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View Full Version : Paladins Strongest in PvP?


Rochir
01-03-2006, 03:06 AM
<DIV>I recenly played a 5 vs. 5 Arena Deathmatch with all lvl 60s.   There were healers on both teams.   I fairly easily killed 3 members of the opposing team while keeping my team alive and taking little damage myself.   Our group heal, ward and buffs are very effective in PvP and our high resists are a big advantage.   Our divine debuff taunt can make our spells and CAs difficult to resist in PvP.  Our AEs can be very nasty in PvP too.   When the other team would close in on me, I would hit and AE and they would immediately back off.</DIV> <DIV> </DIV> <DIV>Unlike raids where resists etc. can easily be buffed, in PvP each individual character must be as strong as possible.   In PvP, the Paladin may be the strongest single subclasss.  Shadowknights are going to be a close second from what I have seen or maybe equal in some situations.   The character on the opposing team that gave me the most trouble was the SK.   She was a very strong dark elf SK and after the match she said "you resisted everything".   You may want to brace yourselves for whines about Paladins being overpowered in PvP <img src="/smilies/69934afc394145350659cd7add244ca9.gif" border="0" alt="SMILEY" /></DIV><p>Message Edited by Rochir on <span class=date_text>01-02-2006</span> <span class=time_text>04:29 PM</span>

MeridianR
01-03-2006, 04:42 AM
Rangers own hardcore in dueling <img src="/smilies/3b63d1616c5dfcf29f8a7a031aaa7cad.gif" border="0" alt="SMILEY" /><div></div>

Dwergux
01-03-2006, 02:21 PM
I'm a lousy PVP player (never been good at it).But I'm wondering how you handle being rooted and nuked to death by a wizard / warlock.

FlintAH
01-03-2006, 02:56 PM
Ranged interrupts <div></div>

MeridianR
01-03-2006, 05:45 PM
Ranged interrupts are fine, if you can get them off quick enough.  Long term if we can stunlock any class we should win (depending on our power), but against certain classes that can chain stun / mez, we have a hard time. The Bracelet of Void I have sometimes proc's in the beginning which helps (7 sec stifle) but other then that, I normally need to get really lucky to beat many classes. <div></div>

Importr9
01-03-2006, 07:12 PM
Paladins r gods at PvP (which makes up for our uber nerf, which at least SoE is fixing) but we r not the best i have lost to many a ranger and temps r hard to beat (but beatable if u invest the time --- record duel for me lasted an hour and 4 min) and i am sure there r other class that could give us some hell =)

MeridianR
01-03-2006, 07:17 PM
<span><blockquote><hr>Importr915 wrote:<div></div>Paladins r gods at PvP (which makes up for our uber nerf, which at least SoE is fixing) but we r not the best i have lost to many a ranger and temps r hard to beat (but beatable if u invest the time --- record duel for me lasted an hour and 4 min) and i am sure there r other class that could give us some hell =)<hr></blockquote>Might be true at lower levels.  At 60 there are quite a few classes that can own us.....our only 'tactic' is to get the opp. in a stunlock (constant stun) and hope for the best. </span><div></div>

Hardcou
01-03-2006, 08:34 PM
<P>I am yet to loose against a Ranger and I fought some of the best rangers on my server... a matter of fact I find all scouts easy cept troubs.</P> <P>Just be well prepaired.</P> <P>Really well played and equiped Wardens is what I have the biggest difficulty against.</P> <DIV>I got a pair of fabled gloves that give me a proc of interupting the target on each attack with 15% chance of success, kicks [expletive haxx0red by Raijinn].</DIV>

Rochir
01-03-2006, 10:58 PM
<BR> <BLOCKQUOTE> <HR> MeridianR wrote:<BR>Rangers own hardcore in dueling <img src="/smilies/3b63d1616c5dfcf29f8a7a031aaa7cad.gif" border="0" alt="SMILEY" /><BR> <BR> <HR> </BLOCKQUOTE><BR>I mean PvP, not dueling.    I think Paladins could do quite well in open PvP.

Siphar
01-04-2006, 07:05 AM
<DIV>Like someone said about ranger- they have a lot of utility including snares, 6 sec stun, sniper shot, stealth, evac, poisons/stuns/debuffs..... </DIV> <DIV> </DIV> <DIV>Born hunters....</DIV> <DIV> </DIV> <DIV>I have duelled a lot on my 60 Ranger and i know its not the same but gives you an idea. 1x 6 secs stun + sniper shot and follow this with triple fire and a few other CA with T6 rare poison + poison debuff + stun potion = very dead Pally. Then we can snare and debuff, and start kiting... ofcourse pally have a few ranged non interupting spells which can be cast- but i can guarantee the Ranger kiting is far more effective... Infact only chanters atm stand a chance due to perma instant stun..</DIV> <DIV> </DIV> <DIV>I did however hold up a fight of 25+ minutes against a lvl Lvl 59 cleric with my 55 Pally. He had prismatic and i had Sm.... lol we just called it a day and both gave up..</DIV> <DIV> </DIV> <DIV>Therefore i feel pallys can be powerful against the right classes, but atm because of the utility of most scouts combined with impressive DPS- i expect to see a lot of them upon release of the servers...</DIV>

Hamervelder
01-04-2006, 07:44 PM
<DIV>I had a ranger two-shot me in a duel.  Clearly, they are a tad superior, in some respects.</DIV>

drewacky
01-05-2006, 03:59 AM
<DIV>I haven't done much open PvP but for dueling...i'd say we are pretty decent..  As for the wizards and ranger...it's a tough cookie to crack...whoever gets stun off first is who is most likely going to win.  Classes i've had 0 chance at winning have only been bruisers...really tough lol</DIV>

Siphar
01-05-2006, 07:21 AM
<DIV>"whoever gets stun off first is who is most likely going to win"</DIV> <DIV> </DIV> <DIV>Ranger stun is 0.5 sec cast time and pally stun is like 2-3 secs. I wonder who will be first. (ranger stun lasts up to 6.5secs)</DIV> <DIV> </DIV> <DIV>Rangers can also stealth and open with some CA and when the pally gets in range- they can stun and re-invis..</DIV>

Pathin Merrithay
01-05-2006, 11:37 AM
<DIV>You should never be dueling or PVPing without see invis totems.</DIV>

XskullbusterX
01-06-2006, 03:13 AM
I own Phov... im his Palapimp

FlintAH
01-08-2006, 01:57 AM
<span><blockquote><hr>Siphar wrote:<div>"whoever gets stun off first is who is most likely going to win"</div><div> </div><div>Ranger stun is 0.5 sec cast time and pally stun is like 2-3 secs. I wonder who will be first. (ranger stun lasts up to 6.5secs)</div><div> </div><div>Rangers can also stealth and open with some CA and when the pally gets in range- they can stun and re-invis..</div><hr></blockquote>The wrath AE stun is only .5 sec cast time.</span><div></div>

CMF
01-15-2006, 04:49 PM
<div>It has been said before, but stun locking rules in pvp. If they can't fight back then they are no threat. We have a good deal of stuns ourselves but here is where the problem comes in and why I think scout classes beat us most of the time if not all of the time.</div><div> </div><div>Sure we can stun lock but we do not have the dps to kill before our stun cycle is finished. I was stun locked in one cycle and killed over and over again. I couldn't surive the backstab most of the time, and the times when I did I couldn't get a heal off before I got stuned again.</div><div> </div><div>The times I did get my stun in first I would dish out what ever damage I could and then I would run out of attacks. I tried to back up but they would range stun me then run up stun again then go behind me and finish the job.</div><div> </div><div>Stun lock is good if you have the dps to finish it before your stun chain is over.</div><div> </div><div>I think LOH should work while stunned, that would help us.</div><div> </div><div>if anything all classes should have some sort of spell that works while stunned/stiffled that gives them a chance. otherwise pvp is way unbalanced.</div>

MeridianR
01-16-2006, 06:14 PM
Worst class to fight for stunlock funness (yeah that is a word I swear) is a chanter...lolYou can beat them (since they are wearing cloth) if you can avoid the initial stun/mez/stifle and get them in a stunlock, but it gets fun when your sitting there mezzed for 90 secs + because you are resisting all his attacks....lol<div></div>

Hardcou
01-17-2006, 02:52 PM
<div>I have bean dueling a lot lately and I can frankly understand why people think scouts are hard to beat.</div><div>Assassins and Rangers are hard fights but the rest are not to hard. And yes I have fought some of the best PvP scouts on my server. You find me att the dock in SS1 if you want a friendly duel, most everynight.</div>

jb-
01-21-2006, 03:52 PM
<div>Overall I believe we are the best class for pvp.  However, we're definately beatable by a few well played classes.  Here's the rundown for who beats me on a regular basis and why:</div><div> </div><div> </div><div>-Nearly every Illusionist who is halfway decent *Although one actually told me a good hint, and that is to get my magic resist really high to resist their stifles...thus allowing us to heal but still be rooted.  I haven't been able to test that vs. multiple ppl, but it did work vs. him with about 5.5k self-buffed and made me actually live for a long time*</div><div> </div><div>-Exanthos, 60 Conjuror (one of the best equipped conjurors gamewide). - Even if I do resist the first stifle or whatever it is he does, he'll then just use stoneskin and actually live through my initial burst of dps.  Then he snares me and runs around and does outrageous dps that is unhealable due to the DoTs interrupting our heals/ward.</div><div> </div><div>-Rinolas, 60 Ranger (probably the best equipped ranger gamewide). - He does insane dmg that kills me before his snare wears off unlike most rangers (no way whatsoever could I beat him with all his spells up...I've even had my poison resist up to 4.8k+ and still died way too quickly to be able to heal through it).</div><div> </div><div> </div><div>Other notable classes who are good vs. me if they're very well played are bruisers and SKs.  Bruisers are difficult due to it being so hard to hit them, and if they know what they're doing they'll mez us until our ward wears off.  However, I now win vs. them by using a shield/1H and offensive stance and using single target heals instead of our ward.  I'm sure that sounds weird, but with the shield on we block a lot of attacks...and in defensive stance we cant hit them worth a crap.  SKs are hard for me simply because my disease resist is too low (around 2k, which is by far my lowest resist).</div>

Rochir
01-22-2006, 04:32 AM
<div></div><blockquote><hr>Hardcourt wrote:<div>I have bean dueling a lot lately and I can frankly understand why people think scouts are hard to beat.</div><div>Assassins and Rangers are hard fights but the rest are not to hard. And yes I have fought some of the best PvP scouts on my server. You find me att the dock in SS1 if you want a friendly duel, most everynight.</div><hr></blockquote>Dueling is not PvP <img src="/smilies/8a80c6485cd926be453217d59a84a888.gif" border="0" alt="SMILEY" />

Rochir
01-22-2006, 04:37 AM
<div></div><div></div><div></div><p>The fact that we are unable to heal until level 22 and unable to rez until 44 puts us at a major disadvantage for PvP until we are 44.    The ability to rez can be huge in PvP and I hope we all know how important healing is in PvP <img height="16" border="0" width="16" src="http://eqiiforums.station.sony.com/i/smilies/16x16_smiley-wink.gif"></p><p>Since we will be Paladins from level 1, we should have the ability to heal by level 10 and the ability to rez by level 20.  Without those two abilities we are just dead weight until we are level 44 in open PvP <img src="/smilies/9d71f0541cff0a302a0309c5079e8dee.gif" border="0" alt="SMILEY" /></p><p>Why is the ability to rez so important in PvP?   Rez helps keep your raid or group from getting wiped and makes it much harder for you to be spawn camped by the enemy <img src="/smilies/8a80c6485cd926be453217d59a84a888.gif" border="0" alt="SMILEY" /></p><p>Message Edited by Rochir on <span class="date_text">01-21-2006</span><span class="time_text">05:40 PM</span></p>

Hardcou
01-23-2006, 06:17 PM
<div></div>Dueling is not a Player vs. Player? thats new to me, or are you refering to open PvP like the coming PvP servers? ..or are you talking about arena PvP?

Rochir
01-23-2006, 09:40 PM
<div></div><blockquote><hr>Hardcourt wrote:<div></div>Dueling is not a Player vs. Player? thats new to me, or are you refering to open PvP like the coming PvP servers? ..or are you talking about arena PvP?<hr></blockquote>Dueling is a staged, anticipated fight between players.    PvP is an unrehearsed, spontaneous combat between players.   There is a huge difference between them.

Rhianni
01-23-2006, 10:58 PM
<div>Consecrate would be pretty big in PvP.  The ability to run around and still do AoE damage is pretty big.  You could kite or chase others down and while they were running and unable to cast you would still be hurting them.</div><div> </div><div>Dueling is PvP but I think the others were talking more about the type of PvP on the coming servers.</div>

Hardcou
01-24-2006, 03:15 PM
<div></div><p><span><font color="#ff6600">I have to disagree on your view on the term PvP Rochir, you are reading too much in the term PvP.</font></span></p><p><span><font color="#ff6600">My view is that PvP is a general term for over all Player vs. Player combat and then there are prefixes or a suffix that separates the various types of PvP. </font></span><span><font color="#ff6600">I have bean a vivid PvP fan in several MMO games for many years and every game have had their variants of PvP.</font></span></p><p><span><font color="#ff6600">For example the open PvP servers in WoW compared to the normal WoW servers PvP, it would of course be inappropriate to just file them both as PvP for obvious reasons.</font></span></p><p><span><font color="#ff6600">Or how about D2 softcore vs. D2 hardcoure, both have PvP but the rule set in vastly different.</font></span></p><p><span><font color="#ff6600">If nothing else we can agree that we disagree on the subject.</font></span></p><p><span><font color="#000000"><font color="#ff6600">Regards Hardcourt</font></font></span></p>

Poids
01-24-2006, 06:32 PM
<div></div><p>I'm a dirge and I have never been beaten by a paladin on my server (splitpaw)... I fail to see why they would be great in duels, arena or open PvP as their DPS is horrible and their healing abilities are way below healers. The fact that paladins don't even have a ranged weapon to proc stuns/fears from whatever weapons, or have any signifcant ranged DPS, just makes them horrible in my opinion.</p><p>If a paladin manages to get me stun locked, I won't take much damage at all. If I snare a paladin to the cap his ranged DPS will suck. My nukes will do enough damage for any paladin to be spam healing himself instead of bothering to damage me... and even if he would survive the intial burst damage and stifle/stun, rest assured he will get the same amount of damage in 20s and in the long run my 80ish in-combat power regen would out-regen him fast.</p><p>Like the other people said... a ranger with stun poison will own almost everyone.</p>

Rhianni
01-24-2006, 10:49 PM
<div></div><blockquote><hr>Poids wrote:<div></div><p>I'm a dirge and I have never been beaten by a paladin on my server (splitpaw)... I fail to see why they would be great in duels, arena or open PvP as their DPS is horrible and their healing abilities are way below healers. The fact that paladins don't even have a ranged weapon to proc stuns/fears from whatever weapons, or have any signifcant ranged DPS, just makes them horrible in my opinion.</p><p>If a paladin manages to get me stun locked, I won't take much damage at all. If I snare a paladin to the cap his ranged DPS will suck. My nukes will do enough damage for any paladin to be spam healing himself instead of bothering to damage me... and even if he would survive the intial burst damage and stifle/stun, rest assured he will get the same amount of damage in 20s and in the long run my 80ish in-combat power regen would out-regen him fast.</p><p>Like the other people said... a ranger with stun poison will own almost everyone.</p><hr></blockquote>Paladins tactic in duels is to stay in our plate, heal ourselves and hope the attack feels pity for us or gets so bored at taking too long to kill us they go to something else.