Bunji |
10-23-2014 02:20 AM |
This update should occur around 9am PST:<br /> <br />GENERAL<br />Made a few more tweaks to lower the memory required to load the new expansion zones.<br /> <br /> <br />POPULATION / ZONE PROGRESSION<br /><i>Ssraeshza Temple: Inner Sanctum [Heroic]</i><br />There is now a 10 second grace period after killing a Senshali Shadow before attacking Pov Xin'Kaas results in the party's death.<br /> <br /><i>Castle Highhold [Solo] and [Advanced Solo]</i><br />Gudre Blackhand will inflict less auto-attack damage.<br />Smoldering Combustion inflicts less heat damage, but letting yourself burn for too long would be a bad idea...<br /> <br /><i>Brokenskull Bay: Hoist the Yellow Jack [Heroic]</i><br />Captain Krasnok will now correctly update his achievement upon being killed.<br />Captain Krasnok's cannons now give feedback when used correctly.<br />Captain Krasnok's cannoneers now do increased damage.<br />Many of the creatures within the area are now flagged as immune to charm.<br /> <br /> <br />ABILITIES / ALTERNATE ADVANCEMENT<br />Inquisition III now can be cast while moving.<br />Wards now display the value to their caster in the combat log when they apply.<br /> <br /> <br />TRADESKILLS<br />Plural craftables should now be singular, so translation doesn't make them go all gollum on us when crafting multiple.<br />Sulfer cider now needs a more diverse resource list.<br /> <br /> <br />QUESTS<br />Quests inTranquilSeaandPhantomSeashave armor rewards.<br />Shattered Seas:TempleofDoom- The Grey Gate Room event now resets fully, if zone refreshes, even if the player's quest has progressed.
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