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Tako
11-15-2004, 09:47 PM
<DIV>I was at work wishing I was home again playing and since there are only a few of us SK's I would write a few things I have found out about being a SK.</DIV> <DIV> </DIV> <DIV>The quest for becoming a SK is quite easy.  Talk to the captain on the second floor in the Militia House in WFP.  She sends you to kill a dervish carrying a note.  Return and you are sent to the storage room in the Serpent Sewar.  Take friends as the aggro in this place is insane.  The Instance is easy, 2 groups of 4 mobs.  First is green v  and vv, second is blue and similar.  Return to Captain M and get your class rewards.  1h sword with descent stats and a nice model (my first weapon without rust on it). </DIV> <DIV> </DIV> <DIV>I can confirm SK ONLY get swords, maces, hammers in 1h and 2h variety.  There is no Dual Wield or axes, spears, polearms or bazooka's.  I am using a nice weapon from FG called Skullcrusher as I can not find any good 2h's atm.</DIV> <DIV> </DIV> <DIV>Armor :  Well I am still in a mismatch set of plate, vangard and chain as I am only on step 4 of the armor quests.  I bought my helm as there is no quest I know of for it.  I have a nice pair of quest gauntlets from FG (Gauntlets of Hate) too that are alittle better than the pair of gauntlets from the EFP quest.  </DIV> <DIV> </DIV> <DIV>Abilities I have unlocked so far :</DIV> <DIV> </DIV> <DIV>1. Harm Touch is awesome - Yes its only ever 30 mins, but the damage on it is very nice.  I have done anywhere from 180 - 230.</DIV> <DIV> </DIV> <DIV>2. Grim Embrace (feign death) - Very very nice ability.  Both fun and functional.  I have used it several times to remove hate from a healer.  My only wish is it lasted longer and the player could decide when to revive out of it.  I tried to feign myself during a group wipe to res with my feather only to spring back to life before the mobs had moved off.  Its also nice to remind your group mates or your ties to the dark side and and kill them off during down times :p</DIV> <DIV> </DIV> <DIV>3. Unholy Steed - Wow, I have never seen such a reaction to any ability in any MMORPG before.  I dinged 20 and ran off to NFP to pick up my scroll to summon my horse.  I was surprised I could summon it in NFP and I rode around trying to look as studly as my troll can appear.  I got everything to OMG nice horse, to OMG YOU HACKER.  As far as I can tell the run speed on it is slightly better than pathfinding or my wife's druid run buff.  I can outpace them in a long run.  Its certainly no screamer.  Using sprint on it does nothing but use up power.  In towns going into buildings is fun at first but becomes very difficult to see anything as most of the time my head is in the ceiling.  You cannot summon it in dungeons or any of the zones around FP (ie big bend etc).  You can fight on the horse if you wish, but my group members said it was to big to see around easily.  Horse can be unsummoned by clicking the icon on QB.</DIV> <DIV> </DIV> <DIV>4. Sickening Decay - This AE attack seems to replace assualt.  It has equivalent cast time and similar graphic (you spin in a circle and slash your weapon).  The damage on it is descent (I have not upgraded it yet, I personally have not seen a big enough difference between app1 and app2 to warrant the silver),  Damage on it is anywhere from high 20's to 40's using Skullcrusher 1h weapon.</DIV> <DIV> </DIV> <DIV>Tonight I will get Grim Coil and I am really looking forward to this.  I am really enjoying my SK so far.  I play mine as a secondary tank with a great guardian taking the damage <img src="/smilies/3b63d1616c5dfcf29f8a7a031aaa7cad.gif" border="0" alt="SMILEY" />  I ward and add as much damage as possible with HO's and spells.  </DIV>

Shadame
11-15-2004, 09:55 PM
Thanks for the info... How do you feel your ability to hold agro is when things get really nasty? Are there any benefits to fighting on a horse? Is the quest armor for Sk's evil looking enough?Thanks again!

Tako
11-15-2004, 10:03 PM
<DIV>Well I generally do not hold aggro in a fight.  I let the guardian do that as he has me beat hands down in aggro management.  I can grab it if I go all out with taunting.  In a few levels I will get a few more toys for taunting if I need too.  My main job atm is grabbing adds, wards and preventing the healers from dying and addind damage.  Sk's do descent damage IMHO my HO's range from 60 - 110 but we aren't scouts or mages.  </DIV> <DIV> </DIV> <DIV>As far as the armor, it is not sub class specific so it looks the same as all the other classes that get heavy armor.   </DIV> <DIV> </DIV> <DIV>There is no advantage at all to fighting on a horse that I can tell.  In fact its probably worse as its harder to see mobs to target and if things get bad you can't sprint on a horse to get away.  I can't say I have seen my horse as anything other than fluff.  I was hoping they would keep the spirit looking horse (ie the one in the temple of war) but the horse is just a plain ole brown horse.</DIV>

NateDog
11-15-2004, 10:31 PM
Great info Takoda, thanks! I have a question, though. Currently I'm a level 11 Crusader in FP. I was wondering how you did the levels between 10 and 20. Specifically, did you do all the quests you could find in FP, even if they were low level? I've been grouping in the Commonlands and also doing quests in FP and the area. I'm just wondering if this is the best path, or should I be trying to group in the Wailing Caves or something?Thanks!Rumspit

Tako
11-15-2004, 10:47 PM
<DIV>Well, my situation my be a bit different than most.  My wife and I are always together and we have a very good friend in another state we have gamed with for awhile and we almost always group together.  We spent most of the 11 - 17 killing green ^^ or blue ^^.  Common places are wailing caves and dervish camps near the mazes.  Since we had a jump start these area's weren't real crowded when we went through and we could exp with very little competition.  As far as quests, we were in beta and had a list of over 50 quests from 8-15 that my wonderful wife compiled so we knew which quests gave exp/armor/weapons etc so we could avoid the 22 copper ones. </DIV> <DIV> </DIV> <DIV>Lastly, I would encourage any full group from freeport to head to Thundering Steppes, it is 12417932487x better than Nek for safe camp sites and is great exp and money.  The good guys really do have some great exp sites that we don't have.  Its not a long run and if you know the way and stay on the path you can make it there at almost any level, but best to exp there around 17+ in a full group.  Head to near the Antonica entrance and there are lots of undead and gnoll camps.</DIV>

Rapinis
11-16-2004, 02:56 AM
<DIV><FONT color=#ffffff>Picture of Unholy Steed!!!!!!</FONT></DIV> <DIV> </DIV> <DIV> </DIV>

Naghaz Sathrak
11-16-2004, 03:43 AM
<DIV>Imagine a plain, unassuming, brown horse and then erase anything cool you may have accidently imagined.  </DIV> <DIV> </DIV> <DIV>You now have a mental image of our "unholy" steed.</DIV>

Graksk
11-16-2004, 07:02 AM
It has red eyes though.

giv
11-16-2004, 07:16 PM
<DIV>Hillarious!</DIV> <DIV> </DIV> <DIV>Im hoping they are goin to fix that by the time i become a SK.</DIV>

Naghaz Sathrak
11-16-2004, 07:44 PM
<DIV>Takoda,</DIV> <DIV> </DIV> <DIV>I hope you find time to add to this thread as you continue your character.  It's awesome to read first hand experiences with the class and will help future shadowknights understand exactly what the class is all about.  </DIV> <DIV> </DIV> <DIV>Good stuff thus far!</DIV> <DIV> </DIV> <DIV> </DIV>

Tako
11-16-2004, 07:54 PM
<DIV>Update : Level 22</DIV> <DIV> </DIV> <DIV>Grim Coil - This is our disease dot : damage is descent ticks for 4 x 25 damage.  Graphic is lobbing a blue orb at the mob that releases a large purple cloud around it.  Its a nice pulling spell, range on it is almost as long as our dd but it allows damage to be done on the run back to the group.</DIV> <DIV> </DIV> <DIV>On a side note: Our guild group was practicing new HO's and WOW what a difference.  We were killing yellow ^^ with almost no downtime and killing them as fast as green ^^ in the past.  2 fighters a scout and a mage and 2 healers seem to be an excellent group setup.</DIV>

Shadame
11-17-2004, 12:57 PM
How is your ability to solo? I know I'm doing really well... able to solo yellows via HO's, divine DD and dmg shield at 15 right now rather easily.How does it get higher up?

Drea
11-17-2004, 02:51 PM
<DIV>Still soloing Yellows just fine at 21 with the same methods.</DIV>

Tako
11-17-2004, 10:50 PM
<DIV>Soloing as a SK has always been relatively easy if you have kept your gear up.  If your 20+ and still in your crusader gift armor your going to have issues.  I would say I solo as well as a guardian but I will consume more power and he will lose alittle more life than I will as my wards prevent me from taking to much damage.  I rarely solo for exp, mostly just for questing.  Against big mobs though (group ^^) I take more damage than a guardian does and its harder to keep myself warded.</DIV> <DIV> </DIV> <DIV>Since app3 scrolls were introduced yesterday it has increased my damage alot.  App3 scrolls seem to boost spells much more than CA and since I use my spells more than most of my Combat Arts it helped me a ton.  However, crafters are still not able to make app3 for the 20+ SK skills yet.  Hopefully soon on Befallen. </DIV> <DIV> </DIV> <DIV>late last night I dinged 23 and recieved 2 new abilities - a new group offence buff and a new taunt + ae disease debuff.  I didn't get to play around with them much as it was late I will try to let ya'll know how they work next post.</DIV> <DIV> </DIV> <DIV> </DIV>

Lylah
11-18-2004, 06:31 AM
<DIV><SPAN class=time_text></SPAN> </DIV><p>Message Edited by Ryrah on <span class=date_text>02-14-2005</span> <span class=time_text>05:15 PM</span>

Loubal
11-18-2004, 01:35 PM
<DIV>Hi Takota i have some questions about the SK DoTs,  since they are all diseased based can you stack multiple DoTS on the same target so you have like 3 DoTs running at once on your target ?</DIV> <DIV><BR><BR>if not how fast do they take to do their full dmg (like how many seconds per tick) ?  and how powerfull are they in terms of % of a mob hp they drain ?</DIV> <DIV><BR><BR>and do Sk get any HP reap/life tap (attack wich steals hp from target and returns it to the SK) type of skills if so how many and how powerfull are they ?<BR><BR>im having trouble deciding paladin or SK and im almost lvl 16 so i gotta decide soon incase i need to do betrayal.</DIV> <P>Message Edited by Louballs on <SPAN class=date_text>11-18-2004</SPAN> <SPAN class=time_text>12:38 AM</SPAN></P><p>Message Edited by Louballs on <span class=date_text>11-18-2004</span> <span class=time_text>12:40 AM</span>

VampirePrince
11-18-2004, 05:26 PM
With a good armor we Shadowknights can tank in nasty places too, shouldn't let the guardians have all the fun *grins* about the horse, I looked forward to get it but when I got it I was a bit let down. I play a dark elf female and the toon floats in the air above the horse (same with another dark elf woman friend I have) Sure its a good thing to cruise around with until we can afford a better horse but the graphics are lacking and the animation is stiff. You can't sit like that on a horse in RL nor you are as stiff *cringes* oh well, I survive and pray that normal horses makes me actually sit on them and not 30cm above in the air. <img src="/smilies/3b63d1616c5dfcf29f8a7a031aaa7cad.gif" border="0" alt="SMILEY" /> Btw, I done up to 293 or was it 298 damage now with the harm touch. A great backup spell if something goes wrong. The grim embrace is cool too but it can annoy some people with wiping out their buffs and they don't like that, nevertheless in battle when buffs is a matter of life and death.

IBSomnifer
11-18-2004, 06:56 PM
I just dinged lvl 20 SK last night, and i have a few questions. Since high lvl information is very rare so far..can you please tell me the starter NPC for all the armor quests?)nm found your post a few down) I'll take care of the rest for them lol. Also, which npc in NFP did you get your spells from(horse, FD,...)? I spoke to every npc i could find in temple of war, and arcane society...any hints? i'm at work...so its hard for me to look more atm lol. Guardians and warriors and far and few between on my server. I have always tanked for my groups. We hold Excelent agro. The only time i had a slip of agro was when the cleric thought it would be fun to spam their debuff on a lvl 22 mob we were fighting, while i was lvl 18 <img src="/smilies/69934afc394145350659cd7add244ca9.gif" border="0" alt="SMILEY" /> but no one died <img src="/smilies/69934afc394145350659cd7add244ca9.gif" border="0" alt="SMILEY" /> I'm also now going to be using my skull crusher..so i'm looking for a top of the line shield to use with it. Any suggestions? Thanks for any info.<p>Message Edited by IBSomnifer on <span class=date_text>11-18-2004</span> <span class=time_text>05:59 AM</span>

Tako
11-18-2004, 08:14 PM
<DIV>Dots : The only DOT I have atm is Grim Coil.  It has a rather long recast timer so the dot effect is over well before I can cast it again.  Their damage is done relatively quick.  I see 4 DOT ticks in the span of 10ish seconds.  My damage with the dots is usually 25 - 30 per tick.  I perfer to pull with the dot and use my dd in my HO if I am solo.  In group I'll pull with a dot unless its not up or I need alittle more range (dd seems to be a little better range).</DIV> <DIV> </DIV> <DIV>Yes, SK get several lifetap skills.  At 28 we will get a DD/lifetap and later we get a group buff that allows everyone a chance to lifetap proc.  Also I recall seeing in the list a taunt with a lifetap proc on the mob.  These are alittle above me so I can't speak to their effectiveness.</DIV> <DIV> </DIV> <DIV>The scrolls for horse etc for SK are located in NFP.  From the temple of war head toward the Stonestair byway or Longshadow Alley exits.  Near the FG key encounter on the right side of the path is a tree.  Around the tree are 3 trainers.  The one right beside the tree has the horse scroll and many other SK spell scrolls.  The horse scroll costs 14 silver and you must scribe it to get your horse.</DIV>

IBSomnifer
11-18-2004, 08:21 PM
Well that would explain why i couldn't find it lol. I'll check there after work..thanks. Any idea when we get the group evac? I believe its changed lvl requirment from what they posted it as needing.

nofseratu
11-19-2004, 05:05 AM
nice post, ty for the info....but in a way i hate you for it because people will think SK is soooo "uber" and now even MORE of them will be showing up.i swear, 9 out of 10 fighters i see are crusaders. i have been following beta boards for a long time and people were saying they sucked, which is part of the reason i decided on becoming one. i wanted to be a bit different. <img src="/smilies/9d71f0541cff0a302a0309c5079e8dee.gif" border="0" alt="SMILEY" />

Dnip
11-19-2004, 05:15 AM
<BR> <BLOCKQUOTE> <HR> nofseratu wrote:<BR>nice post, ty for the info....but in a way i hate you for it because people will think SK is soooo "uber" and now even MORE of them will be showing up.<BR><BR>i swear, 9 out of 10 fighters i see are crusaders. i have been following beta boards for a long time and people were saying they sucked, which is part of the reason i decided on becoming one. i wanted to be a bit different. <img src="/smilies/9d71f0541cff0a302a0309c5079e8dee.gif" border="0" alt="SMILEY" /><BR> <HR> </BLOCKQUOTE>Hey don't be sad, there will still be more pallys you know. :smileyhappy:<BR>

WuphonsReach
11-19-2004, 09:38 PM
/em masochistically taunts the nerf bat.Hopefully, some class will get boosted in one of the early patches to be "uber" (not our class! please!) which will draw everyone to that choice instead.

Talinia
11-19-2004, 10:45 PM
Where'd you get the dervish note? I killed some last night and didn't see a drop, is it random drop off any dervish? Or only off a named?

IBSomnifer
11-19-2004, 11:17 PM
talinia, its comes off a dervish go-between. They are the messengers of the dervish...so it makes sence they would be carring a note. If ya think about it :*)

Talinia
11-19-2004, 11:19 PM
Ok, thanks. I'll try finding one tonight.

IBSomnifer
11-19-2004, 11:21 PM
lol sry talilia hehe i mis- posted that...people kept asking about the orc mastery quest. They are disappointed it has changed since beta....as most things do. Yes derv go-between...they are EASY to kill. Then you will need to speak with the npc again. He will then give you a quest to goto the serpent sewers and kill dervs in a stoarge room(instanced)...it is CAKE...but you will need a healr or a small group to kill your way to the room...sometimes its not safe.<p>Message Edited by IBSomnifer on <span class=date_text>11-19-2004</span> <span class=time_text>11:56 AM</span>

Talinia
11-19-2004, 11:38 PM
Er... what?I'm referring to the first step of the becoming an SK quest. You have to get a drop off a dervish. I've been unable to find said dervish. You said it only dropped off a named dervish. I thanked you and said I'd look for that dervish tonight.

Tako
11-19-2004, 11:42 PM
<DIV>The Dervish you need to find is called "Dervish Go-Between" its not a drop persay, once you kill it your quest will advance and you will return to WFP to advance your quest to head to the sewers.</DIV>

Seolta
11-20-2004, 12:29 AM
<DIV>Spoiler follows in responce to Talinia's question...highlight below if you want to see it:</DIV> <DIV> </DIV> <DIV><FONT color=#000000>The mob you need is a "Dervish Delivery Boy" or something like that...he was grey solo at 19...he paths E/W just to the south of the monitors that hang out by the same road the rest of the dervs are on. </FONT></DIV>

Talinia
11-20-2004, 01:05 AM
Gotcha, thanks. Think I was just looking in the wrong area before.

Nogger
11-20-2004, 01:21 AM
BROWN????The UNHOLY steed is BROWn???What tha...????In EQ1, our Unholy steeds were Black... I'm sorry SOE, but an Unholy Steed is ment to be black... Not brown....Pally Holy Steeds were white and SK's Black.....And it seemed to "fit" the classes......

Kalel
11-21-2004, 04:20 AM
<DIV>I have a question about the SK quest. I was told to go down to the Serpent Sewers and Find the storage room. I have been looking around down there and I cant find it. I come in through the Spawl entrance. Was making my way through the sewer and got owned by a Named Snake that con'd lvl 25.  Any hints as to where the storage room is to advance the quest? Thanks in advance </DIV>