View Full Version : Paladin vs. Berserker

01-06-2005, 12:08 PM
<DIV> <DIV>Cross-posted from the berserker board since I want to try and get both sides, but was hoping someone could give me some opinions on which to go with.  I wanted to post on the Newbie Board but I can't for some reason (anyone know why?  I still have the "newbie" title)</DIV> <DIV>I'm looking for a class with decent damage, good soloing ability since I play erratic hours and having to find a group isn't always an option, but still of use to groups.  Right now I've narrowed it down to zerker and Paladin.</DIV> <DIV>I assume zerkers outdamage paladins but is it by a ridiculous amount or are they relatively close?  I'm just wondering if the extra defense and healing is worth the exchange in offense.  I also must admit the "concept" of the paladin is more my play style than the berserker.</DIV> <DIV> </DIV> <DIV>How often are paladins asked to be "healers", is it just for downtime/backup or can they serve as primary healers?  I hate being a cleric, I'm just thinking heals might be good for soloing and reducing downtime, but then again if I have MUCH lower damage as a paladin I might just end up taking much longer to fight.</DIV> <DIV> </DIV> <DIV>Anyways, thanks for the opinions.</DIV></DIV>

01-06-2005, 01:54 PM
<DIV>Berserkers can do more damage because they can dual wield i guess. Dont know about soloing but I seem to do ok out of it, my spells hit for around 70 every time, havent found many paladin adepts tho.  I was soloing lvl 34 turtles when i was lvl 29 close to 30, just keeping myself buffed up all the time and pulling off HO after HO, then timing my 250 + hit for extra damage. I used to come out with about 3/4 health and just over 1/2 power.</DIV> <DIV> </DIV> <DIV>As for healing I have never seen a paladin be sat at the back healing, our heals arnt strong enough and the bigger heals are on a long timer. Anyways we arnt designed to do that, I can main tank along with the best of them. We are designed to be in the face of the enermy taunting it and letting it hit us with everything its got and still ask for more. Then dish out some payback of our own.</DIV> <DIV> </DIV> <DIV>If you want a class thats totally dedendant on the healer to keep him alive if things go bad by all means become a beserker. If on the other hand when things go bad and your close to death, heal yourself with a huge hit and then carry on and win the fight <img src="/smilies/3b63d1616c5dfcf29f8a7a031aaa7cad.gif" border="0" alt="SMILEY" /></DIV>

01-06-2005, 01:55 PM
<DIV> <DIV>double post</DIV></DIV><p>Message Edited by hieronymus on <span class=date_text>01-06-2005</span> <span class=time_text>12:57 AM</span>

01-06-2005, 05:04 PM
I'm a Paladin 22 and I find that I solo well and group well. In a group, I am primarily a tank, but depending on who else is in the group, I also can provide tank support or healing duties. For example, Demonstration of Faith can ward the tank from damage and I have lots of buff spells (Offering of Armament, Vigor of Trust) that make the tank better.We would never make a good cleric, but I have stood at the back and healed with Blessed Aid. It is better than having no healer at all.Soloing is great -- with my ward, I generally finish battles against yellows at full health and 1/3 power.

01-06-2005, 09:27 PM
<DIV>Paladins and Berzerkers tank equally.  The difference lies in that a paladin can use utility spells like heal, shield, buff, and aggro spells.  A berzerker can hold aggro off of his offensive abilities.  The two classes do about the same damage when using 2handers, which almost all level 50s use.  However the Berzerker has a overpowered level 50 skill that allows them to destroy all mobs around them in a few seconds (expect a nerf).  But I do not think one is any better than the other.  They both are excellent tanks.</DIV><p>Message Edited by RobleeS on <span class=date_text>01-06-2005</span> <span class=time_text>08:27 AM</span>