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Search: Posts Made By: Melamp
Forum: In Testing Feedback 03-16-2005, 01:37 AM
Replies: 237
Views: 1,738
Posted By Melamp
yah, that's a given..i have a lvl 8 and lvl 14...

yah, that's a given..i have a lvl 8 and lvl 14 alts.....that brings my avereage to 24..but I only claim my lvl 50
Forum: In Testing Feedback 03-16-2005, 12:26 AM
Replies: 237
Views: 1,738
Posted By Melamp
<blockquote><hr>Big Dave...

<blockquote><hr>Big Dave wrote:<BLOCKQUOTE><P>People choose to raid, people choose to spend all day in a game, nobody makes them do it! EQ1 has for good or bad ended up as a raid focused game. Sony...
Forum: In Testing Feedback 03-16-2005, 12:18 AM
Replies: 237
Views: 1,738
Posted By Melamp
<blockquote><hr>Tradeskill_Addict...

<blockquote><hr>Tradeskill_Addict wrote:<BR><BLOCKQUOTE><HR>Melampus wrote:<BR><BR>And as far as wanting to set yourself apart from other players in the game...accomplishments or loot...if you don't...
Forum: Mystic 03-16-2005, 12:10 AM
Replies: 11
Views: 180
Posted By Melamp
<blockquote><hr>Chanliang wrote:Bored at work and...

<blockquote><hr>Chanliang wrote:Bored at work and was trying to find out what stuff I could/should get after 40+. For me it seems that there isn't many heritage items which are that great or quest...
Forum: In Testing Feedback 03-15-2005, 09:32 AM
Replies: 237
Views: 1,738
Posted By Melamp
<blockquote><hr>Castor wrote:<FONT...

<blockquote><hr>Castor wrote:<FONT color=#cc0066>Your on drugs. Games dont die because of uber guilds not wanting to raid anymore. Games fall apart when those some uber guilds are the only ones left...
Forum: In Testing Feedback 03-15-2005, 05:30 AM
Replies: 237
Views: 1,738
Posted By Melamp
I really don't see eq1 having that much of a...

I really don't see eq1 having that much of a problem with loot as everyone else..I guess it is because I know I would put the work into being able to do the very hardest stuff.I've not played in...
Forum: In Testing Feedback 03-15-2005, 02:39 AM
Replies: 237
Views: 1,738
Posted By Melamp
<blockquote><hr>Valhuru wrote:<DIV>Adapt rather...

<blockquote><hr>Valhuru wrote:<DIV>Adapt rather than demand to get what I paid for? That is not a good idea in my book.</DIV><DIV> </DIV><DIV>I think that we just have to agree to disagree on this...
Forum: In Testing Feedback 03-15-2005, 01:56 AM
Replies: 237
Views: 1,738
Posted By Melamp
<blockquote><hr>Valhuru wrote:<BR><BR><BR>If you...

<blockquote><hr>Valhuru wrote:<BR><BR><BR>If you fix things now, when only the power gamers are high enough to see the problem then in months to come others don't have to deal with it.</P><P><FONT...
Forum: In Testing Feedback 03-15-2005, 01:50 AM
Replies: 237
Views: 1,738
Posted By Melamp
<blockquote><hr>Valhuru wrote:<DIV>Lvl 50's not...

<blockquote><hr>Valhuru wrote:<DIV>Lvl 50's not being welcome on raids or having no use is ongoing now.... look through the class forums. Where is the challange and fun for a gimped class to stand by...
Forum: In Testing Feedback 03-15-2005, 01:32 AM
Replies: 237
Views: 1,738
Posted By Melamp
<blockquote><hr>Valhuru wrote:<DIV>there are many...

<blockquote><hr>Valhuru wrote:<DIV>there are many ways to increase available "uber" loot other than raiding. Not every lvl 50 gets to go on raids.... if this is going to be like EQ1 (best challange =...
Forum: In Testing Feedback 03-15-2005, 01:19 AM
Replies: 237
Views: 1,738
Posted By Melamp
<blockquote><hr>Tradeskill_Addict...

<blockquote><hr>Tradeskill_Addict wrote:<BR><BLOCKQUOTE><HR>Stylin wrote:<BR><DIV>Yes, I do have a lot of freeking nerve. Cause thats what this is all about, the casual gamer complaining that they...
Forum: In Testing Feedback 03-15-2005, 01:05 AM
Replies: 237
Views: 1,738
Posted By Melamp
<blockquote><hr>Valhuru wrote:<DIV> Are you...

<blockquote><hr>Valhuru wrote:<DIV> Are you serious? Try reading some of those posts... many SK's have left or quit playing that class over these issues. Sk's are not even feeling usefull on the very...
Forum: Mystic 03-15-2005, 12:36 AM
Replies: 8
So?
Views: 40
Posted By Melamp
Definitely Regen if you are going to raid or want...

Definitely Regen if you are going to raid or want to do harder encounters.
Forum: In Testing Feedback 03-14-2005, 10:19 PM
Replies: 237
Views: 1,738
Posted By Melamp
<blockquote><hr>Big Dave...

<blockquote><hr>Big Dave wrote:<BLOCKQUOTE><P><BR>Won't work, because the same could be said for every named mob that is soloable/grpable. <EM>Why?</EM></P><P><EM></EM><BR>mobs would stay up forever...
Forum: In Testing Feedback 03-14-2005, 09:56 PM
Replies: 237
Views: 1,738
Posted By Melamp
<blockquote><hr>Big Dave wrote:<HR>but the thing...

<blockquote><hr>Big Dave wrote:<HR>but the thing is....if a mob drops 3 great items just once...then only 1/8th of the raid is getting better stuff than what they had.<BR>Is the mediocre loot then to...
Forum: In Testing Feedback 03-14-2005, 09:43 PM
Replies: 237
Views: 1,738
Posted By Melamp
<blockquote><hr>Big Dave wrote:I would intend on...

<blockquote><hr>Big Dave wrote:I would intend on doing each raid encounter at least once, but there is now way I would log on each night to repeat the process. It may be a few months more before im...
Forum: In Testing Feedback 03-14-2005, 09:38 PM
Replies: 237
Views: 1,738
Posted By Melamp
<blockquote><hr>Valhuru wrote:<DIV>"Because I, as...

<blockquote><hr>Valhuru wrote:<DIV>"Because I, as well as 99% of all other lvl 50's have spent hours, actually weeks, doing nothing but being in a 1 grp playstyle. We all have at times soloed. We now...
Forum: In Testing Feedback 03-14-2005, 09:35 PM
Replies: 237
Views: 1,738
Posted By Melamp
I doubt those issues are causeing suscribers to...

I doubt those issues are causeing suscribers to leave the game.hell I'm a 50 mystic, Wards, the class defining spell is broken as hell. Yet I still managed to hit 50.Buffs, App 1 are as good as...
Forum: In Testing Feedback 03-14-2005, 09:25 PM
Replies: 237
Views: 1,738
Posted By Melamp
AEIOUY WROTE:" Here is a question for the...

AEIOUY WROTE:" Here is a question for the hardcore uber raider?How come just going out with your guild and friends every night and bringing down those big baddies is not enough for you? Why do you...
Forum: In Testing Feedback 03-14-2005, 09:08 PM
Replies: 237
Views: 1,738
Posted By Melamp
<blockquote><hr>Big Dave wrote:<DIV>My issue is...

<blockquote><hr>Big Dave wrote:<DIV>My issue is that there is a curve that we are all on as to how much effort yields the best reward. From a casual gamers standpoint I don’t want the required effort...
Forum: In Testing Feedback 03-14-2005, 12:57 PM
Replies: 237
Views: 1,738
Posted By Melamp
<blockquote><hr>Thespar...

<blockquote><hr>Thespar wrote:<BR><BLOCKQUOTE><HR>Melampus wrote:<BR>Not sure what you are trying to say with that post..<BR><BR>but for example, tradeskilling is basically useless right...
Forum: In Testing Feedback 03-14-2005, 04:28 AM
Replies: 237
Views: 1,738
Posted By Melamp
Not sure what you are trying to say with that...

Not sure what you are trying to say with that post..but for example, tradeskilling is basically useless right now...imoThere should be Risk vs. reward...I think when you kill a named mob with a grp...
Forum: In Testing Feedback 03-13-2005, 10:23 PM
Replies: 237
Views: 1,738
Posted By Melamp
<blockquote><hr>Tradeskill_Addict...

<blockquote><hr>Tradeskill_Addict wrote:<BR><BLOCKQUOTE><HR>Stylin wrote:<BR><DIV>Here is a question for you CASUAL gamers.</DIV><DIV> </DIV><DIV>WHAT DIFFERENCE DOES IT MAKE, THAT THE HARDCORE...
Forum: In Testing Feedback 03-13-2005, 10:30 AM
Replies: 237
Views: 1,738
Posted By Melamp
<blockquote><hr>ProteusTielaxi wrote:Stylin,I...

<blockquote><hr>ProteusTielaxi wrote:Stylin,I completely disagree. Having played EQ1 since beta, I saw how the game was destroyed after Velious, when mudflation skyrocketed.I saw how a game that I...
Forum: In Testing Feedback 03-13-2005, 07:50 AM
Replies: 12
Views: 172
Posted By Melamp
I'm not a [Removed for Content] and knowing more...

I'm not a [Removed for Content] and knowing more about the game than ppl that haunt the forums I"m GUESSING he's talking about before on the quest when you gave a Palldium torque in to advance the...
Forum: In Testing Feedback 03-13-2005, 07:29 AM
Replies: 237
Views: 1,738
Posted By Melamp
again..the lowbie informs us all how it is.again...

again..the lowbie informs us all how it is.again yes..I agree there is more healing power on the raid...do I think there's is 8 healers there? nobut most likely 2 from an xp grp.and again the tank...
Forum: In Testing Feedback 03-13-2005, 06:24 AM
Replies: 237
Views: 1,738
Posted By Melamp
<blockquote><hr>aeiouy...

<blockquote><hr>aeiouy wrote:<blockquote><hr>Melampus wrote:<blockquote><hr>aeiouy wrote:br>Get this through your head, this is NOT EQ1. Encounters are locked in this game. They are designed to be...
Forum: In Testing Feedback 03-12-2005, 11:43 PM
Replies: 237
Views: 1,738
Posted By Melamp
<blockquote><hr>Valhuru wrote:<DIV>OH .. and for...

<blockquote><hr>Valhuru wrote:<DIV>OH .. and for the record, as a casual gamer that posts on this thread....</DIV><DIV> </DIV><DIV>I am NOT saying that raid loot should be obtainable by solo...
Forum: In Testing Feedback 03-12-2005, 10:35 PM
Replies: 237
Views: 1,738
Posted By Melamp
<blockquote><hr>aeiouy wrote:br>Get this through...

<blockquote><hr>aeiouy wrote:br>Get this through your head, this is NOT EQ1. Encounters are locked in this game. They are designed to be balanced and challenging for the appropriate group. In your...
Forum: In Testing Feedback 03-12-2005, 11:18 AM
Replies: 237
Views: 1,738
Posted By Melamp
<blockquote><hr>Thespar...

<blockquote><hr>Thespar wrote:<blockquote><hr>Melampus wrote:If a lvl 20 posted that there should be more gear available at lvl 20 there would be very few high lvl players disagree or even comment on...
Forum: In Testing Feedback 03-12-2005, 08:02 AM
Replies: 237
Views: 1,738
Posted By Melamp
If a lvl 20 posted that there should be more gear...

If a lvl 20 posted that there should be more gear available at lvl 20 there would be very few high lvl players disagree or even comment on that thread.But if a lvl 50 posts there should be more gear...
Forum: In Testing Feedback 03-12-2005, 04:00 AM
Replies: 237
Views: 1,738
Posted By Melamp
<blockquote><hr>aeiouy wrote:"[Removed for...

<blockquote><hr>aeiouy wrote:"[Removed for Content], it's not wanting to be catered to..it is wanted to be rewarded for time/work invested."If I play 100 hours killing single group mobs, I should...
Forum: In Testing Feedback 03-12-2005, 03:36 AM
Replies: 237
Views: 1,738
Posted By Melamp
again, a post with no meritLet's say for example...

again, a post with no meritLet's say for example that we rated encounters based on the difficultyso a lvl 50 grp mob has a rating of 7/10 for it's difficulty lvl.then an epic grpx4 mob has a rating...
Forum: In Testing Feedback 03-12-2005, 03:08 AM
Replies: 237
Views: 1,738
Posted By Melamp
<blockquote><hr>Tradeskill_Addict...

<blockquote><hr>Tradeskill_Addict wrote:<DIV>Thats all I wanted to hear.</DIV><DIV> </DIV><DIV>You may take the effort now to find a quote where I said I wanted the same loot as a soloer that raid...
Forum: In Testing Feedback 03-12-2005, 01:40 AM
Replies: 237
Views: 1,738
Posted By Melamp
honestly..if you read the forumseveryone that...

honestly..if you read the forumseveryone that describes themselves are a mature adult...with 3+ years of UBER GUILD eq1 experience
Forum: In Testing Feedback 03-12-2005, 12:03 AM
Replies: 237
Views: 1,738
Posted By Melamp
<blockquote><hr>Castor...

<blockquote><hr>Castor wrote:<BLOCKQUOTE>><P>Stylin you dont put any more effort or time into the game than anyone else. Difference is you have access to more higher level people who all power...
Forum: In Testing Feedback 03-11-2005, 11:35 PM
Replies: 237
Views: 1,738
Posted By Melamp
Here's a sample of the current loot situation for...

Here's a sample of the current loot situation for lvl 50'sThis is killing a grp^4 epic in Lavastorm<IMG...
Forum: In Testing Feedback 03-11-2005, 09:21 PM
Replies: 237
Views: 1,738
Posted By Melamp
<blockquote><hr>aeiouy...

<blockquote><hr>aeiouy wrote:<blockquote>.<hr></blockquote>Wanting better loot than comes off group mobs is wanting to be catered too... You need to go back and read all the comments, including the...
Forum: In Testing Feedback 03-11-2005, 09:03 PM
Replies: 237
Views: 1,738
Posted By Melamp
"Rewards should be equivelent to time invested....

"Rewards should be equivelent to time invested. If you choose to invest your time with 23 other people that is your choice. You should not be awarded unattainable gifts for doing it though.Explain...
Forum: In Testing Feedback 03-11-2005, 08:45 PM
Replies: 237
Views: 1,738
Posted By Melamp
<blockquote><hr>aeiouy wrote:I for one am glad...

<blockquote><hr>aeiouy wrote:I for one am glad this isn't EQ1. I just hope the developers don't screw things up, and cater to the minority uber raid guilds. Most people don't want to play the game...
Forum: In Testing Feedback 03-11-2005, 09:05 AM
Replies: 237
Views: 1,738
Posted By Melamp
<blockquote><hr>Thespar...

<blockquote><hr>Thespar wrote:<BR><BLOCKQUOTE><HR>Stylin wrote:<BR><DIV> </DIV><DIV><STRONG>Thespar asked </STRONG></DIV><DIV> </DIV><DIV> </DIV><DIV>i<BR><DIV>Actually, I wasn't talking about...
Forum: In Testing Feedback 03-11-2005, 08:26 AM
Replies: 237
Views: 1,738
Posted By Melamp
<blockquote><hr>Thespar wrote:<DIV>why should you...

<blockquote><hr>Thespar wrote:<DIV>why should you get better gear just because you choose to spend time raiding? How is it more of a challenge to kill a name mob designed for 24 people as it is a...
Forum: In Testing Feedback 03-11-2005, 06:14 AM
Replies: 237
Views: 1,738
Posted By Melamp
<blockquote><hr>Thespar...

<blockquote><hr>Thespar wrote:<BR><BLOCKQUOTE><HR>Zerofault wrote:<BR><DIV>we want raid loot to be Easily distinguishable from the avg players loot. <HR></DIV></BLOCKQUOTE>This is a wonderful display...
Forum: In Testing Feedback 03-11-2005, 12:45 AM
Replies: 237
Views: 1,738
Posted By Melamp
amen stylin, we're on the same page

amen stylin, we're on the same page
Forum: In Testing Feedback 03-10-2005, 10:28 PM
Replies: 237
Views: 1,738
Posted By Melamp
See one of the problem that casual gamers don't...

See one of the problem that casual gamers don't see is that lvl 50's and hardcore players HAVE done the fun things that you are doing now.what are you doing that is so enjoyable? because most of the...
Forum: In Testing Feedback 03-10-2005, 01:56 PM
Replies: 237
Views: 1,738
Posted By Melamp
<blockquote><hr>Thespar wrote:<BR><BLOCKQUOTE>A...

<blockquote><hr>Thespar wrote:<BR><BLOCKQUOTE>A bunch of bull [expletive ninja'd by Faarbot]</blockquote>"You also can't have all the best items drop only from raid mobs"where do you want them to...
Forum: Mystic 03-10-2005, 01:39 PM
Replies: 50
Views: 655
Posted By Melamp
<blockquote><hr>maxcat wrote:<DIV>If you turn off...

<blockquote><hr>maxcat wrote:<DIV>If you turn off debuff when enemy's HP is 100%, we can heal the enemy. </DIV><DIV>Mob has 10000/10000hps -> cast sta debuff 8800/8800hps -> 1dmg 8799/8800hps ->...
Forum: In Testing Feedback 03-10-2005, 12:27 PM
Replies: 237
Views: 1,738
Posted By Melamp
Aye, Check out Legacy from Neriak...we've all...

Aye, Check out Legacy from Neriak...we've all stop playing for the same reason.it's sad when you see the highest players...the ones that have played from day one putting their heart into the game...
Forum: In Testing Feedback 03-10-2005, 12:05 PM
Replies: 2
Views: 65
Posted By Melamp
you see a lot of bugs that get fix that were...

you see a lot of bugs that get fix that were broke because they tried to fix something else.read some patch notesFixed bard and crusader power pools so they ONCE AGAIN are base of agi/strwell did one...
Forum: In Testing Feedback 03-10-2005, 01:29 AM
Replies: 20
Views: 336
Posted By Melamp
again, if there were some regulation of uptime, I...

again, if there were some regulation of uptime, I bet fires would be lit under [Removed for Content] faster to get servers up.But when you make a contract that says that you may not get to play at...
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