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Chrol
10-08-2018, 04:32 PM
Please post any feedback, bugs, etc. regarding Eryslai: The Bixel Hive. There are 2 versions of this zone, [Solo] and [Heroic]. In your posts, please be sure to call out which version of the zone you are discussing.<br /> <br />Thanks!<br /> <br />-Chrol

Pioneer
10-10-2018, 05:45 AM
Solo zone.<br />Looks like that event on last named, Aurorax, is broken.<br />It calls elite guards but they just standing at their places.<br /> <br />After defeated i saw a shiny but someone teleported my to the elemental. My shiny! Nooo!<br /> <br /> <br />Zone is pretty nice.<br />It also would be good if you will use some color hints like in Mirror's Edge.... Or not =)

Jazzalyn
10-10-2018, 09:55 PM
Zone: [Solo]<br />Named: Anzarion<br />Issue: His punt doesn't have any call out text, screen pop, or spell bar. Not sure if that's intended?<br />He does say "Look up, or be cast far, far away", but looking up didn't seem to help me and he only stated it once.

Chrol
10-10-2018, 11:58 PM
<div class="bbCodeBlock bbCodeQuote" data-author="Jazzalyn"> <aside> <div class="attribution type">Jazzalyn said: <a href="index.php?goto/post&id=6522675#post-6522675" class="AttributionLink">↑</a> </div> <blockquote><span class="ae_quote_symbol">“</span><span class="ae_quote_content">Zone: [Solo]<br />Named: Anzarion<br />Issue: His punt doesn't have any call out text, screen pop, or spell bar. Not sure if that's intended?<br />He does say "Look up, or be cast far, far away", but looking up didn't seem to help me and he only stated it once.</span><span class="ae_quote_symbol">”</span></blockquote> </aside></div>There should be a cloud above you, followed by lightning hitting the ground that throws you up and away.

Pidz
10-11-2018, 05:06 AM
Element of Destruction: Pure Adventure<br />Maelin Starpyre<br />Solo (maybe heroic too l don't know)<br /> <br />After killing Anzarion l couldn't find the next named and never saw the pollen launcher so l climbed the wall/tree trunk behind him all the way to the hive and jumped down in the queen's room. The wall/tree trunk has low resolution graphics and l don't think this is an intended way to reach the hive.

Pidz
10-11-2018, 05:08 AM
Element of Destruction: Pure Adventure<br />Maelin Starpyre<br />Solo (maybe heroic too l don't know)<br /> <br />In the hive it is possible to free a bird and ride it but the landing point of that bird can be reached by foot.

Chrol
10-11-2018, 04:45 PM
<div class="bbCodeBlock bbCodeQuote" data-author="Pidz"> <aside> <div class="attribution type">Pidz said: <a href="index.php?goto/post&id=6522800#post-6522800" class="AttributionLink">↑</a> </div> <blockquote><span class="ae_quote_symbol">“</span><span class="ae_quote_content">Element of Destruction: Pure Adventure<br />Maelin Starpyre<br />Solo (maybe heroic too l don't know)<br /> <br />After killing Anzarion l couldn't find the next named and never saw the pollen launcher so l climbed the wall/tree trunk behind him all the way to the hive and jumped down in the queen's room. The wall/tree trunk has low resolution graphics and l don't think this is an intended way to reach the hive.</span><span class="ae_quote_symbol">”</span></blockquote> </aside></div>Not intended! Will bring this to the environment art team. Thanks!

Chrol
10-11-2018, 04:46 PM
<div class="bbCodeBlock bbCodeQuote" data-author="Pidz"> <aside> <div class="attribution type">Pidz said: <a href="index.php?goto/post&id=6522801#post-6522801" class="AttributionLink">↑</a> </div> <blockquote><span class="ae_quote_symbol">“</span><span class="ae_quote_content">Element of Destruction: Pure Adventure<br />Maelin Starpyre<br />Solo (maybe heroic too l don't know)<br /> <br />In the hive it is possible to free a bird and ride it but the landing point of that bird can be reached by foot.</span><span class="ae_quote_symbol">”</span></blockquote> </aside></div>Yes, there are two ways to get there. One is easier than the other.

Elinea
10-11-2018, 05:15 PM
Is there supposed to be a shiny after each name, like in Doomfire solo instance? After killing Anzarion, there was no shiny that I could see or find on track.<br /> <br />Edit: Well, I found a spot where I just fell through the ground (I saw a post about it in the outdoor zone, but it exists in the solo instance as well) I didn't get a loc, because it caught me by surprise. However, when I hit revive....there was my shiny from killing Anzarion, right there at the zone in.<br /> <br />Edit again: Found the spot, and hit /loc as I was falling, and again when I hit the ground. Hopefully these locs will give you enough to find the area where the ground is missing - <br /> <br />406.74, -69.24, -1014.23 - falling in mid air<br /> <br />399.89, -214-84, -1012.63 - dead on the ground

Mermut
10-11-2018, 11:04 PM
Zone: [Solo]<br />Named: Anzarion<br />Issue: His adds don't despawn when he is killed.

Mermut
10-11-2018, 11:36 PM
As of 10/11..<br />Zone: Solo<br />Name: Daishani<br />Issue: constantly heals. I can get him to 25%, but then he heals up to 40% or more.<br />Not attacking when he has Royal Pain doesn't work.<br />There is no casting bar.. so nothing to interrupt.<br />Playing a healer, so I have no dispels<br /> <br />Both his adds are dead. There is nothing on his platform that is clicky. There is no flavor text beside 'begins to reflect your spells'.<br /> <br />Edit: Swapped ACT to beta and did the fight again..<br />The mob is 'reflecting' the heals from the warden epic 2.0 pet and getting massive heals.

Azrael's Tear
10-12-2018, 01:56 AM
[Solo]<br /> <br />Mage Cure Magic does not cure any detriments from within the [Solo] instance. My Necrotic Reconstruction is curing just fine. Will update with more specific detriment names if I do find any that Cure Magic does cure.<br /> <br />Update: All of the detriments from the Emir fight appear to be curable by Cure Magic.

Mercychalice
10-12-2018, 04:30 AM
Solo zone, unsure if intended, but after killing Bzzkill the Honeymonger, all of the "a honeymonger stormrider" mobs become in-aggro npcs that can't be killed.<br /> <br />Also, there's a hole at (-.042, -272, -1125) that you can fall in, and not get out without evac, and does not fall all the way through the island.

Chrol
10-12-2018, 10:10 PM
<div class="bbCodeBlock bbCodeQuote" data-author="Mermut"> <aside> <div class="attribution type">Mermut said: <a href="index.php?goto/post&id=6523021#post-6523021" class="AttributionLink">↑</a> </div> <blockquote><span class="ae_quote_symbol">“</span><span class="ae_quote_content">Zone: [Solo]<br />Named: Anzarion<br />Issue: His adds don't despawn when he is killed.</span><span class="ae_quote_symbol">”</span></blockquote> </aside></div>Will be fixed for the next update, thanks.

Chrol
10-12-2018, 10:12 PM
<div class="bbCodeBlock bbCodeQuote" data-author="Mercychalice"> <aside> <div class="attribution type">Mercychalice said: <a href="index.php?goto/post&id=6523079#post-6523079" class="AttributionLink">↑</a> </div> <blockquote><span class="ae_quote_symbol">“</span><span class="ae_quote_content">Solo zone, unsure if intended, but after killing Bzzkill the Honeymonger, all of the "a honeymonger stormrider" mobs become in-aggro npcs that can't be killed.<br /> <br />Also, there's a hole at (-.042, -272, -1125) that you can fall in, and not get out without evac, and does not fall all the way through the island.</span><span class="ae_quote_symbol">”</span></blockquote> </aside></div>Yes, the stormriders do not attack after killing Bzzkill, but I haven't put in any indication to notify that that is intentional yet.<br /> <br />Notified art about the hole being blocked by the tree's root. Should be fixed in the next couple days.

Leed
10-13-2018, 03:08 AM
Using the pollen launcher at the end of the zone to return to the starting isle left me in midair rather than taking me all the way to the starting isle. Possibly because of the slow fall mechanic of the jann illusion?

knine
10-13-2018, 07:49 AM
(solo) Daishani .. reflects nearly all spells back onto the caster up to 10 times... as a mystic it isn't bad but as spell casters if you don't want to reflect stuff back onto you and have to go through cures.. may need to think about adjusting auto attack rates.. not sure if it is like this in heroic as I haven't been there yet.. just thoughts

Pizac
10-14-2018, 11:32 AM
Zone: Solo<br />Bzzkill the honymonger<br /> <br />I don't see any cast bar for Stormriders call when he casts

Chrol
10-14-2018, 09:33 PM
Next update, the pollen launcher won't overshoot you if yo're in Jann form.

Chrol
10-14-2018, 09:44 PM
<div class="bbCodeBlock bbCodeQuote" data-author="Pizac"> <aside> <div class="attribution type">Pizac said: <a href="index.php?goto/post&id=6523605#post-6523605" class="AttributionLink">↑</a> </div> <blockquote><span class="ae_quote_symbol">“</span><span class="ae_quote_content">Zone: Solo<br />Bzzkill the honymonger<br /> <br />I don't see any cast bar for Stormriders call when he casts</span><span class="ae_quote_symbol">”</span></blockquote> </aside></div>It's possible you interrupted it immediately. In any case, I upped the casting time from 4 to 5 seconds.

Chrol
10-14-2018, 09:59 PM
<div class="bbCodeBlock bbCodeQuote" data-author="Onoes"> <aside> <div class="attribution type">Onoes said: <a href="index.php?goto/post&id=6523676#post-6523676" class="AttributionLink">↑</a> </div> <blockquote><span class="ae_quote_symbol">“</span><span class="ae_quote_content">Overland Zone: Bixel Hive - Upper Cells area - in this area you have a few mob groups of 3 sitting on the exterior "port holes" of the hive presumably to be standing watch to the outside, but each of the groups seem to be sunk half way down into the hive. just looks funny to see them waist deep. once they move they recognize the proper level of the "floor" and lay down when dead at the properly on the Floor.. they just seem to start off at the wrong "floor" height.</span><span class="ae_quote_symbol">”</span></blockquote> </aside></div>Will be fixed next update, thanks!

Onoes
10-15-2018, 08:24 AM
Overland Zone: Bixel Hive - Upper Cells area - in this area you have a few mob groups of 3 sitting on the exterior "port holes" of the hive presumably to be standing watch to the outside, but each of the groups seem to be sunk half way down into the hive. just looks funny to see them waist deep. once they move they recognize the proper level of the "floor" and lay down when dead at the properly on the Floor.. they just seem to start off at the wrong "floor" height.

Kamyo
10-15-2018, 07:09 PM
<div align="left"><span style="font-family: 'Arial'"><span style="color: #200b01">Riding fire disc mount I fell to death twice at the transition of the ramp and the Anzarian (sp) area where the guards are standing in the honey pools. First time I thought I got to close to edge of ramp second time I made sure I stayed dead center of walkway and bang same thing. third time I jumped at the transition from ramp to platform. </span></span></div><div align="left"><span style="font-family: 'Arial'"><span style="color: #200b01"></span></span></div>

Shonshazzitt
10-16-2018, 03:33 PM
You may consider adding a leash to the mobs in here lol, I was on the 4th named Bzz Kill (i think it is lol) and both him and that first row of 10 add if you catch them, will chase you to the entrance if you use the flower to go back to the main island, all 11 of them lol, only way to break the extra 11 mobs is either evac, or zone out (the interrupt wasnt brought into play yet)

Shonshazzitt
10-16-2018, 03:39 PM
LOL even the trash mobs do not have a leash on them, the main island mobs 'a mist spren' chased me upto the hive after i clicked the flower to go there, and i waited and waited and waited for them to come to me.

Shonshazzitt
10-16-2018, 03:51 PM
Might want to slow the Summon help spell, as a BL doing this, my interrupt is a 10 sec recast, and Bzzkill is done another one before i can interrupt him and have 2-3 batches of adds on me (thank goodness for zhurgs verdict LOL)

Chrol
10-16-2018, 04:07 PM
<div class="bbCodeBlock bbCodeQuote" data-author="Shonshazzitt"> <aside> <div class="attribution type">Shonshazzitt said: <a href="index.php?goto/post&id=6524086#post-6524086" class="AttributionLink">↑</a> </div> <blockquote><span class="ae_quote_symbol">“</span><span class="ae_quote_content">LOL even the trash mobs do not have a leash on them, the main island mobs 'a mist spren' chased me upto the hive after i clicked the flower to go there, and i waited and waited and waited for them to come to me.</span><span class="ae_quote_symbol">”</span></blockquote> </aside></div>It will be significantly reduced. It was mistakenly set to 2000 meters, lol. Thanks for pointing that out.<br /><div class="bbCodeBlock bbCodeQuote" data-author="Shonshazzitt"> <aside> <div class="attribution type">Shonshazzitt said: <a href="index.php?goto/post&id=6524092#post-6524092" class="AttributionLink">↑</a> </div> <blockquote><span class="ae_quote_symbol">“</span><span class="ae_quote_content">Might want to slow the Summon help spell, as a BL doing this, my interrupt is a 10 sec recast, and Bzzkill is done another one before i can interrupt him and have 2-3 batches of adds on me (thank goodness for zhurgs verdict LOL)</span><span class="ae_quote_symbol">”</span></blockquote> </aside></div>It's done at health thresholds, so you can control how often it happens. However, he was summoning up to 4 times in solo. I reduced this to 3.

Grate
10-21-2018, 12:20 AM
Daishani seems to have cast a stun with no visible icon in the detrimental window so only my merc can do anything in the fight.

Grate
10-21-2018, 12:26 AM
After the fight was still stuck unable to do anything including camp at location -673.56 403.10 -156.27 313.67 0.00 0.00

Sigrdrifa
10-24-2018, 02:15 AM
It is REALLY bright inside the hive. I turned off my personal torch, and the glare is awful even so. It's so bright it washes out a waypoint wisp completely. <br /> <br />I'm attaching two screenshots, the one in the hive is on the left with an arrow pointing at the waypoint wisp, the one on the right is where I've been ported out of the hive to fight the icecrete rumbler. I do not have my personal torch on in either.<br /> <br /><img src="https://img00.deviantart.net/9cc5/i/2018/296/e/c/bixel_hive_brightness_by_sigrdrifa1-dcq70mf.png" class="bbCodeImage LbImage" alt="[IMG]" />

Chrol
10-24-2018, 04:40 PM
<div class="bbCodeBlock bbCodeQuote" data-author="Grate"> <aside> <div class="attribution type">Grate said: <a href="index.php?goto/post&id=6525171#post-6525171" class="AttributionLink">↑</a> </div> <blockquote><span class="ae_quote_symbol">“</span><span class="ae_quote_content">Daishani seems to have cast a stun with no visible icon in the detrimental window so only my merc can do anything in the fight.</span><span class="ae_quote_symbol">”</span></blockquote> </aside></div>Daishani does not cast a stun, but does reflect. It's possible he reflected one of your stuns. That should not have gotten you stuck forever, though.<br /><div class="bbCodeBlock bbCodeQuote" data-author="Grate"> <aside> <div class="attribution type">Grate said: <a href="index.php?goto/post&id=6525174#post-6525174" class="AttributionLink">↑</a> </div> <blockquote><span class="ae_quote_symbol">“</span><span class="ae_quote_content">After the fight was still stuck unable to do anything including camp at location -673.56 403.10 -156.27 313.67 0.00 0.00</span><span class="ae_quote_symbol">”</span></blockquote> </aside></div>Again, a possible side effect of a reflected stun. If you can recall what you may have cast on Daishani that may have gotten reflected it would help us track it down.

Chrol
10-24-2018, 04:40 PM
<div class="bbCodeBlock bbCodeQuote" data-author="Sigrdrifa"> <aside> <div class="attribution type">Sigrdrifa said: <a href="index.php?goto/post&id=6525819#post-6525819" class="AttributionLink">↑</a> </div> <blockquote><span class="ae_quote_symbol">“</span><span class="ae_quote_content">It is REALLY bright inside the hive. I turned off my personal torch, and the glare is awful even so. It's so bright it washes out a waypoint wisp completely.<br /> <br />I'm attaching two screenshots, the one in the hive is on the left with an arrow pointing at the waypoint wisp, the one on the right is where I've been ported out of the hive to fight the icecrete rumbler. I do not have my personal torch on in either.<br /> <br /><img src="https://img00.deviantart.net/9cc5/i/2018/296/e/c/bixel_hive_brightness_by_sigrdrifa1-dcq70mf.png" class="bbCodeImage LbImage" alt="[IMG]" /></span><span class="ae_quote_symbol">”</span></blockquote> </aside></div>Will notify the art team. Thanks.

Earar
10-25-2018, 03:32 PM
queen. last named of the heroic zone.<br /> <br />mana drained. I wanted to use mana pot but I was permanatly interrupted. We didn't have a chanter so we were running out of mana but couldn't use mana pot to keep healing.

Chrol
10-25-2018, 04:12 PM
<div class="bbCodeBlock bbCodeQuote" data-author="Earar"> <aside> <div class="attribution type">Earar said: <a href="index.php?goto/post&id=6526128#post-6526128" class="AttributionLink">↑</a> </div> <blockquote><span class="ae_quote_symbol">“</span><span class="ae_quote_content">queen. last named of the heroic zone.<br /> <br />mana drained. I wanted to use mana pot but I was permanatly interrupted. We didn't have a chanter so we were running out of mana but couldn't use mana pot to keep healing.</span><span class="ae_quote_symbol">”</span></blockquote> </aside></div>Couple places where you can lose mana during this fight. One is pretty obvious, but maybe not the one from Light Wave. Will update messaging to make this clearer. Thanks!

Earar
10-25-2018, 07:19 PM
it was more about the constant interrupt when I wanted to use potions. and our tank had the same issue.<br /> <br />it was during the part where she ports us in the middle

Chrol
10-25-2018, 10:20 PM
<div class="bbCodeBlock bbCodeQuote" data-author="Earar"> <aside> <div class="attribution type">Earar said: <a href="index.php?goto/post&id=6526182#post-6526182" class="AttributionLink">↑</a> </div> <blockquote><span class="ae_quote_symbol">“</span><span class="ae_quote_content">it was more about the constant interrupt when I wanted to use potions. and our tank had the same issue.<br /> <br />it was during the part where she ports us in the middle</span><span class="ae_quote_symbol">”</span></blockquote> </aside></div>That happens when you stand in the puddles of honey.<br /> <br />Also, the range at which Light Wave could be removed was set WAAAAY too far. That'll be fixed next update.

Uncle
10-28-2018, 12:57 AM
-heroic-<br /> <br />Aurorax<br />spammed her port so we could not remove Light wave off ourselves the one time i got it to drop i was at 50 meteres awaye seems a tad far for the inc damage/power drain it was doing

Chrol
10-28-2018, 07:51 PM
<div class="bbCodeBlock bbCodeQuote" data-author="Uncle"> <aside> <div class="attribution type">Uncle said: <a href="index.php?goto/post&id=6526528#post-6526528" class="AttributionLink">↑</a> </div> <blockquote><span class="ae_quote_symbol">“</span><span class="ae_quote_content">-heroic-<br /> <br />Aurorax<br />spammed her port so we could not remove Light wave off ourselves the one time i got it to drop i was at 50 meteres awaye seems a tad far for the inc damage/power drain it was doing</span><span class="ae_quote_symbol">”</span></blockquote> </aside></div>Will be fixed next update. Thanks!

Niami DenMother
10-30-2018, 11:40 PM
Daishani was doing odd things with his reflect today and/or the messages that go with it. Sometimes I'd have two "stops reflecting spells" in a row, or two "begins to reflect your spells" in a row. Other times, less than a second after the message came that he stopped, he started reflecting again. I finally had to back off my Tunare's Chosen pet and Claz'zakla to keep him from healing to full during the reflect phases and just kept plinking at him on my own, trying to time ascension abilities into the tiny non-reflect windows. <img src="/images/smilies/biggrin.gif" alt="BigGrin" />

Chrol
10-31-2018, 04:47 PM
<div class="bbCodeBlock bbCodeQuote" data-author="Niami DenMother"> <aside> <div class="attribution type">Niami DenMother said: <a href="index.php?goto/post&id=6526958#post-6526958" class="AttributionLink">↑</a> </div> <blockquote><span class="ae_quote_symbol">“</span><span class="ae_quote_content">Daishani was doing odd things with his reflect today and/or the messages that go with it. Sometimes I'd have two "stops reflecting spells" in a row, or two "begins to reflect your spells" in a row. Other times, less than a second after the message came that he stopped, he started reflecting again. I finally had to back off my Tunare's Chosen pet and Claz'zakla to keep him from healing to full during the reflect phases and just kept plinking at him on my own, trying to time ascension abilities into the tiny non-reflect windows. <img src="/images/smilies/biggrin.gif" alt="BigGrin" /></span><span class="ae_quote_symbol">”</span></blockquote> </aside></div>Thanks. Methinks spell reflect for a solo might be too hot to handle, too cold to hold...<br /> <br />Will change to something more appropriate for soloooooooooo

Asherman
11-04-2018, 09:23 PM
Heroic<br /> <br />could use an additional revive point closer to the last named in the zone for when things go badly to save the whole run up through the hive again.

Chrol
11-04-2018, 10:47 PM
<div class="bbCodeBlock bbCodeQuote" data-author="Asherman"> <aside> <div class="attribution type">Asherman said: <a href="index.php?goto/post&id=6527633#post-6527633" class="AttributionLink">↑</a> </div> <blockquote><span class="ae_quote_symbol">“</span><span class="ae_quote_content">Heroic<br /> <br />could use an additional revive point closer to the last named in the zone for when things go badly to save the whole run up through the hive again.</span><span class="ae_quote_symbol">”</span></blockquote> </aside></div>There is one between the lower and upper larvae cells. Have to kill some things to unlock it.

Asherman
11-04-2018, 11:55 PM
<div class="bbCodeBlock bbCodeQuote" data-author="Chrol"> <aside> <div class="attribution type">Chrol said: <a href="index.php?goto/post&id=6527638#post-6527638" class="AttributionLink">↑</a> </div> <blockquote><span class="ae_quote_symbol">“</span><span class="ae_quote_content">There is one between the lower and upper larvae cells. Have to kill some things to unlock it.</span><span class="ae_quote_symbol">”</span></blockquote> </aside></div>Ah, we may have missed the trash needed then to unlock it. Cheers,

Sigrdrifa
11-08-2018, 07:04 PM
<b><span style="text-decoration: underline">Zone:</span> Eryslai: The Bixel Hive [Solo]</b> (Build 14377T)<br /> <br />I started the zone, then after the fight with Bzzkill the Honeymonger, I decided I wanted to restart the zone to check some things about her fight. I evacced, exited to Myrist, used the Beta Lockout Reset Tool. When I tried to zone in, I got <i>That zone is currently unavailable</i>.<br /> <br />We have had problems on Live getting zones to reset lately. Sometimes you have to open the Zones window multiple times before it will even show your locked instances. Therefore, I shrugged and used the Beta Lockout Reset Tool again. When I tried to zone in, I got <i>That zone is currently unavailable</i>.<br /> <br />Then I tried a third time, same thing. There's something odd going on with instance resets, both on Live and on Beta.<br /> <br /><img src="https://orig00.deviantart.net/5b89/f/2018/312/5/8/zone_unavailable_by_sigrdrifa1-dcrhrec.png" class="bbCodeImage LbImage" alt="[IMG]" />