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-   -   Planes of Prophecy Beta: Itemization (https://archive.eq2wire.com//showthread.php?t=918532)

Caith 10-16-2017 06:51 PM

<span style="font-family: 'Arial'">Please provide any feedback or bugs for itemization here. Please be as descriptive as possible when describing bugs, include the item name or in game link, and any pertinent details such as where it was obtained if the report is it being out of progression, etc.</span>

Pioneer 10-17-2017 11:15 PM

Looks like some of stuff lost its blue stats:<br /><a href="https://gyazo.com/822ab8b7136fc44b2975f38b4999f34f" target="_blank" class="externalLink" rel="nofollow">https://gyazo.com/822ab8b7136fc44b2975f38b4999f34f</a><br /> <br />get from trash mob

Aenile 10-18-2017 12:07 AM

BLUF: Please make crossbow swappable to 1h for Ranger.<br /> <br />I noticed in the stream they mentioned we were all getting a crossbow. They even mentioned that it wasn't just going to be a ranger item (or scout)<br /> <br />The irony is rangers will be the only class that won't want to use it because it's the same slot as their epic 2.0.

Lyricus 10-18-2017 01:57 AM

Channelers too.

Geobaldi01 10-18-2017 02:02 AM

Whats worse is its double bugged. Ranger and Channeler abilities that require a bow will NOT work with the current crossbow.

Nucleaar 10-18-2017 02:23 AM

<a href="https://gyazo.com/39fea24e0755b2e930481a4866b66c3d" target="_blank" class="externalLink" rel="nofollow">https://gyazo.com/39fea24e0755b2e930481a4866b66c3d</a><br /> <br />Drop from trash mob.

Nucleaar 10-18-2017 02:50 AM

It appears the Wand from Tishan's Box wants ammo to use. Is this a norm now, or unintended?

Luciar 10-18-2017 04:54 AM

Wrist of Magical Visions from trash is missing blue stats<br />Waistband of Ausipice Protection is missing blue stats

Niami DenMother 10-18-2017 05:01 AM

Augury Bangle of Presage from an ornate chest is missing blue stats, too

Mermut 10-18-2017 06:52 AM

Starting Gear:<br />Cloaks, belts, rings and neck have only white adorn slots<br />Ethereal adorns, PG oranges, green adorn slots.. all are missing.

Mermut 10-18-2017 07:00 AM

The attack speed on the starting gear is waaaaaaay too high.<br />For example:<br />Alubox Battle Cap: 273.6 attack speed<br />Obdurate Awe Leather Tunic: 334.6 attack speed<br /> <br />Each exceeds the hard cap on usable attack speed... the tunic by over 100. And that doesn't count the attack speed on the various other pieces of gear.<br /><br />What is the reasoning behind having gear with numbers SO far in excess of usable, let alone useful, stat values?

Auxao 10-18-2017 01:49 PM

Attack speed converts to flurry.<br />Yes, flurry can be quite easy to (over)cap as well, but that is "the reasoning" as you asked, behind gear having stats like that. It gives people options for reaching caps on other stats..

Loxfin 10-18-2017 04:13 PM

My two cents, From the preview it looks like its shoots and reloads like a bow. So whats the point... aside of screwing over anyone who did the epic that uses the ranged slot. Now make it burst fire or shoot faster... but really its kinda just a screw to rangers unless you make it with the same stats as the Epics for that slot... then its still a screw as people will have two epics more or less... in all you should make it so weak nobody would ever use it... or take it out ...

Loxfin 10-18-2017 04:20 PM

<div class="bbCodeBlock bbCodeQuote" data-author="Mermut"> <aside> <div class="attribution type">Mermut said: <a href="index.php?goto/post&id=6468911#post-6468911" class="AttributionLink">↑</a> </div> <blockquote><span class="ae_quote_symbol">“</span><span class="ae_quote_content">The attack speed on the starting gear is waaaaaaay too high.<br />For example:<br />Alubox Battle Cap: 273.6 attack speed<br />Obdurate Awe Leather Tunic: 334.6 attack speed<br /> <br />Each exceeds the hard cap on usable attack speed... the tunic by over 100. And that doesn't count the attack speed on the various other pieces of gear.<br /> <br />What is the reasoning behind having gear with numbers SO far in excess of usable, let alone useful, stat values?</span><span class="ae_quote_symbol">”</span></blockquote> </aside></div>It could be a new reforge stat or they may make <span style="font-family: 'Helvetica Neue'"><span style="color: #373737"><span style="font-size: 15px">flurry useful again...</span></span></span>

Taiyla 10-18-2017 05:00 PM

Just wondering why the crossbow bolts won't go into the ammo pouch. You can't use the crossbow gotten from the beta buffer since it doesn't see the ammo.

Mermut 10-18-2017 05:34 PM

<div class="bbCodeBlock bbCodeQuote" data-author="Loxfin"> <aside> <div class="attribution type">Loxfin said: <a href="index.php?goto/post&id=6469028#post-6469028" class="AttributionLink">↑</a> </div> <blockquote><span class="ae_quote_symbol">“</span><span class="ae_quote_content">It could be a new reforge stat or they may make <span style="font-family: 'Helvetica Neue'"><span style="color: #373737"><span style="font-size: 15px">flurry useful again...</span></span></span></span><span class="ae_quote_symbol">”</span></blockquote> </aside></div>The base stats on the starting gear were 1.2k haste, 127 flurry, ~140 reuse, 400+ casting speed.. and a paltry 87k ab mod.<br />Flurry hard caps at 100. There is no way any amount of reforging will get rid of even most of those excess/useless stats.<br />I understand some flex.. but putting a significant chunk MORE then the max of a stat that hard caps on single items is bad itemization, especially when pieces have multiples of the stats with the excessive numbers.<br />Why would they even consider putting over 300 haste on a single item when haste is capped at 200?

Pioneer 10-18-2017 05:56 PM

looks like some procs are broken:<br /><a href="https://gyazo.com/dc2997a16d7a626638d87109208b38f4" target="_blank" class="externalLink" rel="nofollow">https://gyazo.com/dc2997a16d7a626638d87109208b38f4</a>

Zannya 10-18-2017 10:43 PM

How do we go about using the cross bow? I have all the bolts in my bag, but they will not go into my ammo pouch. I do not have a quiver as I had to create a new lady on beta and only have the pouch that came in the armor crate?

Jazzalyn 10-19-2017 01:13 AM

Item: Essence of the Dancing Ignus<br />Dropped: Plane of Magic off trash mobs<br />No blue stats

Fyreflyte 10-19-2017 08:05 AM

Items missing blue stats in the overland have been fixed, as has the issue with wands giving an error that they require ammo. Both fixes will be included with the next patch.

Gnomfu 10-19-2017 05:36 PM

remove the ammo pouch and put a stack of bolts in it's place. you have to reapply a stack when the 200 run out, but you can use the crossbow.

Alenna 10-19-2017 05:52 PM

the crossbow is no good for rangers since it is not recognized as a bow.

Alenna 10-19-2017 05:55 PM

<div class="bbCodeBlock bbCodeQuote" data-author="Geobaldi01"> <aside> <div class="attribution type">Geobaldi01 said: <a href="index.php?goto/post&id=6468867#post-6468867" class="AttributionLink">↑</a> </div> <blockquote><span class="ae_quote_symbol">“</span><span class="ae_quote_content">Whats worse is its double bugged. Ranger and Channeler abilities that require a bow will NOT work with the current crossbow.</span><span class="ae_quote_symbol">”</span></blockquote> </aside></div>I can confirm that on my beta buffed ranger. I hope this is not intended as it would be unfair to Rangers and channelers

Caith 10-19-2017 09:23 PM

<div class="bbCodeBlock bbCodeQuote" data-author="Alenna"> <aside> <div class="attribution type">Alenna said: <a href="index.php?goto/post&id=6469457#post-6469457" class="AttributionLink">↑</a> </div> <blockquote><span class="ae_quote_symbol">“</span><span class="ae_quote_content">I can confirm that on my beta buffed ranger. I hope this is not intended as it would be unfair to Rangers and channelers</span><span class="ae_quote_symbol">”</span></blockquote> </aside></div> <br />It's a bug, we're working on it now but it is being stubborn. Crossbows should work with all attacks that require bows.

Elfrina 10-20-2017 12:28 AM

Beta copy still not working

Alenna 10-20-2017 02:45 PM

<div class="bbCodeBlock bbCodeQuote" data-author="Caith"> <aside> <div class="attribution type">Caith said: <a href="index.php?goto/post&id=6469524#post-6469524" class="AttributionLink">↑</a> </div> <blockquote><span class="ae_quote_symbol">“</span><span class="ae_quote_content">It's a bug, we're working on it now but it is being stubborn. Crossbows should work with all attacks that require bows.</span><span class="ae_quote_symbol">”</span></blockquote> </aside></div>thank you good luck.

Beee 10-20-2017 03:19 PM

We need an orange rune with <i><b>Paragon </b></i>because of the replacement of <span style="text-decoration: underline"><a href="http://u.eq2wire.com/soe/item_search_link/-1/-1/-1/-1/-1/-1/-1/Ranged/-1/-1/-1/-1/-1/-1/-1/-1/-1/-1/-1/Paragon/-1/-1" target="_blank" class="externalLink" rel="nofollow">>> THESE << </a></span>ranged items by the crossbow.<br /> <br />Hope somebody thinks about it <img src="/images/smilies/wink.gif" alt="Wink" /><br /> <br />Paragon doubles the effect of Elemental Amalgation (ASC - Elementalist lv 10)

OkieDoh 10-20-2017 05:45 PM

Still no beta copy.

Nero 10-20-2017 06:21 PM

<div class="bbCodeBlock bbCodeQuote" data-author="Beee"> <aside> <div class="attribution type">Beee said: <a href="index.php?goto/post&id=6469763#post-6469763" class="AttributionLink">↑</a> </div> <blockquote><span class="ae_quote_symbol">“</span><span class="ae_quote_content">We need an orange rune with <i><b>Paragon </b></i>because of the replacement of <a href="http://u.eq2wire.com/soe/item_search_link/-1/-1/-1/-1/-1/-1/-1/Ranged/-1/-1/-1/-1/-1/-1/-1/-1/-1/-1/-1/Paragon/-1/-1" target="_blank" class="externalLink" rel="nofollow">>> THESE << </a>ranged items by the crossbow.<br /> <br />Hope somebody thinks about it <img src="/images/smilies/wink.gif" alt="Wink" /><br /> <br />Paragon doubles the effect of Elemental Amalgation (ASC - Elementalist lv 10)</span><span class="ae_quote_symbol">”</span></blockquote> </aside></div> <br />While we are on this topic: Can the tanks please, please get an orange rune to replace the "Awakened Enlightenment" effect on our Epic 2.0 charm? <a href="http://u.eq2wire.com/item/index/2776648858" target="_blank" class="externalLink" rel="nofollow">http://u.eq2wire.com/item/index/2776648858</a><br /> <br />There is currently nothing in game that adds the reflect to Bulwark of Rime outside of that 1 item, and it will become hard to justify wearing it if everything else has an extra 20 resolve and an extra 2k potency.

Kuulei 10-20-2017 06:23 PM

<div class="bbCodeBlock bbCodeQuote" data-author="Caith"> <aside> <div class="attribution type">Caith said: <a href="index.php?goto/post&id=6469524#post-6469524" class="AttributionLink">↑</a> </div> <blockquote><span class="ae_quote_symbol">“</span><span class="ae_quote_content">It's a bug, we're working on it now but it is being stubborn. Crossbows should work with all attacks that require bows.</span><span class="ae_quote_symbol">”</span></blockquote> </aside></div>Those that can't use bows, are getting no benefits from this crossbow. As a warden, I cannot use a bow and when equipped, I miss with every use. <img src="/images/smilies/tongue.gif" alt="Tongue" /><br /> <br />It sounded good in theory, to give everyone a "cool crossbow" but you may have an issue with getting the mechanics to work across all classes <img src="/images/smilies/eek.gif" alt="Eek" />


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