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-   The Eidolon Jungle (https://archive.eq2wire.com//forumdisplay.php?f=2856)
-   -   EJ Quest Only Way Out (https://archive.eq2wire.com//showthread.php?t=523657)

Obann 10-29-2012 01:57 PM

<p>1st step is no probably.  Find Tourbillion just find and the quest updates.  The problem is with part 2 which is to defeat the Harrowing Horde that are draining Tourbillion.  After the first 2 kills on the siphoners get the green message that they are weaking.  On the next kill get this nice red message that I am making them mad.  At that point some Horde Assaulters spawn and spawn and spawn.  Kill one set and another appears.  Eventually they kill me.  When I respawn at the rez point they are there waiting to smack me around some more. Kill them and the respawn. Only way to get them to stop is to call for help and run. So am I missing something that will make them stop or ...</p>

Arweena69 10-29-2012 02:15 PM

<p>when i did that quest yesterday it was like 3 rounds of horde guys then a named.  quest updated when the named was dead and i turned it in.</p>

Cyliena 10-31-2012 02:12 PM

<p>Veris repeats what he says exactly at the end of Emergency Exit in the intro dialogue for this quest.</p><p><cite>[email protected]_old wrote:</cite></p><blockquote><p>when i did that quest yesterday it was like 3 rounds of horde guys then a named.  quest updated when the named was dead and i turned it in.</p></blockquote><p>Same here, that's how it worked for me!</p>

Dali 11-01-2012 01:48 AM

<p>I managed to bug this quest to the point that I cannot finish it.  The bug seems to stem from an issue with the previous "Emergency Exit" quest.</p><p>While doing the Emergency Exit quest I freed the first scout, then freed the second scout, but then I had to log off.  Then, later, I came back and freed the first scout again without thinking about it.</p><p>This then triggered the timer to lead the scout back to the camp, however, since I hadn't hailed the 3rd scout I had nobody to lead back to the camp.</p><p>Then, as I was running around the area looking for the scout to lead back I was attacked by a siphoner near the Tourbillion and that, in turn, triggered the ring event for the Only Way Out quest (even though I didn't have the quest at that point).  I went through the ring event (not realizing at that point that it was actually part of another quest) and killed the last mob.</p><p>I then repeated and finished the Emergency Exit quest and got Only Way Out.  Now, no matter how many siphoners I kill around the Tourbillion, I cannot get the ring event to start.  Now I cannot advance the Only Way Out quest.</p>

Obann 11-01-2012 03:10 AM

<p>Finally, made it through the 3 rounds without dying (rangers are squishy after all.)  Did not survive the encounter with old ugly that spawns.  Since I ran the quest late at night I had no problem running back and killing the guy without other players being present.  Curious as to what happens with the quest if another player kills old ugly before you can run back from the spawn point. Is this mob one that only the player on that steps sees or can he be seen by all players?</p><p>Just my additional thought on it.</p>

Whilhelmina 11-07-2012 07:20 PM

<p>After completing that quest (last one from second camp iirc), we still have waves of Tsol Ew spawning in the middle of the forward camp when we come around with a mercenary. It's highly annoying.</p>

Fyreflyte 11-07-2012 08:08 PM

<p>The mercenary issue has been fixed and should be in soon.</p>

Fyreflyte 11-07-2012 08:09 PM

<p><cite>[email protected] wrote:</cite></p><blockquote><p>Finally, made it through the 3 rounds without dying (rangers are squishy after all.)  Did not survive the encounter with old ugly that spawns.  Since I ran the quest late at night I had no problem running back and killing the guy without other players being present.  Curious as to what happens with the quest if another player kills old ugly before you can run back from the spawn point. Is this mob one that only the player on that steps sees or can he be seen by all players?</p><p>Just my additional thought on it.</p></blockquote><p>Any player can see the NPC. If someone else were to kill it, you'd have to wait about 5 minutes then restart the event (by killing 4 more of the siphoners).</p>


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