View Full Version : Paladin Resurrection Spell?

11-15-2004, 12:42 AM
Anyone know it's name, and at what level you get it?<BR><BR>Yes I know it's a non-combat resurrection, I just need to know it's name and level.<BR><BR>Thanks for any help.<p>Message Edited by Winfindel on <span class=date_text>11-18-2004</span> <span class=time_text>09:20 AM</span>

11-15-2004, 01:18 AM
Did they forget to put the spell in game?------------------------------------------------------------------------------------------ Fighter 1.8 Wild Swing Extra low damage attackFighter 3 Taunt TauntFighter 4 Toughness Increases ACFighter 5 Kick Crushing damage attackFighter 7 Assault PBAE attackFighter 8 Shout AE tauntFighter 9 Call to Arms Group slashing,crushing and piercing skill buffCrusader 10 Blessed Weapon Chance to do Divine damage with each swingCrusader 11 Righteous Blow Divine damage attackCrusader 12 Demonstration of Faith Single Target WardCrusader 13 Righteous Anger Divine DDCrusader 14 Cry of Conviction AE Divine damage attack, 6 targets maxCrusader 15.6 Faithful Swing Attack which heals crusader a bitCrusader 17 Offering of Armament Give some of your AC to another party memberCrusader 17.6 Inflame TauntCrusader 19 Vigor of Trust Single Target STR + STA buffCrusader 19.6 Charge Medium damage attack with knockdownPaladin 20 Lay on Hands Instant healPaladin 20 Holy Steed Summon horsePaladin 21.6 Divine Wrath AE Divine damage + small Group healPaladin 22.6 Blinding Light AE Taunt + Divine debuffPaladin 23 Smite Prayer AE Taunt + Divine debuffPaladin 23 Divine Inspiration Group offense buff + hate transfer to pallyPaladin 24 Blessing of the Penitent Self HP buffPaladin 24.6 Glorious Weapon Chance to do Divine damage with each swingBruiser/BerserkerMonk/Paladin 25 Rescue Increases your hate position by 1Paladin 25.6 Divine Vengeance Divine attack + self STR buffPaladin 26 Penitent Sacrament Use Penitent Essence to heal selfPaladin 26.6 Faithful Zeal Single Target Ward + Pally Hate BuffPaladin 27 Blinding Bash AE Stun (Shield requiredPaladin 27.6 Omen of Battle Divine attack + stunPaladin 28 Oath Strike Divine attack + Divine DoTPaladin 28.6 Unyielding Conviction PBAE divine attack, usable when stunnedPaladin 29 Holy Sunder Slashing DoT, can be used while stunned, requires 2h weaponPaladin 29 Blazing Faith Divine attackPaladin 30 Prayer of Devotion Group WIS + power buffPaladin 30.6 Shining Beacon Swap Offense for Defense + hatePaladin 31 Noble Tone Unresistable tauntPaladin/Shadowknight 31.6 Grant of Armament Give some of your AC to another party memberPaladin 32 Implacable Wrath Divine DoTPaladin 32.6 Aegis of Hope Shield a party member from attacks + self shield blocking buffPaladin 33 Vengeance Medium damage attack + crushing debuffPaladin 33.6 Pious Belief STR + STA + WIS buffPaladin 34 Virtous Touch Lay Hands upgradePaladin 35 Flatedge Twirl Crushing AEPaladin 36.6 Devout Aid Instant HealPaladin 37 Call to Glory Group offense buff + hate transfer to pally + self damage buffPaladin 38 Righteous Cause Divine attack + stunPaladin 38.6 Blessing of the Devout HP buffPaladin 39 Shatter Will Divine attack + WIS debuff + STR Self buffPaladin 40 Summon Squire Summons a dutiful squirePaladin 40 Refusal of Grace Massive divine damagePaladin 40.4 Display of Devotion {Ward target + increase pally hate generationPaladin 40.8 Devout Sacrament {Ward target + increase pally hate generationPaladin 41 Courageous Dash Stun + taunt (requires ShieldPaladin 41.6 Divine Judgement Long range Divine attack + StunPaladin 42.6 Sworn Strike Divine attack with additional divine DoTPaladin 42.6 Ancient Wrath Slashing DoT, can use while stunned, chance for AE stunPaladin 43 Judgement Strike Slashing DoT, can be used while stunned, requires 2h weaponPaladin 43 Condemnation Attack with slashing + crushing debuffPaladin 44.4 Benediction Reduces offence for defence + divine resistPaladin 44.8 Prayer of Conviction Party WIS + power buffPaladin 45 Clarion Call Unresistable long range tauntPaladin 45.6 Gift of Armament Give some of your AC to another party memberPaladin 46 Unwavering Faith Shield a party member from attack, that person gets a parry buffPaladin 46.6 Unyielding Wrath Divine DoTPaladin 47 Blessed Rush Medium damage attack + AGI and Crushing debuffPaladin 47.6 Crusade STR + STA + WIS buff, cant be dispelledPaladin 49 Holy Symbol AE crushing attack with tauntPaladin 50 Zealous Preaching Low power AE tauntPaladin 50 Pious Aid Instant HealPaladin 50 Hand of Bayle Glowing hand visual effectPaladin 50 Decree Divine attack + AE stun----------------------------------------------------------------------------------------

11-15-2004, 02:25 AM

11-16-2004, 05:49 PM
<DIV><A href="http://eqiiforums.station.sony.com/eq2/board/message?board.id=10&message.id=133#M133" target=_blank>http://eqiiforums.station.sony.com/eq2/board/message?board.id=10&message.id=133#M133</A></DIV>

11-16-2004, 08:31 PM
<DIV>I do not believe we get a ressurection spell.  Its not been listed on any boards or any skill list on any of the spoiler sites I go to.</DIV>

11-17-2004, 01:22 AM
<DIV>I know MG said that Pallys and Dirges get a rez.  It is strange that we've never seen it on a spell list though.</DIV>

11-17-2004, 02:12 AM
<DIV>This is the only thing I can dig up for now.</DIV> <DIV> </DIV> <DIV> </DIV> <DIV><SPAN class=genmed><B><FONT size=2>Moorgard wrote:</FONT></B></SPAN></DIV> <DIV><SPAN class=genmed></SPAN> </DIV> <DIV><SPAN class=genmed></SPAN></SPAN><SPAN class=genmed><B><FONT size=2>MV wrote:</FONT></B></SPAN>If they allow Paladins to rez and in theory paladins can tank as good as warriors and monks don't you think this would be too much of an advantage?<SPAN class=postbody> </DIV> <P><BR><BR><FONT size=2>Nope. Because all sub-classes get some kind of crossover secondary ability from another archetype. This doesn't make any one kind of fighter preferable in all situations, but rather adds versatility to the group.<BR><BR>A skittish priest may want the security of grouping with another class that can rez. However, there will be sub-classes from each archetype that can rez. And there may be some other secondary skill that benefits the group more in a certain situation than having another person who can rez.<BR><BR>The idea is to add diversity and flavor, not to lock any one sub-class into always being the preferred one.</FONT></P> <P><FONT size=2>.................................................. .................................................. .................................................. ................................</FONT></P> <P><FONT size=2></FONT> </P> <P><FONT size=2>Later on it was stated that paladins, dirges, and necros get a non combat rez. It looks like this is no longer the case. As none of those classes have a rez. Also the counter spell that the shadowknights got "escape". Well the shadowknights did not get it. The bards did. So it looks like many hidden changes were made and no one told the public. </FONT></SPAN></P><p>Message Edited by RioRio on <span class=date_text>11-16-2004</span> <span class=time_text>01:13 PM</span>

11-17-2004, 10:09 AM
<DIV>The spell lists were compiled from vendor purchasable books, not from someone reaching level 50.  Spells that can't be upgraded won't be listed, so it's plausible that the resurrection can't be upgraded.  Do you see any levels that spells aren't listed for?</DIV>

11-17-2004, 01:55 PM
A quick check shows no 36.0. There's a 36.6, so it's quite likely that we get something at 36 as well. I don't see any other levels that we get something halfway through, but not at the beginning of the level. Here's hoping level 36 is the rez.

11-17-2004, 06:26 PM
<DIV>It's possible that we get it and it's not listed, I suppose, but I won't keep my hopes up.</DIV> <DIV> </DIV> <DIV>FYI should add at 13:  Unyielding Advance.</DIV>

11-18-2004, 06:16 AM
<DIV>Actually it was said pre-release that Paladins got a non-combat rez.  that's one of the reasons I ultimately chose to become a paladin.  I would like a word from the people at SOE as to whether they sneakily took it out without telling anyone though.  In virtually every fantasy game out there, paladins get the ability to ressurect people.  it may be much later, but it's pretty much always there.  I just wanna know where mine went...</DIV> <DIV> </DIV> <DIV>OK, back to the betrayal quest...   452 gnolls left to kill...</DIV>

11-18-2004, 02:21 PM
<DIV>Its still in Moorgards Faq but really... who cares.. Death isnt that big of an issue, res or no in my opinion.</DIV>

11-18-2004, 11:41 PM
<BR> <BLOCKQUOTE> <HR> Vaeldir wrote:<BR> <DIV>Its still in Moorgards Faq but really... who cares.. Death isnt that big of an issue, res or no in my opinion.</DIV><BR> <HR> </BLOCKQUOTE><BR> It's not much of an issue right now. Wait until you are level 30 and the only priest goes down in a rough zone. Or if you are in a raid wipe. Don't base the game at what happens below lvl 20. There was no need for a rez below lvl 20 in EQlive either. Yet it became a necessary part of the game later on. Think about the bigger picture next time please.

11-19-2004, 12:16 AM
<P>This was the last thing I could find regarding it, taken from Clan White Storms website,<BR></P> <BLOCKQUOTE> <HR> <LI><FONT face=Verdana color=#ffffff size=2>All priests have the ability to resurrect players who have not yet released their corpses. <STRONG>Additionally, paladins, necromancers, and dirges can cast basic non-combat resurrection spells.</STRONG> Priests have much more variety and flexibility in their choice of resurrection spells, and are the only ones able to cast rez during combat.</FONT> <HR> </LI></BLOCKQUOTE><BR> <DIV><A href="http://clanwhitestorm.com/eq2info/death.htm" target=_blank>http://clanwhitestorm.com/eq2info/death.htm</A></DIV> <DIV> </DIV> <DIV>and I agree with with Rio, death at low levels is no big deal but a wipeout in a high level area may ruin your day.  This spell I'm sure will be very useful later on, if we still have it....</DIV> <DIV> </DIV> <DIV> </DIV><p>Message Edited by Winfindel on <span class=date_text>11-18-2004</span> <span class=time_text>09:17 AM</span>

11-19-2004, 12:21 AM
<DIV><FONT color=#cccccc size=2>I'm not particularly stressed about the rez spell, but I am rather curious as to whether or not it was removed.  Bah, you people made me curious and now its gonna bug me <img src="/smilies/3b63d1616c5dfcf29f8a7a031aaa7cad.gif" border="0" alt="SMILEY" /></FONT></DIV>

11-19-2004, 08:54 AM
<DIV>I agree, as a paladin I'd rather have more heals then a res. Res seem like pie to me, imo.</DIV> <DIV> </DIV> <DIV> </DIV> <DIV><A href="http://eqiiforums.station.sony.com/eq2/board/message?board.id=8&message.id=707" target=_blank>http://eqiiforums.station.sony.com/eq2/board/message?board.id=8&message.id=707</A></DIV>

11-20-2004, 03:19 AM
<DIV>I'd like to have a non-combat version as well. Hopefully it will be one of the few quest only spells that we've heard rumors about, the story or lore aspect alone would be worth it I think.</DIV>

11-23-2004, 11:56 AM
Guys, Check out this thread I just made....http://eqiiforums.station.sony.com/eq2/board/message?board.id=10&message.id=368