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Search: Posts Made By: aeio
Forum: In Testing Feedback 04-29-2005, 08:46 PM
Replies: 101
Views: 2,118
Posted By aeio
<span><blockquote><hr>Pro wrote:<div>Pardon, but...

<span><blockquote><hr>Pro wrote:<div>Pardon, but this must be one of the poorest replies ever from an official. You cannot possibly suggest that everyone checking their crystal ball trying to guess...
Forum: In Testing Feedback 04-28-2005, 06:40 PM
Replies: 89
Views: 246
Posted By aeio
<span><blockquote><hr>Moorgard wrote:<div></div>...

<span><blockquote><hr>Moorgard wrote:<div></div> <blockquote> <hr> </blockquote><div> </div> <div>While I'm still not going to outline the changes in full detail, I can tell you that one of the...
Forum: In Testing Feedback 04-27-2005, 06:39 PM
Replies: 231
Views: 588
Posted By aeio
<span><blockquote><hr>Opaki wrote: <p><font...

<span><blockquote><hr>Opaki wrote: <p><font color="#ffff00">No. This has been rehashed over and over. What was said before release was "All fighters can tank." What was not said, and was never said...
Forum: In Testing Feedback 04-27-2005, 03:48 PM
Replies: 231
Views: 588
Posted By aeio
I just wish they would once and for all tell us...

I just wish they would once and for all tell us what their plans are for the archetype system.  It has been sliding all over the place since beta.  Scouts and Mages have really never had a defined...
Forum: In Testing Feedback 04-27-2005, 03:44 PM
Replies: 45
Views: 96
Posted By aeio
I was bummed when they added this.. But I suspect...

I was bummed when they added this.. But I suspect they have their reasons it does trivialize some of the content, especially since very few if any mobs can see through invis any longer. <div></div>
Forum: In Testing Feedback 04-27-2005, 03:43 PM
Replies: 13
Views: 84
Posted By aeio
MMOGs are not democracies.  Sure they want...

MMOGs are not democracies.  Sure they want feedback and player input, but the game can't be designed via poll. <div></div>
Forum: In Testing Feedback 04-25-2005, 10:02 PM
Replies: 19
Views: 232
Posted By aeio
[In swoops  a well-muscled man in a tight unitard...

[In swoops  a well-muscled man in a tight unitard with a large "EQ2" logo emblazened on his chest] <div></div>
Forum: In Testing Feedback 04-25-2005, 04:46 PM
Replies: 22
Views: 85
Posted By aeio
A huge stretching of reality to claim they made...

A huge stretching of reality to claim they made 50% of dungeons solo. Most of these dungeons are very large.  Get out there and explore a bit.  From my observations you are looking at more like 5%...
Forum: In Testing Feedback 04-25-2005, 04:44 PM
Replies: 15
Views: 93
Posted By aeio
<span><blockquote><hr>doktoren wrote:<div><font...

<span><blockquote><hr>doktoren wrote:<div><font color="#99ff99">Come on devs.. the fun is over now. Make the game multiplayer again please would you. This is totally ridicolous. First you remove the...
Forum: In Testing Feedback 04-25-2005, 04:42 PM
Replies: 10
Views: 97
Posted By aeio
The change was made to create more content for...

The change was made to create more content for the bulk of the playerbase.  Most classes can't regularly solo blue and above heroic group cons.  And soloing green group cons has not been more viable...
Forum: In Testing Feedback 04-25-2005, 04:40 PM
Replies: 14
Views: 209
Posted By aeio
<span><blockquote><hr>DejaaVous wrote:<div>But...

<span><blockquote><hr>DejaaVous wrote:<div>But most of us with issues wait with baited breath every day to hear something good coming out for us?</div> <div> </div> <div>Spend more time with this...
Forum: Developer Roundtable 04-20-2005, 05:17 AM
Replies: 98
Views: 790
Posted By aeio
<span><blockquote><hr>Schirf wrote:I do...

<span><blockquote><hr>Schirf wrote:I do understand why SOE may want to do this, and see it as a way of reducing <u>some</u> of the abuse of the system by tracking the participants in a way that would...
Forum: Troubador 04-17-2005, 04:15 PM
Replies: 17
Views: 272
Posted By aeio
<span><blockquote><hr>MMThundarr wrote:Even if...

<span><blockquote><hr>MMThundarr wrote:Even if tester feedback is not sufficient, having a test server is still important. To make sure that your patch doesn't delete characters or introduce...
Forum: Troubador 04-17-2005, 04:11 PM
Replies: 15
Views: 75
Posted By aeio
This is horrible news... So in the future as a...

This is horrible news... So in the future as a troubador I have this to look forward to: 1) Doing Less Damage 2) Not Hailing Mobs while stealthed 3) Having less defense and ability to avoid damage...
Forum: Troubador 04-17-2005, 04:08 PM
Replies: 12
Views: 67
Posted By aeio
As far as I can gather, this issue all centers...

As far as I can gather, this issue all centers around heavy plate fighters (especially Guardians), become nearly invulnerable when they combine their high level of mitigation with all the avoidance...
Forum: In Testing Feedback 04-17-2005, 03:59 PM
Replies: 53
Views: 990
Posted By aeio
<div></div><span><blockquote><hr>JarredDarque...

<div></div><span><blockquote><hr>JarredDarque wrote:<div>Why not just upgrade yourselves and go for the OJ or red solos?Upgrade to a whole new zone...
Forum: In Testing Feedback 04-17-2005, 03:56 PM
Replies: 25
Views: 147
Posted By aeio
<div></div><span><blockquote><hr>chenhongjian1...

<div></div><span><blockquote><hr>chenhongjian1 wrote:<div>Why did you even buy EQ2?  2 months ago and before that, there very clearly said they had NO plans for any PVP in the foreseeable future.So...
Forum: Troubador 04-16-2005, 06:37 PM
Replies: 17
Views: 272
Posted By aeio
I don't agree with that sentiment.  They have...

I don't agree with that sentiment.  They have proven they will make adjustments with appropriate feedback. I can think of a lot of stuff I have personally bugged or feedbacked that got changed. ...
Forum: In Testing Feedback 04-16-2005, 06:31 PM
Replies: 53
Views: 990
Posted By aeio
Actually solo mobs in the middle of group mobs is...

Actually solo mobs in the middle of group mobs is how the game used to be... Solo mobs are much more plentiful and accessible than before.. So I am still not getting the complaints. You lost your...
Forum: In Testing Feedback 04-16-2005, 05:51 PM
Replies: 25
Views: 147
Posted By aeio
Why did you even buy EQ2?  2 months ago and...

Why did you even buy EQ2?  2 months ago and before that, there very clearly said they had NO plans for any PVP in the foreseeable future. So knowing that, why did you buy the game with the...
Forum: In Testing Feedback 04-16-2005, 02:47 AM
Replies: 53
Views: 990
Posted By aeio
Sorry but there are tons of places to still hunt...

Sorry but there are tons of places to still hunt double up mobs for all level ranges. What level are you and I will be more than happy to offer you several suggestions. Hunting those double up...
Forum: Troubador 04-15-2005, 06:11 PM
Replies: 17
Views: 272
Posted By aeio
Scouts in general, and troubadors specifically...

Scouts in general, and troubadors specifically are going to be significantly hurt with this changes, it seems.  The unfortunate part is that we don't seem to be the intended target of the change and...
Forum: Troubador 04-15-2005, 06:08 PM
Replies: 15
Views: 75
Posted By aeio
Anyone know why they are changing elegant blade...

Anyone know why they are changing elegant blade from doing two attacks to a single attack of mental damage? The patch notes to test didn't indicate that they were raising the damage of the single...
Forum: In Testing Feedback 04-15-2005, 05:54 PM
Replies: 19
Views: 67
Posted By aeio
I have to agree with you here.  At this point I...

I have to agree with you here.  At this point I am completely in the dark as to what they are trying to fix, so it is hard to provide any reasonable feedback that might help them fix the problem...
Forum: In Testing Feedback 04-15-2005, 05:23 PM
Replies: 120
Views: 1,046
Posted By aeio
It would be nice if in the scope of these changes...

It would be nice if in the scope of these changes scouts could receive their archetype role as well. <img src="/smilies/3b63d1616c5dfcf29f8a7a031aaa7cad.gif" border="0" alt="SMILEY" /> <div></div>
Forum: In Testing Feedback 04-15-2005, 05:13 PM
Replies: 120
Views: 1,046
Posted By aeio
Yeah I am not sure they are going about it the...

Yeah I am not sure they are going about it the right way. The archetype that is most dependant on avoidance is the one that is least benefiting from its exploitation at this time, and wil be the one...
Forum: Developer Roundtable 04-12-2005, 08:51 PM
Replies: 305
Views: 1,568
Posted By aeio
<div></div><div></div><span><blockquote><hr>CanisL...

<div></div><div></div><span><blockquote><hr>CanisLupos wrote:<div></div><div> As things stand on a standard server, you can only do this up to about level 15 or so.  After this fighting anything...
Forum: Developer Roundtable 04-12-2005, 07:05 PM
Replies: 305
Views: 1,568
Posted By aeio
<div></div><span><blockquote><hr>Lyonesse wrote:I...

<div></div><span><blockquote><hr>Lyonesse wrote:I don't believe that that is an accurate assessment of zek... if you have fighter/healer/dps trio then you can kill up to white ^^ pretty...
Forum: Developer Roundtable 04-12-2005, 05:24 PM
Replies: 305
Views: 1,568
Posted By aeio
One thing I am curious to know, before I am able...

One thing I am curious to know, before I am able to check it out myself, is how DAC will work with the changes.  Will these be populated with solo/small group mobs now?  Will some of them/all of...
Forum: Developer Roundtable 04-12-2005, 05:11 PM
Replies: 305
Views: 1,568
Posted By aeio
Having done many of the new quest series since...

Having done many of the new quest series since the last update, I already noticed a huge influx of new solo mobs in all of the listed zones... So I don't know that it was necessary to do this. That...
Forum: In Testing Feedback 04-10-2005, 06:07 PM
Replies: 53
Views: 193
Posted By aeio
<div></div><span><blockquote><hr>Dimadread...

<div></div><span><blockquote><hr>Dimadread wrote:  <div>When I started playing this game back in Nov. I came from the game Anarchy Online, with the complete assumption that there would be PVP in EQ2....
Forum: Troubador 04-08-2005, 11:57 PM
Replies: 31
Views: 223
Posted By aeio
<span><blockquote><hr>fatredfrog...

<span><blockquote><hr>fatredfrog wrote:<div>Sorry, but I don't see the tedium in recast buffs every 10min, it's not that big of a deal.   At 10 min it was no where near, not even in the same vacinity...
Forum: In Testing Feedback 04-08-2005, 02:13 AM
Replies: 38
Views: 476
Posted By aeio
<span><blockquote><hr>Namilla wrote:<div></div>...

<span><blockquote><hr>Namilla wrote:<div></div> <div></div> <div></div> <div></div> <blockquote> <hr> Tradeskill_Addict wrote: <div>the brokers commission is the  only real moneysink that does its...
Forum: Troubador 04-07-2005, 09:01 PM
Replies: 29
Views: 272
Posted By aeio
At level 41 I have been able to solo up to...

At level 41 I have been able to solo up to yellow/oranges pretty much my entire career.  I have also been able to always solo green group mobs, and often but not always high green group mobs. ...
Forum: Troubador 04-07-2005, 08:58 PM
Replies: 31
Views: 223
Posted By aeio
<div></div><span><blockquote><hr>fatredfrog...

<div></div><span><blockquote><hr>fatredfrog wrote:<div></div><div>I agree, this update containted nothing what so ever beneficial for Troubadors, unless of course you're running one as a bot.   The...
Forum: Troubador 04-07-2005, 08:50 PM
Replies: 9
Views: 69
Posted By aeio
I don't believe we can.. I always meant to check...

I don't believe we can.. I always meant to check this more thorougly but I just believe it is not intended for us. I got some quest loot that was poisons and it was lower level than me by a good...
Forum: Troubador 04-07-2005, 08:48 PM
Replies: 13
Views: 119
Posted By aeio
I would love to know what class in EQ2 you think...

I would love to know what class in EQ2 you think has a more diverse set of abilities than a troubador. <div></div>
Forum: In Testing Feedback 04-07-2005, 07:15 PM
Replies: 49
Views: 253
Posted By aeio
<span><blockquote><hr>Katanari wrote:...

<span><blockquote><hr>Katanari wrote: <blockquote> <hr> Burem wrote:This comes up alot and it's kind of rediculas.  Let's say that I kill 300 giants an hour in my group and every one drops a single...
Forum: In Testing Feedback 04-07-2005, 07:11 PM
Replies: 49
Views: 253
Posted By aeio
Sorry but you are going to have to provide more...

Sorry but you are going to have to provide more evidence than saying sometimes someone always wins and sometimes someone never wins. I am sure they have checked the lotto system many times and it is...
Forum: In Testing Feedback 04-06-2005, 10:54 PM
Replies: 38
Views: 476
Posted By aeio
<span><blockquote><hr>LobaLobaLoba...

<span><blockquote><hr>LobaLobaLoba wrote:<div>Offline sales is great, but it's not possible to buy direct from someone offline, so the buyer is forced to eat the 20% commission fee.  Please remove...
Forum: Troubador 04-06-2005, 08:33 PM
Replies: 31
Views: 223
Posted By aeio
I don't get some of you not caring how often you...

I don't get some of you not caring how often you have to buff... I know personally recasting 5 buffs every 10 minutes is a huge pain in the behind after doing it for months and months and months. ...
Forum: Troubador 04-05-2005, 09:47 PM
Replies: 31
Views: 223
Posted By aeio
<div></div><span><blockquote><hr>Belisarius...

<div></div><span><blockquote><hr>Belisarius wrote:<div>Am I the only one that fills that this LA is more or less a blanket over our eyes? I thought the scouts were going to have attention focused on...
Forum: Troubador 04-05-2005, 09:46 PM
Replies: 11
Views: 63
Posted By aeio
<span><blockquote><hr>IKS_Nelson wrote:<div>Am I...

<span><blockquote><hr>IKS_Nelson wrote:<div>Am I the only player that thinks the <strong>6 second recast timer </strong>is going to cause major problems,</div> <div>If my Troubador songs get...
Forum: In Testing Feedback 04-05-2005, 04:35 PM
Replies: 131
Views: 1,726
Posted By aeio
Moorgard, The problem is we as players are our...

Moorgard, The problem is we as players are our own worst enemies.  While we want a challenging game, we will do everything within our power to make the game not so.  We look for path of least...
Forum: In Testing Feedback 04-05-2005, 12:00 AM
Replies: 15
Views: 102
Posted By aeio
<span><blockquote><hr>Namilla wrote:<div>Yeah...

<span><blockquote><hr>Namilla wrote:<div>Yeah cause the seller really gives a crap what the buyer pays. Most sellers are going to set their price and forget it. The buyer is suffering for this...
Forum: In Testing Feedback 04-04-2005, 11:56 PM
Replies: 15
Views: 102
Posted By aeio
<div></div><div></div><span><blockquote><hr>Namill...

<div></div><div></div><span><blockquote><hr>Namilla wrote:<div></div><div> </div><div>This has a second effect and ends up penalizing the buyers not the sellers by forcing the buyer to only be able...
Forum: In Testing Feedback 04-04-2005, 11:50 PM
Replies: 131
Views: 1,726
Posted By aeio
I have concerns they are making things too easy,...

I have concerns they are making things too easy, and I think part of it is a reaction to WOW which is a very easy game. My concern is that making the game too easy lessens its ability to maintain...
Forum: In Testing Feedback 04-03-2005, 10:47 PM
Replies: 10
Views: 148
Posted By aeio
MMOGs change.. Sometimes people who break ground...

MMOGs change.. Sometimes people who break ground first have things much easier... and then developers fix bugs, holes or unbalanced content for its intended purpose... Sometimes it works the other...
Forum: Troubador 04-02-2005, 07:18 PM
Replies: 11
Views: 63
Posted By aeio
With buffs lasting forever, being able to toggle...

With buffs lasting forever, being able to toggle them off it is not near as a big of deal as it was... Since you will only be changing buffs on rare ocassions, having to right click to turn one off...
Forum: In Testing Feedback 04-01-2005, 08:51 PM
Replies: 46
Views: 165
Posted By aeio
I don't like making quest items no-trade.  It...

I don't like making quest items no-trade.  It limits the availability of items to players.  I am against pretty much any tag on any items, lore, no-drop, no-trade <div></div>
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