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Search: Posts Made By: Felshades
Forum: Developer Roundtable 02-21-2012, 04:46 PM
Replies: 740
Views: 9,979
Posted By Felshades
<p><cite>Rosss@Everfrost...

<p><cite>Rosss@Everfrost wrote:</cite></p><blockquote><p><span style="font-size: 4.5pt; font-family: Verdana;"><span style="font-size: x-small; color: #ffffff;">You feel like the gear gap between...
Forum: Developer Roundtable 02-17-2012, 06:11 PM
Replies: 740
Views: 9,979
Posted By Felshades
<p><cite>Davngr1 wrote:</cite></p><blockquote>...

<p><cite>Davngr1 wrote:</cite></p><blockquote> <p>  right now EASY read it again <span style="font-size: xx-large; color: #ff0000;">EASY</span> zones are impossible or way too hard WITH OUT critical...
Forum: Developer Roundtable 02-15-2012, 08:35 PM
Replies: 740
Views: 9,979
Posted By Felshades
<p><cite>Davngr1...

<p><cite>Davngr1 wrote:</cite></p><blockquote><p><cite>Meridia@Crushbone wrote:</cite></p><blockquote><p><cite>arntr2 wrote:</cite></p><blockquote><p><cite>Davngr1 wrote:</cite></p><blockquote><p> ...
Forum: Developer Roundtable 02-15-2012, 08:01 PM
Replies: 740
Views: 9,979
Posted By Felshades
<p><cite>Oink@Blackburrow...

<p><cite>Oink@Blackburrow wrote:</cite></p><blockquote><p><cite>Quabi@Antonia Bayle wrote:</cite></p><blockquote><p>Oink, the funny thing is that all critical damage is a bonus.  The damage listed on...
Forum: Developer Roundtable 02-15-2012, 07:56 PM
Replies: 740
Views: 9,979
Posted By Felshades
<p><cite>Bekkr...

<p><cite>Bekkr wrote:</cite></p><blockquote><p><cite>Eyema@Befallen wrote:</cite></p><blockquote>AS to why the logs and ACT dont register crits, thats a simple understanding of how the game handles...
Forum: Developer Roundtable 02-15-2012, 07:54 PM
Replies: 740
Views: 9,979
Posted By Felshades
<p><cite>arntr2...

<p><cite>arntr2 wrote:</cite></p><blockquote><p><cite>Davngr1 wrote:</cite></p><blockquote><p>  crit mit is a BS difficulty check because it lets overgeard players faceroll thru content and...
Forum: Developer Roundtable 02-15-2012, 07:52 PM
Replies: 740
Views: 9,979
Posted By Felshades
<p><cite>Banditman...

<p><cite>Banditman wrote:</cite></p><blockquote><p><cite>ratbastard wrote:</cite></p><blockquote><p>my understanding was that cm preventing crits from occuring, not reducing the damage of a crit...
Forum: Developer Roundtable 02-14-2012, 02:28 AM
Replies: 740
Views: 9,979
Posted By Felshades
<p>I'm just hoping it doesn't turn into WoW where...

<p>I'm just hoping it doesn't turn into WoW where HP is king and your tanks have about 200k of it.</p><p>I remember raiding back then. I don't, however, remember 4 shaman being mandatory(we ran with...
Forum: Developer Roundtable 02-12-2012, 06:02 PM
Replies: 740
Views: 9,979
Posted By Felshades
<p><cite>Lateana@The Bazaar...

<p><cite>Lateana@The Bazaar wrote:</cite></p><blockquote><p>The rumor was also going around about double XP for this weekend. I wouldn't pay too much attention to rumor. Just wait for patch notes or...
Forum: Developer Roundtable 02-04-2012, 10:07 PM
Replies: 740
Views: 9,979
Posted By Felshades
<p><cite>slippery...

<p><cite>slippery wrote:</cite></p><blockquote>Let me set one thing straight. If you where running HM Content, and then went back and did EM content for an app, you where doing it completely wrong....
Forum: Developer Roundtable 02-01-2012, 07:22 PM
Replies: 740
Views: 9,979
Posted By Felshades
<p><cite>slippery...

<p><cite>slippery wrote:</cite></p><blockquote><p><cite>Meridia@Crushbone wrote:</cite></p><blockquote><p>And the guy back there saying there wasn't gating before TSO, there was. There wasn't hard...
Forum: Developer Roundtable 02-01-2012, 06:27 PM
Replies: 740
Views: 9,979
Posted By Felshades
<p><cite>Dethdlr@Butcherblock...

<p><cite>Dethdlr@Butcherblock wrote:</cite></p><blockquote><p>Fantastic news.  Now if they would just remove critical avoidance from the mobs. </p><p>Take us back to how it was before SF.  Back to a...
Forum: Developer Roundtable 02-01-2012, 06:26 PM
Replies: 740
Views: 9,979
Posted By Felshades
<p><cite>Anastasie...

<p><cite>Anastasie wrote:</cite></p><blockquote><p>I really don't want to go back to the days where you had to have a shaman in every group since the ae's hit so rediculously hard.  I will be very...
Forum: Developer Roundtable 02-01-2012, 06:00 PM
Replies: 740
Views: 9,979
Posted By Felshades
<p><cite>Cyrim...

<p><cite>Cyrim wrote:</cite></p><blockquote><p><cite>Atan@Unrest wrote:</cite></p><blockquote><p><cite>slippery wrote:</cite></p><blockquote><p>Most people are really have no idea what this...
Forum: Developer Roundtable 02-01-2012, 05:58 PM
Replies: 740
Views: 9,979
Posted By Felshades
<p><cite>Anklesteiner...

<p><cite>Anklesteiner wrote:</cite></p><blockquote><p><cite>Leovinus wrote:</cite></p><blockquote><p><cite>Anklesteiner wrote:</cite></p><blockquote><p>The funny thing is a person in legendary gear...
Forum: Developer Roundtable 02-01-2012, 05:44 PM
Replies: 740
Views: 9,979
Posted By Felshades
<p><cite>Atan@Unrest...

<p><cite>Atan@Unrest wrote:</cite></p><blockquote><p><cite>Meridia@Crushbone wrote:</cite></p><blockquote><p>It doesn't change anything if you still need X amount of crit and now Y amount of HP to...
Forum: Developer Roundtable 02-01-2012, 05:18 PM
Replies: 740
Views: 9,979
Posted By Felshades
<p><cite>Atan@Unrest...

<p><cite>Atan@Unrest wrote:</cite></p><blockquote><p><cite>slippery wrote:</cite></p><blockquote><p>Most people are really have no idea what this changes.</p><p>Let me give you a hint.</p><p>Nothing....
Forum: Developer Roundtable 02-01-2012, 04:47 PM
Replies: 740
Views: 9,979
Posted By Felshades
<p><cite>Quabi@Antonia Bayle...

<p><cite>Quabi@Antonia Bayle wrote:</cite></p><blockquote><p><cite>Meridia@Crushbone wrote:</cite></p><blockquote><p>So how do you propose they give you a gating mechanic?</p><p>Let me guess, you're...
Forum: Developer Roundtable 02-01-2012, 04:26 PM
Replies: 740
Views: 9,979
Posted By Felshades
<p><cite>Quabi@Antonia Bayle...

<p><cite>Quabi@Antonia Bayle wrote:</cite></p><blockquote><p><cite>Meridia@Crushbone wrote:</cite></p><blockquote><p><strong>So what would we do with that extraneous crit chance that's on...
Forum: Developer Roundtable 02-01-2012, 04:26 PM
Replies: 740
Views: 9,979
Posted By Felshades
<p><cite>Davngr1...

<p><cite>Davngr1 wrote:</cite></p><blockquote><p>thank you.</p><p>   hope to see gear checks in the future be based on performance ie. dps checks and "skill checks" like VS (rok) or something along...
Forum: Developer Roundtable 02-01-2012, 04:16 PM
Replies: 740
Views: 9,979
Posted By Felshades
<p><cite>Repel@Antonia Bayle...

<p><cite>Repel@Antonia Bayle wrote:</cite></p><blockquote><p><cite>Meridia@Crushbone wrote:</cite></p><blockquote><p>You're still going to need a certain amount of crit chance to kill things.<span...
Forum: Developer Roundtable 02-01-2012, 04:15 PM
Replies: 740
Views: 9,979
Posted By Felshades
<p><cite>Quabi@Antonia Bayle...

<p><cite>Quabi@Antonia Bayle wrote:</cite></p><blockquote><p><cite>Lempo@Everfrost wrote:</cite></p><blockquote><p>Within 2 weeks of this going live the board is going to be flooded with demands that...
Forum: Developer Roundtable 02-01-2012, 04:11 PM
Replies: 740
Views: 9,979
Posted By Felshades
<p>You're still going to need a certain amount of...

<p>You're still going to need a certain amount of crit chance to kill things.</p><p>And you know what else? I wouldn't be surprised if they remove colored slots entirely.</p><p>They already don't...
Forum: Developer Roundtable 02-01-2012, 03:35 PM
Replies: 740
Views: 9,979
Posted By Felshades
<p><cite>Madie...

<p><cite>Madie wrote:</cite></p><blockquote><p>Why not refund the plat/shards that was spent on CM adorns...  I'd be less inclined to put HP adorns on my healer then I was CM... sooooo If I could...
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