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Search: Posts Made By: Moorgard
Forum: Zones and Population 10-19-2006, 09:27 AM
Replies: 16
Views: 49
Posted By Moorgard
<BR> <BLOCKQUOTE> <HR> Kamimura wrote:<BR>...

<BR> <BLOCKQUOTE> <HR> Kamimura wrote:<BR> <DIV>There's a Freeport in Maine, and my dad use to have to go there often. We both use to giggle about that one back in the old days of EQ1... mostly a lot...
Forum: Testers Only 10-05-2006, 01:13 AM
Replies: 6
Views: 67
Posted By Moorgard
<P>As long as it isn't something covered by a...

<P>As long as it isn't something covered by a beta NDA, stuff from the normal Test server cycle is fair game to post.</P> <P>It is helpful, of course, if you make very clear that what you're showing...
Forum: Bruiser 10-01-2006, 04:43 AM
Replies: 19
Views: 50
Posted By Moorgard
<BR> <BLOCKQUOTE> <HR> Gorag1 wrote:<BR> ...

<BR> <BLOCKQUOTE> <HR> Gorag1 wrote:<BR> <P>Named and epics get + to hit which makes avoidance tanking suck. <HR> <P></P></BLOCKQUOTE> <P><BR>Yes they do, and yes it does. Which is why one of the...
Forum: Developer Roundtable 09-30-2006, 03:07 AM
Replies: 489
Views: 670
Posted By Moorgard
<BR> <BLOCKQUOTE> <HR> mikemcmodmike wrote:<BR> ...

<BR> <BLOCKQUOTE> <HR> mikemcmodmike wrote:<BR> <P>Mitigation was overpowered before and probably will continue to be the main focus of raidtanks in the future. <HR> <P></P></BLOCKQUOTE> <P><BR>But...
Forum: History and Lore 09-29-2006, 04:45 AM
Replies: 12
Views: 85
Posted By Moorgard
<BR> <BLOCKQUOTE> <HR> Sarkoris wrote:<BR> ...

<BR> <BLOCKQUOTE> <HR> Sarkoris wrote:<BR> <P>Is it just me or does the Keeper Of Secrets not keep his secrets very well.</P> <HR> </BLOCKQUOTE><BR>I'm changing his name to the Keeper of Irony.
Forum: History and Lore 09-27-2006, 10:17 PM
Replies: 30
Views: 114
Posted By Moorgard
<BR> <BLOCKQUOTE> <HR> Obside wrote:<BR> ...

<BR> <BLOCKQUOTE> <HR> Obside wrote:<BR> <P>Flag all pages tradable would be way more interesting and rewarding for everyone.</P> <HR> </BLOCKQUOTE> <P><BR>Not really; it would just make the quests...
Forum: Community News 09-27-2006, 09:16 PM
Replies: 10
Views: 135
Posted By Moorgard
Hehe, short and sweet. Well done! <img...

Hehe, short and sweet. Well done! <img src="/smilies/3b63d1616c5dfcf29f8a7a031aaa7cad.gif" border="0" alt="SMILEY" />
Forum: History and Lore 09-15-2006, 10:24 PM
Replies: 83
Views: 253
Posted By Moorgard
<P>Life is funny. Sometimes things seem to happen...

<P>Life is funny. Sometimes things seem to happen by chance. Other times, they happen precisely when they are intended to.</P> <P>Take another look at the intro slideshow or the Tome of Destiny. Even...
Forum: History and Lore 09-13-2006, 09:41 PM
Replies: 46
Views: 410
Posted By Moorgard
<BR> <BLOCKQUOTE> <HR> IrishWonder wrote:<BR>...

<BR> <BLOCKQUOTE> <HR> IrishWonder wrote:<BR> <DIV>Anyways, he's in the Halls of Seeing because he's a part of the Cult of the Awakened. The Halls are his personal domain. Venekor is a bit of a...
Forum: History and Lore 09-07-2006, 09:59 PM
Replies: 34
Views: 89
Posted By Moorgard
<BR> <BLOCKQUOTE> <HR> Terrak wrote:<BR>Played...

<BR> <BLOCKQUOTE> <HR> Terrak wrote:<BR>Played Canasta?<BR> <BR> <HR> </BLOCKQUOTE> <P><BR>The gods pooled their frequent flyer miles and spent some time in Vegas. </P> <P>Tunare got a job as a...
Forum: Dirge 09-07-2006, 01:01 AM
Replies: 25
Views: 52
Posted By Moorgard
<BR> <BLOCKQUOTE> <HR> Irolas wrote:<BR>Is it...

<BR> <BLOCKQUOTE> <HR> Irolas wrote:<BR>Is it just me thats bugged or is anyone else having these problems? My STR line AA's aren't applying to Harl's or Screeching they are just set at default...
Forum: Developer Roundtable 08-26-2006, 04:07 AM
Replies: 65
Views: 273
Posted By Moorgard
<DIV>Today we introduce a new feature on our...

<DIV>Today we introduce a new feature on our EQ2Players.com website: <A href="http://eq2players.station.sony.com/en/news_ff.vm?FeatureName=gameupdate27preview&section=development" target=_blank>a...
Forum: In Testing Feedback 08-25-2006, 10:22 PM
Replies: 146
Views: 166
Posted By Moorgard
<BR> <BLOCKQUOTE> <HR> littleman17 wrote:<BR>...

<BR> <BLOCKQUOTE> <HR> littleman17 wrote:<BR> <DIV>So please for all of us paranoid people out there that don't like mailing their rares, please do not melt this island away... As I said, there is...
Forum: Test Update Notes 08-25-2006, 10:06 PM
Replies: 0
Views: 53
Posted By Moorgard
<DIV><STRONG><FONT color=#ffcc00>*** Tradeskill...

<DIV><STRONG><FONT color=#ffcc00>*** Tradeskill Work Orders ***</FONT></STRONG></DIV> <DIV> </DIV> <DIV>- More bug fixes and balance changes have been made to the timed and untimed writs.<BR>- Work...
Forum: History and Lore 08-25-2006, 08:59 PM
Replies: 146
Views: 641
Posted By Moorgard
<P>The saving grace of all this is that different...

<P>The saving grace of all this is that different people saying the names and places in our game differently actually makes sense. Look at the real world. People on America's east coast pronounce...
Forum: Test Update Notes 08-25-2006, 04:44 AM
Replies: 0
Views: 66
Posted By Moorgard
<DIV><STRONG><FONT color=#ffcc00>*** Tradeskill...

<DIV><STRONG><FONT color=#ffcc00>*** Tradeskill Work Orders ***</FONT></STRONG></DIV> <DIV> </DIV> <DIV>- The Work Order foreman should now give out untimed work orders to sages rather than not...
Forum: History and Lore 08-24-2006, 10:27 AM
Replies: 146
Views: 641
Posted By Moorgard
<P>mor' gärd</P> <P><img...

<P>mor' gärd</P> <P><img src="/smilies/8a80c6485cd926be453217d59a84a888.gif" border="0" alt="SMILEY" /></P>
Forum: Testers Only 08-24-2006, 01:25 AM
Replies: 4
Views: 71
Posted By Moorgard
<BR> <BLOCKQUOTE> <HR> nat_lyte wrote:<BR>bruiser...

<BR> <BLOCKQUOTE> <HR> nat_lyte wrote:<BR>bruiser relic hat is, great model HUGE improvement<BR> <HR> </BLOCKQUOTE> <P><BR>The hat is definitely pretty specific in its flavor, so I'm glad to hear you...
Forum: Zones and Population 08-23-2006, 11:17 PM
Replies: 32
Views: 79
Posted By Moorgard
<BR> <BLOCKQUOTE> <HR> Yaskel wrote:<BR> <P>Yeah...

<BR> <BLOCKQUOTE> <HR> Yaskel wrote:<BR> <P>Yeah I have noticed this at lvl70 they are well grey yet still aggro my pet.  Its a zone that has to be traveled a bit sometimes for one reason or...
Forum: Game Update Notes 08-23-2006, 11:04 PM
Replies: 0
Views: 115
Posted By Moorgard
<DIV> <P><STRONG><FONT color=#ffcc00>*** City...

<DIV> <P><STRONG><FONT color=#ffcc00>*** City Raids ***</FONT></STRONG></P> <P></P> <P>- Archers in Bloodskull Valley have been instructed to ignore adventurers who have revived at the safe...
Forum: Test Update Notes 08-23-2006, 07:16 AM
Replies: 0
Views: 63
Posted By Moorgard
<DIV><STRONG><FONT color=#ffcc00>*** Tradeskill...

<DIV><STRONG><FONT color=#ffcc00>*** Tradeskill Work Orders ***</FONT></STRONG></DIV> <DIV> </DIV> <DIV>- Untimed work orders have been added for those who prefer less risk in their...
Forum: Zones and Population 08-21-2006, 09:41 PM
Replies: 167
Views: 809
Posted By Moorgard
<BR> <BLOCKQUOTE> <HR> Quicksilver74 wrote:<BR>...

<BR> <BLOCKQUOTE> <HR> Quicksilver74 wrote:<BR> <DIV>I know the Matron hasn't been killed yet, but I'm curious if anyone has any links or ideas of what loot she drops?   like from beta or...
Forum: History and Lore 08-05-2006, 12:20 AM
Replies: 42
Views: 164
Posted By Moorgard
Those paying close attention to the recently...

Those paying close attention to the recently posted EoF teaser video can catch a glimpse of an area in the Lesser Faydark that has historical significance to monks... and that may have relevance to...
Forum: In Testing Feedback 08-04-2006, 09:23 AM
Replies: 41
Views: 130
Posted By Moorgard
<BR> <BLOCKQUOTE> <HR> sacremon wrote:<BR> Does...

<BR> <BLOCKQUOTE> <HR> sacremon wrote:<BR> Does this mean that <STRONG><FONT color=#ffcc00>the chests that drop from trash mobs with relic patterns will be metal instead of wood</FONT></STRONG>, or...
Forum: Bruiser 08-03-2006, 10:16 PM
Replies: 36
Views: 89
Posted By Moorgard
<BR> <BLOCKQUOTE> <HR> PhozFate wrote:<BR>I don't...

<BR> <BLOCKQUOTE> <HR> PhozFate wrote:<BR>I don't know what would be good for a bruiser class hat but obviously soe doesn't either. there is always next expansion for them to get it wrong<BR> <BR>...
Forum: In Testing Feedback 07-29-2006, 12:59 AM
Replies: 28
Views: 87
Posted By Moorgard
<BR> <BLOCKQUOTE> <HR> Pinski wrote:<BR> Hrm,...

<BR> <BLOCKQUOTE> <HR> Pinski wrote:<BR> Hrm, does it require access like Nek: The Return did?  Or will we just be able to zone into it.  Also is there any lore to go with it that starts outside?<BR>...
Forum: Game Update Notes 07-28-2006, 10:43 PM
Replies: 0
Views: 100
Posted By Moorgard
<DIV><STRONG><FONT color=#ffcc00>*** Zones and...

<DIV><STRONG><FONT color=#ffcc00>*** Zones and Population ***</FONT></STRONG></DIV> <DIV> </DIV> <DIV>- It seems the recent rise in divine influence has given the Gigglegibber Goblins an epiphany....
Forum: Test Update Notes 07-27-2006, 11:31 PM
Replies: 2
Views: 78
Posted By Moorgard
<DIV><STRONG><FONT color=#ffcc00>*** The Hand of...

<DIV><STRONG><FONT color=#ffcc00>*** The Hand of the Gods ***</FONT></STRONG></DIV> <DIV> </DIV> <DIV>- The influence of the gods grows stronger on Norrath as the prophets of Valor and Fear call upon...
Forum: In Testing Feedback 07-24-2006, 11:31 PM
Replies: 85
Views: 605
Posted By Moorgard
<BR> <BLOCKQUOTE> <HR> Pitt Hammerfist...

<BR> <BLOCKQUOTE> <HR> Pitt Hammerfist wrote:<BR>We will do them anyway, but yeah if the loot is a step backwards from fabled and legendary, i cant see any longevity or point to these zones.<BR> <HR>...
Forum: In Testing Feedback 07-24-2006, 07:32 AM
Replies: 85
Views: 605
Posted By Moorgard
<BR> <BLOCKQUOTE> <HR> Ogrebear...

<BR> <BLOCKQUOTE> <HR> Ogrebear wrote:<BR><BR>What type of arrmor are we talking about. You know if it is tressuesd arrmor, the guild raid zones are going zones are going to be empty. The arrmor from...
Forum: Testers Only 07-20-2006, 09:37 PM
Replies: 3
Views: 46
Posted By Moorgard
<DIV>Amongst this morning's Test server feedback...

<DIV>Amongst this morning's Test server feedback report, there was a note from a high-level ranger. He said he was told by another player that feedback reports weren't being read by the dev team, so...
Forum: Community News 07-20-2006, 08:45 PM
Replies: 43
Views: 145
Posted By Moorgard
<BR> <BLOCKQUOTE> <HR> EnchanterB wrote:<BR><FONT...

<BR> <BLOCKQUOTE> <HR> EnchanterB wrote:<BR><FONT color=#ccccff>I really enjoyed listening to this podcast.</FONT><BR> <BR> <HR> </BLOCKQUOTE><BR>You should have heard the outtakes... :robotsurprised:
Forum: History and Lore 07-18-2006, 02:28 AM
Replies: 20
Views: 98
Posted By Moorgard
<BR> <BLOCKQUOTE> <HR> Cusashorn wrote:<BR>...

<BR> <BLOCKQUOTE> <HR> Cusashorn wrote:<BR> <DIV>... So how is it that any common Mender found around Norrath can easily repair such a mythical item with ease? <HR> </DIV></BLOCKQUOTE>...
Forum: Bruiser 07-14-2006, 01:38 AM
Replies: 25
Views: 48
Posted By Moorgard
<BR> <BLOCKQUOTE> <HR> Elephanton wrote:<BR>...

<BR> <BLOCKQUOTE> <HR> Elephanton wrote:<BR> <DIV>He used his special lvl 75 "Devastation Head" CA (this baby requires "World Cup Chronicles" adventure pack to obtain), and was mezzed by referree...
Forum: In Testing Feedback 06-28-2006, 02:46 AM
Replies: 173
Views: 229
Posted By Moorgard
<BR> <BLOCKQUOTE> <HR> Pinski wrote:<BR> This...

<BR> <BLOCKQUOTE> <HR> Pinski wrote:<BR> This makes perfect sense.  Well, you can tradeskill 50-60 with KoS, however you can't actually harvest anything for yourself if you do try to tradeskill...
Forum: Monk 06-22-2006, 01:34 AM
Replies: 16
Views: 81
Posted By Moorgard
<BR> <BLOCKQUOTE> <HR> Balabear wrote:<BR> ...

<BR> <BLOCKQUOTE> <HR> Balabear wrote:<BR> <DIV><SPAN>The change was brought to live servers on 05-03-2006. So yes it still exists and can be crafted, as it was planned after too many complaints...
Forum: Zones and Population 06-20-2006, 03:10 AM
Replies: 83
Views: 193
Posted By Moorgard
<BR> <BLOCKQUOTE> <HR> Ilucide wrote:<BR>...

<BR> <BLOCKQUOTE> <HR> Ilucide wrote:<BR> <DIV><BR> <BLOCKQUOTE> <HR> Gimmisome wrote:<BR>I think technically this mob is considered a "Turgon"<BR><BR>kk thx. <SPAN>:smileyvery-happy:</SPAN><BR> <BR>...
Forum: Testers Only 06-16-2006, 09:05 PM
Replies: 6
Views: 46
Posted By Moorgard
We haven't forgotten. The betabuffed characters...

We haven't forgotten. The betabuffed characters will be gone soon.
Forum: History and Lore 06-16-2006, 12:21 PM
Replies: 40
Views: 100
Posted By Moorgard
<BR> <BLOCKQUOTE> <HR> Traigus wrote:<BR>Seems...

<BR> <BLOCKQUOTE> <HR> Traigus wrote:<BR>Seems liek the Swift Tails have come to Mara as well as the Silent Fist and Ashen Order.<BR><BR>A Swiftail Caste member is trying to ally with the Monks. ...
Forum: Bruiser 06-14-2006, 11:59 PM
Replies: 12
Views: 135
Posted By Moorgard
<BR> <BLOCKQUOTE> <HR> Mantua1 wrote:<BR>...

<BR> <BLOCKQUOTE> <HR> Mantua1 wrote:<BR> <DIV>Glad to see some classes got new graphics for their profession hats?</DIV> <DIV> </DIV> <DIV>Want to speculate on the Bruiser one? I say it will never...
Forum: History and Lore 06-14-2006, 08:02 AM
Replies: 75
Views: 209
Posted By Moorgard
<BR> <BLOCKQUOTE> <HR> Nocturnal Abyss wrote:<BR>...

<BR> <BLOCKQUOTE> <HR> Nocturnal Abyss wrote:<BR> <P>There was an event not that long ago where the Overlord himself, Lucan D'Lere, came out, and gave a big speech to the masses of Freeport,...
Forum: Bruiser 06-07-2006, 07:47 AM
Replies: 52
Views: 152
Posted By Moorgard
<BR> <BLOCKQUOTE> <HR> wayfaerer wrote:<BR> They...

<BR> <BLOCKQUOTE> <HR> wayfaerer wrote:<BR> They un-nerf as quietly as they nerf.<BR><BR>SOE works in mysterious ways.<BR> <HR> </BLOCKQUOTE> <P><BR>This is as good a time as any to remind folks that...
Forum: Test Update Notes 06-07-2006, 04:35 AM
Replies: 7
Views: 113
Posted By Moorgard
<DIV> <P><STRONG><FONT color=#ffcc00>*** The...

<DIV> <P><STRONG><FONT color=#ffcc00>*** The Fallen Dynasty ***</FONT></STRONG></P> <P>- Some adjustments have been made in the crab cave and other raid encounters.<BR>- There are now fewer types of...
Forum: Test Update Notes 06-07-2006, 04:34 AM
Replies: 7
Views: 113
Posted By Moorgard
<DIV><STRONG><FONT color=#ff3300>Note: The...

<DIV><STRONG><FONT color=#ff3300>Note: The following update was made to Test server over the weekend, but the notes were seemingly never posted. Sorry about the confusion. Blame Blackguard....
Forum: Test Update Notes 06-06-2006, 08:22 AM
Replies: 7
Views: 113
Posted By Moorgard
<DIV> <P><STRONG><FONT color=#ffcc00>*** The...

<DIV> <P><STRONG><FONT color=#ffcc00>*** The Fallen Dynasty ***<BR></FONT></STRONG><BR>- There is now an introductory quest leading from the old world to the<BR>isle of Mara.<BR>- "Force of the...
Forum: History and Lore 06-01-2006, 05:26 AM
Replies: 16
Views: 102
Posted By Moorgard
<BR> <BLOCKQUOTE> <HR> Cusashorn wrote:<BR> ...

<BR> <BLOCKQUOTE> <HR> Cusashorn wrote:<BR> <DIV> </DIV> <DIV>My point is, I don't think that the loot off a monster necissarily has anything to do with it's history, but nothing has been revealed...
Forum: In Testing Feedback 05-23-2006, 10:06 PM
Replies: 150
Views: 145
Posted By Moorgard
<BR> <BLOCKQUOTE> <HR> enrique_tome wrote:<BR>   ...

<BR> <BLOCKQUOTE> <HR> enrique_tome wrote:<BR>    It's not too hard to find a good challenge in EQ2. Most players are Casual players with non full fabled gear. so most players find EQ2 challenging...
Forum: In Testing Feedback 05-16-2006, 09:12 PM
Replies: 16
Views: 100
Posted By Moorgard
<BR> <BLOCKQUOTE> <HR> FreaklyCreak wrote:<BR>...

<BR> <BLOCKQUOTE> <HR> FreaklyCreak wrote:<BR> <DIV>Mez was nerfed on test so that now if you try to remez before casting timer is down to 0.0 secs it will take off the mez if resisted. <HR>...
Forum: History and Lore 05-15-2006, 11:24 PM
Replies: 84
Views: 362
Posted By Moorgard
<BR> <BLOCKQUOTE> <HR> Cusashorn wrote:<BR>...

<BR> <BLOCKQUOTE> <HR> Cusashorn wrote:<BR> <DIV>But why the hipocrisy about the Gods returning to Norrath if the game was built and focused around them leaving us for good?</DIV> <HR> </BLOCKQUOTE>...
Forum: Bruiser 05-15-2006, 01:12 AM
Replies: 63
Views: 100
Posted By Moorgard
<BR> <BLOCKQUOTE> <HR> Mantua1 wrote:<BR> <P>Ok...

<BR> <BLOCKQUOTE> <HR> Mantua1 wrote:<BR> <P>Ok give the monks instill doubt. Maybe they need it. But the fear sharing a timer with mezz. Was that really something that causes an imbalance? <HR>...
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