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-   In Testing Feedback (https://archive.eq2wire.com//forumdisplay.php?f=748)
-   -   NOTE: This change has no effect on PvP game play. The “PvP Critical Mitigation” stat is still useful (https://archive.eq2wire.com//showthread.php?t=514433)

Talathion 02-02-2012 11:17 PM

<p>This is wrong, it effects dueling, now that Critical Mitigation is removed, dueling will just be a one shot fest and which side is a brawler or not, since there avoidance can pretty much avoid everything since strikethrough immunity is blatantly overpowered in pvp.</p><p>I suggest removing the ability to critical in duels. (Or Lowering the damage players do in duels by 65-75%.)</p>

Felshades 02-03-2012 02:09 AM

<p>Duels are serious business.</p>

Talathion 02-03-2012 02:33 AM

<p><cite>Meridia@Crushbone wrote:</cite></p><blockquote><p>Duels are serious business.</p></blockquote><p>The last decent PvP left in eq2 are duels.</p>

Vlahkmaak 02-03-2012 02:41 AM

<p>Dueling is not pvp.  Grp PVP is still functioning pretty well if and when you can find it outside of welfare fields.  All tanks function well in the grp enviornment in pvp.</p>

Faeward 02-03-2012 05:59 AM

<p>I would be surprised if they didn't remove this stat as well.</p>

Talathion 02-03-2012 01:47 PM

<p>I wish they did!</p>


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