EQ2 Forum Archive @ EQ2Wire

 

Go Back   EQ2 Forum Archive @ EQ2Wire > Search Forums
Members List

Notices

Showing results 1 to 15 of 15
Search took 0.00 seconds.
Search: Posts Made By: Writer Cal
Forum: Norrathian Homeshow 09-29-2011, 12:51 PM
Replies: 464
Views: 3,530
Posted By Writer Cal
<p><cite>Jesdyr@Unrest_old...

<p><cite>Jesdyr@Unrest_old wrote:</cite></p><blockquote><p><cite>Daenee@Antonia Bayle wrote:</cite></p><blockquote><p>Question, does this mean if I were, say, setting a couple tiles rotated 45...
Forum: Norrathian Homeshow 09-29-2011, 12:52 AM
Replies: 464
Views: 3,530
Posted By Writer Cal
<p><cite>Jesdyr@Unrest_old...

<p><cite>Jesdyr@Unrest_old wrote:</cite></p><blockquote><p>BTW .. the diagnal movement amount is the actual amount moved. So 2 NE with not be  +2 North and +2 East  .. It would be more like...
Forum: Norrathian Homeshow 09-28-2011, 08:24 PM
Replies: 464
Views: 3,530
Posted By Writer Cal
<p><cite>Jesdyr@Unrest_old...

<p><cite>Jesdyr@Unrest_old wrote:</cite></p><blockquote><p>Well ..So far the next update will include -</p><p>    * Tile/circle windows will remember their locations    * Save button should no longer...
Forum: Norrathian Homeshow 09-21-2011, 05:33 PM
Replies: 464
Views: 3,530
Posted By Writer Cal
<p>So far, I'd like to say the copying and...

<p>So far, I'd like to say the copying and pasting of location info ROCKS!  It's almost as good as peanut butter.  Saves soooo much time.  Thank you!</p>
Forum: Norrathian Homeshow 09-20-2011, 04:56 PM
Replies: 464
Views: 3,530
Posted By Writer Cal
<p><cite>Jesdyr@Unrest_old...

<p><cite>Jesdyr@Unrest_old wrote:</cite></p><blockquote><p>New version Up ..</p><p><strong>Version Up 9/20/11 (Version 1.7.2.5)</strong></p><ul><li>fixed BuildFrom (roll was...
Forum: Norrathian Homeshow 08-19-2011, 03:12 AM
Replies: 464
Views: 3,530
Posted By Writer Cal
<p>The speed improvements with the newest version...

<p>The speed improvements with the newest version are fantastic.  For me, at least, there's no lag at all with opening files or using Diff or New from Diff.  Zippy!</p><p>Having the count numbers in...
Forum: Norrathian Homeshow 08-18-2011, 05:11 AM
Replies: 464
Views: 3,530
Posted By Writer Cal
<p>Woo!  Shiny new things to play...

<p>Woo!  Shiny new things to play with!</p><p>/decorates all over the place like a kid with crayons!</p>
Forum: Norrathian Homeshow 08-17-2011, 07:25 PM
Replies: 464
Views: 3,530
Posted By Writer Cal
<p>Ah, /nods.  Undertsandable. ...

<p>Ah, /nods.  Undertsandable.  Thanks!</p><p>Also, dude, that's fantastic!  Speed layout work in record time!</p>
Forum: Norrathian Homeshow 08-17-2011, 04:58 PM
Replies: 464
Views: 3,530
Posted By Writer Cal
<p>Out of curiosity, Jesdyr, any word on Scale...

<p>Out of curiosity, Jesdyr, any word on Scale Group under the Group Mod?  No pressure or anything.  Just curious as it's something I always wanted to play with.</p>
Forum: Norrathian Homeshow 08-16-2011, 06:26 PM
Replies: 464
Views: 3,530
Posted By Writer Cal
<p>You're a rock star, Jesdyr.  Hooray!  Good...

<p>You're a rock star, Jesdyr.  Hooray!  Good stuff.</p>
Forum: Norrathian Homeshow 08-15-2011, 01:11 PM
Replies: 464
Views: 3,530
Posted By Writer Cal
<p><cite>Jesdyr@Unrest...

<p><cite>Jesdyr@Unrest wrote:</cite></p><blockquote><p><cite>Daenee@Antonia Bayle wrote:</cite></p><blockquote><p>...Not sure if I explained that well.  My brain's a little...
Forum: Norrathian Homeshow 08-15-2011, 01:19 AM
Replies: 464
Views: 3,530
Posted By Writer Cal
<p><cite>Seagoat...

<p><cite>Seagoat wrote:</cite></p><blockquote><p><cite>Daenee@Antonia Bayle wrote:</cite></p><blockquote><p>I'd really like it to be optional for the editor to plunk items into the moving crate when...
Forum: Norrathian Homeshow 08-14-2011, 06:39 PM
Replies: 464
Views: 3,530
Posted By Writer Cal
<p>I'd really like it to be optional for the...

<p>I'd really like it to be optional for the editor to plunk items into the moving crate when using replace, if that's at all possible. <img src="/smilies/283a16da79f3aa23fe1025c96295f04f.gif"...
Forum: Norrathian Homeshow 08-08-2011, 01:29 PM
Replies: 464
Views: 3,530
Posted By Writer Cal
<p><cite>Jesdyr@Unrest...

<p><cite>Jesdyr@Unrest wrote:</cite></p><blockquote><p><cite>Daenee@Antonia Bayle wrote:</cite></p><blockquote><p>Replace Tmp UIDs has been pretty buggy for a few of us with the new...
Forum: Norrathian Homeshow 08-07-2011, 06:22 PM
Replies: 464
Views: 3,530
Posted By Writer Cal
<p>Replace Tmp UIDs has been pretty buggy for a...

<p>Replace Tmp UIDs has been pretty buggy for a few of us with the new version.</p><p>Many times, using Replace Tmp UIDs is stealing items from a project instead of using the ones in the crate,...
Showing results 1 to 15 of 15

 
Forum Jump

All times are GMT. The time now is 06:48 PM.

vBulletin skin by: CompleteGFX.com
Powered by vBulletin® Version 3.7.5
Copyright ©2000 - 2024, Jelsoft Enterprises Ltd.
All threads and posts originally from the EQ2 and Station forums operated by Sony Online Entertainment. Their use is by express written permission.