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Hordolin Awanagin 09-10-2012 11:43 PM

<p>Erus Dal'viv quest dialog:</p><p><p>No just yet, no. However, <NPC NAME REMOVED FOR SPOILER> has taken quite an interest in the calendar mentioned within the notes as of late.</p><p>No just yet, no. should read Not just yet, no.</p><p>After you talk to Taith you are supposed to return to a nearby NPC but no POI on map.</p><p>The raven in Freeport drops under the world and is unfollowable past that point. It even disappears from track.</p><p>No POI for Ghostclaw in Thundering Steppes.</p><p>Behind Ghostclaw: That zone is currently unavailable.</p></p>

Lylah 09-10-2012 11:52 PM

<p>Same thing happened for me  - raven falls under the world after hailing.  Journal says to follow it and seconds later you get a journal update anyway and the map updates for next NPC to advance the quest. </p><p>Same issues with map/feather/book icons and zone unavailable.</p>

Hordolin Awanagin 09-11-2012 12:03 AM

<p>No quest bauble button for Ghostclaw's Talisman.</p><p>Still waiting for zone to be available <img src="/smilies/69934afc394145350659cd7add244ca9.gif" border="0" alt="SMILEY" /></p>

Cronyn 09-11-2012 03:54 PM

<p>Heya! So, sorry about the not-being-able-to-zone thing. However, that's intentional.</p><p>So, our art department was awesome enough to make a tailored zone for me for that step of the quest. It looks awesome!! Also, it has no floor right now. Unfortunately, if I let you in there now, this would happen:</p><p><img src="http://i1086.photobucket.com/albums/j442/cronyn2/omgnofloor.jpg" width="996" height="346" /></p><p>You can see how this might be "bad".</p><p>The art is fixed for me now, though - so it should be up the next time art gets pushed up to you guys (which I am told should be tomorrow).  This will make your adventure much less... fall-y.</p><p>Anyway, if you have any other feedback, let me know!  And thanks for checking out the quest!  <img src="/smilies/3b63d1616c5dfcf29f8a7a031aaa7cad.gif" border="0" alt="SMILEY" /></p>

Gninja 09-11-2012 03:57 PM

<p><cite>Cronyn wrote:</cite></p><blockquote><p>Heya! So, sorry about the not-being-able-to-zone thing. However, that's intentional.</p><p>So, our art department was awesome enough to make a tailored zone for me for that step of the quest. It looks awesome!! Also, it has no floor right now. Unfortunately, if I let you in there now, this would happen:</p><p><img src="http://i1086.photobucket.com/albums/j442/cronyn2/omgnofloor.jpg" width="996" height="346" /></p><p>You can see how this might be "bad".</p><p>The art is fixed for me now, though - so it should be up the next time art gets pushed up to you guys (which I am told should be tomorrow).  This will make your adventure much less... fall-y.</p><p>Anyway, if you have any other feedback, let me know!  And thanks for checking out the quest!  <img src="/eq2/images/smilies/3b63d1616c5dfcf29f8a7a031aaa7cad.gif" border="0" /></p></blockquote><p>Bravo...</p>

Soresha 09-11-2012 03:59 PM

<p><strong>Unexpected Consequences</strong></p><p>1. Another typo in dialog on Erus before quest - "and the notes he has seems to explicitly" - should just be "seem".</p><p>2. It seems a bit odd having 2 dialogs with you asking the same question twice in a row. First you ask (and I'm paraphasing) "is he looking to take possession of the object?" and you're told "not just yet" and you immediately ask again "are you planning to take it?" My toon isn't that low on intelligence! I understood the first time. <img src="/smilies/8a80c6485cd926be453217d59a84a888.gif" border="0" alt="SMILEY" /></p><p>3. No map POI for Taith McJarun - and I don't know where the location described is!</p><p>4. No map POI for Rikantus.</p><p>5. No quest book/feather returning to NPC after Rikantus. Or map POI.</p><p>6. When she goes a bit possessed and talks about the raven, I see the NPC fall down., Then stand up again and there's dialogue, then she falls down again.</p><p>7. Also in the stuff for 6. above, you don't get time to read and click on the dialogue between death states. It continues straight through.</p><p>8. First quest step when completed has name given without apostrophe as Erus Dalviv instead of Dal'viv.</p><p>9. (Qeynos) At the point Erus says he sees a bird behind you, well I don't see one. Which is rather confusing. It doesn't appear until you click a later dialogue step.</p><p>10. Raven step is cool and fun. <img src="/smilies/3b63d1616c5dfcf29f8a7a031aaa7cad.gif" border="0" alt="SMILEY" /> In Qeynos it works fine. Only thing I noticed, at first it pauses frequently, Then going along the road between the houses it doesn't pause for a long time, maybe should have a couple stops added in there?</p><p>11. No map POI for Ghostclaw in Thundering Steppes.</p><p>I'm a fae, I can fly! Let me into the arty awesomeness! <img src="/smilies/3b63d1616c5dfcf29f8a7a031aaa7cad.gif" border="0" alt="SMILEY" /></p>

Calthine 09-11-2012 04:24 PM

<p>My level 90 character copied to Beta has not received the mail to start the Prelude.  Checking on some toons on Test.</p>

Soresha 09-11-2012 04:25 PM

<p>I think maybe something is wrong with sending out the mails to start this quest. Is it requiring level 92? Shouldn't it be for everyone?</p><p>I'm hearing multiple people saying "it's not on Test yet" or "it's not on Beta". And they're assuming it's just not there because they don't have the mail.</p><p>My two different level 92 toons (one good, one evil) both have the mail. One is on Test, the other on Beta. But my level 35 alt on Beta didn't get it. Calthine said she has a level 90 on Beta and that toon didn't get the mail either.</p>

Hordolin Awanagin 09-11-2012 04:35 PM

<p>I Was trying to figure out the pre-req's last night. Can't decide if it's 92 or if it's AA or if it's certain quests completed. (EDIT: I have it on 1 character out of 9. and it happens to be the 92/92/maxAA)</p><p>Cronyn: AWESOMESAUCE!! I'll take two of those in 14x10 glossy framed with the bones of gno...erm exquisite wood.</p>

Cronyn 09-11-2012 04:48 PM

<p>Requirement right now is just level 92.  As long as you've hit that level, you should get the message and be able to see Erus (who will hand you the quest whether you have the mail message or not, as long as you are 92).</p>

ChrisMarchant 09-11-2012 04:49 PM

<p>Since all other prelude events scaled to level, even if the expansion was at the cap at the time, a lot of players will be extremely disappointed if this was locked at cap.</p><p>AOD, DOV, SF, TSO all scaled to level, and those are just the ones I've done. </p><p>It seems to be the norm that the prelude events scaled, and I have been looking forward to testing this. </p>

Calthine 09-11-2012 04:52 PM

<p><cite>Soresha wrote:</cite></p><blockquote><p>I think maybe something is wrong with sending out the mails to start this quest. Is it requiring level 92? Shouldn't it be for everyone?</p><p>I'm hearing multiple people saying "it's not on Test yet" or "it's not on Beta". And they're assuming it's just not there because they don't have the mail.</p><p>My two different level 92 toons (one good, one evil) both have the mail. One is on Test, the other on Beta. But my level 35 alt on Beta didn't get it. Calthine said she has a level 90 on Beta and that toon didn't get the mail either.</p></blockquote><p>My level 20 on Test didn't get it.</p>

Soresha 09-11-2012 04:58 PM

<p><cite>ChrisMarchant wrote:</cite></p><blockquote><p>Since all other prelude events scaled to level, even if the expansion was at the cap at the time, a lot of players will be extremely disappointed if this was locked at cap.</p><p>AOD, DOV, SF, TSO all scaled to level, and those are just the ones I've done. </p><p>It seems to be the norm that the prelude events scaled, and I have been looking forward to testing this. </p></blockquote><p>/agree most loudly!</p><p>It's a prelude quest for everyone, isn't it? Well it should be!</p><p>The Sleeper's Tomb stuff is 92 heroic, following on from Jorlak's stuff in Skyshrine. That's high end restricted for obvious reasons. But this prelude stuff is in Antonica! It should be for all the low level guys and soloers too.</p><p>Ugh... but I suppose this story follows on from all the Velious stuff though, right? <img src="/smilies/9d71f0541cff0a302a0309c5079e8dee.gif" border="0" alt="SMILEY" /></p>

Calthine 09-11-2012 05:03 PM

<p><cite>ChrisMarchant wrote:</cite></p><blockquote><p>Since all other prelude events scaled to level, even if the expansion was at the cap at the time, a lot of players will be extremely disappointed if this was locked at cap.</p><p>AOD, DOV, SF, TSO all scaled to level, and those are just the ones I've done. </p><p>It seems to be the norm that the prelude events scaled, and I have been looking forward to testing this. </p></blockquote><p>I agree. I cannot believe you'd make an event exclusionary.  Even if we cannot do the content, we should be able to enjoy the teaser and advancement of the story.</p>

Cronyn 09-11-2012 06:07 PM

<p>Okay so, I see the confusion, and I'm sorry about this!</p><p>So, this isn't intended to be a "prelude" in the vein of past prelude events - this is actually step one of the signature line for the expansion.  We're releasing it early to give you guys a lead in to the expansion, but it is actually intended to be part of the live content - in other words, it will remain once the expansion goes live (and will be part of that story).  It's similar to the Sleeper's content, intended for the appropriate levels.</p><p>Again, this will remain live once the expansion goes up, so you'll always have access to it - that's the way I always wanted it to be, which is why it can't scale - otherwise, a new level one player would have to wait a LOOOOOONG time to find out why (COMPLETELY RETRACTED THANKS GNINJA FOR POINTING OUT MY FLAWS).  <img src="/eq2/images/smilies/8a80c6485cd926be453217d59a84a888.gif" border="0" /></p><p>Sorry folks!  I didn't mean to throw you a curveball on this!  <img src="/eq2/images/smilies/9d71f0541cff0a302a0309c5079e8dee.gif" border="0" /></p>

Matia 09-11-2012 06:21 PM

<p><cite>Cronyn wrote:</cite></p><blockquote><p>Heya! So, sorry about the not-being-able-to-zone thing. However, that's intentional.</p><p>So, our art department was awesome enough to make a tailored zone for me for that step of the quest. It looks awesome!! Also, it has no floor right now. Unfortunately, if I let you in there now, this would happen:</p><p><img src="http://i1086.photobucket.com/albums/j442/cronyn2/omgnofloor.jpg" width="996" height="346" /></p><p>You can see how this might be "bad".</p><p>The art is fixed for me now, though - so it should be up the next time art gets pushed up to you guys (which I am told should be tomorrow).  This will make your adventure much less... fall-y.</p><p>Anyway, if you have any other feedback, let me know!  And thanks for checking out the quest!  <img src="/eq2/images/smilies/3b63d1616c5dfcf29f8a7a031aaa7cad.gif" border="0" /></p></blockquote><p>Pfft. that happens to me every time I enter the Sebilis part of Kunzar. Bring it on!!! <img src="/smilies/283a16da79f3aa23fe1025c96295f04f.gif" border="0" alt="SMILEY" /></p>

Hordolin Awanagin 09-11-2012 08:05 PM

<p><cite>Cronyn wrote:</cite></p><blockquote><p>Okay so, I see the confusion, and I'm sorry about this!</p><p>So, this isn't intended to be a "prelude" in the vein of past prelude events - this is actually step one of the signature line for the expansion.  We're releasing it early to give you guys a lead in to the expansion, but it is actually intended to be part of the live content - in other words, it will remain once the expansion goes live (and will be part of that story).  It's similar to the Sleeper's content, intended for the appropriate levels.</p><p>Again, this will remain live once the expansion goes up, so you'll always have access to it - that's the way I always wanted it to be, which is why it can't scale - otherwise, a new level one player would have to wait a LOOOOOONG time to find out why (COMPLETELY RETRACTED THANKS GNINJA FOR POINTING OUT MY FLAWS).  <img src="/eq2/images/smilies/8a80c6485cd926be453217d59a84a888.gif" border="0" /></p><p>Sorry folks!  I didn't mean to throw you a curveball on this!  <img src="/eq2/images/smilies/9d71f0541cff0a302a0309c5079e8dee.gif" border="0" /></p></blockquote><p>Lol. Nice edit. We were trying to not say anything about that. Love the story so far.</p>

Cronyn 09-11-2012 09:00 PM

<p>I know, right?  I'm my own spoiler-er.  Yeesh!</p><p>Well, here's the fixes I put in for the line based on feedback!<span ></span></p><ul><li>No just yet, no. should read Not just yet, no.</li></ul><p>Fixed this!</p><ul><li>After you talk to Taith you are supposed to return to a nearby NPC but no POI on map.</li></ul><p>Done, added the POI here.</p><ul><li>The raven in Freeport drops under the world and is unfollowable past that point. It even disappears from track.</li></ul><p>Err, I wasn't able to reproduce this one.  I'll take another look at it when I get a chance.  <img src="/smilies/9d71f0541cff0a302a0309c5079e8dee.gif" border="0" alt="SMILEY" /></p><ul><li>No POI for Ghostclaw in Thundering Steppes.</li></ul><p>Fixed, added POI here.</p><ul><li>No quest bauble button for Ghostclaw's Talisman.</li></ul><p>Added!  It should be there now.</p><ul><li>Another typo in dialog on Erus before quest - "and the notes he has seems to explicitly" - should just be "seem".</li></ul><p>Fixed!</p><ul><li>It seems a bit odd having 2 dialogs with you asking the same question twice in a row. First you ask (and I'm paraphasing) "is he looking to take possession of the object?" and you're told "not just yet" and you immediately ask again "are you planning to take it?" My toon isn't that low on intelligence! I understood the first time. <img src="http://forums.station.sony.com/eq2/images/smilies/8a80c6485cd926be453217d59a84a888.gif" border="0" /></li></ul><p>Fixed - I changed the first response to a different question rather than asking the same thing twice.  <img src="/smilies/8a80c6485cd926be453217d59a84a888.gif" border="0" alt="SMILEY" /></p><ul><li>No map POI for Taith McJarun - and I don't know where the location described is!</li></ul><p>Fixed.</p><ul><li>No map POI for Rikantus.</li></ul><p>Fixed.</p><ul><li>No quest book/feather returning to NPC after Rikantus. Or map POI.</li></ul><p>Fixed and fixed.</p><ul><li>When she goes a bit possessed and talks about the raven, I see the NPC fall down., Then stand up again and there's dialogue, then she falls down again.</li><li>Also in the stuff for 6. above, you don't get time to read and click on the dialogue between death states. It continues straight through.</li></ul><p>Ugh, I'll need to look at that.  It might take some doing to fix.</p><ul><li>First quest step when completed has name given without apostrophe as Erus Dalviv instead of Dal'viv.</li></ul><p>Fixed!</p><ul><li>(Qeynos) At the point Erus says he sees a bird behind you, well I don't see one. Which is rather confusing. It doesn't appear until you click a later dialogue step.</li></ul><p>It's because of how the bird is spawned.  I'd rather not spawn him too early, but I might have the node before pop him in.</p><p>I also added a blue sparkly in front of the entrance to the Ring, so it's more obvious where you need to go after talking to Ghostclaw.</p><p>Thanks for all the feedback, and I hope you guys are enjoying the quest!  <img src="/smilies/3b63d1616c5dfcf29f8a7a031aaa7cad.gif" border="0" alt="SMILEY" /></p>

Hordolin Awanagin 09-11-2012 10:00 PM

<p><cite>Cronyn wrote:</cite></p><blockquote><ul><li>The raven in Freeport drops under the world and is unfollowable past that point. It even disappears from track.</li></ul><p>Err, I wasn't able to reproduce this one.  I'll take another look at it when I get a chance.  <img src="/eq2/images/smilies/9d71f0541cff0a302a0309c5079e8dee.gif" border="0" /></p></blockquote><p>At the point where it starts going downhill, both Breu and I saw this. It just suddenly dives straight down under terrain and despawned. Might be fixed now but I don't have another toon yet to test with. buffer on beta pls?</p>

Kinya 09-12-2012 06:35 AM

<p><cite>Cronyn wrote:</cite></p><blockquote><ul><li>(Qeynos) At the point Erus says he sees a bird behind you, well I don't see one. Which is rather confusing. It doesn't appear until you click a later dialogue step.</li></ul><p>It's because of how the bird is spawned.  I'd rather not spawn him too early, but I might have the node before pop him in.</p></blockquote><p>Not sure if those changes went to Beta already, but I am not able to see raven. I run around, jump, hail everyone, inspected trees and I even /dance and still... I can't see Raven <img src="/smilies/9d71f0541cff0a302a0309c5079e8dee.gif" border="0" alt="SMILEY" /></p>

Cronyn 09-12-2012 01:29 PM

<p><cite>[email protected] wrote:</cite></p><blockquote><p><cite>Cronyn wrote:</cite></p><blockquote><ul><li>(Qeynos) At the point Erus says he sees a bird behind you, well I don't see one. Which is rather confusing. It doesn't appear until you click a later dialogue step.</li></ul><p>It's because of how the bird is spawned.  I'd rather not spawn him too early, but I might have the node before pop him in.</p></blockquote><p>Not sure if those changes went to Beta already, but I am not able to see raven. I run around, jump, hail everyone, inspected trees and I even /dance and still... I can't see Raven <img src="/eq2/images/smilies/9d71f0541cff0a302a0309c5079e8dee.gif" border="0" /></p></blockquote><p>Okay, trying to post again, since the forums were all like, "LOLNO" when I just tried to post a response.</p><p>So, I don't know if the changes will be up today.  I *think* they will, but I don't know if the fixes made the test build.  I'll verify in a bit and let you guys know.</p><p>And were you in Freeport when the raven went AWOL?  Because it seems like the raven doesn't like Freeport much.  I'm going to take a look at him today and see if I can figure out what his major malfunction is.</p>

ttobey 09-12-2012 01:41 PM

<p><cite>Cronyn wrote:</cite></p><blockquote><p>Heya! So, sorry about the not-being-able-to-zone thing. However, that's intentional.</p><p>So, our art department was awesome enough to make a tailored zone for me for that step of the quest. It looks awesome!! Also, it has no floor right now. Unfortunately, if I let you in there now, this would happen:</p><p><img src="http://i1086.photobucket.com/albums/j442/cronyn2/omgnofloor.jpg" width="996" height="346" /></p><p>You can see how this might be "bad".</p><p>The art is fixed for me now, though - so it should be up the next time art gets pushed up to you guys (which I am told should be tomorrow).  This will make your adventure much less... fall-y.</p><p>Anyway, if you have any other feedback, let me know!  And thanks for checking out the quest!  <img src="/eq2/images/smilies/3b63d1616c5dfcf29f8a7a031aaa7cad.gif" border="0" /></p></blockquote><p>Is that a slice of pizza stuck to his face?</p>

Cronyn 09-12-2012 01:53 PM

<p><cite>ttobey wrote:</cite></p><blockquote><p>Is that a slice of pizza stuck to his face?</p></blockquote><p>OMG NO.</p><p>But now I can't see anything else.</p><p><img src="http://i1086.photobucket.com/albums/j442/cronyn2/dwarveslovepizza.jpg" width="347" height="344" /></p>

Kaitheel 09-12-2012 02:07 PM

<p><cite>Cronyn wrote:</cite></p><blockquote><p><cite>ttobey wrote:</cite></p><blockquote><p>Is that a slice of pizza stuck to his face?</p></blockquote><p>OMG NO.</p><p>But now I can't see anything else.</p><p><img src="http://i1086.photobucket.com/albums/j442/cronyn2/dwarveslovepizza.jpg" width="347" height="344" /></p></blockquote><p>Really?  You're going to trust pizza made by goblins?!</p><p>"The live hornets make the crust extra fizzy!"</p><p>~Kaitheel</p>

Kinya 09-12-2012 02:47 PM

<p><cite>Cronyn wrote:</cite></p><blockquote><p><cite>[email protected] wrote:</cite></p><blockquote><p><cite>Cronyn wrote:</cite></p><blockquote><ul><li>(Qeynos) At the point Erus says he sees a bird behind you, well I don't see one. Which is rather confusing. It doesn't appear until you click a later dialogue step.</li></ul><p>It's because of how the bird is spawned.  I'd rather not spawn him too early, but I might have the node before pop him in.</p></blockquote><p>Not sure if those changes went to Beta already, but I am not able to see raven. I run around, jump, hail everyone, inspected trees and I even /dance and still... I can't see Raven <img src="/eq2/images/smilies/9d71f0541cff0a302a0309c5079e8dee.gif" border="0" /></p></blockquote><p>Okay, trying to post again, since the forums were all like, "LOLNO" when I just tried to post a response.</p><p>So, I don't know if the changes will be up today.  I *think* they will, but I don't know if the fixes made the test build.  I'll verify in a bit and let you guys know.</p><p>And were you in Freeport when the raven went AWOL?  Because it seems like the raven doesn't like Freeport much.  I'm going to take a look at him today and see if I can figure out what his major malfunction is.</p></blockquote><p>Sorry, I forgot to write that I was in Qeynos. I will try once again to find this raven tomorrow.</p>

Kuulei 09-12-2012 03:05 PM

<p>I was unable to zone into the Karana Ring instance, I kept getting 'zone unavailable'</p><p>I take it that its not 'in' yet until the fixes are done for the previous steps?</p>

Cronyn 09-12-2012 03:19 PM

<p><cite>Kuulei wrote:</cite></p><blockquote><p>I was unable to zone into the Karana Ring instance, I kept getting 'zone unavailable'</p><p>I take it that its not 'in' yet until the fixes are done for the previous steps?</p></blockquote><p>Aye, I just checked, and Test isn't updated yet with my changes.  I believe it's actually coming down tonight for the update.</p>

Cronyn 09-12-2012 05:41 PM

<p><cite>Hordolin Awanagin wrote:</cite></p><blockquote><p>The raven in Freeport drops under the world and is unfollowable past that point. It even disappears from track.</p><p></p></blockquote><p>Hordolin!  Good news!  I was able to verify this on our internal play server!</p><p>Hordolin!  Bad news!  I was able to verify this on our internal play server!</p><p>Well, at least I can start taking a look at it.  Thanks for the heads up.  <img src="/smilies/3b63d1616c5dfcf29f8a7a031aaa7cad.gif" border="0" alt="SMILEY" /></p>

Lizabethan 09-12-2012 05:59 PM

<p><cite>Cronyn wrote:</cite></p><blockquote><p><cite>ttobey wrote:</cite></p><blockquote><p>Is that a slice of pizza stuck to his face?</p></blockquote><p>OMG NO.</p><p>But now I can't see anything else.</p><p><img src="http://i1086.photobucket.com/albums/j442/cronyn2/dwarveslovepizza.jpg" width="347" height="344" /></p></blockquote><p>Requesting a stickied thread for all of Cronyn's MS Paint doodles.</p>

ttobey 09-12-2012 06:33 PM

<p>You guys are missing the clues he is giving you in his clouds.</p>


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