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Crumbl
11-12-2004, 03:58 AM
<DIV>Well... I'm going to be a ratonga shadowknight. Probably the worst racial choice as I am pretty weak. But I thought it would be fun to play and I'm having a real blast.</DIV> <DIV> </DIV> <DIV>Should I be overly concerned about my starting stats? I heard it wasn't a big deal but now I'm starting to wonder. Would you trust a ratonga SK? <img src="/smilies/3b63d1616c5dfcf29f8a7a031aaa7cad.gif" border="0" alt="SMILEY" /></DIV> <DIV> </DIV> <DIV>I'm playing the game to have fun, and I think that's all that matters.</DIV> <DIV> </DIV> <DIV>Please post your thoughts</DIV>

Tirsa
11-12-2004, 04:18 AM
Through testing stat differences in the mid-30s, stats seems to generate only a 3-5% difference in hp, power pools, damage, and AC (AC higher for more AGI). Go right ahead and play a Ratonga.

Lerh
11-13-2004, 10:11 AM
<DIV>Oh I bet my High Elf Shadowknight is a worse stat choice for an SK than your Ratonga =)</DIV> <DIV> </DIV> <DIV>I mean heck, the Qeynos Down Below is full of Ratonga Shadowknights!</DIV><p>Message Edited by Lerhos on <span class=date_text>11-12-2004</span> <span class=time_text>09:11 PM</span>

Trollb
11-14-2004, 06:29 PM
<DIV>"Well... I'm going to be a ratonga shadowknight. Probably the worst racial choice as I am pretty weak. But I thought it would be fun to play and I'm having a real blast.</DIV> <DIV> </DIV> <DIV>Should I be overly concerned about my starting stats? I heard it wasn't a big deal but now I'm starting to wonder. Would you trust a ratonga SK? <IMG height=16 src="http://eqiiforums.station.sony.com/i/smilies/16x16_smiley-happy.gif" width=16 border=0></DIV> <DIV> </DIV> <DIV>I'm playing the game to have fun, and I think that's all that matters.</DIV> <DIV> </DIV> <DIV>Please post your thoughts"</DIV> <DIV> </DIV> <DIV>If you have already made the choice, go for it. The avatar shape/height is what you have to live with. I find larger races bulkier and less wieldy to use in third person perspective, but incredibly small races end up having to LEAP over a roadside curve or get blocked in like it is a wall<img src="/smilies/3b63d1616c5dfcf29f8a7a031aaa7cad.gif" border="0" alt="SMILEY" /> </DIV> <DIV> </DIV> <DIV>My perspective is the medium sizes are the "idea" size for being able to see what is going on, and being able to take appropriate action without getting stuck on things in a jam.</DIV> <DIV> </DIV> <DIV>I dont know how  fighters differ, but I benchmarked my ratonga vs my troll... almost the same gear(my troll had alot worse armor) same mobs ... troll was 1 level lower had worse gear and pummelled a 2 mob blue group encounter... and lived, whereas my rat was dead each time.  </DIV> <DIV> </DIV> <DIV>I know it perhaps "shouldnt be" that way, but whatever it is, there IS a difference... I couldnt see my troll hitting for much more, or taking that much less damage... numberwise it LOOKED the same. Nevertheless, he performed remarkably better and lived 3 for 3 whereas my rat was doing the "absorb shuffle". Oh and this was scout class at levels 8 and 9 respectively.</DIV> <DIV> </DIV> <DIV>Now realize, this was solo encounters... the rat may be able to deliver more specials before running oop, and be able to run a little longer. But since my troll is a provisionist in the making, I will have better food on me at all times (my food currently seems to let me sprint for days and lasts 1 hour, one helping = better regen than food AND drink of the junk you buy for 6c).</DIV> <DIV> </DIV> <DIV>As a side note when the fights went down they both were consuming the junk food you start with. </DIV> <DIV> </DIV> <DIV>I may just level my ratonga up some to compare them again at a later date, but the rat will be a bard and the troll will be a rogue. It may be an interesting comparison. </DIV> <DIV> </DIV> <DIV> </DIV> <DIV> </DIV> <DIV> </DIV> <DIV> </DIV> <DIV> </DIV> <DIV> </DIV> <DIV> </DIV> <DIV> </DIV> <DIV> </DIV> <DIV> </DIV> <DIV> </DIV> <DIV> </DIV>

Naghaz Sathrak
11-14-2004, 09:28 PM
<DIV>I appreciate Trollboy's (lol great name btw) post and his testing.  I did a similar test and came up with wildly different results (Rat fighter, Ogre Fighter) where both characters did equally well during their encounters.  </DIV> <DIV> </DIV> <DIV>I do believe that at the very early levels the Troll has a small advantage in solo play, quite simply, hit points.  Sure its only 12 or 15 more but when fights are close under level 10, this can be a determining factor.  In the long run however all races equal out.  You absolutely will not find any race, non viable for any class in this game.  Truly, pick the race you enjoy from the start.  I've read time and again from high level beta testers that once your in your 40's looking at a difference of maybe 8 points in one stat, you'll understand how little a difference it makes.</DIV> <DIV> </DIV>

Shadame
11-15-2004, 01:14 AM
<DIV>I'm playing a gnome crusader, soon to be shadowknight, and I find that I hold agro better than the barbarian who I was grouped with a few days ago...</DIV> <DIV> </DIV> <DIV>Mobs really hate getting the crap kicked out of them by gnomes, or so it seems.</DIV> <DIV> </DIV> <DIV>~Shadamehr</DIV>

Zutan
11-15-2004, 04:45 AM
<DIV>Starting stats help a small bit at low levels but by the time you are properly geared at 20+ the minor differences instats dont make enough difference to *really* matter for your effectiveness..</DIV> <DIV> </DIV> <DIV> </DIV>

FleshFlay
11-15-2004, 04:54 AM
<DIV align=left>OLD</DIV>

Trixst
11-18-2004, 11:17 PM
<DIV>Tirsada nailed it with the first reply.  As you gain levels, the initial stat distribution will mean less and less.  Only in the first 10-20 levels will it really affect your play as you will be battling a slightly smaller Health pool and some of your other advantages won't be as noticeable.</DIV> <DIV> </DIV> <DIV>The biggest impact on who will be the best fighter will be the person behind the character (YOU).  If you can find ways to be more efficient than others through tactics and strategies, you will be the best tank, etc... </DIV> <DIV> </DIV> <DIV>I've been in a 3 person group with a priest (me), fighter and a mage.  We were using our HOs efficiently and as such the tank was: THE MAGE.  Simply because some of the HO abilities we were able to generate allowed him to use AoE damage on the 4-5 blue mobs that we were pulling and some of the other HO abilities we were using were replenishing power and health so I barely had to heal him.  That's what I call making use of your tactics to your advantage and breaking the routine formula of: fighter = tank, mage = background damage dealer.  <img src="/smilies/3b63d1616c5dfcf29f8a7a031aaa7cad.gif" border="0" alt="SMILEY" /></DIV>