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-   -   Torden, Bastion of Thunder: Winds of Change [Solo] (https://archive.eq2wire.com//showthread.php?t=918541)

Gninja 10-17-2017 08:29 AM

Welcome to Torden, Bastion of Thunder! Leave any feedback you have on this zone here.

maxximum 10-25-2017 05:18 AM

Laef Windfall seems to be broken. His auto attacks barely hit me, but that aoe is buggy and one shots me no matter where I stand after the first one. He also goes immune at 1% and I can't see any way to dispel it.

Acust 10-25-2017 02:04 PM

The fight with the two names the cooperative strike is WAY to powerful, and the script timing is to fast to be able to complete the jousts as intended.

Bawkan 10-25-2017 03:43 PM

Zone is way tougher today than yesterday. Seems like a heroic. First boss just straight one shots me even with the Fount of Power buff on.

Lenecro 10-25-2017 05:51 PM

Duo Bosses at the very end of the Tower of Lightning (Hreidar Lynhillig/Torstien Stoneskin) aren't dropping the key for opening the chest at the bottom of the tower

maxximum 10-25-2017 10:36 PM

<div class="bbCodeBlock bbCodeQuote" data-author="Lenecro"> <aside> <div class="attribution type">Lenecro said: <a href="index.php?goto/post&id=6472160#post-6472160" class="AttributionLink">↑</a> </div> <blockquote><span class="ae_quote_symbol">“</span><span class="ae_quote_content">Duo Bosses at the very end of the Tower of Lightning (Hreidar Lynhillig/Torstien Stoneskin) aren't dropping the key for opening the chest at the bottom of the tower</span><span class="ae_quote_symbol">”</span></blockquote> </aside></div> <br />Ditto. Had to brute force the encounter with a conjy to finally kill it and didn't drop key. . .

Gninja 10-26-2017 12:25 AM

Key issue is fixed in tomorrow's update as are the difficulty issues.

Chedduh 10-26-2017 08:24 PM

Great job on these new instances, second expansion for me and i am digging what you have done here so far. These bastion zones are massive and some of my favorites. First boss here regens when he hits 5 after patch and unkillable but i believe you said you were already on that. Thanks!

Lenecro 10-26-2017 08:34 PM

<div class="bbCodeBlock bbCodeQuote" data-author="Chedduh"> <aside> <div class="attribution type">Chedduh said: <a href="index.php?goto/post&id=6472373#post-6472373" class="AttributionLink">↑</a> </div> <blockquote><span class="ae_quote_symbol">“</span><span class="ae_quote_content">Great job on these new instances, second expansion for me and i am digging what you have done here so far. These bastion zones are massive and some of my favorites. First boss here regens when he hits 5 after patch and unkillable but i believe you said you were already on that. Thanks!</span><span class="ae_quote_symbol">”</span></blockquote> </aside></div>Yeah, before the patch this named was killable now he doesn't die just goes down to 1% and gets crazy regen (Elif Whitewind)

Gninja 10-26-2017 09:14 PM

We are aware that bosses in Plane of Innovation and Torden, Bastion of Thunder are not dying like they should. We will get it fixed asap.

olleran 10-27-2017 01:32 PM

Tower of Lightning :Torstien / Hriedar encounter - i killed this encounter twice but neither time the key dropped

Bardonio 10-27-2017 03:08 PM

So the second chest in the hall of winds is called Yveti Stormbrood's Treasure chest. Any reason there is no access up top to this area? Or am I completely blind and terrible at puzzles? Assuming the other named in the zone is called Yveti Stormbrood.

Bardonio 10-27-2017 03:17 PM

<div class="bbCodeBlock bbCodeQuote" data-author="Bardonio"> <aside> <div class="attribution type">Bardonio said: <a href="index.php?goto/post&id=6472755#post-6472755" class="AttributionLink">↑</a> </div> <blockquote><span class="ae_quote_symbol">“</span><span class="ae_quote_content">So the second chest in the hall of winds is called Yveti Stormbrood's Treasure chest. Any reason there is no access up top to this area? Or am I completely blind and terrible at puzzles? Assuming the other named in the zone is called Yveti Stormbrood.</span><span class="ae_quote_symbol">”</span></blockquote> </aside></div>yes. I am completely blind AND terrible at solving puzzles. There was a Wind spirit..... <img src="/images/smilies/smile.gif" alt="Smile" />

Anatha 10-27-2017 05:50 PM

Feedback for Legacy of Power: Through Storms and Mists. I completed one side of the instance with the ice and wind. I thought I could just go to the other side and enter. The golem would not let me pass. I left the instance and found when I clicked on the portal that there was a completely different instance I needed to into. This is very misleading when one is in there as we see each and think that we can just enter either side. If you want it to stay this way, then add some sort of journal hint that this is what needs to be done.

Pioneer 10-27-2017 06:43 PM

Fount of Power doesn't work for Elif Whitewind's proc - Mortal Feast.<br />I've got power drain while was with buff.

Chedduh 10-28-2017 02:07 AM

Torstien Stoneskin+Hreidar Lynhillig : Bosses warping above/below the floor (pathing making them run away etc) same with any creature up there including pets seem to drop thru floor and vanish. also 4+ kills "you notice the small key in Torstien's hand" no loot yet. Thanks, Dave

olleran 10-28-2017 09:22 AM

Killed Hriedar / Torstien after the patch today and finally got the key ( 10+ runs with no key before ) , only to find the chest did not contain the shard of glowing arcglass for quest update <img src="/images/smilies/frown.gif" alt="Frown" /><br /> <br />( I did notice when i got the key the narrative said a key in Hriedar's hand not Torstien's )<br /> <br />Ran it again , said key was in Torstien's hand , no key , it is suppose to be a random update ?<br /> <br />Trash and named are warping off this platform

olleran 10-28-2017 11:04 AM

Trash and named are warping off Hriedar / Torstien's plaform

Vanyel 10-28-2017 03:53 PM

Elif Whitewind keeps putting on stacks of a dot, arcane , non stop, that drains 100% of your power within seconds. I can't cure the dot because it's above the level of my illusionist cure. I also dont think the dot should drain 100% in just a few seconds.

Vanyel 10-28-2017 04:02 PM

Not sure if this was addressed in last night's patch, but Hreidar/Torstien aren't dropping the key or the quest update. If I kill H first, he has no body drop, but T isn't to be found. They both run away due to the bad pathing so I'm not sure if Torstien is dying elsewhere (from a damage over time) and leaving his corpse (at the bottom of the zone) with a drop. I'm unable to test this.<br /> <br />If you have time, I can always kill them, with you present, and couldn't you be able to see if one of them leave a proper corpse in the zone?<br /> <br />UPDATE: I was able to lure them to an area where they didn't "run away".. T can't be killed until H is under a certain %. When T dies, the body doesn't even fall to the ground, he just "poofs".. Then when you kill H, his body falls but with nothing on it. I hope this helps

Zuicidal 10-28-2017 05:33 PM

Well I finally managed to get both keys, only to have the "shard of glowing arcglass" not be in the box!!

Mandoblast 10-29-2017 12:27 PM

Each platform the Wind Spirit took me to required me to kill the adds to use the next wind spirit. Each time I engaged one of the trash mobs, they would vanish and go out of range for a couple of seconds before "appearing" back.

Aakla 10-29-2017 02:29 PM

Hreidar Lynhillig falls through the floor, with or without a merc. he casts a protection spell on his brother Torstein Stoneskin of some kind. you can get Torstein to 1% but then he cant be killed while the brother is up. the brother falls through the floor and you have to run around and he will eventually pop up on top of you to attack then fall through the floor again. you can kill him if you keep attacking him during that split second he pops up on top of you to attack. *hug*<br /> <br />Also the brothers drop the key that is needed to open the chest but the bird is gone and the only way to get donw is jump with safefall, die, or evac. the portal takes you to valor rather then to the bottom or zone in so you can get the chest.

olleran 10-29-2017 02:41 PM

Tower of the Rainkeeper : the Primordial trash was one shotting my monk, but a ranger was able to tank it fine. I even got one shotted if i pulled aggro from ranger , no buff on the trash i could see that would explain the one shotting

Sath182 10-29-2017 03:01 PM

This might be because tanks are the only group that don't get a self ward from the Dragon tree. mine's been sitting around 62mil in the solo zones. If the encounter blasts through this it'll kill me in pretty short order. I've been running with the gardening goblin for the heal proc as simple insurance.

Kanv 10-29-2017 04:51 PM

Mobs are falling through the ground.<br />This affects looting the key off Hreidar Lynhillig's body for the quest Legacy of Power: Through Storms

Sath182 10-29-2017 07:14 PM

The Primordial Malice Soldiers and Blightcasters in the Tower of Rain are reposting for 157-159 million. This is leading to bleed through damage of over 80mil after it crushes the ward from Dozekar's Resilience. Doesn't matter if it's flurry, multi-attack, or regular melee swings.

Fandi 10-29-2017 07:28 PM

The primordial malice mobs have the buff Celestial guard, like all other mobs, but theirs increase resolve by 378. So is that on top of their innate resolve? this would explain why people are getting hit for over 100 million hps. maybe these mobs are set up for actual heroic instead of solo?

Krystalea 10-29-2017 07:53 PM

When you port over to find Karana, it looks like the mobs in there have the heroic buff package (48% avoidance to DC, Flurry, etc.)

Vanyel 10-29-2017 07:58 PM

H&T Still not dropping the key or sig update...

Eyenstein 10-29-2017 10:13 PM

So while in the zone where you need to find Karana in the middle of the first room is a pink cube small. It would seem that it is a buff package placement that is not working?

Hypozeuxis 10-30-2017 04:15 AM

<ul><li>Laef Windfall's stun should show up in the Detriments window if it lands.</li><li>Static elementals at the base of the Lightning tower (707, -17, 550) are using the "blob" model rather than sparks like I'd expect from their name</li></ul>

Hypozeuxis 10-30-2017 05:20 AM

Primordial Malice in Tower of the Rainkeeper have 48 billion HP, and can riposte melee attacks for approx 280 million do need to do rranged/spell weapon autoattack only. Bastion Stormcallers hve 48 billion HP, didn't experiment with riposte because it's 3 minuts per mob. Still needs a little tuning, I think <img src="/images/smilies/smile.gif" alt="Smile" />.

Vanyel 10-30-2017 08:02 AM

Got update on 2nd try. I had to just auto attack both bosses

Vanyel 10-30-2017 08:17 AM

I'm doing the zone again to test H&T.. This time they wont die.<br /> <br />T is at 1% waiting for me to kill Hreidar. Hreidar is stuck at 21% and refuses to drop "Protected!" buff so I can kill it.

Vanyel 10-30-2017 08:48 AM

Until they fix it, disable AA and you wont be killed. Reposte is in response to auto attacking <img src="/images/smilies/smile.gif" alt="Smile" /><br /> <br />i actually kill each trash now in about 15s each

Reaktor 10-30-2017 01:22 PM

The damage throttling on named in both of the Bastion zones is maddening. I understand the intent, but the conjy pet alone is enough to trigger the stoneskin, even if I cast nothing else.

Kickya 10-30-2017 05:13 PM

Duo Bosses at the very end of the Tower of Lightning (Hreidar Lynhillig/Torstien Stoneskin)<br /> <br />killed them twice so far and Corpse is out of range to see / loot to obtain the key.

Imilla 10-30-2017 06:30 PM

<div class="bbCodeBlock bbCodeQuote" data-author="Kickya"> <aside> <div class="attribution type">Kickya said: <a href="index.php?goto/post&id=6473731#post-6473731" class="AttributionLink">↑</a> </div> <blockquote><span class="ae_quote_symbol">“</span><span class="ae_quote_content">Duo Bosses at the very end of the Tower of Lightning (Hreidar Lynhillig/Torstien Stoneskin)<br /> <br />killed them twice so far and Corpse is out of range to see / loot to obtain the key.</span><span class="ae_quote_symbol">”</span></blockquote> </aside></div>Same, killed them, Torstien disappeared during fight, only saw Hreidar, killed them both tho. No bodies, no key.

Balcerak 10-31-2017 01:17 AM

Killed Yveti Stormbrood but no body so no key. No idea where it went.

hoxboa 10-31-2017 02:43 AM

Named Leaf Windfall<br />Couldn't fight him. had to heal the hole time my merc killed him.. spell were black the hole fight, but for just eough time to cast ward spell them black again. Couldn't move when started fight also.

hoxboa 10-31-2017 03:52 AM

<i><span style="font-size: 12px"><span style="color: #ffeec4">Hreidar Lynhillig/Torstien Stoneskin</span></span></i><br /> when you start fight they drop throw the floor .. had to wait for both to come back to the top <br />killed and got key <br /><i><span style="font-size: 12px"><span style="color: #ffeec4"></span></span></i>

Zuicidal 10-31-2017 05:36 AM

Primordial Malice in Tower of the Rainkeeper hitting for 152 million a shot! Had to kite, took forever.

maxximum 10-31-2017 06:54 AM

<div class="bbCodeBlock bbCodeQuote" data-author="hoxboa"> <aside> <div class="attribution type">hoxboa said: <a href="index.php?goto/post&id=6473915#post-6473915" class="AttributionLink">↑</a> </div> <blockquote><span class="ae_quote_symbol">“</span><span class="ae_quote_content">Named Leaf Windfall<br />Couldn't fight him. had to heal the hole time my merc killed him.. spell were black the hole fight, but for just eough time to cast ward spell them black again. Couldn't move when started fight also.</span><span class="ae_quote_symbol">”</span></blockquote> </aside></div> <br />There's a (very basic) script. Read your game chat.

Chillispike 10-31-2017 06:49 PM

There is no way back down from the top of the Tower of Thunder.<br />Means i can either<br />- zone out / zone back in<br />- die and revive<br />- cancel mount so i can glide down<br />for the chest that has the quest update

Karsa 10-31-2017 09:37 PM

RE-ran the zone got the body drop

maxximum 11-01-2017 06:27 AM

<div class="bbCodeBlock bbCodeQuote" data-author="Chillispike"> <aside> <div class="attribution type">Chillispike said: <a href="index.php?goto/post&id=6474098#post-6474098" class="AttributionLink">↑</a> </div> <blockquote><span class="ae_quote_symbol">“</span><span class="ae_quote_content">There is no way back down from the top of the Tower of Thunder.<br />Means i can either<br />- zone out / zone back in<br />- die and revive<br />- cancel mount so i can glide down<br />for the chest that has the quest update</span><span class="ae_quote_symbol">”</span></blockquote> </aside></div> <br />You can drop off the edge onto little ledges. I always do that because it's the quickest way to the chest.

Karsa 11-01-2017 08:44 AM

Duo Bosses at the very end of the Tower of Lightning (Hreidar Lynhillig/Torstien Stoneskin)<br />killed em got the acheivement but there was key to loot on the body

Toxlas 11-01-2017 02:03 PM

My aerakyn looks very strange flying the wind spirits. He holds his hands in front of him like a begging puppy. I guess there is supposed to be reins or something but they aren't there.<br />Dare I say it, it all seems a bit easy. I've killed names while gathering trash for aoe without realising it until I get the achi.

Karow 11-01-2017 03:07 PM

Duo Bosses at the very end of the Tower of Lightning (Hreidar Lynhillig/Torstien Stoneskin)<br />Kill one and green message to say corpse has item in its hand, but nothing on corpse. Other mob dies but does not fall over, encounter still active. No matter which way I kill them same outcome

Toxlas 11-01-2017 03:18 PM

At loc 682, 130, 501 in the lightning tower the graphics change to an unfinished light grey colour, including toons and mobs. Continues to the room with the 2 names in.

Toxlas 11-01-2017 03:48 PM

First time fighting H&T I got H to 1% and T to 22% but couldn't get further. Zone out, try again, kill T quickly, get T to 1%, Stampy verdicts him loads but he won't die. I'm sat in front of him and he's doing nothing. When T died the message said he had a key but he just vanished. Will try rezoning again.

Toxlas 11-01-2017 05:53 PM

Finally killed H&T and got the key. There is no teleporter back down that I could see or use, the one I came up with was gone. Could be due to the aforementioned graphics bug. I had to use the zone exit to Valor and head back in to get the chest and quest update.

Nypthes 11-02-2017 12:47 AM

Same issue have killed Hreidar 2 times now first and both times Torstien is stuck at 1% no key drops though it says one is in Hreidar's hand.

Gninja 11-02-2017 12:52 AM

When that happened did you fail the encounter having killed only one of them first? Or was it the first pull when they bugged like that?

Gninja 11-02-2017 05:29 PM

The first boss you drop down to no health is supposed to stop and root itself so you can deal with the other. Neither should completely die until both are at no health. If you continue to have issues with it send me a PM and I can arrange to be on when you try it again so I can see if any errors crop up that I am not seeing on my end.

Toxlas 11-02-2017 06:18 PM

Ok, I'll try them again tomorrow morning, doubt I'll get on again tonight. UK based so GMT here.

Toxlas 11-02-2017 08:55 PM

For me it wasn't on the first pull, it was because one died and the other didn't. There have been a few different scenarios though. One time I got one down to 1%, who then rooted, the other I dragged away to try avoid the healing spell but he stuck at 22%. Another time the best I could do was get one down to 97% with the other at 100%. There was lots of jousting going on when I did finally kill them but the red glow effect does't show up very well with the gfx bug I mentioned so I was never entirely sure where it was.

Mermut 11-03-2017 12:23 AM

Mobs on platforms are still falling through them during fights.<br /> <br />Note: Pets and mercs also keep falling through the platforms, even when they're on passive, even out of combat.

Mermut 11-03-2017 12:39 AM

Aaaaand I killed Yveti Stormbrood and his body never appeared (or else fell through the platform) to loot the key.<br /> <br />Given the issues with bodies falling through the floor and such, it might make sense to simply award the key when the mob dies rather then having people loot it. If a person forgets to loot the corpse, there is a good chance the body, with its key, will have decayed by the time the player realizes it and gets back to it, given the size/travel time in these zones as well.

Kittybock 11-03-2017 09:34 PM

Stuck in Torden: Winds of Change. <br /><br />On Legacy of Power: Through Storms and Mists <br />Journal states: Find Karana<br />Completed the staff, went through the portal to the Tower of Rainkeeper and cannot pass through the next portal (the rocks). <br /><br />Bugged?

maxximum 11-03-2017 11:21 PM

<div class="bbCodeBlock bbCodeQuote" data-author="Kittybock"> <aside> <div class="attribution type">Kittybock said: <a href="index.php?goto/post&id=6475037#post-6475037" class="AttributionLink">↑</a> </div> <blockquote><span class="ae_quote_symbol">“</span><span class="ae_quote_content">Stuck in Torden: Winds of Change.<br /> <br />On Legacy of Power: Through Storms and Mists<br />Journal states: Find Karana<br />Completed the staff, went through the portal to the Tower of Rainkeeper and cannot pass through the next portal (the rocks).<br /> <br />Bugged?</span><span class="ae_quote_symbol">”</span></blockquote> </aside></div> <br />Have to clear every trash mob for rocks to open. If you did and it still didn't open, it's probably bugged.

maxximum 11-04-2017 01:32 PM

Haven't tried this zone in a while and thought I'd give it a go. Twin giants stayed on platform, I burned them down evenly, Hreidar knelt down at 1%, the other was around 6%, then he stoneskinned, I dragged him all over the place for another 10 mins or so but he wouldn't take any damage and healed to 40% slowly. I gave up after that.<br /> <br />Oh, and I don't know what point in the fight it started at, but I checked my stats to make sure I wasn't nerfed and my potency was 167k<br /> <br /><img src="https://i.imgur.com/IWmJxmP.png" class="bbCodeImage LbImage" alt="[IMG]" /><br /> <br />Evaccd and went back and just burned them where they stood with no probs. I forgot to check my potency during the fight, but it was still at 167k when it finished.

Kittybock 11-04-2017 04:13 PM

<div class="bbCodeBlock bbCodeQuote" data-author="maxximum"> <aside> <div class="attribution type">maxximum said: <a href="index.php?goto/post&id=6475059#post-6475059" class="AttributionLink">↑</a> </div> <blockquote><span class="ae_quote_symbol">“</span><span class="ae_quote_content">Have to clear every trash mob for rocks to open. If you did and it still didn't open, it's probably bugged.</span><span class="ae_quote_symbol">”</span></blockquote> </aside></div>yep, all were dead. Ran all over looking for some clicky or whatnot.

Jakaan 11-05-2017 10:21 PM

<div class="bbCodeBlock bbCodeQuote" data-author="Kittybock"> <aside> <div class="attribution type">Kittybock said: <a href="index.php?goto/post&id=6475037#post-6475037" class="AttributionLink">↑</a> </div> <blockquote><span class="ae_quote_symbol">“</span><span class="ae_quote_content">Stuck in Torden: Winds of Change.<br /> <br />On Legacy of Power: Through Storms and Mists<br />Journal states: Find Karana<br />Completed the staff, went through the portal to the Tower of Rainkeeper and cannot pass through the next portal (the rocks).<br /> <br />Bugged?</span><span class="ae_quote_symbol">”</span></blockquote> </aside></div> <br />Ditto for me

Leed 11-06-2017 04:32 AM

Same thing happened to me - the effect is named 'Protected', and it stayed on 1 permanently (alternating until 1 gets to low health, then it stays on the other 1) so I never could burn him down after that (tried running him all over, tried attacking other named down to 1%, nothing worked and I just gave up after 15 minutes or so).<br /> <br /><div class="bbCodeBlock bbCodeQuote" data-author="maxximum"> <aside> <div class="attribution type">maxximum said: <a href="index.php?goto/post&id=6475147#post-6475147" class="AttributionLink">↑</a> </div> <blockquote><span class="ae_quote_symbol">“</span><span class="ae_quote_content">Haven't tried this zone in a while and thought I'd give it a go. Twin giants stayed on platform, I burned them down evenly, Hreidar knelt down at 1%, the other was around 6%, then he stoneskinned, I dragged him all over the place for another 10 mins or so but he wouldn't take any damage and healed to 40% slowly. I gave up after that.<br /> <br />Oh, and I don't know what point in the fight it started at, but I checked my stats to make sure I wasn't nerfed and my potency was 167k<br /> <br /><img src="https://i.imgur.com/IWmJxmP.png" class="bbCodeImage LbImage" alt="[IMG]" /><br /> <br />Evaccd and went back and just burned them where they stood with no probs. I forgot to check my potency during the fight, but it was still at 167k when it finished.</span><span class="ae_quote_symbol">”</span></blockquote> </aside></div>

Grumpy_Warrior 11-06-2017 12:10 PM

<div class="bbCodeBlock bbCodeQuote" data-author="Leed"> <aside> <div class="attribution type">Leed said: <a href="index.php?goto/post&id=6475525#post-6475525" class="AttributionLink">↑</a> </div> <blockquote><span class="ae_quote_symbol">“</span><span class="ae_quote_content">Same thing happened to me - the effect is named 'Protected', and it stayed on 1 permanently (alternating until 1 gets to low health, then it stays on the other 1) so I never could burn him down after that (tried running him all over, tried attacking other named down to 1%, nothing worked and I just gave up after 15 minutes or so).</span><span class="ae_quote_symbol">”</span></blockquote> </aside></div>Same here several times. No matter which one I started with, it was always T that knelt down and H left standing with the black/gold Protected buff.

Elinea 11-06-2017 02:03 PM

Quest: Legacy of Power:Through Storms and Mists<br />Quest giver: Druzzil Ro<br />Quest text (paraphrased): Retrieve parts from Tower of Tornado<br /> <br />On Laef Windfall, when he casts his stun, the "Winds of Change" detriment shows in the window for maintained buffs, not the detriment window. Can this be moved? Even though he certainly does maintain it well....if that's the case, it should be in *his* maintained window, not mine <img src="/images/smilies/tongue.gif" alt="Tongue" />

Kittybock 11-07-2017 01:17 PM

<div class="bbCodeBlock bbCodeQuote" data-author="Jakaan"> <aside> <div class="attribution type">Jakaan said: <a href="index.php?goto/post&id=6475493#post-6475493" class="AttributionLink">↑</a> </div> <blockquote><span class="ae_quote_symbol">“</span><span class="ae_quote_content">Stuck in Torden: Winds of Change.<br /> <br />On Legacy of Power: Through Storms and Mists<br />Journal states: Find Karana<br />Completed the staff, went through the portal to the Tower of Rainkeeper and cannot pass through the next portal (the rocks).<br /> <br />Bugged?<br />Ditto for me</span><span class="ae_quote_symbol">”</span></blockquote> </aside></div>Reset zone, went back in the other day. Same result. Have not attempted again, as I did not have time to redo the entire quest in one sitting (requires several zones) Someone had stated on Beta that we needed to do all the zones for this quest in one play session or it bugs?? We have had some folks get through this, but they were the ones that did the entire quest in one sitting.<br /> <br />What enables us to pass that point?<br /><ul><li>Is it an item from one of the prior quests which disappeared from bags etc?</li><li>Perhaps that is the reason they were saying to do this entire quest in one fell swoop?</li></ul>

Shmogre 11-07-2017 05:46 PM

After killing Yveti Stormblood, the teleporter ports you right on top of the exit to the zone. If you accidentally click on the top teleporter as you are zoning, it registers the click on the zone exit and you end up leaving the zone.<br /> <br />Could the top teleporter please land you a bit away from the actual zone exit to minimize the chance of accidentally leaving the zone?

Shmogre 11-07-2017 05:57 PM

Am I missing something on the Yveti Stormblood fight? It took me 25 minutes to kill him - shadowknight in quested/dropped gear (ran through all three factions before starting Signature line, bought upgrades from faction merchants where I could, have a few upgrades from overland names as well).<br /> <br />I didn't see a specific detriment I could use to speed things up, did I overlook something? I tried to pull him down off the platforms into the center area in case getting him out of the winds would help; I tried ranging, I tried meleeing, but nothing seemed to have an effect.<br /> <br />(On the plus side, pulling him off the platform and into the center seemed to keep him from falling through the floor like the Bastion windcallers had been doing.)

Shmogre 11-08-2017 04:51 PM

Ditto Laef Windfall, can barely make a dent in him, eight minutes into fight and he's only down to 80%. Hopefully I'm just missing a trick...any ideas? (Other than bringing a ranger along? <img src="/images/smilies/wink.gif" alt="Wink" /> )

Shmogre 11-08-2017 05:20 PM

Okay, fight done. Here are the numbers from ACT for the mobs (let me know if any other info would help):<br /> <br />Yveti Stormbrood: 25m45s, damage taken 167,541,611,656<br />Laef Windfall: 33m44s, damage taken 167,362,109,544<br /> <br />(A ranger friend was killing Yveti this morning and "Detect Weakness" showed his combat mitigation was 77,442.)

Shmogre 11-08-2017 06:25 PM

Stuck on Hreidar and Torstien.<br /> <br />First time - They both got to 99% and then Torstien repeatedly cast his heal over and over, popping them from 99 to 100% each time. Evacced and tried again.<br /> <br />After that, tried variations with merc (Evania on passive, heals only) and without. Tried to keep them both at equal health, the most the difference got was about 6% or so; the lowest I managed to get them before being killed was 74%. When they yelled "I've got your back, brother!", tried to run out of the red circle. Managed to survive twice; the remaining times the circle was under the platform or bridge and it seemed to not be avoidable.<br /> <br />A couple of times I did see a detriment on myself with a count of 5 on it, but it disappeared too quickly to see what it was (either because I successfully managed to get out of the red ring or because I died before I could see what it was).<br /> <br />-----<br /> <br />EDIT: Managed to get them down to 7% and 9% before dying while trying to run back to them after the red ring o' death...looks like that mystery detriment might be distance related? My merc has been useless, she is killed by them very early into the fight.<br /> <br />One thing that seems to help: fight them as close to the center of the area as you can, this makes the red ring pop just to the outside edge and you are more reliably able to get outside of it.

Leed 11-08-2017 07:18 PM

So, after failing the other day with them becoming permanently immune to all damage I tried again today. Now you can't hurt them at all - either one. Even my hardest hitting ascension abilities only take them down to 99%, and then instantly they're both 100% again.<br /> <br />Edit: I noticed on the first pull they have 3 buffs on them and you can't do a thing to them (they stay at 99-100%), but when you run away it breaks, and they reset - they only have 1 buff on them then and you can do damage until near the end of the fight. Then 1 or the other ends up going permanently damage immune.<br /> <br />Also, like Shmogre - mercenaries are useless on this fight - something is killing them pretty much the very moment you start the fight. I think it is cooperation blast which I understand means you need to keep them apart - but I have no roots, no way to keep them apart, which for a solo zone (if this was duo required that might be another story) is a problem. Then after the mercenary dies I can't survive for too long with no heals and the ranged 'Hreidar Lynhillig Electrify' hitting for 2.6 million every 2 seconds. If there's a trick to this I'm just not seeing it - also, a red circle spawns, but in the circle, not in the circle - either way it seems you get hit by Electrify and Cooperation Blast.<br /> <br />The red circle - nothing seems to happen with that - if you're in the circle, not in the circle, if the mob is in the circle, or not in the circle - doesn't seem to matter. You're getting hit by Electrify, Cooperation Blast, and melee either way.

Elfrina 11-09-2017 12:52 AM

Torden, Bastion of Thunder : Tower Breach Gaukr Sandstorm, Running my Coercer, This mob is very difficult to kill, Too many dots and power drain, How will a normal player every kill this mob. Next tower zone, mobs are way to hard, power drains too much.

Grumpy_Warrior 11-09-2017 02:22 PM

If you check the icons on H and T during the fight, one of them says something about "the farther apart they are, the less damage you take." To keep the merc alive, start the encounter with both mobs together on one of the square areas to the side of the circle, then the instant you see "casts a protection spell" in chat, run to the small square area on the opposite side from where you are. One of the mobs will be rooted, and the other will charge at you. One of them casts a spell to see how far apart they are. You and the mobile mob should be out of the red disc by this point. If you managed to lure the non-rooted mob all the way over, you won't take the big damage hit. Rinse and repeat. I think the spell is every 60 or so seconds, or based on health percentage..<br /> <br />The problem with H & T for me is that the one left standing (not kneeling) is the one that gets immune to all damage, while the one kneeling stays at 1% as he heals them both. Totally frustrating, especially given that it's a punishingly long fight to get to that point. I'm sure I must be missing some clever tactic to avoid this fail.<br /> <br />I realize this is beta, but who cares about following a detailed signature story line when you are beating your head against a brick wall on so many of the named mobs? Clever combat tactics are fine, in fact I'll bet most of us prefer encounters with some sort of trick or puzzle to figure out. But why make so many of them take 20 minutes to one hour <span style="text-decoration: underline">each</span> to kill? Save that for the advanced solo and heroic versions of the zones, please.

Shmogre 11-09-2017 05:44 PM

Came back with a fresh head to try the two giants again. First engagement, hit the "constantly healing themselves to 100%" thing:<br /><img src="https://i.imgur.com/fCZ5YO3.png" class="bbCodeImage LbImage" alt="[IMG]" /><br /> <br />Once I broke the encounter and re-engaged, they were then able to take damage; I was able to get them down to around 74% or so before they did their thing.<br /> <br />Tried Grumpy's method (side to side); when the red ring hit, I was able to get out of it, but the non-rooted mob was moving too slowly and I died before they made it far (and my merc died before that). I was also not able to see the detriment/buff on them, as I was too busy trying to run and stay alive. <grin><br /><img src="https://i.imgur.com/ClvW7Bq.png" class="bbCodeImage LbImage" alt="[IMG]" /><br /> <br />I feel like I must be missing something basic. I'm going to keep trying, but I've found that ten or so deaths is about my limit for a solo zone before needing to take a break. One down, nine to go... <img src="/images/smilies/tongue.gif" alt="Tongue" />

Shmogre 11-09-2017 06:12 PM

Did the fight with a ranger and made it through (which while good, does not bode well for soloing on other classes). Also got the "healing back to 100% on first engagement" while grouped; we broke the encounter and came back in order to do damage.<br /> <br />Some bugs/feedback:<br /> <br />We had to Need/Greed on the key; the person that won it got a message saying it bound to the group, but the other person didn't. If it's a group drop, it probably should either go to everyone or the bind message should go to all in the group.<br /> <br />After killing them, the only way down was the portal. Unfortunately, the portal took us completely out of the instance (into Coliseum of Valor) rather than down to the beginning. Double unfortunately, it put us near the exit from Coliseum of Valor rather than outside the Torden, Bastion of Thunder as expected; we clicked on the portal directly in front of us (expecting to go back in), and then found ourselves outside in Plane of Magic.<br /> <br />The portal at the top should return you to the bottom of the zone and portals taking you out of the zone should put you near that zone's entrance on the outside (i.e., the portal to the zone in the Coliseum of Valor).<br /> <br />(We had a moment of panic when we zoned out and thought we had lost the key, since it was in neither of our inventories. It took scrolling back through messages to realize (thankfully) that it had bound to the group. <img src="/images/smilies/smile.gif" alt="Smile" /> )

Elfrina 11-09-2017 06:56 PM

For me the Hurricane and Yveti Stormbrood was impossible to Kill, will not be able to finish this zone.... My merc Evania Val'Sara will not heal even with assist turned off

Shmogre 11-09-2017 07:44 PM

A very good reminder from Gninja:<br /> <br /><b>BE SURE TO RESET YOUR INSTANCES BEFORE TRYING FIGHTS AGAIN.</b> Some changes made require a fresh zone; if you have an existing instance, you might be beating your head on old bugs.<br /> <br />(Apologies for any no longer relevant feedback, Gninja...I was more focused on my progress and not having to go through some of those fights again and was avoiding resetting zones. Didn't even occur to me that it was part of my problem. <img src="/images/smilies/redface.gif" alt="Oops" /><br /> <br />I'll pop back into the zone today and see if I'm more capable.)

Shmogre 11-09-2017 09:16 PM

Fresh zone, freshly fed ogre ready to conquer:<br /> <br />I can't keep up with the power drains on Elif Whitewind (first named in the zone, before you head to either side). My merc tries to keep me cured, but they come too fast and my own cure remedies are often still down (current recast time on the Cerebral Remedies is 7.5 seconds).<br /> <br />I'm stuck auto-attacking or trying to kite and range (which can take me away from my merc and my heal starts to fall). Finally took him down (ACT says it took 8:09).<br /> <br />Now to see what the Hurricane has to offer...

Shmogre 11-09-2017 09:19 PM

Same issue with The Hurricane - power drain is pretty severe, can't keep up with the cures, left auto-attacking or ranging with no power.

Shmogre 11-09-2017 09:56 PM

Yveti fight was much more straightforward and doable (definite improvement over my last try a few days ago).<br /> <br />Feedback: Portal at top puts you directly on top of the exit portal...it's easy for stray click to make you exit the zone. Moving back where you pop would help.<br /> <br />(Side note: It's a bit weird to finish a fight way up top, then get zoned back to start and have to run all the way back to the chest, then have to head back again to do the other side. <img src="/images/smilies/smile.gif" alt="Smile" /> )

Shmogre 11-09-2017 10:36 PM

West Wing:<br /> <br />Laef Windfall - Much better fight than prior days. BUG: His rooting detriment doesn't show in your Detrimental Spell Effects window; you have to hunt it down in your Maintained Spells.<br /> <br />Hreidar & Torstien - Not going to lie, I've got PTSD from these guys...died to them too many times in the past few days <img src="/images/smilies/tongue.gif" alt="Tongue" />. Managed to kill them with only one death, had better luck with the non-rooted one following me away this time.<br /> <br />Reported above, putting here for completeness: Portal that pops after killing the giants takes you out to Coliseum of Valor instead of back to beginning of zone; it also puts you in front of the Plane of Magic portal instead of the "Torden, Bastion of Thunder" portal as you would expect (usually exit portals put you right outside the entrance portal you used to come in).<br /> <br />-----<br /> <br />Overall feedback on zone as of today: Much more doable, though power drains on Elif Whitewind (ACT shows Ignite Soul hit me 196 times) and The Hurricane (Whirl hit 178 times) were frustrating and turned into AFK auto-attack fights.<br /> <br />Still a bit annoying to have to run all the way back to the chest from the beginning after killing the big named way up on top...you would think they would want their chests close to them for security. <grin><br /> <br />But much improved, definitely had fewer ogre rages this time around. <img src="/images/smilies/biggrin.gif" alt="BigGrin" />

Gninja 11-09-2017 10:59 PM

I have removed the majority of power drains from the zone. If you see major ones let me know. The second boss still has one I believe but its very minor. You will not see these changes until 11/10.

Shmogre 11-09-2017 11:03 PM

<div class="bbCodeBlock bbCodeQuote" data-author="Gninja"> <aside> <div class="attribution type">Gninja said: <a href="index.php?goto/post&id=6476602#post-6476602" class="AttributionLink">↑</a> </div> <blockquote><span class="ae_quote_symbol">“</span><span class="ae_quote_content">I have removed the majority of power drains from the zone. If you see major ones let me know. The second boss still has one I believe but its very minor. You will not see these changes until 11/10.</span><span class="ae_quote_symbol">”</span></blockquote> </aside></div>Sweet, thanks for that...I'll give it another shot in the next few days.<br /> <br />Much appreciated!!

Leed 11-10-2017 12:32 AM

Ok, reset zone today, and tried again. Still - I get to Torstien Stoneskin & Hreidar Lynhillig - when the red circle appears I tell merc to back off, I run OUTSIDE the ring, AOE goes off, merc dies, then I die to 5 hits of 'Cooperation Blast' focus damage. If I run out of the ring, stay in the ring, either way that goes off and the merc is dead in a flash and me soon after.<br /> <br />Edit: Finally got them - being in or out of ring doesn't seem to make a difference - you're getting hit by cooperation focus damage either way, so I stood my ground and just tried to time death saves very carefully then twiddle thumbs for them to come back, and time them again before doing damage. On live I'll just have a guild mate help for sure though (what's very very very hard with a mercenary isn't nearly so with a real healer)

Shmogre 11-10-2017 08:17 AM

Heh, now I can't even kill Elif Whitewind...the power drains are coming in faster than my merc can cure or my remedies can be recast.<br /> <br />I'll try again after lunch.

Ikthios 11-10-2017 08:36 AM

Okay so at least now I know I am not alone in the difficulties I am having with this zone the last 3 days. At first I thought I must not be doing the fights properly or missing some mechanic, but after three days of head pounding and doing a rez, blast, die , repeat system to get to the last bosses of the zone I see that no it appears that even though it has been pointed out that this solo is completely unsoloable hence making completion of the signature quest unfinished, they are aware of this problem but just dont seem to either know how to fix it or care to fix it. The aoes, det and range of the aoes seem to be completely out of scale with a solo dungeon, even a healing class couldnt really make much progress with the intense mana drains and for all none healing classes you are just screwed because almost all the aoes and dets will kill you within moments of pulling a boss and those that dont kill you right away take 37 minutes because of mit and hp that really needs some rescaling. Mercs are useless and i still am not sure what that fount buff even does so i just keep putting it on and hoping something will change so that these solo dungeons can actually be solo'ed.<br /> <br />edit: even if you make it to the final bosses you cant seperate them since it is a solo dungeon and you will often be alone with a merc and they use a coop strike that is almost instantly fatal, not to mention the electrify joust is absurdly large and makes the joust difficult but not always impossible. Ran into the same problem with the final boss of the first PoI boss the one you have to turn the key when he goes immune, his aoe does fatal damage and could not seem to figure out how to avoid it because the range seemed to be greater than my capacity to still be an active participant in the fight.<br /> <br />I am 110, wearing gear from the quest and dungeons not the beta buff gear as it didnt seem as good as drops or quest gear (with a few exceptions, like the beta bow) and isnt the point to test what will be live so i figured you would run this with what would be available with the live with the exception that i am using adornments from the beta merchant

Shmogre 11-10-2017 08:59 AM

Regarding the mercs, Kander has confirmed that they will be buffed for the zones in the near future:<br /><div class="bbCodeBlock bbCodeQuote" data-author="Kander"> <aside> <div class="attribution type">Kander said: <a href="index.php?goto/post&id=6476545#post-6476545" class="AttributionLink">↑</a> </div> <blockquote><span class="ae_quote_symbol">“</span><span class="ae_quote_content">Mercenaries are still on the docket for buffing for PoP. They will get a significant damage boost when they are in the planes.</span><span class="ae_quote_symbol">”</span></blockquote> </aside></div>For what it's worth, I'm also running "organically" - first with the gear from the chest at the beginning (not the beta buff stuff), then replacing as I went with faction gear (I've done all three factions), drops, and quest rewards.<br /> <br />One thing to be sure to do is to reset the zone if you have an instance open from a prior day...Gninja has asked we do so, as some changes won't take effect in old instances. You can get lockout reset baubles from the Beta buffer on the Spire Island. And keep giving the feedback...the more classes and people who test and give feedback, the better it can be tuned.<br /> <br />And now I'm off to try the zone again (after resetting, of course <grin>)...wish me luck!

Shmogre 11-10-2017 03:06 PM

The devs have confirmed that mercs will be getting a buff in the instances, which will hopefully help.

Elfrina 11-10-2017 10:50 PM

T Stoneskin and H Lynhillig not taking any damage again twice now, 3 fight, On the second fight they did take damage but a red ring covered the whole floor NO where to run to get out of the red ring so I died, did get mobs equal percentage,,, Red ring again ran out and back in but still died

Elfrina 11-10-2017 11:51 PM

Merc Zhugrus Blightstrike just does;nt want to heal in this fight.... Maybe 50% of the raid players will get thru this zone

Elfrina 11-11-2017 08:51 AM

<a href="http://eq2.wikia.com/wiki/Torstien_Stoneskin?redlink=1&action=edit&flow=crea te-page-article-redlink" target="_blank" class="externalLink" rel="nofollow"><span style="font-size: 16px"><span style="font-family: 'Helvetica Neue'"><span style="color: #cc2200">Torstien Stoneskin</span></span></span></a><span style="font-size: 16px"><span style="font-family: 'Helvetica Neue'"><span style="color: #3a3a3a"> and </span></span></span><a href="http://eq2.wikia.com/wiki/Hreidar_Lynhillig?redlink=1&action=edit&flow=creat e-page-article-redlink" target="_blank" class="externalLink" rel="nofollow"><span style="font-size: 16px"><span style="font-family: 'Helvetica Neue'"><span style="color: #cc2200">Hreidar Lynhillig</span></span></span></a><span style="font-size: 16px"><span style="font-family: 'Helvetica Neue'"><span style="color: #3a3a3a"> protect each other.</span></span></span><div class="bbCodeBlock bbCodeQuote" data-author="Elfrina"> <aside> <div class="attribution type">Elfrina said: <a href="index.php?goto/post&id=6476532#post-6476532" class="AttributionLink">↑</a> </div> <blockquote><span class="ae_quote_symbol">“</span><span class="ae_quote_content">For me the Hurricane and Yveti Stormbrood was impossible to Kill, will not be able to finish this zone.... My merc Evania Val'Sara will not heal even with assist turned off</span><span class="ae_quote_symbol">”</span></blockquote> </aside></div>Another tough fignt seems to me they just didn't take any damage

Ikthios 11-11-2017 10:59 AM

So now this zone is feeling much more doable, so that is why I maybe at fault with my only concern. Can anyone please explain to me exactly how the cooperative blast mechanic works. I mean I am a conj so when i go in I throw my pet at Hreidar Lynhillig both stick to my pet in the exact spot where they are when approached, I keep my healer merc back on me to help keep up heals from aoes and whatnot, I get Lynhillig down to about 50 percent and the big red circle makes an appearance i run all the way back across the bridge and dance with lightning and still i die from numerous coop blast from Lynhillig for about 5.5 to 6.1 million a hit as i am about to re-enter the room. neither mob is anywhere near me as they are still stuck on pet right were they started so I dont understand how i am getting hit, or if it is the red circle aoe and if it is just how large is the range because if it is what is killing me I am under the assumption the red light is just a warning of imminent death. Like I said this may be something with a player fail since I am not even sure how the mechanic works so if any players out there can help me I would be grateful. And if it involves having to separate the two bosses i would appreciate any strategy on how to do so.<br /> <br />edit: so tried a new strategy, I start by throwing my pet on Lynhillig with planar motion, I grab torstein and pull him back to the bridge and fight him there. Then when the red ground shows up i back up over bridge, but halfway over and the merc dies and i am left with a boss hitting me in the face and my pet holding the other away. Not that it would matter because even if i jerked my pet back to me I cant beat him for health with transference because it will kill the pet right now and before i can drop the one out of storage i am now stuck again with both and cooperative blast and well death and the long, long, far to long run back to the top of the tower (please give us a rez closer, like the top of the ramp before the tele pad). But there is some good that has come of this i think i have figured out the coop blast mechanic and how to get around it, now just need to refine as i learn. anyone else that has successful done this I could use a clue.

Ikthios 11-11-2017 11:55 AM

Okay so disregard my entire last post after trying this solo for a week i was crumbling to soon but with the new tweeks that have been done and with some player ingenuity it is actually not so difficult at least for a pet class to easily succeed here after all.

Darcmoon 11-15-2017 04:27 AM

<span style="font-size: small"><span style="font-family: 'arial'">How do you kill Torstien Stoneskin <span style="color: #3a3a3a">and Hreidar Lynhillig? I am able to do damage to them but the red circle kills me every time. I've tried running out of it but no matter how far I get, my merc dies and then I do. </span></span></span>

Darcmoon 11-15-2017 03:26 PM

What rooted mob? I put my merc on passive and both of them chased after me. Neither one appeared to be rooted.

Arieva 11-15-2017 08:08 PM

the trick is to get the 2 mobs away from each other as far as possible when the red circle is down. Don't let you merc sit there and tank them together..one has to move significantly away from the rooted mob or the damage is greater. What I want to know is how to kill them when one kneels and the other still takes no damage. had this happen in the heroic version and it is a long fight..frustrating to get it down that far just to have it crap out on us and heal back up at end


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