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View Full Version : Paladin Entrance Quest faarrrr to easy


__kirby
01-18-2005, 04:52 PM
<DIV>I did the Paladin Entrance quest at level 18 and was both dissapointed and amused.</DIV> <DIV> </DIV> <DIV>Part 1. Kill 25 gnolls. easy enough. I killed 25 solo green gnolls</DIV> <DIV> </DIV> <DIV>Part 2. I ended up killing 3 groups of two blue gnolls with negative arrows.</DIV> <DIV> </DIV> <DIV> </DIV> <DIV> </DIV> <DIV>Has anyone had to do the Troubador Quest? It was a lot more challenging, mind you, you dont have to kill anything. But the Death factor is much riskier.</DIV> <DIV> </DIV> <DIV>Part 1. Had to run into Blackburrow, jump down the waterfall, enter Bucky's cave area, Sneak/Walk Silently to the other side to see a shadowy figure. </DIV> <DIV> </DIV> <DIV>Part 2. Had to enter an Instance in S Qeynos and set off a series of bells to put guards to sleep. If you didn't have Sneak AND Walk Silently at least at adept1 many of the guards would KOS you while you krept through 3 levels of the house. The top floor with the last bell were KOS regardless, as they were red to you. They went on a patrol clockwise around the room and you couldnt see them until you were on the floor.. So if you came up at the wrong time they would be infront of you.. and you'd have to run through the house to zone with all the guards on you. </DIV> <DIV> </DIV> <DIV>So you ended up having to be both lucky, and smart.  You had to follow the guards by keeping a distance to work your way around to the other side of the room, set off the bell, and walk back around without the guards getting you. Then enter a room and steal a piece of paper. </DIV> <DIV> </DIV> <DIV>And to make it worse, the Quest Item we got. Our 'sword' is 1hs, 'non' dual weild.. On a DPS class. </DIV> <DIV> </DIV> <DIV>Not complaining, just making an observation</DIV>

bmcd
01-18-2005, 08:25 PM
<DIV>The monk one was pretty easy also.  The glass of water was a pain but the combat was a joke.</DIV>

Deltree_c
01-18-2005, 09:38 PM
<DIV>Paladin one was rather simple once I figured out what to do to that dern gate.  I died the first time trying to kill a pack leader and his swarm to see if a key dropped or something.</DIV> <DIV> </DIV> <DIV>The warlock one wasn't too bad, it just confused me.  The first part said something about going into Blackburrow and finding a rune off three different types of casters.  A diviner, a chanter, and a something-else, it said.  Okay.  So I'm hoofing it toward BB and I pass through this little valley to the west of it (this was shrouded out at the time; I'm a betrayed iksar so I didn't have all of the map uncovered).  Suddenly...BAM.  Nuked from behind by a pair of diviners, and I'm instant engaged. Like, I pulled out my weapon and autoattack went on and everything, even though I was still running away.  Okay, that was odd. Killed them, rested up, went three more steps...BAM.  Same thing happens, except with the something-elses.  Kill them, rest up, and just about to exit the valley when...you guessed it...I get stunned by a pair of chanters!  All three in a row in Antonica.  And each time they forced me to engage despite my protests.  So that part kind of did itself.</DIV> <DIV> </DIV> <DIV>The second part annoyed me a tad...had to kill four elemental monsters, but if you tried to root one, it'd just shrug it off and pop right on you.  Dunno if this was a bug or intentional.</DIV>

Ixiter
01-19-2005, 03:05 AM
I actually killed the pack leader and his goons. It was a long, tough fight and I had about a bubble of health left at the end of it. Felt like a nice accomplishment though.

Thrydwu
01-19-2005, 03:59 AM
<DIV>Maybe it's really easy if you read spoilers, the first time I went through I cleared my way to the gate and didn't know how to free the people, ended up dying while taking on one of the harder mobs. The second time I went through at 19 (still having read no spoilers) cleared my way again and still had no idea how to open the gate... I was about to go fight some more of the harder mobs when my mouse went over the gate. I finished by chance.</DIV> <DIV> </DIV> <DIV>Anyways, spoilers make everything alot easier than it was intended.</DIV>

Aenari
01-19-2005, 10:54 AM
<BR> <BLOCKQUOTE> <HR> Thrydwulf wrote:<BR> <DIV>Maybe it's really easy if you read spoilers, the first time I went through I cleared my way to the gate and didn't know how to free the people, ended up dying while taking on one of the harder mobs. The second time I went through at 19 (still having read no spoilers) cleared my way again and still had no idea how to open the gate... I was about to go fight some more of the harder mobs when my mouse went over the gate. I finished by chance.</DIV> <DIV> </DIV> <DIV>Anyways, spoilers make everything alot easier than it was intended.</DIV><BR> <HR> </BLOCKQUOTE><BR> <P>I think it's a bit bold to assert that any person claiming the Paladin quest to be easy is <EM>only </EM>doing so due to reading a spoiler.  </P> <P>I didn't read any spoiler and I think that it was easy.  I'm not really minding either way - but it was without a doubt a lot easier than I was anticipating.</P> <P>I merely took in the key lesson I learned from the Crusader quest - don't pick fights that you don't have to - and ran with it.  To give it a roleplay edge I interpreted as that the first and foremost concern of mine was to see the villagers freed.  Taking any risks such as engaging in unnecessary combats interferes with that goal.</P> <P>As to your missing the interaction with the gate - well - I don't know what to say about that, because to me it seemed obvious!</P>

__kirby
01-19-2005, 07:39 PM
<DIV>Thats pretty much the way I interepreted it aswell. I went in and saw the blue gnolls. I killed them. I was about to kill the group fo green gnolls until I noticed their numbers. So I simply moved around enough to get away from them aswell as the orange set of two that were patrolling around. </DIV> <DIV> </DIV> <DIV>I ended up running straight to the back wall behind the ruins thinking thats the way to go. Then the gnolls began to run by. So I used my halfling trait to naturally hide. Worked fine, the orange gnolls and green gnolls walked by without being KOS. Then I spent another few minutes trying to find where the villagers were. </DIV> <DIV> </DIV> <DIV>I ended up trying to break through the front of the gate and it said I had been spotted. So I tried to run around thinking it wouldnt open from the front, and bashed it in from inside. </DIV>

Nunc
01-19-2005, 08:14 PM
<DIV>Kirby when the game frist started it was not so easy bad armor and weapons. My healer is advancing with a lot more easy than my pally did.</DIV>

hylozoist
01-19-2005, 09:52 PM
<DIV>I didn't get any quest spoilers other than that a friend told me it was strange.  I totally stumbled onto the area, and as usual, I try to run along walls and do reconnaissance before I engage anything.  It just happened I went to the right place, and did it correctly (mostly because I was kind of wary of going head-on into the roaming packs of higher level mobs) and as I continued scouting I saw a dwarf.  </DIV> <DIV> </DIV> <DIV>And then I was a paladin.  Not the most courageous story of valor and heroism.  I wouldn't say it was "far too easy" but some of the other quests require more luck and knowledge about class abilities, i.e. the scout ones.</DIV>

Thrydwu
01-20-2005, 07:26 AM
<BR> <BLOCKQUOTE> <HR> Aenarion wrote:<BR><BR> <P>I think it's a bit bold to assert that any person claiming the Paladin quest to be easy is <EM>only </EM>doing so due to reading a spoiler.  </P> <P>I didn't read any spoiler and I think that it was easy.  I'm not really minding either way - but it was without a doubt a lot easier than I was anticipating.</P> <P>I merely took in the key lesson I learned from the Crusader quest - don't pick fights that you don't have to - and ran with it.  To give it a roleplay edge I interpreted as that the first and foremost concern of mine was to see the villagers freed.  Taking any risks such as engaging in unnecessary combats interferes with that goal.</P> <P>As to your missing the interaction with the gate - well - I don't know what to say about that, because to me it seemed obvious!</P><BR> <HR> </BLOCKQUOTE><BR> <DIV>If that's how it sounded, I didn't mean to accuse him of reading spoilers. It's just that to me, after I had finished the quest it was very easy. First and second time through I killed the blue gnolls. First time through I tried to kill the other gnolls in the zone after not knowing how to free the villagers. Second time, I was lucky to figure out that the gate is clickable... If I hadn't I would have attacked the other gnolls and hoped for the best.</DIV> <DIV> </DIV> <DIV>In any case, having done both Guardian, Warden, and Paladin entrance quests, the Paladin was by far the easiest one (if you know what you're doing). Warden and Guardian were both very straight-forward and are easy any way you look at it, but Paladin can be tricky if you don't know what you're doing, or don't happen to mouse over the gate.</DIV>

Atanvar
02-04-2005, 11:39 PM
<blockquote><hr>__kirby__ wrote:<DIV>I did the Paladin Entrance quest at level 18 and was both dissapointed and amused.</DIV><DIV> </DIV><DIV>Part 1. Kill 25 gnolls. easy enough. I killed 25 solo green gnolls</DIV><DIV> </DIV><DIV>Part 2. I ended up killing 3 groups of two blue gnolls with negative arrows.</DIV><DIV> </DIV><DIV> </DIV><DIV> </DIV><DIV>Has anyone had to do the Troubador Quest? It was a lot more challenging, mind you, you dont have to kill anything. But the Death factor is much riskier.</DIV><DIV> </DIV><DIV>Part 1. Had to run into Blackburrow, jump down the waterfall, enter Bucky's cave area, Sneak/Walk Silently to the other side to see a shadowy figure. </DIV><DIV> </DIV><DIV>Part 2. Had to enter an Instance in S Qeynos and set off a series of bells to put guards to sleep. If you didn't have Sneak AND Walk Silently at least at adept1 many of the guards would KOS you while you krept through 3 levels of the house. The top floor with the last bell were KOS regardless, as they were red to you. They went on a patrol clockwise around the room and you couldnt see them until you were on the floor.. So if you came up at the wrong time they would be infront of you.. and you'd have to run through the house to zone with all the guards on you. </DIV><DIV> </DIV><DIV>So you ended up having to be both lucky, and smart. You had to follow the guards by keeping a distance to work your way around to the other side of the room, set off the bell, and walk back around without the guards getting you. Then enter a room and steal a piece of paper. </DIV><DIV> </DIV><DIV>And to make it worse, the Quest Item we got. Our 'sword' is 1hs, 'non' dual weild.. On a DPS class. </DIV><DIV> </DIV><DIV>Not complaining, just making an observation</DIV><hr></blockquote>Yeah, but your sword makes a great guardian/pallie 1h blade through level 25 or so <img src="/smilies/8a80c6485cd926be453217d59a84a888.gif" border="0" alt="SMILEY" />

SanJ
02-05-2005, 12:24 AM
<DIV>I've played with several alts and the 20 hallmark quest is typically standard across professions.  However, I must admit that I really enjoyed the final part of the Assassin hallmark quest with my ratonga in Freeport.  </DIV> <DIV> </DIV> <DIV>I had to go invisible, enter an instanced zone and work my way past drunk pirates (couldn't see me with app 2).  However, two guard dogs yellow ^ were on a walking beat that I had to calculate timing to bypass as they saw right through my "sneak" skill.  I arrived at stairs on a second floor and had to go past more pirates and two more guard dogs to yet another set of stairs.  Finally, I had to kill my mark -- a passed out drunken captain that was a gray con on the floor.  I hit him with an orange con dagger (w/poison) and he was out in one hit.  To make it even more fun, I worked my way back out of the facility instead of calling to Freeport.  I felt like they put a little extra thought into this class quest and I really enjoyed the adventure.  I had sweaty palms once or twice sneaking past those dogs and avoiding aggro--was a blast <img src="/smilies/3b63d1616c5dfcf29f8a7a031aaa7cad.gif" border="0" alt="SMILEY" /></DIV> <DIV> </DIV> <DIV>It's so hard to not play my pally I doubt I'll do much with the ratonga, but it was fun exploring in Freeport city proper and the starter cities and getting yet another feel of the game that many haven't explored ... yet!</DIV> <DIV> </DIV> <DIV>Thanks,</DIV> <DIV>Kalen</DIV>