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Search: Posts Made By: Bekkr
Forum: Developer Roundtable 02-16-2012, 05:58 AM
Replies: 740
Views: 9,979
Posted By Bekkr
<p>Okay, thanks Mermut.</p><p>It occurs to me...

<p>Okay, thanks Mermut.</p><p>It occurs to me that this behavior of the game to not log a crit (even if it technically is) because of low damage is the cause of rather a lot of the confusion...
Forum: Developer Roundtable 02-16-2012, 02:40 AM
Replies: 740
Views: 9,979
Posted By Bekkr
<p><div><p><cite>Banditman...

<p><div><p><cite>Banditman wrote:</cite></p><blockquote><p><cite>Bekkr wrote:</cite></p><blockquote><p>I didn't think the bolded bit was possible since minimum crit was max damage +1.  Or are you...
Forum: Developer Roundtable 02-15-2012, 03:38 AM
Replies: 740
Views: 9,979
Posted By Bekkr
<p><cite>Eyema@Befallen...

<p><cite>Eyema@Befallen wrote:</cite></p><blockquote>AS to why the logs and ACT dont register crits, thats a simple understanding of how the game handles crits. A crit defined by the logs is any...
Forum: Developer Roundtable 02-09-2012, 07:43 PM
Replies: 740
Views: 9,979
Posted By Bekkr
<p><cite>Uncle@Mistmoore...

<p><cite>Uncle@Mistmoore wrote:</cite></p><blockquote><p><cite>Mermut wrote:</cite></p><blockquote><p>Crit Mit doesn't negate crit chance. It negates crit bonus. All mobs have an innate 30-50% crit...
Forum: Developer Roundtable 02-03-2012, 03:49 AM
Replies: 740
Views: 9,979
Posted By Bekkr
<p><cite>Lateana@The Bazaar...

<p><cite>Lateana@The Bazaar wrote:</cite></p><blockquote><p>I am confuzzled <img src="/eq2/images/smilies/9d71f0541cff0a302a0309c5079e8dee.gif" border="0" /></p><p>The test update notes say in one...
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