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Search: Posts Made By: CherobylJ
Forum: In Testing Feedback 10-25-2005, 12:54 AM
Replies: 16
Views: 252
Posted By CherobylJ
<P>Agree with all above. This was a great thing...

<P>Agree with all above. This was a great thing to do and mostly because it was unexpected.</P> <P>Thank you SOE</P> <P>p.s plz make the masks wall mountable...that would just be alot of fun</P>...
Forum: In Testing Feedback 10-24-2005, 10:04 PM
Replies: 11
Views: 95
Posted By CherobylJ
<BR> <BLOCKQUOTE> <HR> Droo2 wrote:<BR> <P>does...

<BR> <BLOCKQUOTE> <HR> Droo2 wrote:<BR> <P>does this fix the bug then that currently exists when swimming below the surface plane when entering water on a mount?</P> <P>bug described in this...
Forum: Berserker 10-18-2005, 01:43 AM
Replies: 17
Views: 311
Posted By CherobylJ
<P>I think what has some folsk with T5 fabled...

<P>I think what has some folsk with T5 fabled honked off is the "timing" of upgrades; this is a by-product of the conflict between how EQ2 is built and how it is designed.</P> <P>On paper the tiering...
Forum: In Testing Feedback 10-17-2005, 08:15 PM
Replies: 83
Views: 648
Posted By CherobylJ
<BR> <BLOCKQUOTE> <HR> Vicious wrote:<BR>...

<BR> <BLOCKQUOTE> <HR> Vicious wrote:<BR> <DIV>Greetings Ladies & Gentlemen, Vicious here!</DIV> <DIV> </DIV> <DIV>What would you like to see in the latest Live Updates?<BR> <HR> </DIV></BLOCKQUOTE>...
Forum: Berserker 10-17-2005, 05:48 PM
Replies: 9
Views: 184
Posted By CherobylJ
<BR> <BLOCKQUOTE> <HR> -Aonein- wrote:<BR><BR>...

<BR> <BLOCKQUOTE> <HR> -Aonein- wrote:<BR><BR> <BLOCKQUOTE>call him out on on some stuff and ask for dev posts etc and he cant supply you with any because he is full of hot air. When you supply him...
Forum: Berserker 10-17-2005, 05:44 PM
Replies: 20
Views: 320
Posted By CherobylJ
<BR> <BLOCKQUOTE> <HR> spatcat wrote:<BR> <DIV>I...

<BR> <BLOCKQUOTE> <HR> spatcat wrote:<BR> <DIV>I personally believe EQ1 pre SoL was and always will be the greatest MMO ever. That said, everything has its time and place. EQ1's time has come and...
Forum: Berserker 10-17-2005, 05:39 PM
Replies: 20
Views: 320
Posted By CherobylJ
<P>McQaid aka "aradune" has a alot of years doing...

<P>McQaid aka "aradune" has a alot of years doing MMORG strategic design and has a good crew of guys he has worked with for a number of years.  The orginal EQ was his brainchild; all the elements...
Forum: Berserker 10-10-2005, 10:31 PM
Replies: 21
Views: 118
Posted By CherobylJ
The pulling through walls etc is the same...

The pulling through walls etc is the same behaviour as the old AE taunt skill had in EQ1, amazing once again they have learned nothing between games (old AE taunt not only ignored zone objects but...
Forum: In Testing Feedback 10-10-2005, 10:20 PM
Replies: 17
Views: 300
Posted By CherobylJ
<BR> <BLOCKQUOTE> <HR> Kendricke wrote:<BR> <BR>...

<BR> <BLOCKQUOTE> <HR> Kendricke wrote:<BR> <BR> <BLOCKQUOTE> <HR> LForr wrote:<BR> <P>This can easily be fixed by raising the levels of all the guards in all the city areas. Their levels are low...
Forum: Berserker 10-05-2005, 09:02 PM
Replies: 173
Views: 637
Posted By CherobylJ
<DIV> <HR> </DIV> <DIV>Probability <EM>does</EM>...

<DIV> <HR> </DIV> <DIV>Probability <EM>does</EM> say you'll occasionally get a string of 200 variables totally lacking a variable which should appear 5 times in that space..it even says it'll happen...
Forum: Berserker 09-30-2005, 06:37 PM
Replies: 173
Views: 637
Posted By CherobylJ
<P>Gurg</P> <P></P> <HR> <DIV><EM>And yes, this...

<P>Gurg</P> <P></P> <HR> <DIV><EM>And yes, this was the calculation for EQ, as well, and yes, there was no check for equipping 2 imbueds in EQ, either...the rationale we were given in EQ for having...
Forum: Berserker 09-30-2005, 02:18 AM
Replies: 173
Views: 637
Posted By CherobylJ
<P>Gurg</P> <P></P> <HR> <P>And that's 2 every 60...

<P>Gurg</P> <P></P> <HR> <P>And that's 2 every 60 seconds, or one every 30 seconds, depending on how you look at it, yes?</P> <DIV> <HR> </DIV> <DIV> </DIV> <DIV>Sorry if you addressed this in your...
Forum: Berserker 09-29-2005, 08:29 PM
Replies: 41
Views: 259
Posted By CherobylJ
<BR> <BLOCKQUOTE> <HR> DarkMasterMan wrote:<BR>Is...

<BR> <BLOCKQUOTE> <HR> DarkMasterMan wrote:<BR>Is this an ingame channel, TS channel, vent channel, whats going on? =) Its a great idea, we need to get one going!<BR> <BR> <HR> </BLOCKQUOTE><BR>In...
Forum: Berserker 09-29-2005, 07:47 PM
Replies: 173
Views: 637
Posted By CherobylJ
<BR> <BLOCKQUOTE> <HR> -Aonein- wrote:<BR> <P>If...

<BR> <BLOCKQUOTE> <HR> -Aonein- wrote:<BR> <P>If you dont swing your weps it doesnt proc, so its not real defensive if you dont swing your weps.</P> <BR> <HR> </BLOCKQUOTE> <P>Except for the...
Forum: Berserker 09-28-2005, 01:11 AM
Replies: 173
Views: 637
Posted By CherobylJ
Nice parse Pin...you've convinced me man

Nice parse Pin...you've convinced me man
Forum: Berserker 09-28-2005, 01:06 AM
Replies: 12
Views: 229
Posted By CherobylJ
<BR> <BLOCKQUOTE> <HR> Rotacidare wrote:<BR>...

<BR> <BLOCKQUOTE> <HR> Rotacidare wrote:<BR> <DIV>Hello Berserker's! We are starting a weekly feature on the various classes for our podcast at <A href="http://www.eq2-daily.com/"...
Forum: Berserker 09-27-2005, 08:06 PM
Replies: 173
Views: 637
Posted By CherobylJ
<BR> <BLOCKQUOTE> <HR> Sokolov...

<BR> <BLOCKQUOTE> <HR> Sokolov wrote:<BR><SPAN><BR> <BLOCKQUOTE> <HR> -Aonein- wrote:<BR>konofo, when you were linking all those pics from beta and stuff, did you have to upload those to another site...
Forum: Berserker 09-26-2005, 07:48 PM
Replies: 9
Views: 110
Posted By CherobylJ
<DIV>Last in night in LS at level 51 I was...

<DIV>Last in night in LS at level 51 I was soloing the super greenie 3up arrows (mostly because I was doing writs and they kept blocking my path and I got ticked off).</DIV> <DIV> </DIV> <DIV>Now...
Forum: Berserker 09-26-2005, 07:38 PM
Replies: 173
Views: 637
Posted By CherobylJ
Thank you sir good stuff  :smileyhappy:

Thank you sir good stuff  :smileyhappy:
Forum: In Testing Feedback 09-23-2005, 11:35 PM
Replies: 2
Views: 70
Posted By CherobylJ
I've noticed this as well...it appears the target...

I've noticed this as well...it appears the target mob will make the "call for help" only once to those within assist range; at the point it is agro'd (note if you pull using proximity agro this isnt...
Forum: Berserker 09-23-2005, 05:52 PM
Replies: 173
Views: 637
Posted By CherobylJ
<BR> <BLOCKQUOTE> <HR> Pin StNeedles wrote:<BR>...

<BR> <BLOCKQUOTE> <HR> Pin StNeedles wrote:<BR> <BR> <BLOCKQUOTE><BR> <HR> </BLOCKQUOTE> <DIV>Sheeh. How many times do I have to say?</DIV> <DIV> </DIV> <DIV>The proc chance of one dual wield weapon...
Forum: Berserker 09-23-2005, 12:15 AM
Replies: 4
Views: 87
Posted By CherobylJ
<DIV>With all due respect: you might need a new...

<DIV>With all due respect: you might need a new guild.</DIV> <DIV> </DIV> <DIV>Min/max for GUILD exp groups?  Thats harsh...</DIV>
Forum: Berserker 09-22-2005, 06:53 PM
Replies: 2
Views: 118
Posted By CherobylJ
<P>Thread on dw vs 2hand...also many many since...

<P>Thread on dw vs 2hand...also many many since Nov 2004, use search will spill em out as well</P> <P> </P> <P><A...
Forum: Berserker 09-21-2005, 10:19 PM
Replies: 1
Views: 104
Posted By CherobylJ
<A...

<A href="http://eqiiforums.station.sony.com/eq2/board/message?board.id=4&message.id=6794&view=by_date_ascending&page=1"...
Forum: Berserker 09-21-2005, 12:24 AM
Replies: 54
Views: 1,077
Posted By CherobylJ
<BR> <BLOCKQUOTE> <HR> Pin StNeedles wrote:<BR>...

<BR> <BLOCKQUOTE> <HR> Pin StNeedles wrote:<BR> <BR> <BLOCKQUOTE> <P></P> <HR> <P>Dashel wrote:</P> <P><SPAN>So you're saying you can solo a group that you can normally defeat solo anyway, faster,...
Forum: Berserker 09-20-2005, 01:02 AM
Replies: 54
Views: 1,077
Posted By CherobylJ
<BR> <BLOCKQUOTE> <HR> Chogar wrote:<BR> <BR>...

<BR> <BLOCKQUOTE> <HR> Chogar wrote:<BR> <BR> <BLOCKQUOTE> <HR> CherobylJoe wrote:<BR> <DIV> <HR> </DIV> <DIV><EM>Berserker changes:<BR>- Rampage no longer has an initial cost but now costs power for...
Forum: Berserker 09-16-2005, 09:18 PM
Replies: 54
Views: 1,077
Posted By CherobylJ
<DIV> <HR> </DIV> <DIV><EM>Berserker changes:...

<DIV> <HR> </DIV> <DIV><EM>Berserker changes: <BR>- Rampage no longer has an initial cost but now costs power for each triggered attack. It now attempts a standard melee attack each time it triggers...
Forum: Berserker 09-13-2005, 11:55 PM
Replies: 20
Views: 152
Posted By CherobylJ
<BR> <BLOCKQUOTE> <HR> Pin StNeedles...

<BR> <BLOCKQUOTE> <HR> Pin StNeedles wrote:<BR><BR> <BLOCKQUOTE> <HR> -Aonein- wrote:<BR><BR>Do you have a parser that allows you to see your attack speed to the point second or are you just averging...
Forum: Berserker 08-09-2005, 09:43 PM
Replies: 11
Views: 103
Posted By CherobylJ
<BR> <BLOCKQUOTE> <HR> Stormkahn wrote:<BR>...

<BR> <BLOCKQUOTE> <HR> Stormkahn wrote:<BR> <P>Shame I can't find the good explaination for procs vs weapon speed, but here goes...</P> <P>The rate at which you proc is not based on number of attacks...
Forum: Berserker 08-09-2005, 09:34 PM
Replies: 20
Views: 227
Posted By CherobylJ
<BR> <BLOCKQUOTE> <HR> -Aonein- wrote:<BR>Heya...

<BR> <BLOCKQUOTE> <HR> -Aonein- wrote:<BR>Heya CherobylJoe, how you been, long time no see man. <BR> <HR> </BLOCKQUOTE> <P><BR>Doin great bro...very glad see you back here man :smileyhappy:</P>
Forum: Berserker 08-09-2005, 09:31 PM
Replies: 30
Views: 542
Posted By CherobylJ
<P>Good post Zerkin.  I too am tired of hearing...

<P>Good post Zerkin.  I too am tired of hearing "take away shields/take away plate/take away yada yada".  We are a heavy tank class.</P> <P>But I also kinda agree with what Styker said; we really...
Forum: Berserker 08-09-2005, 09:16 PM
Replies: 20
Views: 227
Posted By CherobylJ
<P>Tara (OP)</P> <P>Very nice sum up.  Will be...

<P>Tara (OP)</P> <P>Very nice sum up.  Will be interesting to see how this plays out; all I personally plan on doing is play the game and see what happens.  The current level of hysteria about this...
Forum: In Testing Feedback 07-29-2005, 08:44 AM
Replies: 51
Views: 103
Posted By CherobylJ
<P>Thye just need to stop &*(* with the patron...

<P>Thye just need to stop &*(* with the patron system.  It gets worse with every interation and makes the game less fun to play for those of us who work hard on guild points every night.  This...
Forum: Berserker 07-18-2005, 08:01 PM
Replies: 4
Views: 88
Posted By CherobylJ
I am glad the fear is broken exactly for the...

I am glad the fear is broken exactly for the reason Khalad mentiioned; mobs get stuck in geometry or underworld.  Still happens way to frequently to be comfortable with.
Forum: Berserker 07-16-2005, 05:59 AM
Replies: 63
Views: 307
Posted By CherobylJ
<DIV>MrDizzi</DIV> <DIV> </DIV> <DIV>I appreciate...

<DIV>MrDizzi</DIV> <DIV> </DIV> <DIV>I appreciate the fact you are enititled to your opinion but yes/no do you play a high level Berserker?  If not why the passion to "sort the class out"?</DIV>
Forum: Berserker 07-15-2005, 07:14 PM
Replies: 63
Views: 307
Posted By CherobylJ
<P>To OP: Why 9 months into the game do you want...

<P>To OP: Why 9 months into the game do you want to completely redesign a class?  Isn't that a tad bit unfair to folks who have played a Bers every night over that time period?</P> <P>Bers != what...
Forum: Berserker 07-13-2005, 04:52 PM
Replies: 6
Views: 641
Posted By CherobylJ
<P>Khalad</P> <P>Interesting, it appears we are...

<P>Khalad</P> <P>Interesting, it appears we are now full circle back to December with Moorguard and SOE; it was discussed back then Bers DPS would be extraordinary only in situational roles (esp when...
Forum: Berserker 07-05-2005, 07:39 PM
Replies: 9
Views: 73
Posted By CherobylJ
<P>Killed him first night out but lost with 11pct...

<P>Killed him first night out but lost with 11pct last night.  Havent really tried him that much as been kinda busy with holidays.</P> <P>I humbly suggest utlizing potions (mitigation potion is big...
Forum: Berserker 06-29-2005, 04:28 AM
Replies: 7
Views: 97
Posted By CherobylJ
<P>Noah posted on test about this about a week...

<P>Noah posted on test about this about a week ago.  The inter-class buff stacking was a bug...only took 8 months to fix but still...</P> <P><A...
Forum: Berserker 06-28-2005, 11:07 PM
Replies: 54
Views: 356
Posted By CherobylJ
<P>Gear is nice but if you have a raid/hard exp...

<P>Gear is nice but if you have a raid/hard exp group tank that cant position or react quickly to threats...well its going to be a frustrtaing night.  Good indication of a "good tank"; watch where...
Forum: Berserker 06-28-2005, 11:01 PM
Replies: 56
Views: 507
Posted By CherobylJ
To be honest while your idea sounds cool, in my...

To be honest while your idea sounds cool, in my opinion there isnt anything "broken" with Bers atm...its a very playable class with a great deal of flexibility.  I have to agree with what Gage...
Forum: Berserker 06-23-2005, 06:32 PM
Replies: 107
Views: 1,289
Posted By CherobylJ
<HR> First group: <UL> <LI>Wizard/Warlock...

<HR> First group: <UL> <LI>Wizard/Warlock <LI>Assassin/Ranger</LI></UL>Second group: <UL> <LI>Conjurer/Necromancer (using damage pet) <LI>Brigand/Swashbuckler</LI></UL>Third group: <UL>...
Forum: In Testing Feedback 06-23-2005, 06:22 PM
Replies: 47
Views: 383
Posted By CherobylJ
<P>There have been 3 modifications to Rampage...

<P>There have been 3 modifications to Rampage (only 1 documented by SOE) over the last 6 months Rex.  The output you remember was in the original state.</P> <P>To be blunt this skill really was...
Forum: In Testing Feedback 06-20-2005, 06:25 PM
Replies: 12
Views: 219
Posted By CherobylJ
<P>Not particularly worried about buff stacking...

<P>Not particularly worried about buff stacking within a class line being removed; more concerned with buff stacking limitations between classes being added (what we called buff blocking in EQ1). ...
Forum: In Testing Feedback 06-17-2005, 11:50 PM
Replies: 12
Views: 219
Posted By CherobylJ
<P>Noah</P> <P>I'd imagine all Bers spells will...

<P>Noah</P> <P>I'd imagine all Bers spells will be similarly treated.  Just makes me get zzzzzzzzzz thinking of having to actualy manage buffs actively; didn't we have enough of this crap in EQ1...
Forum: Berserker 05-19-2005, 08:35 PM
Replies: 2
Views: 102
Posted By CherobylJ
<DIV>Pretty much any master chest has a chance in...

<DIV>Pretty much any master chest has a chance in T5.  I have seen them (40+ masters) from master chests in Feerott, CT, Sol eye and everfrost.  Seem to be a higher probability of master chests off...
Forum: Berserker 05-17-2005, 09:08 PM
Replies: 14
Views: 164
Posted By CherobylJ
<P>To be blunt at your level harvesting is...

<P>To be blunt at your level harvesting is probably the longest "time-effort" way to obtain ebon.  Just doing regular exp you shoudl clear a decent rate of GP per week.  Also there a number of...
Forum: Berserker 05-17-2005, 07:48 PM
Replies: 11
Views: 103
Posted By CherobylJ
<BR> <BLOCKQUOTE> <HR> Moruk wrote:<BR>In your...

<BR> <BLOCKQUOTE> <HR> Moruk wrote:<BR>In your opinion, in what order would you rank the importance of getting adept 3 quality T5 abilities?<BR>(Here is the list copied from the stickied post, for...
Forum: Berserker 05-17-2005, 07:12 PM
Replies: 7
Views: 76
Posted By CherobylJ
<BR> <BLOCKQUOTE> <HR> FamilyManFirst...

<BR> <BLOCKQUOTE> <HR> FamilyManFirst wrote:<BR>As a follow up question: just how long does Stunning Cry's stun last, and can the mobs resist it? I've been working Stunning Cry into my attack routine...
Forum: In Testing Feedback 05-17-2005, 06:52 PM
Replies: 14
Views: 282
Posted By CherobylJ
<P>Neo</P> <P>Bugged this myself numerous times...

<P>Neo</P> <P>Bugged this myself numerous times about 2-3 months ago...its clear they dont feel a need to react to this (perhaps because all classes have a similar issue and they dont want show...
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