View Full Version : Crit bonus..and the general lack of it.

10-31-2018, 02:55 AM
I'm wondering about the general lack of Crit bonus on Beta and if it continues through the expansion how it may make the multitude of crit bonus overcap in game, basically worthless. <br /> <br />Weapons on beta don't seem to have crit bonus whereas old weapons did.<br /> <br />The new lack of conversions seemingly makes it very difficult to even come close to the overcap.<br /> <br />Several things give large amounts of crit bonus overcap..such as familiars..certain class abilities..etc. <br /> <br />My concern is that while its great we have somewhere to go with crit bonus..one of the selling point to these abilities and familiars is now useless. <br /> <br />If there's going to be more crit bonus incoming to Chaos Descending..great..disregard this concern. If not..maybe we could get these items such as familiars or class abilities that increase overcap to give crit bonus instead..or in addition to overcap? When i read the patch notes that mentioned bards were getting some to their aa's I was excited that amount may help make up the lacking crit bonus, but the values on the aa's are so small it really does very little to address the situation.

10-31-2018, 03:16 AM
i just want the prestige crit bonus node to give more crit bonus its only giving 16% and 16 overcap at 8 pts in which is kinda weak should be like 160% and 160 overcap

10-31-2018, 09:04 PM
ber than all old Cb converison that now gives a strait 25 overcap