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Mogrim
11-09-2015, 09:33 PM
Unsure if it was mentioned: Scuttling to Safety gives quest flags to every single beetle in the Ever Deep, even though only the armored ones are acceptable.

ZUES
11-09-2015, 10:44 PM
Adorning recipes.

Mermut
11-09-2015, 10:55 PM
The icon for larix lumber (95-105 lumber) got changed at the same time as the new lumber.. and they're both the same.

Domino
11-09-2015, 11:12 PM
<div class="bbCodeBlock bbCodeQuote" data-author="Mogrim"> <aside> <div class="attribution type">Mogrim said: <a href="index.php?goto/post&id=6281326#post-6281326" class="AttributionLink">↑</a> </div> <blockquote><span class="ae_quote_symbol">“</span><span class="ae_quote_content">Unsure if it was mentioned: Scuttling to Safety gives quest flags to every single beetle in the Ever Deep, even though only the armored ones are acceptable.</span><span class="ae_quote_symbol">”</span></blockquote> </aside></div>Thank you! Now corrected (well, next update). <br /> <br />The harvest icons are still changing, as noted in the update notes from Sunday, but the last ones were added today so they should be final with the next beta update.<br /> <br />There are no new adorner recipes in this expansion. Tithe is something used only by adventurers so it is gained only through adventuring, and there are no plans to reward it for tradeskill quests at the moment.<br /> <br />Any other bugs (not suggestions) getting away from us? Thanks! <img src="/images/smilies/smile.gif" alt="Smile" />

konofo
11-09-2015, 11:17 PM
Mitigating Lumicite censer (both recipe and item) could use a capital C.<br /> <br />kono

ZUES
11-09-2015, 11:37 PM
<div class="bbCodeBlock bbCodeQuote" data-author="Domino"> <aside> <div class="attribution type">Domino said: <a href="index.php?goto/post&id=6281363#post-6281363" class="AttributionLink">↑</a> </div> <blockquote><span class="ae_quote_symbol">“</span><span class="ae_quote_content">Any other bugs (not suggestions) getting away from us? Thanks! <img src="/images/smilies/smile.gif" alt="Smile" /></span><span class="ae_quote_symbol">”</span></blockquote> </aside></div>The Reconstructed Epic Potency Infuser is wrongfully tagged "Heirloom". Either that or the other 3 are wrongfully NOT tagged Heirloom.<br /><br />Peaceful Link VI Grandmaster needs its icon changed (its currently a green guy). It also needs its icon added to the description.

Alphonsus
11-10-2015, 01:27 AM
<div class="bbCodeBlock bbCodeQuote" data-author="ZUES"> <aside> <div class="attribution type">ZUES said: <a href="index.php?goto/post&id=6281376#post-6281376" class="AttributionLink">↑</a> </div> <blockquote><span class="ae_quote_symbol">“</span><span class="ae_quote_content">Peaceful Link VI Grandmaster needs its icon changed (its currently a green guy). It also needs its icon added to the description.</span><span class="ae_quote_symbol">”</span></blockquote> </aside></div>Old Bug, not related to ToT. Reported ages ago, the recipe doesn't create anything.

brokenshieldd
11-10-2015, 02:24 AM
I thought that you guys said the Six Second Delay and Four Second Delay Weapon Modifier was to be made by Sages not weapon smiths?<br /> <br />And Glittervein Tower Shield, Splitiron Tower Shield, Studded Glittervain Tower Shield, Studded Splitiron Tower Shield shouldn't those be made by the Armor Smith not the Weapon smith?

Domino
11-10-2015, 08:25 AM
As we're starting to see the light of launch approaching as the end of beta draws nearer, just wanted to say thank you again to all who took part in testing tradeskills for this expansion and all the great bug reports and feedback! <br /> <br />And if there is something you noticed is broken but didn't mention yet, or that you did mention but we seem to have missed, now's a great time to call it out! We tried to read through all the /bug reports and forum comments, but it can be easy to miss things in the large amount of feedback so let us know if we missed anything important <img src="/images/smilies/smile.gif" alt="Smile" /><br /> <br />Thanks again!

Mogrim
11-10-2015, 08:35 AM
What about TS quests giving a little bit of Tithe XP? I think that would be a nice boost for crafters. Because from a LORE perspective, at the very least, BRELL would be happy to see his little followers crafting!

konofo
11-10-2015, 08:55 AM
As of yesterday, the icon for purified glittervein ore was not the same as the icon for regular glittervein ore, but instead used the icon for arcannium.<br /> <br />kono

Daryx
11-11-2015, 03:07 AM
As mentioned by Sigfrida in the recipes thread, the overclocked tinkering harvest tools no longer auto-consume. I see no reason for that just because a higher-level tool will be available. Was this intentional? I just wanted to make sure that didn't get lost in the last mad rush. Also she questioned the mining being higher in the tinkered tools. I know it has always been that way on all three tiers (I presume because the other two tools--net and shears--give bonuses to two skills and the pickaxe only applies to mining). So are we losing that extra boost to mining by using that tool now?<br /> <br />The tool-tip on the overclocked pickaxe says it cannot be combined with the Automated Combine Harvester twice by the way; the other two do not.<br /> <br />Addendum: I just redid an AA profile and got the message on the three overclocked items "You can no longer auto-consume {} and it has been turned off." Why on earth would the auto-consume be removed? We've had that since they were implemented. You've taken an option away and added an unnecessary nuisance step, and it's like people are being told "if you want that convenience back that you've had all this time, you have to get the combine harvester (presuming you are even 100 and can use it.)."

Niami DenMother
11-11-2015, 08:47 AM
I just realized that woodworkers don't have thrown weapons this time around - is that intentional?

Mezaka
11-11-2015, 09:01 PM
Both templars and inquisitors don't seem to have any crafted weapons this expansion.<br /> <br />--Mez

Lodrelhai
11-12-2015, 08:18 AM
Just discovered we can get stuck in the monitoring devices on the quest "Monitoring the Situation". I didn't think I was that close to the placement spot, but guess I was wrong. Happened for the one we place near the mine, loc 512.30 131.46 424.41, orientation 284.39 18.90 -0.00