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Search: Posts Made By: The_Cheeseman
Forum: Fighter's Arena 10-26-2011, 11:15 PM
Replies: 155
Views: 5,456
Posted By The_Cheeseman
<p><cite>Bruener...

<p><cite>Bruener wrote:</cite></p><blockquote><p>The problem is that you are making it an avoid v mit issue when it should be avoid v total damage taken.  Mitigation is not the only stat to reduce...
Forum: Fighter's Arena 10-26-2011, 11:11 PM
Replies: 155
Views: 5,456
Posted By The_Cheeseman
<p>My suggestion is to widen the gap upwards,...

<p>My suggestion is to widen the gap upwards, meaning that brawlers would not be affected, but plate tanks would mitigate more damage than they do now. This wouldn't make brawler tanking any more...
Forum: Fighter's Arena 10-26-2011, 06:27 PM
Replies: 155
Views: 5,456
Posted By The_Cheeseman
<p><cite>Boli@Splitpaw...

<p><cite>Boli@Splitpaw wrote:</cite></p><blockquote><p>The issue is not with brawlers being able to mitigate damage well... but plate tanks not being able to mitigate the hits they take enough. Like...
Forum: Fighter's Arena 10-26-2011, 05:46 AM
Replies: 155
Views: 5,456
Posted By The_Cheeseman
<p>I don't agree that anything regarding brawler...

<p>I don't agree that anything regarding brawler strikethrough immunity needs to be changed. If the problem is that brawlers are taking too little damage, then lower our mitigation and damage...
Forum: Fighter's Arena 10-26-2011, 12:08 AM
Replies: 155
Views: 5,456
Posted By The_Cheeseman
<p><cite>Soul_Dreamer...

<p><cite>Soul_Dreamer wrote:</cite></p><blockquote><p>Like I've said, if strike through was kept at reasonable levels it wouldn't be a problem, but loosing large amounts of avoidance while 2 of the...
Forum: Fighter's Arena 10-25-2011, 11:39 PM
Replies: 155
Views: 5,456
Posted By The_Cheeseman
<p><cite>Atan@Unrest...

<p><cite>Atan@Unrest wrote:</cite></p><blockquote><p><cite>Atan@Unrest wrote:</cite></p><blockquote><p>What people are failing to acknowledge is we're running groups like...
Forum: Fighter's Arena 10-25-2011, 11:29 PM
Replies: 155
Views: 5,456
Posted By The_Cheeseman
<p>The primary reason I am against removing...

<p>The primary reason I am against removing strikethrough immunity for brawlers is that until we were made immune to strikethrough, the mechanic rendered us unable to perform our role adequately. I...
Forum: Fighter's Arena 10-25-2011, 06:25 PM
Replies: 155
Views: 5,456
Posted By The_Cheeseman
<p><cite>Atan@Unrest...

<p><cite>Atan@Unrest wrote:</cite></p><blockquote><p><cite>The_Cheeseman wrote:</cite></p><blockquote><p><cite>Atan@Unrest wrote:</cite></p><blockquote><p>That was my idea, and it was called a...
Forum: Fighter's Arena 10-24-2011, 10:47 PM
Replies: 155
Views: 5,456
Posted By The_Cheeseman
<p><cite>Atan@Unrest...

<p><cite>Atan@Unrest wrote:</cite></p><blockquote><p>That was my idea, and it was called a 'recovery tank'.  And for the record, the idea was founded upon how to build a role for more than 2 fighters...
Forum: Fighter's Arena 10-23-2011, 09:44 PM
Replies: 155
Views: 5,456
Posted By The_Cheeseman
<p>There goes Bruener again with this imaginary,...

<p>There goes Bruener again with this imaginary, "emergency tank" role. "Emergency tank" is not an intended class role, it's just a tank that isn't good enough to tank full-time. Maybe that's all...
Forum: Fighter's Arena 10-23-2011, 12:19 AM
Replies: 155
Views: 5,456
Posted By The_Cheeseman
<p>I'm going to have to come out and say that...

<p>I'm going to have to come out and say that fighter balance is simply not possible with the current mechanics. No matter what is changed, somebody will be left out to dry. Here is what needs to...
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