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Search: Posts Made By: Daeanor
Forum: General Discussion 11-02-2012, 12:38 PM
Replies: 17
Views: 1,188
Posted By Daeanor
<p>At level, Chelsith is a heroic zone. You...

<p>At level, Chelsith is a heroic zone. You shouldn't expect to get the same XP for an advanced solo zone as you do for a heroic one, and the only way to solo Chelsith is to be over level, or...
Forum: Quests and Live Events 03-02-2010, 12:45 AM
Replies: 6
Views: 234
Posted By Daeanor
<p>PH? I'm assuming that is inside the contested...

<p>PH? I'm assuming that is inside the contested area ... the abbreviation doesn't mean anything to me though.</p><p>But anyway, I am certain I had this location update, and it vanished from my list....
Forum: Zones and Population 01-09-2010, 12:09 PM
Replies: 15
Views: 493
Posted By Daeanor
<p><cite>JEM-EQ...

<p><cite>JEM-EQ wrote:</cite></p><blockquote><p>Vanguard was pretty cool in this aspect too.</p><p>I dont think EQ2 is setup for it though. Sony would probably have to redo alot of stuff to make the...
Forum: Zones and Population 01-09-2010, 12:05 PM
Replies: 12
Views: 88
Posted By Daeanor
<p>My 3-room apartment in the inn in South Qeynos...

<p>My 3-room apartment in the inn in South Qeynos has two windows in the back room. They are bay windows with a platform that is perfect for various trophies and collection rewards. You can't see out...
Forum: Performance Support 09-26-2009, 11:14 PM
Replies: 3
Views: 59
Posted By Daeanor
<p><cite>TSR-DanielH...

<p><cite>TSR-DanielH wrote:</cite></p><blockquote><p><cite>Leiella wrote:</cite></p><blockquote><p>After the patch today, anytime I camp to desktop, EQ2 stops responding.  Anyone have any idea...
Forum: Performance Support 09-26-2009, 11:10 PM
Replies: 10
Views: 85
Posted By Daeanor
<p>There's a memory issue. I noticed the...

<p>There's a memory issue. I noticed the performance hit too ... not that terrible on my machine, but the crashes, on the other hand, are really bad. The fix only partly seemed to correct it, still...
Forum: Performance Support 09-26-2009, 11:08 PM
Replies: 11
Views: 43
Posted By Daeanor
<p>I'm very happy with a machine I got from...

<p>I'm very happy with a machine I got from stealthmachines.com . Since PC's came out (yeah, I'm that old <img src="/smilies/3b63d1616c5dfcf29f8a7a031aaa7cad.gif" border="0" alt="SMILEY" /> ), I've...
Forum: History and Lore 01-03-2006, 09:48 PM
Replies: 45
Views: 237
Posted By Daeanor
<blockquote><hr>Godstalk wrote:<P>Uh,...

<blockquote><hr>Godstalk wrote:<P>Uh, Deanor...</P> <P>That's not the comic book model of history. That's real life. All stories change in the telling. Things that are "fact" now, would have been...
Forum: In Testing Feedback 12-27-2005, 07:50 PM
Replies: 21
Views: 265
Posted By Daeanor
Looks are such a matter of taste that it is...

Looks are such a matter of taste that it is pointless to discuss it on that level, unless the txture is obviously flawed (gaps, mismatches, etc.). To say it "went wrong" is kind of arrogant. Why not...
Forum: In Testing Feedback 12-27-2005, 07:44 PM
Replies: 28
Views: 309
Posted By Daeanor
The newest newbie can be level 10 in a few hours...

The newest newbie can be level 10 in a few hours if they have the remotest idea of how to play the game. You can make the run at that level if you are careful; and chances are you can get a...
Forum: In Testing Feedback 12-27-2005, 07:40 PM
Replies: 23
Views: 177
Posted By Daeanor
They said in the past that they are working on an...

They said in the past that they are working on an in-game hook for appearance changing - probably limited to hair and the various piercings (that much is my surmise, no details were in the dev post)....
Forum: History and Lore 12-25-2005, 11:15 PM
Replies: 34
Views: 390
Posted By Daeanor
The ratmen from Velious fed on the remains of...

The ratmen from Velious fed on the remains of dead dragons. That would be where that dragon-infused magic came from. My guess is they ingested enough dragon meat that it changed them.
Forum: Zones and Population 12-23-2005, 08:05 PM
Replies: 5
Views: 88
Posted By Daeanor
It's an hour, and it's been confirmed it was put...

It's an hour, and it's been confirmed it was put in to discourage xp farming. My 23 bard got more than 50% xp doing this, so I can understand that. It would be very simple to clear the place, and...
Forum: Zones and Population 12-23-2005, 08:02 PM
Replies: 47
Views: 503
Posted By Daeanor
EQ2 has similar "watcher" programs, they have...

EQ2 has similar "watcher" programs, they have been mentioned by the devs. The problem is most farmers and resalers on EQ2 aren't bots at all, they are live players multi-boxing. There is a big...
Forum: History and Lore 12-23-2005, 05:20 PM
Replies: 19
Views: 214
Posted By Daeanor
<blockquote><hr>Ashes2Flames wrote:...

<blockquote><hr>Ashes2Flames wrote: <DIV>mentor</DIV><hr></blockquote>I find it very annoying when people throw that out like it was the answer to everything. What if most of your frieneds are your...
Forum: In Testing Feedback 12-20-2005, 09:41 PM
Replies: 35
Views: 403
Posted By Daeanor
I'm sure they would <i>like</i> to get it out in...

I'm sure they would <i>like</i> to get it out in time for Christmas; it's quite obvious no matter what they call it, it was meant to be something of a "Christmas in Norrath" thing with only the...
Forum: Zones and Population 12-20-2005, 06:51 PM
Replies: 32
Views: 492
Posted By Daeanor
They don't need to merge servers, they need to...

They don't need to merge servers, they need to redistribute some of the population. AB is so overcrowded, it crashes at prime time on the weekends. You can tell it's coming when zoning starts to slow...
Forum: In Testing Feedback 12-16-2005, 09:54 PM
Replies: 67
Views: 309
Posted By Daeanor
If you check the DevTracker, you will see there...

If you check the DevTracker, you will see there is a post saying LU18 was scheduled for the 14th, but that was no guarantee it would actually happen that day. Since it didn't, one can only assume it...
Forum: Zones and Population 12-15-2005, 08:37 PM
Replies: 24
Views: 654
Posted By Daeanor
I don't see anyone who got a master complaining...

I don't see anyone who got a master complaining and offering to destroy it. I only see sour grapes from the ones who didn't get one. It's really hard to take the complaints seriously in that light....
Forum: Conjuror 12-13-2005, 06:16 PM
Replies: 43
Views: 96
Posted By Daeanor
<blockquote><hr>StaticLex wrote: <DIV>It's a...

<blockquote><hr>StaticLex wrote: <DIV>It's a good thing they fix the GRAPHICS, I'd hate to see them waste time fixing stupid [expletive haxx0red by Raijinn] like the my pet sucking mobs into walls...
Forum: In Testing Feedback 12-11-2005, 08:12 PM
Replies: 34
Views: 270
Posted By Daeanor
The shard thing never made sense to me, I don't...

The shard thing never made sense to me, I don't miss it and don't care to see it come back. Anything that requires a "corpse run" is just an irritating time sink as far as I am concerned.That said,...
Forum: In Testing Feedback 12-11-2005, 07:20 PM
Replies: 2
Views: 41
Posted By Daeanor
There were skeltons in the Grave Pond area of...

There were skeltons in the Grave Pond area of Thundering Steppes that once chased me the entire way to the Antonica zone, and I never did engage them. Those got fixed. Highwaymen in ANtonica, the...
Forum: In Testing Feedback 12-11-2005, 07:18 PM
Replies: 24
Views: 102
Posted By Daeanor
I think the biggest problem is the perception...

I think the biggest problem is the perception people have that if they are under level 50, they are somehow second-rate. So they race to high levels as fast as they can, instead of enjoying the...
Forum: In Testing Feedback 12-11-2005, 07:08 PM
Replies: 34
Views: 126
Posted By Daeanor
From a strictly roleplay point of view, it makes...

From a strictly roleplay point of view, it makes no sense for poisons to wear off when you die. It's your weapons you applied the poison to, not your <i>self</i>. It makes better sense for food and...
Forum: In Testing Feedback 12-07-2005, 06:32 PM
Replies: 7
Views: 144
Posted By Daeanor
I think if you're that touchy about other people...

I think if you're that touchy about other people getting things you didn't, you might as well quit and save yourself the aggravation later. I find it hard to believe people can get so worked up about...
Forum: Zones and Population 11-29-2005, 11:25 PM
Replies: 18
Views: 267
Posted By Daeanor
<span><blockquote><hr>Aivy wrote:<div>What are...

<span><blockquote><hr>Aivy wrote:<div>What are the conditions for entering this zone?</div> <div> </div> <div>I was harvesting in TS and suddenly came accross three groups of lvl 35 mobs (mix of...
Forum: Community News 11-29-2005, 10:55 PM
Replies: 15
Views: 139
Posted By Daeanor
<span><blockquote><hr>JoarAddam...

<span><blockquote><hr>JoarAddam wrote:<div></div>don't we already have that with eq2players?<hr></blockquote>We might have if eq2players lived up to its promise, but it never did. This is a welcome...
Forum: In Testing Feedback 11-29-2005, 07:44 PM
Replies: 53
Views: 446
Posted By Daeanor
It depends on the level of the epic. I soloed the...

It depends on the level of the epic. I soloed the entire flippin' raid zone for the Lightstone quest (before it was changed) with my wixzard, including the epic. He damaged me, but not fast enough...
Forum: History and Lore 11-29-2005, 07:29 PM
Replies: 45
Views: 237
Posted By Daeanor
Lore development in the EQ universe follows comic...

Lore development in the EQ universe follows comic book rules. Nothing is sacrosanct, you can't expect continuity from one world to another, and if it suits, lore can even change within a single world...
Forum: In Testing Feedback 11-23-2005, 02:49 AM
Replies: 107
Views: 1,020
Posted By Daeanor
I don't like the idea of locking because I...

I don't like the idea of locking because I believe the players should be enforcing social interactions, not game mechanics. Too many people already believe that if game mechanics allow something, it...
Forum: History and Lore 11-22-2005, 08:57 PM
Replies: 31
Views: 433
Posted By Daeanor
<span><blockquote><hr>DreamerCloud9 wrote:I...

<span><blockquote><hr>DreamerCloud9 wrote:I believe Luclin still rotates as it orbits Norrath.  You just might have seen Luclin at an angle you haven't seen before or that you remember....
Forum: In Testing Feedback 11-22-2005, 08:50 PM
Replies: 17
Views: 132
Posted By Daeanor
A couple thoughts come immediately to mind: <ul>...

A couple thoughts come immediately to mind: <ul> <li>This doesn't seem widespread enough to pin it squarely on LU16. Doesn't mean it isn't an LU16 problem, but there is no solid proof.</li> <li>Why...
Forum: In Testing Feedback 11-22-2005, 08:47 PM
Replies: 2
Views: 91
Posted By Daeanor
Since the old way was they crashed the game if...

Since the old way was they crashed the game if something was far enough off, this will be an improvement. If they are going to break in any case, I'd rather the game client handled it gracefully. How...
Forum: History and Lore 11-15-2005, 07:30 PM
Replies: 29
Views: 127
Posted By Daeanor
MOst of the mass of Luclin is still up there in...

MOst of the mass of Luclin is still up there in it's usual place, allowing for changes in orbit, tides would be different, but probably not terribly so. However, a cataclysm of that magnitude would...
Forum: History and Lore 11-09-2005, 03:54 AM
Replies: 27
Views: 150
Posted By Daeanor
Don't forget the underwater ruins north of the...

Don't forget the underwater ruins north of the docks in the Commonlands. I think that is where old Freeport used to be, and the new has no commonality. Fallen Gate is presumably part of old Neriak -...
Forum: History and Lore 11-09-2005, 03:50 AM
Replies: 32
Views: 186
Posted By Daeanor
The way the lore goes, all the gods and goddesses...

The way the lore goes, all the gods and goddesses of Norrath are  projections, manifestations, or scions (however you like to term it) of the Nameless. So, in a sense, they are all part of each...
Forum: History and Lore 11-09-2005, 03:40 AM
Replies: 6
Views: 128
Posted By Daeanor
Some nice work, but I'm afraid it doesn't quite...

Some nice work, but I'm afraid it doesn't quite fit into established game lore. You see, there <i><b>are </b></i>boats, and plenty of them. They just got rid of the mechanic of actually riding them...
Forum: History and Lore 08-16-2005, 03:59 AM
Replies: 39
Views: 220
Posted By Daeanor
I don't believe there was ever a color-alignment...

I don't believe there was ever a color-alignment thing with Norrath dragons. A stroll through the Western Wastes in EQ1 who should you lots of different colored dragons aligned with the Claws of...
Forum: Wizard 05-31-2005, 10:50 PM
Replies: 7
Views: 206
Posted By Daeanor
Very nice - but how about screenshots for the...

Very nice - but how about screenshots for the fashion conscious? <img src="/smilies/3b63d1616c5dfcf29f8a7a031aaa7cad.gif" border="0" alt="SMILEY" /> <div></div>
Forum: In Testing Feedback 05-24-2005, 08:55 PM
Replies: 34
Views: 190
Posted By Daeanor
<span><blockquote><hr>Suraklin wrote:Instead of...

<span><blockquote><hr>Suraklin wrote:Instead of adding Dueling which will probably be buggy as hell...why not fix the bugs and broken classes that have gone untouched for the last 6 months first?...
Forum: In Testing Feedback 05-17-2005, 05:13 PM
Replies: 5
Views: 141
Posted By Daeanor
<span><blockquote><hr>Lahash wrote:Yeah I Sold...

<span><blockquote><hr>Lahash wrote:Yeah I Sold something today for $2 in my vault...  I have no idea what it was... <div></div><hr></blockquote>It's just a labeling convention that slipped through -...
Forum: In Testing Feedback 05-11-2005, 04:40 PM
Replies: 13
Views: 95
Posted By Daeanor
<span><blockquote><hr>Sarflin wrote:won't this...

<span><blockquote><hr>Sarflin wrote:won't this make moving house difacult? If I had a PGT equiped, and one on the wall then I would have 2 lore items.. To move houses I have to get everything,...
Forum: In Testing Feedback 04-19-2005, 06:39 PM
Replies: 1
Views: 59
Posted By Daeanor
Channeling is your ability to cast while being...

Channeling is your ability to cast while being hit and not get interupted. I have to assume it's a hidden skill (if it's not on the list, I never looked), or just an innate factor that applies to...
Forum: In Testing Feedback 04-19-2005, 06:35 PM
Replies: 45
Views: 96
Posted By Daeanor
<span><blockquote><hr>Miral wrote:well think of...

<span><blockquote><hr>Miral wrote:well think of it mor elike sticking to teh shadows to hide your true identity. most merchants just want your coin, they dont care who you are....
Forum: In Testing Feedback 04-19-2005, 06:30 PM
Replies: 53
Views: 594
Posted By Daeanor
I don't think the issue is so much the root...

I don't think the issue is so much the root (though it looks like that might have gotten bugged) as it is the mitigation. OK, no more parry for casters. Well, how about improving our shields then? Or...
Forum: In Testing Feedback 04-19-2005, 06:22 PM
Replies: 20
Views: 386
Posted By Daeanor
<div></div>I don't think they are oblivious to...

<div></div>I don't think they are oblivious to people getting upset, they would have to be pretty dang dense for that. But I also think that forum reactions to changes is exaggerated, and heavily...
Forum: History and Lore 04-07-2005, 04:30 PM
Replies: 23
Views: 344
Posted By Daeanor
That would change the tone and atmosphere of the...

That would change the tone and atmosphere of the game enough that a fair amount of people would drop out. I know I would, I prefer the medieva/magic fantasy setting myself. The general argument is...
Forum: History and Lore 04-06-2005, 10:12 PM
Replies: 18
Views: 254
Posted By Daeanor
The gnome ones don't float <img...

The gnome ones don't float <img src="/smilies/3b63d1616c5dfcf29f8a7a031aaa7cad.gif" border="0" alt="SMILEY" />. <div></div>
Forum: Wizard 04-05-2005, 09:33 PM
Replies: 5
Views: 374
Posted By Daeanor
What I did was grab the solo quest from the named...

What I did was grab the solo quest from the named cent on the west shore. The mobs themselves weren't that much more exciting, but with a goal, it was easier to ttake, and the quest XP helps. The...
Forum: Wizard 04-05-2005, 09:06 PM
Replies: 24
Views: 194
Posted By Daeanor
<div></div>The magic number for me (35 wiz) to...

<div></div>The magic number for me (35 wiz) to solo grey heroic mobs is 7 levels below me. 6 levels kill me. 'Nuff said on heroics <img src="/smilies/3b63d1616c5dfcf29f8a7a031aaa7cad.gif" border="0"...
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