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View Full Version : Alternate fighting style?


Rezzonico
10-23-2006, 09:38 PM
<DIV>Actually the brawler has many ways to personalize him.</DIV> <DIV> </DIV> <DIV>As we know, the Monk is more defensive and faster...and the bruiser is more offensive and slower....and this, it also depends in what achievment we want to choose, and how many SOE want to improve with the new expansion pack</DIV> <DIV> </DIV> <DIV>We know also that we are an Hybrid class, with multy roles....with strenghtness and sickness...and until now, we have an avoiadance that isn't fixed, more or less, nothing more or less changes.</DIV> <DIV> </DIV> <DIV> </DIV> <DIV>Let's talk about the bruiser...</DIV> <DIV> </DIV> <DIV>i was thinking that....what we need is: inflict more DPS than we can receive.</DIV> <DIV>We have similar characteristics of a tank...but a superior DPS....and in this class is particular, because it is a "BURST OF DPS"....</DIV> <DIV> </DIV> <DIV>My opinion is increasing the strenght as more as possible, to do a DPS that could kill in a few combat arts...</DIV> <DIV>This will cost less resists and agility and stamina, maibe....but it could be an alternative play style.</DIV> <DIV> </DIV> <DIV> </DIV> <DIV> </DIV> <DIV>"""Against many classes, we need speed.....we don't have so much, and isn't fixed....For a Boxer means we've got calcium deposits on most of our joints...so sparring is out.  So What we'll be calling on is "BLUNT FORCE TRAUMA"....let's start building some "HURTING BOMBS".</DIV> <DIV> </DIV>

DarkMirrax
10-23-2006, 10:04 PM
<BR> <BLOCKQUOTE> <HR> Rezzonico wrote:<BR> <DIV>Actually the brawler has many ways to personalize him.</DIV> <DIV> </DIV> <DIV>As we know, the Monk is more defensive and faster...and the bruiser is more offensive and slower....and this, it also depends in what achievment we want to choose, and how many SOE want to improve with the new expansion pack</DIV> <DIV> </DIV> <DIV>We know also that we are an Hybrid class, with multy roles....with strenghtness and sickness...and until now, we have an avoiadance that isn't fixed, more or less, nothing more or less changes.</DIV> <DIV> </DIV> <DIV> </DIV> <DIV>Let's talk about the bruiser...</DIV> <DIV> </DIV> <DIV>i was thinking that....what we need is: inflict more DPS than we can receive.</DIV> <DIV>We have similar characteristics of a tank...but a superior DPS....and in this class is particular, because it is a "BURST OF DPS"....</DIV> <DIV> </DIV> <DIV>My opinion is increasing the strenght as more as possible, to do a DPS that could kill in a few combat arts...</DIV> <DIV>This will cost less resists and agility and stamina, maibe....but it could be an alternative play style.</DIV> <DIV> </DIV> <DIV> </DIV> <DIV> </DIV> <DIV>"""Against many classes, we need speed.....we don't have so much, and isn't fixed....For a Boxer means we've got calcium deposits on most of our joints...so sparring is out.  So What we'll be calling on is "BLUNT FORCE TRAUMA"....let's start building some "HURTING BOMBS".</DIV> <DIV> </DIV><BR> <HR> </BLOCKQUOTE><BR>erm huh ? run that by me again

Rezzonico
10-23-2006, 11:00 PM
<DIV>O_o</DIV>

neon_24
10-24-2006, 12:52 AM
hummmmm.... i am completly confused, smoke crack much lately? <div></div>

Madmoon
10-24-2006, 12:57 AM
I would like to see more of our CAs come from hopping.

ganjookie
10-24-2006, 03:35 AM
More pie would be appreciated too, w/o the calcium deposits preferably <div></div>

DarkMirrax
10-24-2006, 12:29 PM
<BR> <BLOCKQUOTE> <HR> ganjookie wrote:<BR>More pie would be appreciated too, w/o the calcium deposits preferably<BR> <BR> <HR> </BLOCKQUOTE><BR>yea more pie ftw

Rezzonico
10-24-2006, 12:59 PM
LOL <img src="/smilies/283a16da79f3aa23fe1025c96295f04f.gif" border="0" alt="SMILEY" />