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-   -   Update #38 on Test Change of +damage (https://archive.eq2wire.com//showthread.php?t=379938)

shadowgate 08-31-2007 01:09 PM

Just saw this on the test update notes and wondered if anyone one had been on test and seen how it actually works?<span class="postbody">+damage and +heal items have been changed. Instead of normalizing by casting time you will get the full benefit on non aoe spells if the casting time is greater than .5 seconds and the reuse time is greater than 2 seconds. AoE spells gain 1/3 of the amount per target as do triggered reactive spells. Lifetaps continue to function the same. Also, damage is applied up front based on the amount of damage/healing the spell will do over time. Combat art damage has also been added to the system and the Bruiser Brutality line will buff this raid wide.</span>

mcavellero 08-31-2007 06:07 PM

question now is which one is greater crits or +damage?


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