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View Full Version : Lost City of Torsis: The Shrouded Temple [Advanced Solo]


Chrol
09-30-2016, 01:46 AM
<span style="font-size: 13px">Hey all!</span><br /><br /><span style="font-size: 13px">Please post any and all bugs and feedback regarding Lost City of Torsis: The Shrouded Temple [Advanced Solo] within this thread.</span><br /><br /><span style="font-size: 13px">Thanks!</span><br /><br /><span style="font-size: 13px">-Chrol</span>

Moss
10-18-2016, 02:32 PM
No problems on this zone, one of the stone is well hidden (no particule effect).

Diveris
10-18-2016, 05:37 PM
Meld of haze does not return after second mirage. You just kind of sit around cursed.

Winddragon
10-19-2016, 06:45 AM
When I tried to fight The Mist Reaver, I failed to beat him cause I died from some effect that mentioned sapping my intelligence to 0. When I tried to fight him again, I instantly died from that effect.

Chrol
10-19-2016, 08:05 AM
<div class="bbCodeBlock bbCodeQuote" data-author="Diveris"> <aside> <div class="attribution type">Diveris said: <a href="index.php?goto/post&id=6381771#post-6381771" class="AttributionLink">↑</a> </div> <blockquote><span class="ae_quote_symbol">“</span><span class="ae_quote_content">Meld of haze does not return after second mirage. You just kind of sit around cursed.</span><span class="ae_quote_symbol">”</span></blockquote> </aside></div>Thanks Diveris! Bug will be fixed.

Rondo9
10-19-2016, 03:08 PM
After I kill The Meld of Vapor I keep getting hit by The Mist for about 32k dmg until I killed the last name, not sure if this is intended

Chrol
10-19-2016, 04:56 PM
<div class="bbCodeBlock bbCodeQuote" data-author="Winddragon"> <aside> <div class="attribution type">Winddragon said: <a href="index.php?goto/post&id=6382024#post-6382024" class="AttributionLink">↑</a> </div> <blockquote><span class="ae_quote_symbol">“</span><span class="ae_quote_content">When I tried to fight The Mist Reaver, I failed to beat him cause I died from some effect that mentioned sapping my intelligence to 0. When I tried to fight him again, I instantly died from that effect.</span><span class="ae_quote_symbol">”</span></blockquote> </aside></div>I wasn't able to reproduce this, but I did adjust the amount and frequency of the primary stat reduction.<br /><div class="bbCodeBlock bbCodeQuote" data-author="Rondo9"> <aside> <div class="attribution type">Rondo9 said: <a href="index.php?goto/post&id=6382088#post-6382088" class="AttributionLink">↑</a> </div> <blockquote><span class="ae_quote_symbol">“</span><span class="ae_quote_content">After I kill The Meld of Vapor I keep getting hit by The Mist for about 32k dmg until I killed the last name, not sure if this is intended</span><span class="ae_quote_symbol">”</span></blockquote> </aside></div>The Mist should only inflict magic damage while you're in combat. This will be fixed.

Chrol
10-19-2016, 04:56 PM
<div class="bbCodeBlock bbCodeQuote" data-author="Moss"> <aside> <div class="attribution type">Moss said: <a href="index.php?goto/post&id=6381676#post-6381676" class="AttributionLink">↑</a> </div> <blockquote><span class="ae_quote_symbol">“</span><span class="ae_quote_content">No problems on this zone, one of the stone is well hidden (no particule effect).</span><span class="ae_quote_symbol">”</span></blockquote> </aside></div>This has a particle effect now!

Diveris
10-19-2016, 05:03 PM
<div class="bbCodeBlock bbCodeQuote" data-author="Chrol"> <aside> <div class="attribution type">Chrol said: <a href="index.php?goto/post&id=6382116#post-6382116" class="AttributionLink">↑</a> </div> <blockquote><span class="ae_quote_symbol">“</span><span class="ae_quote_content">I wasn't able to reproduce this, but I did adjust the amount and frequency of the primary stat reduction.<br /> <br />The Mist should only inflict magic damage while you're in combat. This will be fixed.</span><span class="ae_quote_symbol">”</span></blockquote> </aside></div>If you do not kill the add when fighting the Mist Reaver this happens. The add is a smothering mist. When it spawns you have a pretty short amount of time to kill it or you die as your primary stat gets sapped to zero. The fight is weird, the named changes damage immunity, so you have to find the correct orb to click to change yours to one not listed in his buff. And track down the mist add or die. All within a very short window of time, could just blow him up if you enter the fight with the right damage type by pure luck. Going to be alot of scouts on a smothering mist duty in the heroic i bet lol.<br /> <br />Not only do you get hit for mist damage after the fight you cannot regen power.

Chrol
10-19-2016, 10:36 PM
<div class="bbCodeBlock bbCodeQuote" data-author="Diveris"> <aside> <div class="attribution type">Diveris said: <a href="index.php?goto/post&id=6382119#post-6382119" class="AttributionLink">↑</a> </div> <blockquote><span class="ae_quote_symbol">“</span><span class="ae_quote_content">If you do not kill the add when fighting the Mist Reaver this happens. The add is a smothering mist. When it spawns you have a pretty short amount of time to kill it or you die as your primary stat gets sapped to zero. The fight is weird, the named changes damage immunity, so you have to find the correct orb to click to change yours to one not listed in his buff. And track down the mist add or die. All within a very short window of time, could just blow him up if you enter the fight with the right damage type by pure luck. Going to be alot of scouts on a smothering mist duty in the heroic i bet lol.<br /> <br />Not only do you get hit for mist damage after the fight you cannot regen power.</span><span class="ae_quote_symbol">”</span></blockquote> </aside></div>Actually I'm going to remove the smothering mist portion of the fight from solo. That should be a heroic level mechanic only. And I was able to finally reproduce it, Diveris, so a fix is in for that (for heroic).<br /> <br />Also, the mist will no longer prevent your mana from regenerating.

Materfarmer
10-20-2016, 07:39 PM
I'm assuming 4 stone is here but I can not find it. Have moused over what every pile or shrub area several times. All mobs dead. Got one off mob, one from water area, one from a pile of rubble.

Winddragon
10-20-2016, 07:52 PM
The first named should drop a stone, so use 2 of those stones to activate him and he'll drop the 4th

Busko
10-21-2016, 04:17 PM
is this zone broke because i found 2 stones from a ghost and in the water i cant seem to find any thing else iv been looking a long time

notropis
10-21-2016, 06:18 PM
I'm having. The same trouble as Busko. In addition, I am getting the following message continuously spammed to my chat screen: Must be classified as a pqencounter.

Winddragon
10-21-2016, 06:56 PM
If you have the stone from the water and the ghost you should be able to spawn the first named.

Chrol
10-21-2016, 11:04 PM
<div class="bbCodeBlock bbCodeQuote" data-author="notropis"> <aside> <div class="attribution type">notropis said: <a href="index.php?goto/post&id=6382954#post-6382954" class="AttributionLink">↑</a> </div> <blockquote><span class="ae_quote_symbol">“</span><span class="ae_quote_content">I'm having. The same trouble as Busko. In addition, I am getting the following message continuously spammed to my chat screen: Must be classified as a pqencounter.</span><span class="ae_quote_symbol">”</span></blockquote> </aside></div>Can you PM me your character name please?

ZUES
10-24-2016, 06:14 PM
<div class="bbCodeBlock bbCodeQuote" data-author="Busko"> <aside> <div class="attribution type">Busko said: <a href="index.php?goto/post&id=6382911#post-6382911" class="AttributionLink">↑</a> </div> <blockquote><span class="ae_quote_symbol">“</span><span class="ae_quote_content">is this zone broke because i found 2 stones from a ghost and in the water i cant seem to find any thing else iv been looking a long time</span><span class="ae_quote_symbol">”</span></blockquote> </aside></div>Same issue. I have two stones and there doesn't appear to be anything left to do in the zone. The two clicky things from the live stream (on the roof) that pop the named are not clickable. I don't believe the symbols match, this may be the problem?

Winddragon
10-24-2016, 07:06 PM
<div class="bbCodeBlock bbCodeQuote" data-author="ZUES"> <aside> <div class="attribution type">ZUES said: <a href="index.php?goto/post&id=6383868#post-6383868" class="AttributionLink">↑</a> </div> <blockquote><span class="ae_quote_symbol">“</span><span class="ae_quote_content">Same issue. I have two stones and there doesn't appear to be anything left to do in the zone. The two clicky things from the live stream (on the roof) that pop the named are not clickable. I don't believe the symbols match, this may be the problem?</span><span class="ae_quote_symbol">”</span></blockquote> </aside></div>Look on the ground on the bottom, there should be 2 spots somewhat near the exit that you can put the stones into.<br /><br />The things on the roof are for spawning the final named.

ZUES
10-24-2016, 11:56 PM
I'll give that a try tomorrow thanks.

anutter
10-29-2016, 09:28 PM
I think the mobs in here got a bit too much of a boost with today's update<img src="http://i86.photobucket.com/albums/k86/stampnutt/eq2/EQ2_000011.png" class="bbCodeImage LbImage" alt="[IMG]" />. the group of 3 wraiths are showing heroic levels in the Adv. solo version.

Malleria
10-30-2016, 02:59 AM
The Meld of Haze doesn't seem to be merc friendly. He'd spawn a mirage of myself and of my merc (Claz'zakla if you're interested). I can kill mine just fine. If I try to kill my merc's mirage we both die; if I order my merc to kill his own mirage we both die; and if we leave his mirage alone he dies.<br /> <br />Luckily I didn't need him, but I can imagine scouts and mages might need their merc alive to continue the fight.

Winddragon
10-30-2016, 03:21 AM
<div class="bbCodeBlock bbCodeQuote" data-author="Malleria"> <aside> <div class="attribution type">Malleria said: <a href="index.php?goto/post&id=6385505#post-6385505" class="AttributionLink">↑</a> </div> <blockquote><span class="ae_quote_symbol">“</span><span class="ae_quote_content">The Meld of Haze doesn't seem to be merc friendly. He'd spawn a mirage of myself and of my merc (Claz'zakla if you're interested). I can kill mine just fine. If I try to kill my merc's mirage we both die; if I order my merc to kill his own mirage we both die; and if we leave his mirage alone he dies.<br /> <br />Luckily I didn't need him, but I can imagine scouts and mages might need their merc alive to continue the fight.</span><span class="ae_quote_symbol">”</span></blockquote> </aside></div>When I ran it before I could tell my merc(Zhugrus) to kill his mirage and it'd work fine, I only died when I accidentally shot an arrow at it.

Malleria
10-30-2016, 03:38 AM
After the first time I deliberately stayed out of range to make sure I wasn't accidentally ranging it <img src="/images/smilies/smile.gif" alt="Smile" /> Possibly something about Claz'zakla that counts some of his damage as mine. I'll try it again a bit later and maybe try a few different mercs.

Apecoe
10-31-2016, 08:19 AM
Definately buffed too much, a mist wraith casts an uncurable "Spectral Lifetap" which kills the target when the timer runs out and fully heals the waith itself.

Chrol
10-31-2016, 08:53 AM
<div class="bbCodeBlock bbCodeQuote" data-author="Malleria"> <aside> <div class="attribution type">Malleria said: <a href="index.php?goto/post&id=6385505#post-6385505" class="AttributionLink">↑</a> </div> <blockquote><span class="ae_quote_symbol">“</span><span class="ae_quote_content">The Meld of Haze doesn't seem to be merc friendly. He'd spawn a mirage of myself and of my merc (Claz'zakla if you're interested). I can kill mine just fine. If I try to kill my merc's mirage we both die; if I order my merc to kill his own mirage we both die; and if we leave his mirage alone he dies.<br /> <br />Luckily I didn't need him, but I can imagine scouts and mages might need their merc alive to continue the fight.</span><span class="ae_quote_symbol">”</span></blockquote> </aside></div>That's not supposed to target mercs. I'll fix it!

Marranda
11-02-2016, 01:35 PM
So ran this zone on raid geared toon and no issues! infact easy and I didn't die. Came back with a semi geared toon, ( with about 60% raid gear and over powered class ( conj) the 3 adds (a mist wraith, and a terror wraith) are just Owning my pet then me <img src="/images/smilies/frown.gif" alt="Frown" /> hitting really hard, I can ALMOST kill them and I am sure if I get LUCKY I will be able to kill them. But they are hitting like a truck! Not sure this was meant to be this hard. After 20 deaths I am giving up and will wait for my raid geared friend to duo the zone with me <img src="/images/smilies/frown.gif" alt="Frown" />

Garten
11-02-2016, 07:48 PM
(EDIT: bang head on rocks, find solution)

Wurm
11-04-2016, 10:44 PM
The Meld of Vapor debuffs close to half my personal buffs in the short amount of time it takes me to kill him, is that intended?

Wurm
11-04-2016, 10:52 PM
<div class="bbCodeBlock bbCodeQuote" data-author="Marranda"> <aside> <div class="attribution type">Marranda said: <a href="index.php?goto/post&id=6386689#post-6386689" class="AttributionLink">↑</a> </div> <blockquote><span class="ae_quote_symbol">“</span><span class="ae_quote_content">So ran this zone on raid geared toon and no issues! infact easy and I didn't die. Came back with a semi geared toon, ( with about 60% raid gear and over powered class ( conj) the 3 adds (a mist wraith, and a terror wraith) are just Owning my pet then me <img src="/images/smilies/frown.gif" alt="Frown" /> hitting really hard, I can ALMOST kill them and I am sure if I get LUCKY I will be able to kill them. But they are hitting like a truck! Not sure this was meant to be this hard. After 20 deaths I am giving up and will wait for my raid geared friend to duo the zone with me <img src="/images/smilies/frown.gif" alt="Frown" /></span><span class="ae_quote_symbol">”</span></blockquote> </aside></div>Yeah they do hit that hard, I'm sitting at over 6 mill HP and they knock me down to half that almost every fight.

Harmonioussong
11-08-2016, 06:43 AM
I got some crafted armor with 9 resolve each on a tank (Bruiser) and I instantly die with a Defiler merc... I simply don't have enough resolve? 131 and I can't kill a trash mistreaver... they hit way to hard and instantly knock out 2.7 million hps on a tank in defensive stance with wards...

Chrol
11-08-2016, 03:47 PM
Solo and Advanced Solo zones do not require Resolve.

Harmonioussong
11-08-2016, 10:43 PM
That is good to know, but adv solos just hurt a lot for some reason. I'm glad the trash mist reaver got fixed ).

Apecoe
11-12-2016, 04:10 PM
Trash is hitting harder then the named mobs in the zone. Have no problems on my raid geared main, alts however (ranger for example in full KA quested/solo gear) is getting hit for 700k magic damage by the terror/mist wraith's. This also applies to the encounters with 3 mobs making it basically impossible to kill them.

Chrol
11-12-2016, 05:18 PM
<div class="bbCodeBlock bbCodeQuote" data-author="Apecoe"> <aside> <div class="attribution type">Apecoe said: <a href="index.php?goto/post&id=6389719#post-6389719" class="AttributionLink">↑</a> </div> <blockquote><span class="ae_quote_symbol">“</span><span class="ae_quote_content">Trash is hitting harder then the named mobs in the zone. Have no problems on my raid geared main, alts however (ranger for example in full KA quested/solo gear) is getting hit for 700k magic damage by the terror/mist wraith's. This also applies to the encounters with 3 mobs making it basically impossible to kill them.</span><span class="ae_quote_symbol">”</span></blockquote> </aside></div>They incorrectly inflicted heroic-tier damage. This will be fixed. Thanks for the report!