View Full Version : Good place for a solo paladin at level 42.
Celedon Silvertree
01-13-2006, 06:30 PM
I have the worst luck with pickup groups, I'd much rather group with my guidlies and they aren't on tonight. I expect to have most of the night to myself. Getting tired of doing the Splitpaw quests by myself.. and the entry point of Lavastorm is still possible (I need the goblins for the HQ) but very boring. Is there a good solo spot around this level for me.. ideally one stocked with undead so the pace will be faster? I seems to recall you could pretty much level to the end game in undead only in EQL but there aren't as many good undead locations in this game... so far anyway. Still the game is a bit young to have that expectation.<div></div>
Dark Orc
01-14-2006, 12:18 AM
<div></div><div></div><p>I soloed much of my early 40's in Feerrott. There are quests at the camp near the start of the zone, and lots of solo mobs to kill all over the zone. There are some undead skeletons as you get deeper into the zone, but most of the zone is easily soloed by a paladin as long as you stick to the appropriate cons. I warn you about the spiders, however. They have a very nasty chain stun in groups that can result in being killed by green cons if you are not careful.</p><p>edited to add: The undead are near the Tower of Vul.</p><p>Message Edited by Dark Orcin on <span class="date_text">01-13-2006</span><span class="time_text">01:22 PM</span></p>
Calroth Stilgar
01-14-2006, 12:32 AM
I di a lot of soloing in Everfrost. The bitterwind explorers along the path gave me pretty good xp. And there is hardly ant aggro around. The pop rate was great just going up and down the path. Just be careful not to pull the groups that just stand around. The solo mobs are almost always moving up and down the path.Calslock45 PaladinAntonia Bayle<div></div>
Valandur1975
01-14-2006, 02:22 AM
Hey Celedon,I see you have decided to stick with your Pally in lieu of re-rolling a Berzerker. I came to that conclusion myself. I got the 'zerker up to Level 30 last night, and am just not impressed, to be honest. They may indeed have more DPS over the long haul, but just not enough (IMHO) to give up on the other benefits (and RP aspect) of the Pally.As for your question, my Pally is only level 39 presently, but I agree with the Feerrot suggestion, for the moment. Lots of accessible MOBs to go crazy on. I am not crazy for that zone as a whole (I much prefer the look/feel of my Barbarians' homeland of Everfrost!), but it may be a necessary soloing evil. Another suggestion may be the eastern end of Zek for a bit longer. Lots of undead in the SE corner of the map, and some grouped orcs and treants in the east and NE. Just some variety, I suppose. Like I said, I am not crazy for the Feerrot, so I am just offering another suggestion. Best of luck!<div></div>
Bladewind
01-14-2006, 11:52 AM
<div></div><p>Tombs of Night are chalk-full of undead, but soloing can get slow since they are all group mobs. If you have a high proc weapon and good gear it moves quickly. The groups of vampires are fun to rip apart <img src="/smilies/3b63d1616c5dfcf29f8a7a031aaa7cad.gif" border="0" alt="SMILEY" /></p><p>Also, at 42, you could probably hit the beginning part of sinking sands and kill crocs on the beach.</p>
Celedon Silvertree
01-17-2006, 06:39 PM
<span><blockquote><hr>Valandur1975 wrote:Hey Celedon,I see you have decided to stick with your Pally in lieu of re-rolling a Berzerker. I came to that conclusion myself. I got the 'zerker up to Level 30 last night, and am just not impressed, to be honest. They may indeed have more DPS over the long haul, but just not enough (IMHO) to give up on the other benefits (and RP aspect) of the Pally.As for your question, my Pally is only level 39 presently, but I agree with the Feerrot suggestion, for the moment. Lots of accessible MOBs to go crazy on. I am not crazy for that zone as a whole (I much prefer the look/feel of my Barbarians' homeland of Everfrost!), but it may be a necessary soloing evil. Another suggestion may be the eastern end of Zek for a bit longer. Lots of undead in the SE corner of the map, and some grouped orcs and treants in the east and NE. Just some variety, I suppose. Like I said, I am not crazy for the Feerrot, so I am just offering another suggestion. Best of luck!<div></div><hr></blockquote>Thanks for the info Valandur. Everytime I think to my self "I wish I had a bow" it the bezerker crosses my mind, but your post points out how the grass is always greener on the other side of the fense. (Still.. I am an elf I miss my old EQ bow.) I am glad I stuck with paladin now.. and keep in mind that 42 and 43 you get your long overdue CA upgrades so DPS starts to take off again. It was that long lull in the 30's that is rough. And at 44 (dying for it now) we get our combat rez which is nice to have. My clerics never seem to remember to give out feathers or the equivelent.I have to say.. at the low 40's to get decent experience out of Feerott you have to go kind far in.. where alot of the group mobs start. The zone is kind of a pain to travel that far in with a lot of agressive heroic wandering mobs and terrian where you can't see them comming. Not my favorite place to level or spend a lot of time... but it is challanging and kind of exciting once in a while. Could do writs there I suppose. It is doable but duoable is better. Didn't take me long to do most of the early quests for that zone.. but there are some more advanced quests I don't think I can solo.</span><div></div>
Celedon Silvertree
01-17-2006, 06:53 PM
<span><blockquote><hr>Bladewind wrote:<div></div><p>Tombs of Night are chalk-full of undead, but soloing can get slow since they are all group mobs. If you have a high proc weapon and good gear it moves quickly. The groups of vampires are fun to rip apart <img src="/smilies/3b63d1616c5dfcf29f8a7a031aaa7cad.gif" border="0" alt="SMILEY" /></p><hr></blockquote><span>Is that Bloodlines? That sounds perfect. Dungeon.. undead. I wish I had done that unstead of wasting my weekend on 3 Death Fist Citadel pickup raids trying to complete a couple HQs. Dang.. three flops in a row. Who would have though it. I should have had a V8...er... Bloodlines. If I am mistaken and the Tombs of Night are something else please let me know.<blockquote><hr>Bladewind wrote:<div></div><p>Also, at 42, you could probably hit the beginning part of sinking sands and kill crocs on the beach.</p><hr></blockquote>Spent 5 minutes doing exactly that... then... I had a EQ flashback. I remembered doing that very same thing for almost a dozen freaking levels in the original desert of Ro while running for my life around the ankles of sand giants. Killing crazed nomads for water. AHHHHHHHH!!!!!! I CoQ'd and haven't gone back... lol. I spent SO much time in the original desert of Ro that I once wrote a short story in my Bio on Caster's realm about loosing my sanity to the heat stroke enduced madness of the never ending sand dunes. Finally I left for Kunark.. but I think I leveled from like level ten to twenty something just in Ro. Sold at the oasis.. baught my first magic combine weapon off them.Fun as that was.. if I never see another darn sand dune again it wouldn't bother me one bit. But yeah.. that is probably where I should be. I really should check out the new Ro. Next time.. I will LOTS of glacial water <img src="/smilies/283a16da79f3aa23fe1025c96295f04f.gif" border="0" alt="SMILEY" /></span></span><div></div>
dozier
01-17-2006, 11:25 PM
I level'ed three times over the weekend in SS. some i solo'ed and the rest i duo'ed with a wizzy. there are three great lines of quests at the dock, the croc hunter camp, and the oasis camp. that was my experience.<div></div>
Valandur1975
01-18-2006, 12:37 AM
<div></div>Celedon,Thank you, in turn, for the preview of things to come <img src="/smilies/3b63d1616c5dfcf29f8a7a031aaa7cad.gif" border="0" alt="SMILEY" /> BTW, I would likely miss the bow too, if my other main weren't a Ranger. Definitely one of the plusses the Warrior classes has over the Crusader classes, IMO.I hit 40 over the weekend, and started the BBC quest - finishing it all save the last MOB (47^^^ in SH). I went in there with another 44 Paladin and a 41 Wizard, and he 1-shotted me, even though I was in full Ebon, and had a Cedar Kite Shield equipped! <span>:smileysurprised:</span> I suppose the old cliche that levels>stats really did hold true.At any rate, and to get back on topic, I understand your thoughts on the Feerrot. As I said, I really dislike that zone anyways, and your points about needing to journey deep into it for worthwhile MOBs, does ring true. For that matter, finding things to solo for good Xp in the low 40s seems to be, yet another, concern of yours that now affects me (or will be shortly) too. I take it these "Sinking Sands" are part of the DoF expansion? Up to this point, I haven't purchased it because I was under the impression that it was for characters 50+. Is there, indeed, content for 40-something players?<div></div><p>Message Edited by Valandur1975 on <span class="date_text">01-17-2006</span><span class="time_text">11:38 AM</span></p>
Celedon Silvertree
01-18-2006, 01:07 AM
<span><blockquote><hr>Valandur1975 wrote:<div></div>I take it these "Sinking Sands" are part of the DoF expansion? Up to this point, I haven't purchased it because I was under the impression that it was for characters 50+. Is there, indeed, content for 40-something players?<div></div><hr></blockquote></span>When I poked my head in the mobs were around level 45. I aasumed at 43 I would be ok. I don't exactly have full ebon on so I guess you could go even earlier. I really think Bloodlines is probably the best suggestion though because of the upgrade to our DPS you get when you fight undead. And it is noticabl,y cheaper than DoF too. Of course it doesn't come with flying carpets but I am still loyal to my por nerfed steed.<div></div>
Valandur1975
01-18-2006, 01:12 AM
<span>:smileyhappy:I prefer the good old 4-legged mounts, myself.Bloodlines, hmmm. There is an adventure/expansion pack I do not believe I have heard of. Though I do have station access, so perhaps I already have access to it. Where/How do you access the "Bloodlines" area?</span><div></div>
Celedon Silvertree
01-18-2006, 01:38 AM
Yes.. Bloodlines is the OTHER adventure pack. The one that isn't Splitpaw that people keep talking about. In theroy there will be others but right now it's just the two.If you have access there should a ring (gee.. I think it was a ring.. can't recall clearly) that you can /claim. Mostly it is vampiric and gothic in nature I think and if you examine the ring you get a "spooky" vision of a place to look for in Nek. I don't want to spoil it too much but Investigator Dahno is the contact to get started.Looks interesting.. haven't done it. But it does seem like someone pitched the paladins a fair ball.. so I am gonna swing at it.<div></div>
Valandur1975
01-18-2006, 01:50 AM
<div></div><div></div>Edit: I just checked out gamepressure.com. It seems that this involves the D'Morte Burial chamber in Nek forest, indeed. I am aware of that locale. There seem to be two instances of this zone - the first allows you to perform the actions to gain access to the second instance (if I understand correctly). Worth checking out, I guess.I vaguely remember something along those lines. I remember a ring I could claim (D'morte?) that was equipable at level 29. I also remember some item that I clicked on and a vision appeared - though I thought that was a blue stone, and the location was in TS, and not Nek Forest.At any rate, it sounds like it take some sort of quest to gain access to.<div></div><p> <span class="time_text"></span></p><p>Message Edited by Valandur1975 on <span class="date_text">01-17-2006</span><span class="time_text">01:04 PM</span></p>
Bladewind
01-18-2006, 02:28 AM
<div></div><p>Bloodlines is the Tombs of Night, the D'Morte burial chamber, and another instance off of Nek forest, all part of the first adventure pack. The D'Morte chamber quests are solo and easy. The group ones start at the two camps near Timber Falls. As paladins, I assume you will want to aid the Hands of Marr. You'll do quests to gain faction with them. These quests involve doing different things in the Tombs of Night (door behind the waterfall). The mobs are mostly 31-34 heroic with nameds as high as 36 heroic. I have been soloing in there with my pally since 40, but sometimes it is slow going. If you have a caster to duo with, I bet it would go very fast. Anyway, it might not be as fast as grinding out trash mobs in SS, but it is at least a series of quests, and you can get some unique loot out of it.</p><p>If you are doing stuff in SS, be sure to do Ghassan's quests. There are about 5 or 6 NPCs that each give multiple quests total in that series, but the final item is very nice.</p>
Celedon Silvertree
01-18-2006, 06:51 PM
Tried Bloodlines last night. At 43 the fights were trivial and in two and a half hours I netted a whopping 3.5 percent experience from two solo dungeons. Story line is interesting but reward is next to worthless. Glad I didn't pay money for this and I won't be in any big hurry pick up the next adventure pack. Looks like it's the Sinking Sands for me.<div></div>
Bladewind
01-18-2006, 07:48 PM
<div></div>The good part is the group dungeon and main storyline. It is slow soloing, though. If you want to grind out xp, it is not where you want to go.
Valandur1975
01-18-2006, 08:23 PM
As for me - I completed the first instance of the D'Morte burial chamber (killing all of the resurrected D'Morte NPCs after clicking on their tombs). All of the MOBs were 30-35; so pretty trivial. I wasn't all that impressed, but it sounds as if this was never designed as an XP utopia.I headed towards the beaches of Lavastorm (for those molten reptiles) and the cave entrance to Everfrost (for the wandering Skellies), and recieved reasonable XP and loot for the short time I was there.Quick question: Everfrost seems to be very compartmentalized. You don't go too far into the zone (in either entrance) before you come across entranceways to other "areas". Now, I realize that "permafrost" is a dungeon, but what about the other areas that are accessed via doorways? Are they areas that are group-oriented, or solo-friendly?<div></div>
Bladewind
01-18-2006, 09:16 PM
<div></div><p>They are also instances. Miragul's menagerie is the instance in the cave on the way up to Permafrost, and it is part of a few quests such as Tobrin's Eyepatch and Tarton's Wheel.</p><p> </p><p>The one on the other side is Galebreaker Peak (or something similar) and is full of valkyries, including a groupx2 boss mob.</p>
Hamervelder
01-25-2006, 01:59 AM
<div>I did Sinking Sands and Everfrost a lot at 42.</div>
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