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Forum: General Gameplay Discussion 10-11-2012, 11:45 AM
Replies: 14
Views: 248
Posted By Merker
<p>For comparison, below is an image of the...

<p>For comparison, below is an image of the original 'in game' item called "Halasian Stew Pot".</p><p>I deviated from the script a bit (on the bands around the cookware) and created one based on the...
Forum: General Gameplay Discussion 10-11-2012, 09:32 AM
Replies: 14
Views: 248
Posted By Merker
<p>I went with a Halasian theme for this set....

<p>I went with a Halasian theme for this set. Handpainted all the textures to somewhat come close to the game item "Halasian Stew Pot".</p><p><img...
Forum: General Gameplay Discussion 10-02-2012, 11:04 AM
Replies: 38
Views: 723
Posted By Merker
<p><cite>Thunndar316...

<p><cite>Thunndar316 wrote:</cite></p><blockquote><p>I built a new PC with a Intel i5 2500K, 8 GB Ram, and a GForce GTX570 (2560 MB)</p><p>It runs every new game on max settings and gets 60FPS...
Forum: General Gameplay Discussion 10-01-2012, 06:36 PM
Replies: 50
Views: 7,088
Posted By Merker
<p>Was just informed by a DAZ rep that they are...

<p>Was just informed by a DAZ rep that they are aware of the problems with downloads from their site and are working to resolve it. Although, I just checked and downloads seem to be working now for...
Forum: General Gameplay Discussion 10-01-2012, 05:10 PM
Replies: 38
Views: 723
Posted By Merker
<p><cite>deadcrickets2...

<p><cite>deadcrickets2 wrote:</cite></p><blockquote><p><cite>Merker wrote:</cite></p><blockquote><p><cite>deadcrickets2 wrote:</cite></p><blockquote><p><cite>Merker...
Forum: General Gameplay Discussion 10-01-2012, 05:03 PM
Replies: 38
Views: 723
Posted By Merker
<p><cite>deadcrickets2...

<p><cite>deadcrickets2 wrote:</cite></p><blockquote><p><cite>Merker wrote:</cite></p><blockquote><p><cite>deadcrickets2 wrote:</cite></p><blockquote><p><a...
Forum: General Gameplay Discussion 10-01-2012, 03:58 PM
Replies: 38
Views: 723
Posted By Merker
<p><cite>deadcrickets2...

<p><cite>deadcrickets2 wrote:</cite></p><blockquote><p><a href="http://www.gaikai.com/faq#general_q57">http://www.gaikai.com/faq#general_q57</a></p><p>This isn't cloud storage.  It's distributed...
Forum: General Gameplay Discussion 10-01-2012, 01:43 PM
Replies: 50
Views: 7,088
Posted By Merker
<p>It should be noted, while we are on UVmapping,...

<p>It should be noted, while we are on UVmapping, that Hexgon does do something weird when capping (closing) some geometry. I have noticed this more than once . When closing a model with a cap for...
Forum: General Gameplay Discussion 10-01-2012, 01:30 PM
Replies: 50
Views: 7,088
Posted By Merker
<p>A sample of a UV unwrap in UVmapper Pro. I...

<p>A sample of a UV unwrap in UVmapper Pro. I need to definately update my copy LOL. It used to be a nightmare long ago to UVmap a head uniformally like this, but the tools of the trade have come a...
Forum: General Gameplay Discussion 10-01-2012, 01:21 PM
Replies: 50
Views: 7,088
Posted By Merker
<p><cite>Gilasil...

<p><cite>Gilasil wrote:</cite></p><blockquote><p>Never mind, while I was typing this reply you posted the above.</p><p>While Lightwave has some very powerful tools for UV mapping that go way beyond...
Forum: General Gameplay Discussion 10-01-2012, 12:48 PM
Replies: 50
Views: 7,088
Posted By Merker
<p><cite>Gilasil...

<p><cite>Gilasil wrote:</cite></p><blockquote><p>Never mind, while I was typing this reply you posted the above.</p><p>While Lightwave has some very powerful tools for UV mapping that go way beyond...
Forum: General Gameplay Discussion 10-01-2012, 12:19 PM
Replies: 50
Views: 7,088
Posted By Merker
<p>Tipi created maybe 2 years ago or more in...

<p>Tipi created maybe 2 years ago or more in Hexagon. I wasn't having much luck doing this quickly in Cinema 4D and Rhino wasn't cutting it either so I fell back on Hexagon (as I often do) and...
Forum: General Gameplay Discussion 10-01-2012, 12:01 PM
Replies: 50
Views: 7,088
Posted By Merker
<p><cite>Shenala@Lucan DLere...

<p><cite>Shenala@Lucan DLere wrote:</cite></p><blockquote><p>No, please do not promote the use of absolutely incorrect software for this endeavor. I have been a member of the Daz community for years,...
Forum: General Gameplay Discussion 10-01-2012, 11:24 AM
Replies: 14
Views: 248
Posted By Merker
<p><cite>redwoodtreesprite...

<p><cite>redwoodtreesprite wrote:</cite></p><blockquote><p>Flights of stairs.  Not stair steps we build stairs with, but a couple styles of full stair segments.</p></blockquote><p>Funny, I was giving...
Forum: General Gameplay Discussion 10-01-2012, 11:23 AM
Replies: 14
Views: 248
Posted By Merker
<p><cite>hexalobular...

<p><cite>hexalobular wrote:</cite></p><blockquote><p>I don't like knots on hanging loops, how about the ends of the loop are clamped inside the handle somehow?</p></blockquote><p>Thanks!</p><p>Not...
Forum: General Gameplay Discussion 10-01-2012, 11:16 AM
Replies: 14
Views: 248
Posted By Merker
<p><cite>Shenala@Lucan DLere...

<p><cite>Shenala@Lucan DLere wrote:</cite></p><blockquote><p>I like it! Clean geometry. Though the knots are overly complex at a glance... should block them out and compensate with the texture. <img...
Forum: General Gameplay Discussion 09-30-2012, 10:12 PM
Replies: 14
Views: 248
Posted By Merker
<p><cite><a...

<p><cite><a href="mailto:Glenedhel@Antonia">Glenedhel@Antonia</a> Bayle wrote:</cite></p><blockquote><p>I'd like to see some basic "fluff" items to use around a players house to add flavor.. things...
Forum: General Gameplay Discussion 09-30-2012, 09:56 PM
Replies: 50
Views: 7,088
Posted By Merker
<p>Looks like Daz3D's download server for the...

<p>Looks like Daz3D's download server for the free programs is down. I went ahead and sent a notice to their tech staff but I bet it won't be fixed until sometime tomorrow since it is the...
Forum: General Gameplay Discussion 09-29-2012, 12:34 PM
Replies: 50
Views: 7,088
Posted By Merker
<p>Aye, I can certainly understand the need for a...

<p>Aye, I can certainly understand the need for a complete package if animation, fluid dynamics, particle effects, etc are required by a job. But as for me, I don't need all of those things. My...
Forum: General Gameplay Discussion 09-28-2012, 11:42 PM
Replies: 50
Views: 7,088
Posted By Merker
<p><cite>Gilasil...

<p><cite>Gilasil wrote:</cite></p><blockquote><p><cite>Tharx wrote:</cite></p><blockquote><p>I used 3ds max for many years, but after trying blender (after the catastrophe that was 3ds max 2012)...
Forum: General Gameplay Discussion 09-28-2012, 11:22 PM
Replies: 50
Views: 7,088
Posted By Merker
<p><cite>Malevolencexx@Nagafen...

<p><cite>Malevolencexx@Nagafen wrote:</cite></p><blockquote><p><cite>Gilasil wrote:</cite></p><blockquote>some people mentioned using student versions of Maya or 3DS.  You better research it a bit --...
Forum: General Gameplay Discussion 09-28-2012, 07:53 PM
Replies: 50
Views: 7,088
Posted By Merker
<p><cite>Glenedhel@Antonia Bayle...

<p><cite>Glenedhel@Antonia Bayle wrote:</cite></p><blockquote><p><cite>Tylia@Butcherblock wrote:</cite></p><blockquote><p><cite>Glenedhel@Antonia Bayle wrote:</cite></p><blockquote><p><cite>Merker...
Forum: General Gameplay Discussion 09-28-2012, 06:30 PM
Replies: 50
Views: 7,088
Posted By Merker
<p><cite>Rainmare@Oasis...

<p><cite>Rainmare@Oasis wrote:</cite></p><blockquote><p>I'm not going to DL anything until I know what they want us to use or if they are going to provide thier own 3d modeling tool for the studio...
Forum: General Gameplay Discussion 09-28-2012, 12:08 PM
Replies: 50
Views: 7,088
Posted By Merker
<p><cite>Tharx wrote:</cite></p><blockquote><p>Or...

<p><cite>Tharx wrote:</cite></p><blockquote><p>Or you could download Blender, which is free, actively developed and more user friendly than most commercial 3d modeling softwares. (at least in my...
Forum: General Gameplay Discussion 09-28-2012, 11:48 AM
Replies: 50
Views: 7,088
Posted By Merker
<p><cite>Tylia@Butcherblock...

<p><cite>Tylia@Butcherblock wrote:</cite></p><blockquote><p><cite>Glenedhel@Antonia Bayle wrote:</cite></p><blockquote><p><cite>Merker wrote:</cite></p><blockquote><p>For anyone who is interested,...
Forum: General Gameplay Discussion 09-28-2012, 09:57 AM
Replies: 14
Views: 248
Posted By Merker
<p>What kind of household items would you like to...

<p>What kind of household items would you like to see available in the store?</p>
Forum: General Gameplay Discussion 09-27-2012, 08:58 PM
Replies: 50
Views: 7,088
Posted By Merker
<p><cite>Senvares...

<p><cite>Senvares wrote:</cite></p><blockquote><p>fare warning SOE will not be responsible if you get a virus since these are not really any programs that SOE has confermed also i would be a bit...
Forum: General Gameplay Discussion 09-27-2012, 07:43 PM
Replies: 6
Views: 184
Posted By Merker
<p><cite>Naattea...

<p><cite>Naattea wrote:</cite></p><blockquote><p>SOE provides everything we need except large platinum sells. I was thinking that platinum could be sold through the market place at a fixed rate. If...
Forum: General Gameplay Discussion 09-27-2012, 07:35 PM
Replies: 50
Views: 7,088
Posted By Merker
<p><cite>Tharx wrote:</cite></p><blockquote><p>I...

<p><cite>Tharx wrote:</cite></p><blockquote><p>I used 3ds max for many years, but after trying blender (after the catastrophe that was 3ds max 2012) there's no going back. I just can't understand why...
Forum: General Gameplay Discussion 09-27-2012, 07:32 PM
Replies: 50
Views: 7,088
Posted By Merker
<p><cite>Gilasil...

<p><cite>Gilasil wrote:</cite></p><blockquote><p>Thanks!  I'm no professional artist, but I dabble.  I didn't realize you could get Bryce for free.  I'll have to check that out.  It used to be THE...
Forum: General Gameplay Discussion 09-27-2012, 06:09 PM
Replies: 50
Views: 7,088
Posted By Merker
<p>Here is another application that used to be a...

<p>Here is another application that used to be a commercial app but is now freeware. I have never used it although I have a copy. The learning curve is probably higher than Hexagon due to it's...
Forum: General Gameplay Discussion 09-27-2012, 01:26 PM
Replies: 50
Views: 7,088
Posted By Merker
<p><cite>Drupal...

<p><cite>Drupal wrote:</cite></p><blockquote><p>both links in your first post are broken : </p><h3>We are sorry, but the page you are looking for cannot be found</h3></blockquote><p>Hmmm their site...
Forum: General Gameplay Discussion 09-27-2012, 11:44 AM
Replies: 34
Views: 812
Posted By Merker
<p><em><span style="color:...

<p><em><span style="color: #ff6600;">"</span></em><span><em><span style="color: #ff6600;"> All my station cash has been bought at normal price (no triple/double SC). Why not let me buy the expansion...
Forum: General Gameplay Discussion 09-27-2012, 11:36 AM
Replies: 50
Views: 7,088
Posted By Merker
<p>Oh and almost forgot, if you need some...

<p>Oh and almost forgot, if you need some tutorials for Hexagon, there are many many nice, in depth, video tutorials available at ...</p><p><a...
Forum: General Gameplay Discussion 09-27-2012, 11:32 AM
Replies: 50
Views: 7,088
Posted By Merker
<p>For anyone who is interested, DAZ3D is...

<p>For anyone who is interested, DAZ3D is offering two effective and robust 3D tools FREE for a limited time. These appear to be full version as well.</p><p>I own Hexagon and use it to produce...
Forum: General Gameplay Discussion 09-20-2012, 01:58 PM
Replies: 42
Views: 839
Posted By Merker
<p>I like to moon campers. ;o)</p><p>Their...

<p>I like to moon campers. ;o)</p><p>Their reactions are quick and priceless!</p><p>"Spot taken dude!"</p><p>I usually don't even care about the Mob they are camping and need nothing. It's just funny...
Forum: General Gameplay Discussion 09-19-2012, 11:36 AM
Replies: 97
Views: 1,471
Posted By Merker
<p><cite>Juggercap...

<p><cite>Juggercap wrote:</cite></p><blockquote><p>Something magnificent...that we'll be expected to pay for. Community created cash for SOE.</p></blockquote><p>I really hate arguments like this...
Forum: Dungeon Maker 06-11-2012, 02:03 AM
Replies: 40
Views: 610
Posted By Merker
<p>I have been playing through a few wonderfully...

<p>I have been playing through a few wonderfully crafted dungeons but in one, which used tiles to create raised floors caused me some concern. This was not, in any part, the fault of the designer but...
Forum: Community News 06-11-2012, 12:23 AM
Replies: 153
Views: 2,798
Posted By Merker
<p>Character Name: Redsoniah</p><p>Server:...

<p>Character Name: Redsoniah</p><p>Server: Freeport</p><p>Dungeon Name: Palace of the Queen</p><p>Theme: Rumors, circulating in Qeynos, claim that an upstart Queen is threatening the stability of...
Forum: Community News 06-05-2012, 05:09 PM
Replies: 153
Views: 2,798
Posted By Merker
<p>It appears that Flavor Text is still broken....

<p>It appears that Flavor Text is still broken. Many of my NPCs have text set but I have only had one (placed in a stairway) actually ever say anything.</p>
Forum: Dungeon Maker 05-31-2012, 04:21 PM
Replies: 40
Views: 610
Posted By Merker
<p>Not sure if this bug is isolated to Poet's...

<p>Not sure if this bug is isolated to Poet's Palace or is problematic across all dungeon's, but I have noticed that if I raise flooring by using tiles, NPCs placed on the newly created flooring will...
Forum: Community News 05-29-2012, 02:00 PM
Replies: 153
Views: 2,798
Posted By Merker
<p>I thought maybe I was the only one having...

<p>I thought maybe I was the only one having issues but it appears this dungeon has many bugs. Here are a few bugs I have noticed.</p><p>1. NO flavor texts showing (not a single one)2. Effect objects...
Forum: General Gameplay Discussion 05-14-2012, 02:15 PM
Replies: 558
Views: 5,174
Posted By Merker
<p><cite>Atan@Unrest...

<p><cite>Atan@Unrest wrote:</cite></p><blockquote><p>I figured we'd have aa pots on the marketplace in a few months anyway, at least to get you to 280.</p></blockquote><p>Aye, lol. Why not right?</p>
Forum: General Gameplay Discussion 05-14-2012, 01:59 PM
Replies: 558
Views: 5,174
Posted By Merker
<p><cite>yohann koldheart...

<p><cite>yohann koldheart wrote:</cite></p><blockquote><p><cite>shots01 wrote:</cite></p><blockquote><p>Now that I have a minute to answer better.</p><p>I am for removal of the 280 AA. </p><p>I get...
Forum: General Gameplay Discussion 05-14-2012, 01:41 PM
Replies: 558
Views: 5,174
Posted By Merker
<p>Sorry that last post should have included...

<p>Sorry that last post should have included Gravy's last response not shots.<img src="/eq2/images/smilies/136dd33cba83140c7ce38db096d05aed.gif" border="0" /></p><p>~Corrected it~</p>
Forum: General Gameplay Discussion 05-14-2012, 01:38 PM
Replies: 558
Views: 5,174
Posted By Merker
<p><cite>gravy wrote:</cite></p><blockquote><p>But...

<p><cite>gravy wrote:</cite></p><blockquote><p>But the thing is, my alt CAN earn it on its own. But it can't wear it because it can't get to level 92 until it gets to 280 AA.</p><p>So, I can earn...
Forum: General Gameplay Discussion 05-14-2012, 01:26 PM
Replies: 8
Views: 325
Posted By Merker
<p>I received 2 helms from one instance. I...

<p>I received 2 helms from one instance. I received it as a chest drop after killing Tigloth and then again as my quest reward. Pretty strange but not complaing as I just passed one off to my SK...
Forum: General Gameplay Discussion 05-14-2012, 01:18 PM
Replies: 558
Views: 5,174
Posted By Merker
<p><cite>Gravy...

<p><cite>Gravy wrote:</cite></p><blockquote><p><cite>Xzerius wrote:</cite></p><blockquote><p>You may as well ask for an insta roll 92 / 92 / 320 button and get it over with. That's pretty much...
Forum: General Gameplay Discussion 05-14-2012, 12:05 PM
Replies: 558
Views: 5,174
Posted By Merker
<p>Man, I must come from the old Roleplay...

<p>Man, I must come from the old Roleplay mentality because I don't understand why everyone always wants the game made easier and easier and easier. It becomes redundant after awhile. After playing...
Forum: General Gameplay Discussion 05-14-2012, 11:59 AM
Replies: 32
Views: 272
Posted By Merker
<p>Yes, it appears to be ;o)</p>

<p>Yes, it appears to be ;o)</p>
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