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Chrol
10-08-2018, 04:35 PM
Please post any feedback, bugs, etc. regarding Vegarlson: Ruins of Rathe. There are 2 versions of this zone, [Solo] and [Heroic]. In your posts, please be sure to call out which version of the zone you are discussing.<br /><br />Thanks!<br /><br />-Chrol

Priority
10-10-2018, 09:43 PM
I've killed Heaper, Glimmerstone, and Slurpgaloop in that order. I've been running around for 45 minutes now and cannot find ANYTHING else to do to spawn the next named. Emerald Clusters are still up, but i've mined like 8 of them completely with no message other than infusing my weapon (which seems to do nothing). The hints are severely lacking in this zone on what the next step is. Nothing appears to be clickable, doors in pyramids arent opening, though they just go to the outside and you can mario around them.

Jazzalyn
10-10-2018, 11:37 PM
[Solo]<br />A bedrock brute having a eight second knockdown seems a bit much to me, especially when they seem to come in twos and you can't swap between them fast enough to interrupt (and not everyone has an interrupt).<br />Slurgaloop: I didn't get an announcement when he spawned? Lucky I had a merc with tracking up ^_^

Chrol
10-11-2018, 12:02 AM
<div class="bbCodeBlock bbCodeQuote" data-author="Jazzalyn"> <aside> <div class="attribution type">Jazzalyn said: <a href="index.php?goto/post&id=6522705#post-6522705" class="AttributionLink">↑</a> </div> <blockquote><span class="ae_quote_symbol">“</span><span class="ae_quote_content">[Solo]<br />A bedrock brute having a eight second knockdown seems a bit much to me, especially when they seem to come in twos and you can't swap between them fast enough to interrupt (and not everyone has an interrupt).</span><span class="ae_quote_symbol">”</span></blockquote> </aside></div>You can get up from that immediately...

Jazzalyn
10-11-2018, 12:36 AM
Zone: Solo<br />Mob: Koni Ferus and Pete Bog (Bahaha)<br />The Forest Roots aren't targetable currently. I can see them in my target threat list window, but targeting there nor on them directly gives you an actual target

Jazzalyn
10-11-2018, 12:54 AM
Lady Najena: So the first time I didn't understand the snowballs and I managed to just run straight across the top of the water. Lol. No idea how.<br />Second time - sometimes the snowball, while on the ice bridge, drops beneath you under the water<br />She repeatedly interrupts. I was able to get through the teleport due to my 100% riposte (SK) but other toons may have a hard time<br /> <br />Another note I had written down:<br />A group of slugs are in the tree trunk at Loc 236, 83, 326, and they are super hard to get to/see, Had to do some jumping shenanigans to pull with an arrow

Jazzalyn
10-11-2018, 12:54 AM
<div class="bbCodeBlock bbCodeQuote" data-author="Chrol"> <aside> <div class="attribution type">Chrol said: <a href="index.php?goto/post&id=6522717#post-6522717" class="AttributionLink">↑</a> </div> <blockquote><span class="ae_quote_symbol">“</span><span class="ae_quote_content">You can get up from that immediately...</span><span class="ae_quote_symbol">”</span></blockquote> </aside></div>*Gasp* Well now I feel like a numbnut. Thanks!

Jazzalyn
10-11-2018, 01:03 AM
Final note on this zone.<br />Woof - This one was a bit rough for me. It was definitely hard to know where to go and what to do and there is a lot of trash to clear. I clear from the beginning in and it probably took me a good 25 minutes before I figured out how to spawn the first named. Maybe I'm just slower than others but it took about two hours for me to work through, with a little help from a friend who had done it already. Maybe making the rock named first would help?

Minimme
10-11-2018, 09:49 AM
Hey after creating bridge from snow balls to green circle that updated signature we with my friend both died next to it. There is no revive option, i thought that we can just go to sleep and tomorrow zone will kick us out because of expiration but it did not. So we are dead inside and can't get up.How can we leave zone?

Chrol
10-11-2018, 04:41 PM
<div class="bbCodeBlock bbCodeQuote" data-author="Jazzalyn"> <aside> <div class="attribution type">Jazzalyn said: <a href="index.php?goto/post&id=6522739#post-6522739" class="AttributionLink">↑</a> </div> <blockquote><span class="ae_quote_symbol">“</span><span class="ae_quote_content">Final note on this zone.<br />Woof - This one was a bit rough for me. It was definitely hard to know where to go and what to do and there is a lot of trash to clear. I clear from the beginning in and it probably took me a good 25 minutes before I figured out how to spawn the first named. Maybe I'm just slower than others but it took about two hours for me to work through, with a little help from a friend who had done it already. Maybe making the rock named first would help?</span><span class="ae_quote_symbol">”</span></blockquote> </aside></div>Will be adding more clues to help you along, as well as an extra revive point or two, among other things. Thanks!

Chrol
10-11-2018, 04:44 PM
<div class="bbCodeBlock bbCodeQuote" data-author="Minimme"> <aside> <div class="attribution type">Minimme said: <a href="index.php?goto/post&id=6522837#post-6522837" class="AttributionLink">↑</a> </div> <blockquote><span class="ae_quote_symbol">“</span><span class="ae_quote_content">Hey after creating bridge from snow balls to green circle that updated signature we with my friend both died next to it. There is no revive option, i thought that we can just go to sleep and tomorrow zone will kick us out because of expiration but it did not. So we are dead inside and can't get up.How can we leave zone?</span><span class="ae_quote_symbol">”</span></blockquote> </aside></div>I'm able to revive at the entrance. Are you still stuck?

Conifur
10-11-2018, 06:10 PM
I have killed the Rock guy and that's it? If there are hints - I can't find them. Could you all explain how you spawned the mobs?

Chrol
10-11-2018, 10:57 PM
<div class="bbCodeBlock bbCodeQuote" data-author="Minimme"> <aside> <div class="attribution type">Minimme said: <a href="index.php?goto/post&id=6522982#post-6522982" class="AttributionLink">↑</a> </div> <blockquote><span class="ae_quote_symbol">“</span><span class="ae_quote_content">Thank you Chrol when i logged in i was dead outside in Myrist so everything is fine</span><span class="ae_quote_symbol">”</span></blockquote> </aside></div>I did find an issue where you could not choose the island as the revive point after the Najena fight. That will be fixed tomorrow. Thanks!<br /> <br />Edit: Found the bug - I couldn't repro it earlier as I didn't have the signature quest active. Will be fixed tomorrow!

Mermut
10-12-2018, 05:07 AM
Is it intended that even touching the water is instant death in this zone? I'm not even sure why that would make sense.. We can go into the water in the poison zone and the lava in the fire zone.. but water in earth zone is scripted kill....

Minimme
10-12-2018, 08:45 AM
<div class="bbCodeBlock bbCodeQuote" data-author="Chrol"> <aside> <div class="attribution type">Chrol said: <a href="index.php?goto/post&id=6522896#post-6522896" class="AttributionLink">↑</a> </div> <blockquote><span class="ae_quote_symbol">“</span><span class="ae_quote_content">I'm able to revive at the entrance. Are you still stuck?</span><span class="ae_quote_symbol">”</span></blockquote> </aside></div>Thank you Chrol when i logged in i was dead outside in Myrist so everything is fine

Catterinna
10-12-2018, 08:59 PM
Pete Bog and his sister... I just spent 10 minutes killing them. Is it intended that they heal up to 100% so fast? I think my dps is decent enough and yet I get one mob to 5% and he heals up to 100. I even tried balancing them..sigh

Monstuhr
10-13-2018, 01:31 AM
The sister is like a warden with their "tree" spell. Try not to let her stand by the tree.

Mermut
10-13-2018, 02:00 AM
<div class="bbCodeBlock bbCodeQuote" data-author="Monstuhr"> <aside> <div class="attribution type">Monstuhr said: <a href="index.php?goto/post&id=6523309#post-6523309" class="AttributionLink">↑</a> </div> <blockquote><span class="ae_quote_symbol">“</span><span class="ae_quote_content">The sister is like a warden with their "tree" spell. Try not to let her stand by the tree.</span><span class="ae_quote_symbol">”</span></blockquote> </aside></div>Too bad the warden tree doesn't heal even 1/2 so well <img src="/images/smilies/wink.gif" alt="Wink" />

Mercychalice
10-13-2018, 02:32 AM
Suggestion: Scale back the AOE on Heaper just a tad. Between getting interrupted trying to harvest the nodes, and his adds, and his AOE, the AOE hits a little hard to make this fight manageable for just a solo zone.

Mercychalice
10-13-2018, 05:14 AM
The snowball fight with Najena doesn't seem to be working appropriately. I've been told to make a bridge with the snowballs, however when I jump to them to avoid the gap between land and fetid water, I fall straight through the snowball into the water. I've also been told maybe she needs to break them, however, she's not doing that. She's just spawning more adds. Evac got me out of the zone, and I didn't get to finish fighting with her, as I couldn't get back to the island, but I think the fight could use some simplification, or stronger snowballs....<img src="styles/default/xenforo/clear.png" class="mceSmilieSprite mceSmilie12" alt="o_O" title="Er... what? o_O" />

Leed
10-13-2018, 05:29 AM
I agree that more hints are needed in here.<br /> <br />Also, I jumped down the fire pit, clicked the heat stone at the bottom, it threw me up into the air, and I floated (jann illusion) over to some land mass (if I can get it to happen again I'll note the loc, at the time I was still trying to figure out what triggered it and didn't know to associate it with the water). When I landed it immediately killed me with the water hand thing.<br /> <br />Edit: Same thing happened with Najena later - despite jumping while on ice, and then landing on ice it still initiated the automatic hand kill.

Chellema
10-13-2018, 10:35 AM
Yesterday I accidently stepped in the water and got clobbered by the stone fist while killing the last Muddite. This resulted in the minimud (forgot the exact name of it) hiding in the middle of the lake untargetable and no muddite left to kill so no way to continue the zone. It's probably ok to leave it this way and reset the instance in order to complete the quest. After all a failure is a failure <img src="/images/smilies/biggrin.gif" alt="BigGrin" /> Just noting it in case it wasn't meant to be that way.

Chrol
10-13-2018, 07:03 PM
The healing rate of Koni Ferus/Pete Bog has been lowered, as well as the heal amount, and the forest roots can now be targeted to destroy.<br /> <br />Also, there is now a 6 second warning when entering the water before you speak to the hand...

Sigrdrifa
10-13-2018, 07:36 PM
Shiny spawned at /way 1007.82, 275.11, 48.10 is just under the pavement. You can see the shine, but can't collect it.

Camoeb
10-14-2018, 02:53 AM
<div class="bbCodeBlock bbCodeQuote" data-author="Chrol"> <aside> <div class="attribution type">Chrol said: <a href="index.php?goto/post&id=6523474#post-6523474" class="AttributionLink">↑</a> </div> <blockquote><span class="ae_quote_symbol">“</span><span class="ae_quote_content">The healing rate of Koni Ferus/Pete Bog has been lowered, as well as the heal amount, and the forest roots can now be targeted to destroy.<br /> <br />Also, there is now a 6 second warning when entering the water before you speak to the hand...</span><span class="ae_quote_symbol">”</span></blockquote> </aside></div> <br />You cannot target the root every time there have been quite a few times where I was unable to target the root to burn it down. Meanwhile the bosses spawned their tree and healed up.

Chrol
10-14-2018, 10:05 PM
Next update, the large stones all over the zone can be destroyed. Somehow...

Austerity
10-14-2018, 10:09 PM
Just some feedback:<br />I've been on the adventure signature quest, trying to complete Ruins of Rathe (solo) on my fae warlock. The earth zone is my favorite for its environment but it has proven to be the most frustrating zone to get through so far. Not having tracking in this zone was terrible. I usually have a tracking scroll on me but I transferred to beta without one. It took forever to find all the floating earth elementals. After a lot of running around I killed the first boss, and got the message that there was a croaking sound, couldn't find the frog, thought it would be in the pond area but it wasn't. I killed all the drones and got the message that a large drone spawned and I finally found that but it kept interrupting when I try to loot the crystals or <div align="left"><span style="font-family: 'Arial'"><span style="color: #200b01">one-shot me</span></span></div>. If I manage to avoid the AOE it ends up healing itself. I have had little trouble in any of the previous solo zones. Maybe I am missing some part of the script but it is not very clear what to do without a spoiler. I logged out because it annoyed me so much. Now, I guess I'm going to have to go get merc with tracking just to finish the signature or spend hours running around a zone looking for mobs to kill.

Chrol
10-15-2018, 12:43 AM
<div class="bbCodeBlock bbCodeQuote" data-author="Austerity"> <aside> <div class="attribution type">Austerity said: <a href="index.php?goto/post&id=6523698#post-6523698" class="AttributionLink">↑</a> </div> <blockquote><span class="ae_quote_symbol">“</span><span class="ae_quote_content">Just some feedback:<br />I've been on the adventure signature quest, trying to complete Ruins of Rathe (solo) on my fae warlock. The earth zone is my favorite for its environment but it has proven to be the most frustrating zone to get through so far. Not having tracking in this zone was terrible. I usually have a tracking scroll on me but I transferred to beta without one. It took forever to find all the floating earth elementals. After a lot of running around I killed the first boss, and got the message that there was a croaking sound, couldn't find the frog, thought it would be in the pond area but it wasn't. I killed all the drones and got the message that a large drone spawned and I finally found that but it kept interrupting when I try to loot the crystals or<br /><span style="font-family: 'Arial'">one-shot me</span><br />. If I manage to avoid the AOE it ends up healing itself. I have had little trouble in any of the previous solo zones. Maybe I am missing some part of the script but it is not very clear what to do without a spoiler. I logged out because it annoyed me so much. Now, I guess I'm going to have to go get merc with tracking just to finish the signature or spend hours running around a zone looking for mobs to kill.</span><span class="ae_quote_symbol">”</span></blockquote> </aside></div><ul><li>The living earths have been moved a bit closer inland so they're easier to spot.</li><li>The message after defeating the first boss will give a direction of where the sound is coming from.</li><li>The emerald clusters will now be consumed after a single click and you will no longer be interrupted when clicking them.</li></ul>

Chrol
10-15-2018, 08:07 AM
<div class="bbCodeBlock bbCodeQuote" data-author="Sigrdrifa"> <aside> <div class="attribution type">Sigrdrifa said: <a href="index.php?goto/post&id=6523481#post-6523481" class="AttributionLink">↑</a> </div> <blockquote><span class="ae_quote_symbol">“</span><span class="ae_quote_content">Shiny spawned at /way 1007.82, 275.11, 48.10 is just under the pavement. You can see the shine, but can't collect it.</span><span class="ae_quote_symbol">”</span></blockquote> </aside></div><span style="text-decoration: line-through">Do you recall the approximate location of this? The loc provided takes me to the 2nd floor of the large pyramid. And I did check Council's Stronghold for that loc and no shinies spawn there.</span><br /> <br />Never mind, found the bugged shiny in the outdoor version of Vegarlson. Will be fixed, thanks!

Elinea
10-17-2018, 12:34 AM
I have to say, the frustration level is rising with this zone. I'm here to obtain a pure sample of earth for the signature line. The zone itself is very well done, but there's not enough clues to tell me where I should go. Some of the people who have posted here and given enough info for me to find my way from name to name, but so far, it's taken me two days. I work full time, and my play time is limited. A solo zone shouldn't take me two days to figure out (or more, since I haven't figured out the end yet).<br /> <br />SPOILER ALERT! STOP READING HERE IF YOU WANT TO FIGURE THIS ALL OUT YOURSELF.<br /> <br /> <br /> <br /> <br /> <br /> <br /> <br /> <br /> <br /> <br /> <br /> <br /> <br /> <br /> <br /> <br /> <br /> <br /> <br /> <br /> <br /> <br /> <br /> <br /> <br /> <br /> <br />SPOILER STARTS HERE<br /> <br />So I've killed the name that spawns in the circle of stones near the beginning. On killing it, I heard a croak from the southwest. I found the pond to the southwest, but nothing that croaks.<br /> <br />Killed the veckerchiki things until the enormous veckerchiki left his mound. That's when I found the frog down by the waterline on a rock.<br /> <br />Killed the frog, and made my way up the ramp until I found the giant mephlin. Killed Heap, took some mud from the mound, and went looking for whatever mob I was to use that on, and found a Stone of Thudos on track.<br /> <br />Pulled some mario brothers hijinks to get to the stone inside the little temple. All the tall standing stones around the zone became targetable, so I made my way around killing all the ones I could find. Not easy, since these don't show on track like the first one did.<br /> <br />Stumbled over the muddites at the pond where I thought the frog would be. Started killing them, and the corpses became what the mud was for. Clicked the corpses, applied the sticky mud, moved on to the next. I must have killed 40 of those suckers before I realized that little minimuds were appearing out of the water and breathing life back into the muddites, and I was killing probably 6 of the same ones, over and over. *click* goes the lightbulb, and I start killing each minimud as they come out of the water after each muddite kill. Except now all the muddites are dead, there's one minimud left on track that's sitting in the center of the pond, and I can't find anything else to kill. I have no idea where to go from here. <br /> <br />Also note, the water = bad, so no swimming.<br /> <br />So, if anyone has some insight, so I can continue the signature quest line, that would be awesome. Dev's, I'm mostly enjoying the hell out of this, except for zones like this one that have very little direction. Without maps, directionally challenged girls like me find this a nightmare come to life. Some text somewhere to give us hints, even vague ones that take a little brain power to figure out, would be a godsend.

Chrol
10-17-2018, 02:35 AM
<div class="bbCodeBlock bbCodeQuote" data-author="Elinea"> <aside> <div class="attribution type">Elinea said: <a href="index.php?goto/post&id=6524250#post-6524250" class="AttributionLink">↑</a> </div> <blockquote><span class="ae_quote_symbol">“</span><span class="ae_quote_content">So I've killed the name that spawns in the circle of stones near the beginning. On killing it, I heard a croak from the southwest. I found the pond to the southwest, but nothing that croaks.</span><span class="ae_quote_symbol">”</span></blockquote> </aside></div>I'll specify that it's the cliffs to the southwest. I could have sworn that was the southwest, though, not the mud pools!<br /> <br /><div class="bbCodeBlock bbCodeQuote" data-author="Elinea"> <aside> <div class="attribution type">Elinea said: <a href="index.php?goto/post&id=6524250#post-6524250" class="AttributionLink">↑</a> </div> <blockquote><span class="ae_quote_symbol">“</span><span class="ae_quote_content">Stumbled over the muddites at the pond where I thought the frog would be. Started killing them, and the corpses became what the mud was for. Clicked the corpses, applied the sticky mud, moved on to the next. I must have killed 40 of those suckers before I realized that little minimuds were appearing out of the water and breathing life back into the muddites, and I was killing probably 6 of the same ones, over and over. *click* goes the lightbulb, and I start killing each minimud as they come out of the water after each muddite kill. Except now all the muddites are dead, there's one minimud left on track that's sitting in the center of the pond, and I can't find anything else to kill. I have no idea where to go from here.</span><span class="ae_quote_symbol">”</span></blockquote> </aside></div>That would be a bug. There should be always be a muddite lurcher for every minimud. I'll see if I can reproduce it and get it fixed. As for the warning about killing the minimuds, there is one in chat that is only displayed once, which could get lost, so I'll update it to show on screen and show again after some time has passed.<br /> <br />Thanks for the feedback!

Elinea
10-17-2018, 11:40 AM
<div class="bbCodeBlock bbCodeQuote" data-author="Chrol"> <aside> <div class="attribution type">Chrol said: <a href="index.php?goto/post&id=6524264#post-6524264" class="AttributionLink">↑</a> </div> <blockquote><span class="ae_quote_symbol">“</span><span class="ae_quote_content">That would be a bug. There should be always be a muddite lurcher for every minimud. I'll see if I can reproduce it and get it fixed.</span><span class="ae_quote_symbol">”</span></blockquote> </aside></div> <br />I don't know if it had to do with the fact that I killed an awful lot of muddites before I realized the minimuds needed to be killed too. Try leaving the mini things up after each muddite kill to see if the numbers don't match up after a bit. I'll go back and reset the zone to see if I can make it happen again.

Chrol
10-17-2018, 02:59 PM
<div class="bbCodeBlock bbCodeQuote" data-author="Elinea"> <aside> <div class="attribution type">Elinea said: <a href="index.php?goto/post&id=6524313#post-6524313" class="AttributionLink">↑</a> </div> <blockquote><span class="ae_quote_symbol">“</span><span class="ae_quote_content">I don't know if it had to do with the fact that I killed an awful lot of muddites before I realized the minimuds needed to be killed too. Try leaving the mini things up after each muddite kill to see if the numbers don't match up after a bit. I'll go back and reset the zone to see if I can make it happen again.</span><span class="ae_quote_symbol">”</span></blockquote> </aside></div>I put a couple extra muddite lurchers to help alleviate this. I still wasn't able to reproduce it but hopefully with 8 lurchers and 6 minimuds, this issue won't happen again.

CyphKye
10-18-2018, 09:52 AM
<b>Heaper</b><br /> <br />I have been following the wiki guide for this zone ([Solo] for the Sign. line) and I have killed Glimmerstone so far. I spawned Heaper but I can't kill him and would love some tips. I try to kill the adds when they spawn, but I just manage to kill the three and return to Heaper (who is at full health again at this point), before the next three adds join us. If I try to burn Heaper the adds stack up until they overcome my healer mercenaries abilities to keep up and I die.<br /> <br />Any tips would be great <img src="/images/smilies/smile.gif" alt="Smile" />

Chrol
10-18-2018, 04:14 PM
<div class="bbCodeBlock bbCodeQuote" data-author="CyphKye"> <aside> <div class="attribution type">CyphKye said: <a href="index.php?goto/post&id=6524589#post-6524589" class="AttributionLink">↑</a> </div> <blockquote><span class="ae_quote_symbol">“</span><span class="ae_quote_content"><b>Heaper</b><br /> <br />I have been following the wiki guide for this zone ([Solo] for the Sign. line) and I have killed Glimmerstone so far. I spawned Heaper but I can't kill him and would love some tips. I try to kill the adds when they spawn, but I just manage to kill the three and return to Heaper (who is at full health again at this point), before the next three adds join us. If I try to burn Heaper the adds stack up until they overcome my healer mercenaries abilities to keep up and I die.<br /> <br />Any tips would be great <img src="/images/smilies/smile.gif" alt="Smile" /></span><span class="ae_quote_symbol">”</span></blockquote> </aside></div>Missed some messaging when he applies Emerald Dust. It will state that it can be dispelled or removed via application of a state effect (stun, stifle, root, etc.). He also had one too many adds spawning at once, so that'll be fixed. Thanks!

Sigrdrifa
10-18-2018, 09:23 PM
<div class="bbCodeBlock bbCodeQuote" data-author="CyphKye"> <aside> <div class="attribution type">CyphKye said: <a href="index.php?goto/post&id=6524589#post-6524589" class="AttributionLink">↑</a> </div> <blockquote><span class="ae_quote_symbol">“</span><span class="ae_quote_content"><b>Heaper... </b>Any tips would be great <img src="/images/smilies/smile.gif" alt="Smile" /></span><span class="ae_quote_symbol">”</span></blockquote> </aside></div>I've fought him once, on my conjy. I never let him get out in the Forest Barrens, so I guess I had no idea the emerald dust was an issue in the fight. Slow, stun, root, snare, maybe taunts -- those might be helpful in keeping Heaper on the ramp that leads from Forrest Barrens up to the Collapsed Mesa. I whalloped him with Ascensions, the Gathering Goblin merc kept aggro, and I mage-cured and pot-cured as needed.<br /> <br />I'll have to see what happens on my paladin or mystic.

CyphKye
10-18-2018, 10:11 PM
Thanks for the feedback.<br /> <br /><b>SPOILER</b><br /> <br />I clicked on all the crystals to remove them as I noticed that when he moved it was to reach a crystal to make it explode. When I removed all the crystals before the fight he never moved but stayed in his starting position all fightm and it was much easier to burn him down (along with adds).

elflover
10-24-2018, 04:53 PM
For solo , the last fight only issue i had was being constantly rooted. There was only a few seconds in between being re-rooted again and again etc the whole fight, but has no issues killing the 2.

Sigrdrifa
10-27-2018, 09:34 PM
<div class="bbCodeBlock bbCodeQuote" data-author="elflover"> <aside> <div class="attribution type">elflover said: <a href="index.php?goto/post&id=6525903#post-6525903" class="AttributionLink">↑</a> </div> <blockquote><span class="ae_quote_symbol">“</span><span class="ae_quote_content">For solo , the last fight only issue i had was being constantly rooted. There was only a few seconds in between being re-rooted again and again etc the whole fight, but has no issues killing the 2.</span><span class="ae_quote_symbol">”</span></blockquote> </aside></div>You have to move as soon as the roots show, there's a tick before they really root you. You can target the roots and kill them and move, which you may have to do if Koni casts a tree.

Asherman
10-28-2018, 08:35 AM
Heroic<br /> <br />Glimmerstone - passive damage from Gleaming Upheaval seems very high. Hitting people in the group for 150M - 350M a tick.

Chrol
10-28-2018, 10:31 PM
<div class="bbCodeBlock bbCodeQuote" data-author="elflover"> <aside> <div class="attribution type">elflover said: <a href="index.php?goto/post&id=6526603#post-6526603" class="AttributionLink">↑</a> </div> <blockquote><span class="ae_quote_symbol">“</span><span class="ae_quote_content">Well thats the problem i didnt see the roots til i was rooted, but I was able to do enough damage that it didnt matter...was just annoying.</span><span class="ae_quote_symbol">”</span></blockquote> </aside></div>For solo, you should be able to resist the root effects if you have root immunity. I'll get that in for tomorrow.

elflover
10-29-2018, 08:22 AM
Well thats the problem i didnt see the roots til i was rooted, but I was able to do enough damage that it didnt matter...was just annoying.

Mercychalice
11-02-2018, 01:12 AM
<div align="left"><span style="font-family: 'Arial'"><span style="color: #200b01">had an art glitch happened where I put a snowball down, and the last section before the portal out seemed to only show the last third of the bridge. I just thought she missed a section and broke the snowball very far away, but it appeared that there was a very large gap over the first part of the last snowball..... I didn't think to take a screenshot before I left, but I did make a diagram to try to make it a little clearer which section I am referring to XD The portion of the last snowball which fell on the platform "landside" rendered, only the portion over water didn't render.</span></span></div> <br /><img src="https://cdn.discordapp.com/attachments/261872676866359296/507708159658426389/unknown.png" class="bbCodeImage LbImage" alt="[IMG]" />

Donilla
11-04-2018, 06:50 AM
i discovered the snowballs, when placed in the correct area, cause the water to freeze and make a bridge for you. when you cross that way, the teleport opposite her works and you can get out.

Sigrdrifa
11-04-2018, 03:54 PM
<div class="bbCodeBlock bbCodeQuote" data-author="Mercychalice"> <aside> <div class="attribution type">Mercychalice said: <a href="index.php?goto/post&id=6527571#post-6527571" class="AttributionLink">↑</a> </div> <blockquote><span class="ae_quote_symbol">“</span><span class="ae_quote_content"><div align="left"><span style="font-family: 'Arial'"><span style="color: #200b01">here, i managed to break it again, and catch a screenshot this time.</span></span></div><img src="https://cdn.discordapp.com/attachments/261872676866359296/508547215120269312/unknown.png" class="bbCodeImage LbImage" alt="[IMG]" /></span><span class="ae_quote_symbol">”</span></blockquote> </aside></div>This is the way it has been for me every time I've done it. I do feel that the ice should all be on top of te water, because it's non-intuitive to try running across that watery gap.

Mercychalice
11-04-2018, 08:12 PM
<div class="bbCodeBlock bbCodeQuote" data-author="Donilla"> <aside> <div class="attribution type">Donilla said: <a href="index.php?goto/post&id=6527565#post-6527565" class="AttributionLink">↑</a> </div> <blockquote><span class="ae_quote_symbol">“</span><span class="ae_quote_content">i discovered the snowballs, when placed in the correct area, cause the water to freeze and make a bridge for you. when you cross that way, the teleport opposite her works and you can get out.</span><span class="ae_quote_symbol">”</span></blockquote> </aside></div> <br /><div align="left"><span style="font-family: 'Arial'"><span style="color: #200b01">thank you. <img src="/images/smilies/smile.gif" alt="Smile" /> but i am aware of this. i am saying that part of the last snowball rendered underwater except for the part that was on land. i could still walk on it, but the <i>appearance</i> of the bridge wasn't there.</span></span></div>

Mercychalice
11-04-2018, 08:46 PM
<div align="left"><span style="font-family: 'Arial'"><span style="color: #200b01">here, i managed to break it again, and catch a screenshot this time.</span></span></div><img src="https://cdn.discordapp.com/attachments/261872676866359296/508547215120269312/unknown.png" class="bbCodeImage LbImage" alt="[IMG]" />

Mercychalice
11-05-2018, 08:47 AM
it wasn't like this for the first three alts I've ran, only for the last 3. so something changed, or needs fixed. <img src="/images/smilies/smile.gif" alt="Smile" />