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<p>When I first started using fiery blast I thought it was a very interesting and cool endline ability. I was getting some pretty big hits off of it and was overall pretty happy with it. However, since more of my guildmates have gotten their endlines I have to say that fiery blast is in no way as good as what other classes were given. In my opinion it doesn't do near enough damage and it's one of the only endlines that has a very big limiting component. By that I mean it's drastically affected by interrupts and knockbacks and it's not like you can just end the cast and start over. I'm aware of no other class SF endline ability that is affected this way. All other dps endlines are single cast spells, some of which give HUGE amounts of damage with absolutely no drawbacks or even extra consideration when casting them. Two examples:</p><p>1. Last night in raid our conjuror's elemental blast double attacked for 350,000 points of damage. This is with a t9 expert mage pet and without the upgraded t9 mythical spell (which I'm assuming will add a huge amount of damage to their ability). I've only been able to get close to HALF that much damage with fiery blast (and of course that's assuming I'm in a place to be able to use fusion and i'm not interrupted at all). I'd also like to point out that that 350k nuke did more than 100,000 points of damage more than the combined 3 ice comets I cast in the same fight. And, even if it doesn't double attack it still does upwards of 160,000 points of damage almost guaranteed...whereas the wizzie one, if interrupted, can do much, much, much less than that. </p><p>2. The warlock endline (dark aggravation and dark overflow together) on any single target fight that's not just some quick-dying trash mob also easily puts out more than twice the damage of fiery blast. Theirs is also vastly superior on multi-mob encounters (as it should be) whereas with fiery blast it's even questionable if it's worth casting on an encounter.</p><p>I haven't been able to compare our endline to the assassin or ranger endline so I'm not sure how a comparison would play out there. But, in reading the descriptions it seems they were also given abilities that need no extra timing or consideration to cast and I'm sure they do awesome damage.</p><p>So, I'd like to know if fiery blast is being looked at. At the very least it should be allowed to <strong>CRIT</strong> and <strong>DOUBLE ATTACK.</strong> After all, the endline ability of every other class can crit, and it's very clear the conjuror endline can double attack. Also, to make fiery blast more comparable to the no-drawback, no-detriment endlines of other classes fiery blast should make us <strong>immune to interrupts and knockbacks for the 10 seconds it's in play</strong>. </p><p>If any of this has been mentioned before I apologize, but I didn't see a thread about these issues specifically.</p>
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<p>This is a well written post over an issue that bugs me everyday.</p><p>I'd actually be surprised if the interrupt immunity happened, tho that would be nice. And I can kinda see how it doesn't take double attacks into consideration because well executed time warped Fission, IC, Rays, Ballof, Thunderclap combo would just be crazy rediculous damage....esp if the following came true..</p><p>But I still cant understand why procs arent added in. I mean, OMG you might get lucky once in a blue moon with Victorious Concerto, but srsly...</p><p>And for the love of all things holy please remove the restrictions over crit bonus and double attack on the actual hit.</p>
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<p>Just finally got this ablity but I am not sure how exactly it works now that I have it or how best to use it. Do you just cast it and then do as much damage in the time limit to get the biggest hit at the end of the duration or what? Thanks in advance!</p>
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Yes. The more damage you do the greater the resulting nuke.
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<p>well i was wondering myself if say there is a raid mob with adds linked and we cast target encounter spells with say fusion and so on but have the named targeted then get off an Ice comet within the 10 seconds .. does all the damage we have done count toward the final nuke ? Or is it only the damage done to the targeted mob apply toward the final resulting nuke .</p>
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I believe Fiery Blast only takes into account damage done to the mob that you have the buff on.
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<p><cite>ericman wrote:</cite></p><blockquote><p>2. The warlock endline (dark aggravation and dark overflow together) on any single target fight that's not just some quick-dying trash mob also easily puts out more than twice the damage of fiery blast. Theirs is also vastly superior on multi-mob encounters (as it should be) whereas with fiery blast it's even questionable if it's worth casting on an encounter.</p></blockquote><p>I dont know the damage amounts but the chance of Dark Aggravation going off is probably less than Fiery Blast. In case you dont realise the mechanics its got a 5% chance of "infecting" the target. Once the target is infected we have 12 seconds to actually trigger the nuke element which is a 1.5secish cast. If in the time the mob is infected it dies, we are taunted, target switched, knocked back out of range, feared, stifled, stunned the MA switches target etc we cant trigger the nuke element.</p><p>I am not saying your spell hasnt got issues but trust me your not alone.</p>
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<p>This is good stuff to consider.</p><p>I just recently respec'ed for the Blast of Devastation, and am rather fond of using it given the situation, and was looking to the future of getting Fiery Blast as it sounded like a bombing debuff to put on a raid mob.</p><p>The bit about Elemental Blast doing much more... that honestly doesn't surprise me. Stories of summoner's pulling their own 20k parses in instances, a horrible nasty spell amounts, etc etc from guildies has made me basically turn a blind eye to anything summoner related. They got a LOT of love.</p><p>Have to do my own experimenting with Fiery Blast maybe before I take it into a permanent addition.</p>
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<p>ive never posted...but since im retireing...i as the only wizzard to hit 225k in raid at 58 sec this x pack can tell you..firy blast is a majical thing..it takes a trouby for j cap and an illu for time warp...time it just right and all your guild mates mouths will drop...why is this so no descriptive...last time i told my secrets they got posted....firy blast hit for 750k...if you put your time in as a wizzy..youll know what to do...and it all has to happen in the first 10 sec of the fight...also all red adorns with any kind of timer on it..like the ice comet 60 sec...only gives 2 sec of reuse timer your wasting a slot..fusion to...</p><p>stats are int 1800 no buffs.spell cast 100%crit bounus 100%potency 75 percent</p><p>deity solsec ro</p><p>my aa points are diffrent than most...i think out side the box..read your spells read your spells read your spells,is all i can say to a new comer</p>
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<p><cite>VAMPYER99 wrote:</cite></p><blockquote><p>ive never posted...but since im retireing...i as the only wizzard to hit 225k in raid at 58 sec this x pack can tell you..firy blast is a majical thing..it takes a trouby for j cap and an illu for time warp...time it just right and all your guild mates mouths will drop...why is this so no descriptive...last time i told my secrets they got posted....firy blast hit for 750k...if you put your time in as a wizzy..youll know what to do...and it all has to happen in the first 10 sec of the fight...also all red adorns with any kind of timer on it..like the ice comet 60 sec...only gives 2 sec of reuse timer your wasting a slot..fusion to...</p><p>stats are int 1800 no buffs.spell cast 100%crit bounus 100%potency 75 percent</p><p>deity solsec ro</p><p>my aa points are diffrent than most...i think out side the box..read your spells read your spells read your spells,is all i can say to a new comer</p></blockquote><p>What is your wizards name or who is your toon? Also, you do know spell double attack doesn't effect fiery blast. I only ask this cause I've gotten massive FB's but not that high, and I used a handful of Sol Ro tricks and perfect timings but that number seems really impressive, 750k. </p><p>I am guessing you are russian though because 225k in 58 seconds sounds like a massive pull of The Hole trash mobs with no lag.</p>
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<cite>VAMPYER99 wrote:</cite><blockquote><p>ive never posted...but since im retireing...i as the only wizzard to hit 225k in raid at 58 sec this x pack can tell you..firy blast is a majical thing..it takes a trouby for j cap and an illu for time warp...time it just right and all your guild mates mouths will drop...why is this so no descriptive...last time i told my secrets they got posted....firy blast hit for 750k...if you put your time in as a wizzy..youll know what to do...and it all has to happen in the first 10 sec of the fight...also all red adorns with any kind of timer on it..like the ice comet 60 sec...only gives 2 sec of reuse timer your wasting a slot..fusion to...</p><p>stats are int 1800 no buffs.spell cast 100%crit bounus 100%potency 75 percent</p><p>deity solsec ro</p><p>my aa points are diffrent than most...i think out side the box..read your spells read your spells read your spells,is all i can say to a new comer</p></blockquote> Lie to me more.
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<p>No im pretty sure he doesn't know at all what he speaks. He's a nice fellow but he is on Unrest so I met up. His int is 1566 solo....he told me he had his elemental resist gear on so it was low, then he changed it and his int shot up to 1605 or so. I kept asking why its not 1800 like he said on his post. He does not have 100 crit bonus solo as his gear isn't even a peice of t3 i dont think and jewlery is all mid-range....you don't hit 100 crit bonus solo with the gear I inspected. He told me the key to it in the AA spec and started hinting at the general AA ability to increase stats of the God pet. Told me it was just like the hidden debuff on furnace of ro?????????????????????? His highest FB in his bio where he links several parses was a 420k (heh) fierby blast...I guess among his parses in there he didn't feel like listing this 750k FB. He kept hinting at INT being key so I looked up his AA spec and only differing AA's I see than the common wizard AA spec is extra points in the familar (more int) and points in the god pet (more int). Im going to have to call the entire post rubbish to. I have a feeling he got a 750k FB when he manaburned the Queen in cella. Oh and when questioning him about my stats, he said something like "its not unnormal for me to out play better wizards geared better than me." Only skill doesn't give you made up stats and numbers. /shrug...sorry dude calling BS on it.</p>
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<p><cite>ericman wrote:</cite></p><blockquote><p>1. Last night in raid our conjuror's elemental blast double attacked for 350,000 points of damage. This is with a t9 expert mage pet and without the upgraded t9 mythical spell (which I'm assuming will add a huge amount of damage to their ability). I've only been able to get close to HALF that much damage with fiery blast (and of course that's assuming I'm in a place to be able to use fusion and i'm not interrupted at all). I'd also like to point out that that 350k nuke did more than 100,000 points of damage more than the combined 3 ice comets I cast in the same fight. And, even if it doesn't double attack it still does upwards of 160,000 points of damage almost guaranteed...whereas the wizzie one, if interrupted, can do much, much, much less than that.</p></blockquote><p>My elemental blasts hit for ~450k on a DA, and my gear is pretty crappy. That being said, i know that this seems like such a huge advantage, but in my experience it really isn't. On very short fights i outparse wizards if i get the occasional crit DA, but on average, in a realistic raid situation, we come out about even, with sorcs maybe doing 10-15% more overall dps (which is fine if you factor in our raid-wide buff).</p><p>People tend to see some exceptional parses and conclude that EB has to be so overpowered. A wizard i was grouping with went completely bezerk when i parsed 45k on the primarch in library without support thanks to a very lucky EB and a high dps group (which made the fight very short). On the zone-wide, however, we were pretty much equal. If you do the math, an average raid geared conji will get around 600k hits from EB every two minutes, provided he has an illusionist to support him. That makes for 5k of dps. It's impressive, yes, but keep in mind that before the update, conjis were way behind on the dps scale. EB simply brought some balance. If you consider all the crap we conjis have to deal with (horrible pet AI and strange gear balancing, to name a few), i really think that the addition of EB was round about the most balanced update i've seen in a long time.</p>
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<p>well i was board and well so far to date my record stands and dakkota since you havent figured it out yet....close your mouth open your ears,,,,,as far as sac daddy...you havent broaken my record so...all i hear is blaaa blaaa blaaaa..again and again.........whats sad is i dont even have end game items any more..and i still out parse ever thing out thier....the game has become stale...as far as my post....its still all true...good luck on catching up...i leave for 3 weeks and ...still no ones beat me......and ive check you out sac..your good but you guys still havent figure out the change they made huh</p><p>dakkota..had to use a trouby to even catch me on the parse..i had no buffs...hahahaha dakkota..you arnt that good sorry guy,,,ive weighed you and you are lacking...you knolage is good...but honestly...with your gear...hahahaha sad just sad........beat me oror be quite....hahahahah</p><p>dakkota you saw what i wanted you to see....i changed gear...so youll never copy me again....no one will</p>
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<p>This thread is done. If you have comments to make to other posters, I would advise using the PM system rather then on the open forums. Thank you!</p>
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