EQ2 Forum Archive @ EQ2Wire

EQ2 Forum Archive @ EQ2Wire (https://archive.eq2wire.com//index.php)
-   Scout's Den (https://archive.eq2wire.com//forumdisplay.php?f=2732)
-   -   Poisons (https://archive.eq2wire.com//showthread.php?t=491909)

Adegx 12-13-2010 06:08 PM

<p>Curious what others poisons are doing for ZW dps. I'm convinced poison's need some love. I'm only intrested in the ones that do damage.</p><p>Please post Class, Which Poison, and Average ZW</p><p>Assassin Caustic 250-350 ZW</p>

Ghouti 12-15-2010 04:19 AM

<p>I just checked after last nights raid, and caustic was also around 300 dps during the fights i used it (assassin) ... the rest isnt even worth mentioning lol, i just use them for little debuffs and mental breach if our coercer / illusionist has fallen asleep lol</p>

ShadyCharacter 01-04-2011 02:54 AM

Brigand, Caustic, 400+ ZW Poison proficiency on ya boots help.

Adegx 03-23-2011 10:18 AM

<p>Looks like berzerkers are getting some love....Wonder what we have to do to get poisons looked at.</p><p>This expansion i'm easily parsing over 50k. The 400(1.25%) extra dps i get from poisons, is beyond sad.  If i wasnt so OCD about having and using poison...i'd probally stop making them.  They simply arent worth it.</p>

Raahl 03-23-2011 10:29 AM

<p>While they are looking at poisons, they can change them so that bards can use them.</p>

Adegx 03-23-2011 11:19 AM

<p>If thats what it takes to get it fixed sure. Heck i'll give them to templars at this point if it gets them love <img src="/smilies/69934afc394145350659cd7add244ca9.gif" border="0" alt="SMILEY" /></p>

Mermut 03-23-2011 01:13 PM

<p>Especially with the stat changes, the debuff poisons are effectively gimped. WIS decrease poisons used to lower the mobs resistances, AGI decreases used to lower avoidance... poisons need to be updated to reflect the stat changes so they can stay at least marginally effective.</p>

Oxie 03-23-2011 04:00 PM

<p>I would bring this poisons topic up in the "Items and Equipment," "Spells, Abilities, and General Class Discussion," AND the "Tradeskill Discussion" sections of the forums...because this topic applies in all 3 sections, IMO.</p><p>Poisons are an item, the work with our abilities/classes, and they are made by tradeskillers.</p><p>Posting stuff like this in the General Scout Discussion thread will not get looked at by the people who need to be looking at it...honestly, I bet the Class Discussion section doesn't get looked at much by the people who should be looking at it.</p>

Adegx 03-23-2011 04:17 PM

<p>I raised the issue with domino before. Its not really her domain. She pretty much just makes the items do what she is told, from what i gathered. This is an mechanics dev issue. GL getting him to respond to anything. I think sony has him under lock and key.</p><p>Though at this point i'd be happy with any sort of acknowledgement. Even if a dev was to post a big giant middle finger. Lets put this issue to rest one way or the other so we can move on.</p>

All times are GMT. The time now is 07:15 PM.

Powered by vBulletin® Version 3.7.5
Copyright ©2000 - 2021, Jelsoft Enterprises Ltd.
All threads and posts originally from the EQ2 and Station forums operated by Sony Online Entertainment. Their use is by express written permission.