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Search: Posts Made By: MadTexan3
Forum: Tradeskill Discussion 09-01-2009, 01:58 AM
Replies: 92
Views: 351
Posted By MadTexan3
<p><cite>Meirril...

<p><cite>Meirril wrote:</cite></p><blockquote><p>I think we need something to make it a bit more exciting and add some variety.</p></blockquote><p>Just so long as no one gets the bright idea that...
Forum: General Gameplay Discussion 08-31-2009, 11:13 PM
Replies: 43
Views: 776
Posted By MadTexan3
<p>There are sites out there with raid strategies...

<p>There are sites out there with raid strategies and maps, which you can load in game using the /browser function.</p>
Forum: Tradeskill Discussion 08-31-2009, 10:55 PM
Replies: 9
Views: 122
Posted By MadTexan3
<p><cite>Maroger...

<p><cite>Maroger wrote:</cite></p><blockquote><p>I only want to harvest ONE TIME FOR THESE stupid faction quests. I didn't realize we were penalized if we didn't overharvest when we had a quest in...
Forum: History and Lore 08-31-2009, 01:33 AM
Replies: 123
Views: 462
Posted By MadTexan3
<p><cite>Cusashorn...

<p><cite>Cusashorn wrote:</cite></p><blockquote><p>I'm not going to acknowledge that she is.</p></blockquote><p>I'm not going to acknowledge this door in front of me, and by doing so I'll be able to...
Forum: General Gameplay Discussion 08-30-2009, 04:39 AM
Replies: 370
Views: 1,216
Posted By MadTexan3
<p>That people leave EQ2 has nothing to do with...

<p>That people leave EQ2 has nothing to do with the difficulty of raids, so any arguments using player exodus as a basis for making raids easier is flawed from the outset. If I have to explain the...
Forum: General Gameplay Discussion 08-29-2009, 05:24 AM
Replies: 370
Views: 1,216
Posted By MadTexan3
<p>There's a bit too much vilification of SOE...

<p>There's a bit too much vilification of SOE with regards to the Asian market for my comfort. I'm no SOE fanboy but let's keep in mind that SOE had enough interest in courting the Asian market that...
Forum: Account Related Support 08-29-2009, 03:13 AM
Replies: 53
Views: 1,009
Posted By MadTexan3
<p><cite>TSR-DanielH...

<p><cite>TSR-DanielH wrote:</cite></p><blockquote><p>Thank you for your understanding.</p></blockquote><p>Thanks for not giving up on investigating the issue.</p>
Forum: Tradeskill Discussion 08-29-2009, 03:07 AM
Replies: 94
Views: 550
Posted By MadTexan3
<p><cite>Kigneer...

<p><cite>Kigneer wrote:</cite></p><blockquote><p>No, the artificial barriers are there to LIMIT one tradeskilling to one character.</p></blockquote><p>You're missing the forest for the trees--you're...
Forum: Tradeskill Discussion 08-28-2009, 06:36 AM
Replies: 6
Views: 199
Posted By MadTexan3
<p><cite>Galldora...

<p><cite>Galldora wrote:</cite></p><blockquote><p>I still want to use that big forge....<span style="font-size: xx-small;">/grumblegrumble</span></p></blockquote><p>Did you miss seeing the 'You Must...
Forum: Look and Feel 08-28-2009, 06:01 AM
Replies: 76
Views: 1,096
Posted By MadTexan3
<p>I cut my MMO teeth on EQ2 and sadly heeded the...

<p>I cut my MMO teeth on EQ2 and sadly heeded the call of WoW when friends started leaving EQ2 for what we all thought would be greener pastures. Having played EQ2 for 2 years and WoW for 4 I feel...
Forum: Tradeskill Discussion 08-28-2009, 03:24 AM
Replies: 94
Views: 550
Posted By MadTexan3
<p><cite>Kigneer...

<p><cite>Kigneer wrote:</cite></p><blockquote><p>The difference is, tradeskillers aren't fighters. So it doesn't break the game.</p><p>Nice try, though. <img...
Forum: Tradeskill Discussion 08-27-2009, 04:59 PM
Replies: 94
Views: 550
Posted By MadTexan3
<p><cite>Kigneer...

<p><cite>Kigneer wrote:</cite></p><blockquote><p>But in EQ2, opening up more adventuring classes for players won't be a game breaker. It will give players more satisfaction of having a...
Forum: Tradeskill Discussion 08-27-2009, 02:38 AM
Replies: 1,190
Views: 6,495
Posted By MadTexan3
<p>Wow, this thread is still here? O.o Going to...

<p>Wow, this thread is still here? O.o Going to take me weeks to get caught up.</p>
Forum: Tradeskill Discussion 08-27-2009, 02:35 AM
Replies: 94
Views: 550
Posted By MadTexan3
<p><cite>Rijacki...

<p><cite>Rijacki wrote:</cite></p><blockquote><p>Basically, the deisre is to merge all the crafting classes (and side crafts) into one class called Crafter. Should that be with or without an...
Forum: Tradeskill Discussion 07-21-2007, 07:02 AM
Replies: 19
Views: 170
Posted By MadTexan3
Snowdonia@Runnyeye wrote: <blockquote>If ANY dev...

Snowdonia@Runnyeye wrote: <blockquote>If ANY dev gets disheartened by a single whine about a single change then they are in the wrong business and need to switch jobs. </blockquote><p>True as that...
Forum: Quests and Live Events 07-19-2007, 12:30 PM
Replies: 25
Views: 133
Posted By MadTexan3
<p>Hmm, had no problems finding bay sifters on 3...

<p>Hmm, had no problems finding bay sifters on 3 different characters over the past month.</p><p>Keep in mind that the available area for mobs to wander and for you to swim is significantly greater...
Forum: Tradeskill Discussion 07-19-2007, 12:24 PM
Replies: 19
Views: 170
Posted By MadTexan3
<p>As several others have pointed out, the...

<p>As several others have pointed out, the changes we got were the best that could be done with the available time. Further, if you're too blind to see that the changes we got were a vast improvement...
Forum: Quests and Live Events 07-12-2007, 07:53 PM
Replies: 25
Views: 133
Posted By MadTexan3
Like you all I wasn´t finding the silt shark...

Like you all I wasn´t finding the silt shark where even EQ2Map was showing it, but I did finally track one down and he was consistently up in a spot way to the NW of the docks and well off the map. ...
Forum: Tradeskill Discussion 07-12-2007, 11:58 AM
Replies: 1,190
Views: 6,495
Posted By MadTexan3
<p>I don't recall seeing this suggested before,...

<p>I don't recall seeing this suggested before, but if it was I apologize for the repeat. Anway, the coloring of the loams was a huge step forwards for keeping track of resource inventories but I...
Forum: Dirge 07-11-2007, 09:41 PM
Replies: 30
Views: 348
Posted By MadTexan3
EDIT: Nevermind, not worth a response.

EDIT: Nevermind, not worth a response.
Forum: Dirge 07-11-2007, 09:29 PM
Replies: 13
Views: 130
Posted By MadTexan3
Had a LFG experience bizarre enough that I have...

Had a LFG experience bizarre enough that I have to share it. I was 36th level and looking to get Rescue of the Greenhoods done and at this point I´ve got the full Wis and Luck lines, which I advert...
Forum: Zones and Population 06-19-2007, 06:56 AM
Replies: 67
Views: 553
Posted By MadTexan3
<cite>Sassinak wrote:</cite><blockquote>Better...

<cite>Sassinak wrote:</cite><blockquote>Better yet, phase the hamlets out completely.  They were an idea whose usefulness has passed. </blockquote>Usefulness? This is still an RPG and accordingly...
Forum: Look and Feel 06-19-2007, 06:00 AM
Replies: 38
Views: 281
Posted By MadTexan3
<cite>Besual wrote:</cite><blockquote>The armor /...

<cite>Besual wrote:</cite><blockquote>The armor / weapons in EQ2 doesn't look so bad once you have turned up the graphic settings. </blockquote><p>I agree, I just wish they would greatly reduce the...
Forum: Tradeskill Discussion 06-19-2007, 04:33 AM
Replies: 3
Views: 121
Posted By MadTexan3
<p>The blood ore drops in chests and only from...

<p>The blood ore drops in chests and only from green or better mobs.</p><p>As far as getting to the forge, my 14th SK/49th armorer was easily escorted through the front door by 2 guildmates in their...
Forum: Tradeskill Discussion 06-19-2007, 04:29 AM
Replies: 93
Views: 708
Posted By MadTexan3
<cite>Raveller wrote:</cite><blockquote>stained...

<cite>Raveller wrote:</cite><blockquote>stained glass windows that could be placed in your walls. hell, any windows that could be placed in your walls</blockquote>Oh, that's a good one!
Forum: Norrathian Homeshow 06-18-2007, 11:12 AM
Replies: 18
Views: 138
Posted By MadTexan3
<cite>Sordia wrote:</cite><blockquote>That bone...

<cite>Sordia wrote:</cite><blockquote>That bone chair looks an awful lot like the guild 30 level city status Freeport Undertakers Throne. That does not please me, unless you are going to tell me...
Forum: General Gameplay Discussion 06-18-2007, 08:39 AM
Replies: 53
Views: 227
Posted By MadTexan3
<cite>Taiken wrote:</cite><blockquote> The...

<cite>Taiken wrote:</cite><blockquote> The development of a ninja class would attract a lot of people, because it's new... And it's interesting.</blockquote>There is nothing new or interesting about...
Forum: Look and Feel 06-18-2007, 08:19 AM
Replies: 4
Views: 73
Posted By MadTexan3
<p>Every time this idea pops up it gets my full...

<p>Every time this idea pops up it gets my full support.</p><p>I'd also like to be able to sort weapons by type (1H slash, 1H pierce... 2H slash, 2H pierce...) as well as by class that can use them....
Forum: Norrathian Homeshow 06-18-2007, 06:02 AM
Replies: 18
Views: 138
Posted By MadTexan3
<p>Domino (our delightful new tradeskill dev)...

<p>Domino (our delightful new tradeskill dev) added some new furniture items from Stormhold and the Ruins of Varsoon that are coming in GU#36, which you can preview in the forum hosted by...
Forum: Norrathian Homeshow 06-18-2007, 05:44 AM
Replies: 6
Views: 89
Posted By MadTexan3
<p>Personally I'd simply use an old wardrobe as...

<p>Personally I'd simply use an old wardrobe as the hidden door giving river access, and then add a bunch of crates and other odds and ends there to make it look like an innocent storage area....
Forum: Dirge 06-18-2007, 05:18 AM
Replies: 30
Views: 348
Posted By MadTexan3
<cite>Findical wrote:</cite><blockquote> I just...

<cite>Findical wrote:</cite><blockquote> I just think I am too much of a bard lover for this class. </blockquote>Or maybe you're just too fixated on how bards work in FFXI?
Forum: Norrathian Homeshow 06-14-2007, 06:10 AM
Replies: 8
Views: 260
Posted By MadTexan3
<p>Should also still be able to purchase a...

<p>Should also still be able to purchase a Freeport Wooden Counter IIRC, and those are handy items.</p>
Forum: Dirge 06-14-2007, 05:52 AM
Replies: 13
Views: 130
Posted By MadTexan3
Well, last night was the 1st time I simply...

Well, last night was the 1st time I simply couldn't find a group (tried both LFG/LFM as well as 20-29 chat), granted I'm on Lucan and playing on central Euro time. Hopefully this won't become a trend...
Forum: Tradeskill Discussion 06-14-2007, 05:27 AM
Replies: 45
Views: 331
Posted By MadTexan3
Just saw screenshots of the new carpenter items...

Just saw screenshots of the new carpenter items from the test server and I'm very impressed. I already have big, big plans in my Neriak home for those sandworn pillars.
Forum: Norrathian Homeshow 06-14-2007, 05:23 AM
Replies: 8
Views: 260
Posted By MadTexan3
<cite>Verios-EQ2 wrote:</cite><blockquote>They...

<cite>Verios-EQ2 wrote:</cite><blockquote>They use to be sold on vendors but they've since been removed from the game (hopefully put back in at a later date). Those that still have them however are...
Forum: General Gameplay Discussion 06-14-2007, 05:12 AM
Replies: 6
Views: 78
Posted By MadTexan3
<cite>halipino wrote:</cite><blockquote><p>make...

<cite>halipino wrote:</cite><blockquote><p>make it so if you running around solo ALL the mobs will be soloable (well sept raid mobs) even if they become ^^^ non heroic mobs/nameds make them soloable...
Forum: Dirge 06-14-2007, 04:38 AM
Replies: 17
Views: 110
Posted By MadTexan3
Layam@Valor wrote: <blockquote>My...

Layam@Valor wrote: <blockquote>My DPS/Solo-/Tankability is no question, nearly every other char does more DPS than me <img src="/smilies/283a16da79f3aa23fe1025c96295f04f.gif" border="0" alt="SMILEY"...
Forum: Tradeskill Discussion 06-13-2007, 08:05 AM
Replies: 45
Views: 331
Posted By MadTexan3
Anyone know the target date for this to go live?

Anyone know the target date for this to go live?
Forum: Dirge 06-13-2007, 06:49 AM
Replies: 13
Views: 130
Posted By MadTexan3
<cite>SirensSong...

<cite>SirensSong wrote:</cite><blockquote>Seriously?  On Lucan?  I have a ton of trouble finding groups on Lucan.  <img src="/smilies/9d71f0541cff0a302a0309c5079e8dee.gif" border="0" alt="SMILEY" /> ...
Forum: General Gameplay Discussion 06-12-2007, 11:04 AM
Replies: 28
Views: 384
Posted By MadTexan3
<cite>Rijacki wrote:</cite><blockquote>As long as...

<cite>Rijacki wrote:</cite><blockquote>As long as people play their classes -well- and know how agro and damage effect the group members, it can work. </blockquote>And can be very fun as well.
Forum: General Gameplay Discussion 06-12-2007, 11:01 AM
Replies: 168
Views: 860
Posted By MadTexan3
Raveller wrote: <blockquote>I agree with you on...

Raveller wrote: <blockquote>I agree with you on this point. Heroics in overland zones are simply stupid. These are usually grouped Heroics, and in theory are intended for groups of adventurers, but...
Forum: General Gameplay Discussion 06-12-2007, 10:29 AM
Replies: 12
Views: 93
Posted By MadTexan3
<p><i>Come to gaze upon me, have...

<p><i>Come to gaze upon me, have you?</i></p><p>And people wonder why I'm in Freeport. <img src="/smilies/385970365b8ed7503b4294502a458efa.gif" border="0" alt="SMILEY" /></p>
Forum: Quests and Live Events 06-12-2007, 08:07 AM
Replies: 5
Views: 162
Posted By MadTexan3
<p>Did you already do the questline in Sunken...

<p>Did you already do the questline in Sunken City?</p>
Forum: Tips, Tricks, and New Player Questions 06-12-2007, 08:03 AM
Replies: 6
Views: 111
Posted By MadTexan3
<p>As Jaidee mentioned I'd try to decide on a...

<p>As Jaidee mentioned I'd try to decide on a server before you make the class decision if being included in raids is a goal, but you can't really go wrong with a bard, enchanter or healer of any...
Forum: In Testing Feedback 06-12-2007, 06:26 AM
Replies: 34
Views: 315
Posted By MadTexan3
Captain Apple Darkberry wrote:...

Captain Apple Darkberry wrote: <blockquote><p><span style="color: #ff3300">What would be an interesting ~fix~ for this situation...?</span></p><p><span style="color: #ff3300">Well since the dusts are...
Forum: General Gameplay Discussion 06-12-2007, 05:04 AM
Replies: 53
Views: 231
Posted By MadTexan3
<p>Freeport characters are bound at the end of...

<p>Freeport characters are bound at the end of the EFP docks right by the bell to the various racial districts, making it a short hop to the broker and the collection NPC as well as a fast bell run...
Forum: General Gameplay Discussion 06-12-2007, 04:48 AM
Replies: 21
Views: 259
Posted By MadTexan3
<cite>Kendricke wrote:</cite><blockquote><p>For...

<cite>Kendricke wrote:</cite><blockquote><p>For myself, the reason I have an issue with the lack of status housing is that it does reduce much of the rewards available to guilds.  </p><p>Don't get me...
Forum: Shadowknight 06-11-2007, 08:05 AM
Replies: 15
Views: 254
Posted By MadTexan3
<cite>Miyana95 wrote:</cite><blockquote>I do wish...

<cite>Miyana95 wrote:</cite><blockquote>I do wish one of the toons had invis tho, that seems to be the biggest drawback but even a defiler won't help with that.</blockquote>If you're not opposed to...
Forum: Dirge 06-11-2007, 05:46 AM
Replies: 13
Views: 130
Posted By MadTexan3
<p>I don't know what to tell you, if I don't have...

<p>I don't know what to tell you, if I don't have my RP tag on hiding my class in /who I get at least 2 tells an hour with group offers and if I actively seek a group I get one fast. Keep in mind...
Forum: Dirge 06-11-2007, 05:42 AM
Replies: 57
Views: 1,511
Posted By MadTexan3
<p>Nine Inch Nails (dirge) & LaTOUR...

<p>Nine Inch Nails (dirge) & LaTOUR (troubador)</p><p>The Smiths (dirge) & a-ha (troubador)</p>
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