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Welcome to Torden, Bastion of Thunder! Leave any feedback you have on this zone here.
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Laef Windfall seems to be broken. His auto attacks barely hit me, but that aoe is buggy and one shots me no matter where I stand after the first one. He also goes immune at 1% and I can't see any way to dispel it.
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The fight with the two names the cooperative strike is WAY to powerful, and the script timing is to fast to be able to complete the jousts as intended.
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Zone is way tougher today than yesterday. Seems like a heroic. First boss just straight one shots me even with the Fount of Power buff on.
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Duo Bosses at the very end of the Tower of Lightning (Hreidar Lynhillig/Torstien Stoneskin) aren't dropping the key for opening the chest at the bottom of the tower
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<div class="bbCodeBlock bbCodeQuote" data-author="Lenecro"> <aside> <div class="attribution type">Lenecro said: <a href="index.php?goto/post&id=6472160#post-6472160" class="AttributionLink">↑</a> </div> <blockquote><span class="ae_quote_symbol">“</span><span class="ae_quote_content">Duo Bosses at the very end of the Tower of Lightning (Hreidar Lynhillig/Torstien Stoneskin) aren't dropping the key for opening the chest at the bottom of the tower</span><span class="ae_quote_symbol">”</span></blockquote> </aside></div> <br />Ditto. Had to brute force the encounter with a conjy to finally kill it and didn't drop key. . .
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Key issue is fixed in tomorrow's update as are the difficulty issues.
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Great job on these new instances, second expansion for me and i am digging what you have done here so far. These bastion zones are massive and some of my favorites. First boss here regens when he hits 5 after patch and unkillable but i believe you said you were already on that. Thanks!
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<div class="bbCodeBlock bbCodeQuote" data-author="Chedduh"> <aside> <div class="attribution type">Chedduh said: <a href="index.php?goto/post&id=6472373#post-6472373" class="AttributionLink">↑</a> </div> <blockquote><span class="ae_quote_symbol">“</span><span class="ae_quote_content">Great job on these new instances, second expansion for me and i am digging what you have done here so far. These bastion zones are massive and some of my favorites. First boss here regens when he hits 5 after patch and unkillable but i believe you said you were already on that. Thanks!</span><span class="ae_quote_symbol">”</span></blockquote> </aside></div>Yeah, before the patch this named was killable now he doesn't die just goes down to 1% and gets crazy regen (Elif Whitewind)
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We are aware that bosses in Plane of Innovation and Torden, Bastion of Thunder are not dying like they should. We will get it fixed asap.
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Tower of Lightning :Torstien / Hriedar encounter - i killed this encounter twice but neither time the key dropped
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So the second chest in the hall of winds is called Yveti Stormbrood's Treasure chest. Any reason there is no access up top to this area? Or am I completely blind and terrible at puzzles? Assuming the other named in the zone is called Yveti Stormbrood.
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<div class="bbCodeBlock bbCodeQuote" data-author="Bardonio"> <aside> <div class="attribution type">Bardonio said: <a href="index.php?goto/post&id=6472755#post-6472755" class="AttributionLink">↑</a> </div> <blockquote><span class="ae_quote_symbol">“</span><span class="ae_quote_content">So the second chest in the hall of winds is called Yveti Stormbrood's Treasure chest. Any reason there is no access up top to this area? Or am I completely blind and terrible at puzzles? Assuming the other named in the zone is called Yveti Stormbrood.</span><span class="ae_quote_symbol">”</span></blockquote> </aside></div>yes. I am completely blind AND terrible at solving puzzles. There was a Wind spirit..... <img src="/images/smilies/smile.gif" alt="Smile" />
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Feedback for Legacy of Power: Through Storms and Mists. I completed one side of the instance with the ice and wind. I thought I could just go to the other side and enter. The golem would not let me pass. I left the instance and found when I clicked on the portal that there was a completely different instance I needed to into. This is very misleading when one is in there as we see each and think that we can just enter either side. If you want it to stay this way, then add some sort of journal hint that this is what needs to be done.
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Fount of Power doesn't work for Elif Whitewind's proc - Mortal Feast.<br />I've got power drain while was with buff.
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Torstien Stoneskin+Hreidar Lynhillig : Bosses warping above/below the floor (pathing making them run away etc) same with any creature up there including pets seem to drop thru floor and vanish. also 4+ kills "you notice the small key in Torstien's hand" no loot yet. Thanks, Dave
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Killed Hriedar / Torstien after the patch today and finally got the key ( 10+ runs with no key before ) , only to find the chest did not contain the shard of glowing arcglass for quest update <img src="/images/smilies/frown.gif" alt="Frown" /><br /> <br />( I did notice when i got the key the narrative said a key in Hriedar's hand not Torstien's )<br /> <br />Ran it again , said key was in Torstien's hand , no key , it is suppose to be a random update ?<br /> <br />Trash and named are warping off this platform
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Trash and named are warping off Hriedar / Torstien's plaform
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Elif Whitewind keeps putting on stacks of a dot, arcane , non stop, that drains 100% of your power within seconds. I can't cure the dot because it's above the level of my illusionist cure. I also dont think the dot should drain 100% in just a few seconds.
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Not sure if this was addressed in last night's patch, but Hreidar/Torstien aren't dropping the key or the quest update. If I kill H first, he has no body drop, but T isn't to be found. They both run away due to the bad pathing so I'm not sure if Torstien is dying elsewhere (from a damage over time) and leaving his corpse (at the bottom of the zone) with a drop. I'm unable to test this.<br /> <br />If you have time, I can always kill them, with you present, and couldn't you be able to see if one of them leave a proper corpse in the zone?<br /> <br />UPDATE: I was able to lure them to an area where they didn't "run away".. T can't be killed until H is under a certain %. When T dies, the body doesn't even fall to the ground, he just "poofs".. Then when you kill H, his body falls but with nothing on it. I hope this helps
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Well I finally managed to get both keys, only to have the "shard of glowing arcglass" not be in the box!!
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Each platform the Wind Spirit took me to required me to kill the adds to use the next wind spirit. Each time I engaged one of the trash mobs, they would vanish and go out of range for a couple of seconds before "appearing" back.
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Hreidar Lynhillig falls through the floor, with or without a merc. he casts a protection spell on his brother Torstein Stoneskin of some kind. you can get Torstein to 1% but then he cant be killed while the brother is up. the brother falls through the floor and you have to run around and he will eventually pop up on top of you to attack then fall through the floor again. you can kill him if you keep attacking him during that split second he pops up on top of you to attack. *hug*<br /> <br />Also the brothers drop the key that is needed to open the chest but the bird is gone and the only way to get donw is jump with safefall, die, or evac. the portal takes you to valor rather then to the bottom or zone in so you can get the chest.
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Tower of the Rainkeeper : the Primordial trash was one shotting my monk, but a ranger was able to tank it fine. I even got one shotted if i pulled aggro from ranger , no buff on the trash i could see that would explain the one shotting
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This might be because tanks are the only group that don't get a self ward from the Dragon tree. mine's been sitting around 62mil in the solo zones. If the encounter blasts through this it'll kill me in pretty short order. I've been running with the gardening goblin for the heal proc as simple insurance.
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Mobs are falling through the ground.<br />This affects looting the key off Hreidar Lynhillig's body for the quest Legacy of Power: Through Storms
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The Primordial Malice Soldiers and Blightcasters in the Tower of Rain are reposting for 157-159 million. This is leading to bleed through damage of over 80mil after it crushes the ward from Dozekar's Resilience. Doesn't matter if it's flurry, multi-attack, or regular melee swings.
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The primordial malice mobs have the buff Celestial guard, like all other mobs, but theirs increase resolve by 378. So is that on top of their innate resolve? this would explain why people are getting hit for over 100 million hps. maybe these mobs are set up for actual heroic instead of solo?
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When you port over to find Karana, it looks like the mobs in there have the heroic buff package (48% avoidance to DC, Flurry, etc.)
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H&T Still not dropping the key or sig update...
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