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View Full Version : Best, Unbroken SK abilities


Shadame
12-06-2004, 12:26 PM
So, from 20 and up, what are the really, really good SK abilities?What's worthwhile to look forward to, and what are people using the most?

EDG
12-06-2004, 11:58 PM
<DIV>the lack of replies says it all.  :smileyvery-happy:</DIV> <DIV> </DIV> <DIV> </DIV>

Trixst
12-07-2004, 12:21 AM
<BR> <BLOCKQUOTE> <HR> Shadamehr wrote:<BR>So, from 20 and up, what are the really, really good SK abilities?<BR><BR>What's worthwhile to look forward to, and what are people using the most?<BR> <HR> </BLOCKQUOTE> <P>I can't speak for all spells since I haven't gotten them yet but I can tell you that these ones are definately high on my list:</P> <P> </P> <DIV>Harm Touch - although on a timer, it gives you the ability to deal massive damage to a single target.  Great for taking out a boss mob in an encounter and allowing you to focus on the minions afterwards.</DIV> <DIV> </DIV> <DIV>Graven Embrace - gives you the ability of saving group members from dying.  Very useful ability.  Just keep in mind that when you cast this, they will lose any buffs that they currently have.</DIV> <DIV> </DIV> <DIV>Rescue also looks like a nice ability to me.  In an emergency where someone has taken aggro that shouldn't, we can place ourselves higher on the aggro list than they are.</DIV>

Anash
12-07-2004, 12:45 AM
<DIV>I would of replied earlier but the site was acting up this morning, rating best to least is :</DIV> <DIV> </DIV> <DIV>Harm Touch - Nice damage, doing anywhere from 660-720 with adept3</DIV> <DIV>Infernal Pact - Ward with heal proc - doing a 40 point heal with adept3</DIV> <DIV>Consume Vitae - Nice damage, 130 damage and half return in health with adept3</DIV> <DIV>Grim Coil - great DoT, doing around 55 per tick at adept I at 28</DIV> <DIV>Fetid Grasp - nice damage with fast timer</DIV> <DIV>Decrepit Slam - great damage + stun, unyielding just became laughable</DIV> <DIV>Rescue - Saving the day with this often</DIV> <DIV>Tainted Sacrament - Our ugly pet, I cast him when I need a hand or to impress Paladins, looks like a possessed pancake.</DIV> <DIV>Grim Harbinger - any damage is good damage <img src="/smilies/3b63d1616c5dfcf29f8a7a031aaa7cad.gif" border="0" alt="SMILEY" /></DIV> <DIV>Graven Embrace - so low on totem pole because I use it as last resort, but extremly handy</DIV> <DIV> </DIV>

Hysteric
12-07-2004, 02:11 AM
<DIV>Only Lvl 23 at the moment, but 3 spells I find very useful are: Demonstration of Faith - Adept 3, Charge - Adept 1, and Harm Touch.   DoF allows me to solo should I choose.  Charge is a very nice dmg (62pts) adept 1 at lvl 23 w/ knockdown.  And Harm touch is well...HT.</DIV> <DIV>I wish I could put down Graven Embrace, but so far the best use has been saving Noobs who are running from mobs.  Cast it on them, gain aggro of what was chasing them, kill it, or ride of on Mr. Ed.</DIV> <DIV>I hope we have more great spells, because I'm somewhat disappointed in the ones I thought would be really nice to have.</DIV> <DIV> </DIV> <DIV> </DIV>