PDA

View Full Version : Tradeskill recipes - bugs and feedback


Domino
10-16-2015, 12:45 AM
There are three main ways you'll get recipes in this expansion:<br /><ol><li>quest recipes (should be removed from your recipe book at the end of the quest)</li><li>purchased recipes from faction merchant Thalnor in Malumbra</li><li>purchased or dropped recipes from agnostic dungeons or sold by Koros on the Isle of Mara</li></ol>Please post any issues or feedback with the recipes below. Please be sure to include the name of the recipe, what your tradeskill class is, as well as what the issue is.<br />Thanks for helping to test tradeskills! <img src="/images/smilies/smile.gif" alt="Smile" />

Mermut
10-21-2015, 12:06 AM
Infuser Schematics of the Deepforge Fonders<br />All of the Infusers say they have a 10% chance to increase the relevant stat, but the info released on infusing says that when using a crafted infuser there is a 100% success rate... either the information is wrong (or poorly worded) or the description on the crafted infusers needs to be changed.

Taiyla
10-21-2015, 04:59 AM
I visited the TS buffer chose Woodworkers and got the new books for the woodworker however I can't scribe them because it says I have to be a weaponsmith....... Hmmmm.

Vasciagio
10-21-2015, 08:26 PM
<span style="color: #0000ff">I was checking out the recipes and found a few things I think need corrected. </span><br /> <br /><span style="color: #0000ff">1. the basic recipe for "runed mystic pouch" has a nice look, however, in the advanced recipe for "runed mystic loot sack" it previews as a denim graphic and the creation shows it creates a "Patched denim backpack"</span><br /> <br /><span style="font-size: small"><span style="font-family: 'georgia'"><span style="color: #0000ff">2. The recipes for the "triangles of Maldura" have a couple areas of concern. </span></span></span><br /> <br /><span style="font-size: small"><span style="font-family: 'georgia'"><span style="color: #0000ff"> A. The "triangle tile of banded sandalwood": the bands on the slopes don't line up with the sides of the triangle on one side but do line up on the opposite side. </span></span></span><br /><span style="font-size: small"><span style="font-family: 'georgia'"><span style="color: #0000ff"> B. The "triangle tile of block": First I think the name needs fixed and second it produces a "Halasian Triangle Tile"</span></span></span><br /> <br /><span style="font-size: small"><span style="font-family: 'georgia'"><span style="color: #0000ff"> Other than that I think the only thing is that we are missing the Rosewood and Teak Triangles. Maybe a little love for the tinkers block sets by giving them triangles of their crafted building blocks.</span></span></span><br /><span style="font-size: small"><span style="font-family: 'georgia'"><span style="color: #0000ff"> </span></span></span><br /><span style="font-size: small"><span style="font-family: 'georgia'"><span style="color: #0000ff">Of course, I would mention the Ice Brick, Glacial and Gingerbread Triangles for the sets but that seems more appropriate for a frostfell addition.</span></span></span><br /><span style="font-size: small"><span style="font-family: 'georgia'"><span style="color: #0000ff"></span></span></span><br /><span style="font-size: small"><span style="font-family: 'georgia'"><span style="color: #0000ff">Will continue to gather info on Beta and post,</span></span></span><br /><span style="font-size: small"><span style="font-family: 'georgia'"><span style="color: #0000ff">Vasciagio Bladesong of formerly Known ButcherBlock Server - Now on Beta Too!</span></span></span><span style="font-size: small"><span style="font-family: 'georgia'"><span style="color: #0000ff"></span></span></span>

Trakanom
10-22-2015, 03:46 AM
TS buffer isn't giving jewelers their recipes to try out!

Mermut
10-22-2015, 02:32 PM
<div class="bbCodeBlock bbCodeQuote" data-author="Trakanom"> <aside> <div class="attribution type">Trakanom said: <a href="index.php?goto/post&id=6269769#post-6269769" class="AttributionLink">↑</a> </div> <blockquote><span class="ae_quote_symbol">“</span><span class="ae_quote_content">TS buffer isn't giving jewelers their recipes to try out!</span><span class="ae_quote_symbol">”</span></blockquote> </aside></div>The buffers don't give out recipes. You can buy the regular ones from any recipe merchant and you need to do the TS timeline to earn the faction to get the new ones.

Domino
10-23-2015, 12:24 AM
<div class="bbCodeBlock bbCodeQuote" data-author="Mermut"> <aside> <div class="attribution type">Mermut said: <a href="index.php?goto/post&id=6268639#post-6268639" class="AttributionLink">↑</a> </div> <blockquote><span class="ae_quote_symbol">“</span><span class="ae_quote_content">Infuser Schematics of the Deepforge Fonders<br />All of the Infusers say they have a 10% chance to increase the relevant stat, but the info released on infusing says that when using a crafted infuser there is a 100% success rate... either the information is wrong (or poorly worded) or the description on the crafted infusers needs to be changed.</span><span class="ae_quote_symbol">”</span></blockquote> </aside></div>The info released on infusing shows a <i><b>mastercrafted</b></i> infuser, the handcrafted ones are less effective.

Mermut
10-23-2015, 01:58 AM
<div class="bbCodeBlock bbCodeQuote" data-author="Domino"> <aside> <div class="attribution type">Domino said: <a href="index.php?goto/post&id=6270347#post-6270347" class="AttributionLink">↑</a> </div> <blockquote><span class="ae_quote_symbol">“</span><span class="ae_quote_content">The info released on infusing shows a <i><b>mastercrafted</b></i> infuser, the handcrafted ones are less effective.</span><span class="ae_quote_symbol">”</span></blockquote> </aside></div>Gotcha.. waaaaaay less effective 10% vs 100% <img src="/images/smilies/smile.gif" alt="Smile" />

Niami DenMother
10-23-2015, 02:38 AM
Carpenter -<br /> <br />Recipe for Embossed Maldura Table creates a table. Recipe for Embossed Maldura Chair creates something called Embossed Maldura Chair, which has the chair icon, but is exactly as tall as the table (but has a smaller surface size) . Either it should be a bit shorter, or it should be a small table<br /> <br />Recipe for Fancy Purple Coin Pouch creates item Fancy Purple Carry Pouch

Niami DenMother
10-23-2015, 03:08 AM
Carpenter:<br /> <br />Penumbra Brazier<br />Penumbra Ornate Lamp<br />Penumbra Sacramental Fire<br />Penumbra Wall Sconce<br />Penumbra Wall Torch<br /> <br />All ask for petrified wood primary, but do not accept it as a valid ingredient.<br /> <br />Mastercrafted recipe Runed Mystic Loot Sack creates the handcrafted Patched Denim Backpack item (we have no Patched Denim Backpack recipe, and it is a nice-looking item!)

Trakanom
10-23-2015, 07:09 PM
<div class="bbCodeBlock bbCodeQuote" data-author="Mermut"> <aside> <div class="attribution type">Mermut said: <a href="index.php?goto/post&id=6269937#post-6269937" class="AttributionLink">↑</a> </div> <blockquote><span class="ae_quote_symbol">“</span><span class="ae_quote_content">The buffers don't give out recipes. You can buy the regular ones from any recipe merchant and you need to do the TS timeline to earn the faction to get the new ones.</span><span class="ae_quote_symbol">”</span></blockquote> </aside></div>The TS buffer in Maldura gives recipe books for all the classes I've tried so far, minus jeweler.

Ludra
10-24-2015, 02:30 PM
Some missing armorer recipes from <span style="text-decoration: underline">Deepforge Armoring Essentials</span>.<br /><ul><li>Splitiron Brigantine Pauldrons</li><li>Splitiron Brigantine Leggings</li><li>Splitiron Chainmail Chestguard</li><li>Splitiron Chainmail Forearms</li><li>Splitiron Chainmail Gloves</li><li>Splitiron Chainmail Boots</li></ul>

Trilly
10-24-2015, 04:59 PM
Made Splitiron armor this morning but noticed that the "rare" Glittervein armor has lower stats? And yes, I did have to combine different Splitiron chain recipes in order to make a full set like Ludra mentioned.

Akina_Storms
10-24-2015, 05:32 PM
i've just do the alchemist way, are there new poison to be discovered?

Lera
10-24-2015, 06:24 PM
The recipes for 'More Ore of Yore' do not display a book name when they're auto-scribed, even though they have a book name listed when you mouse over the recipe. Would it be possible to add this to the chat? The first book, Ore Assay Recipes, does this:<br /> <br />You receive aITEM -1837840127 -285419642:Ore Assay Recipes/a.<br />Recipe: "Adamantine Ore Assay" put in recipe book<br />Recipe: "Ferrite Ore Assay" put in recipe book.<br />Recipe: "Titanium Ore Assay" put in recipe book.<br />Recipe: "Rhenium Ore Assay" put in recipe book.<br />Recipe: "Cadmium Ore Assay" put in recipe book.<br /> <br />The other books are missing the first line. While it might not be important to most players, those of us who use Census need that information - particularly if the quest recipe books aren't going to ever be discovered since they're auto-scribed.

Alexic
10-25-2015, 12:10 AM
Woodworker Recipe<br /> <br />both 4 and 6 second delay weapon modifies claim in recipe to make 5-10 Thaumic Scroll of Prowess

cally
10-25-2015, 06:42 AM
The new tinkering recipes are suppose to be scribeable at skill level 500 which I am but when I try to scribe it it says I lack the knowledge. I even tried boosting my tinkering level to 554 no luck.

Ludra
10-25-2015, 07:25 AM
Some more errors with armorer recipes from <span style="text-decoration: underline">Deepforge Armoring Essentials</span>.<br /> <br /><ul><li>Splitiron Barbute produces Splitiron Platemail Barbute</li><li>Splitiron Cuirass produces Splitiron Platemail Cuirass</li><li>Splitiron Gauntlets produces Splitiron Platemail Gauntlets</li><li>Splitiron Greaves produces Splitiron Platemail Greaves</li><li>Splitiron Gussets produces Splitiron Platemail Gussets</li><li>Splitiron Sabatons produces Splitiron Platemail Sabatons</li><li>Splitiron Spaulders produces Splitiron Platemail Spaulders</li></ul>

Alexic
10-25-2015, 05:42 PM
The new tinkering recipes are suppose to be scribeable at skill level 500 which I am but when I try to scribe it it says I lack the knowledge. I even tried boosting my tinkering level to 554 no luck.<br /> <br />Not sure why that would be as have been able to craft the scuba and overclocked items on my tinkers.... just sayin <img src="/images/smilies/smile.gif" alt="Smile" />

Domino
10-26-2015, 12:04 AM
<div class="bbCodeBlock bbCodeQuote" data-author="Ludra"> <aside> <div class="attribution type">Ludra said: <a href="index.php?goto/post&id=6271180#post-6271180" class="AttributionLink">↑</a> </div> <blockquote><span class="ae_quote_symbol">“</span><span class="ae_quote_content">Some missing armorer recipes from <span style="text-decoration: underline">Deepforge Armoring Essentials</span>.<br /><ul><li>Splitiron Brigantine Pauldrons</li><li>Splitiron Brigantine Leggings</li><li>Splitiron Chainmail Chestguard</li><li>Splitiron Chainmail Forearms</li><li>Splitiron Chainmail Gloves</li><li>Splitiron Chainmail Boots</li></ul></span><span class="ae_quote_symbol">”</span></blockquote> </aside></div>These all exist, and just double-checked on beta and I see them there for sure, although you have some of the names slightly wrong. Just search your recipe book for "brigantine" or "chainmail" and you'll see there are items for all expected slots.<br /> <br /><div class="bbCodeBlock bbCodeQuote" data-author="Ludra"> <aside> <div class="attribution type">Ludra said: <a href="index.php?goto/post&id=6271466#post-6271466" class="AttributionLink">↑</a> </div> <blockquote><span class="ae_quote_symbol">“</span><span class="ae_quote_content">Some more errors with armorer recipes from <span style="text-decoration: underline">Deepforge Armoring Essentials</span>.<br /> <br /><ul><li>Splitiron Barbute produces Splitiron Platemail Barbute</li><li>Splitiron Cuirass produces Splitiron Platemail Cuirass</li><li>Splitiron Gauntlets produces Splitiron Platemail Gauntlets</li><li>Splitiron Greaves produces Splitiron Platemail Greaves</li><li>Splitiron Gussets produces Splitiron Platemail Gussets</li><li>Splitiron Sabatons produces Splitiron Platemail Sabatons</li><li>Splitiron Spaulders produces Splitiron Platemail Spaulders</li></ul></span><span class="ae_quote_symbol">”</span></blockquote> </aside></div>Aha, I'd renamed the items so they alphabetized more helpfully together, but missed the recipes. Now fixed (glittervein versions also). Should get to beta in the next day or two.

Domino
10-26-2015, 12:07 AM
<div class="bbCodeBlock bbCodeQuote" data-author="Alexic"> <aside> <div class="attribution type">Alexic said: <a href="index.php?goto/post&id=6271568#post-6271568" class="AttributionLink">↑</a> </div> <blockquote><span class="ae_quote_symbol">“</span><span class="ae_quote_content">The new tinkering recipes are suppose to be scribeable at skill level 500 which I am but when I try to scribe it it says I lack the knowledge. I even tried boosting my tinkering level to 554 no luck.<br /> <br />Not sure why that would be as have been able to craft the scuba and overclocked items on my tinkers.... just sayin <img src="/images/smilies/smile.gif" alt="Smile" /></span><span class="ae_quote_symbol">”</span></blockquote> </aside></div>Also confused by this one as I just tested on Beta and with a brand new beta buffed character, tinkering skill 500, I scribe it no problems. Can you give me the name of a character on beta that DOES have tinkering skill 500 and can NOT scribe it?

Foretold
10-26-2015, 12:16 AM
Am I nuts (well... nm that) but are the recipes reversed in the tailoring essentials and advanced tailoring books?<br /> <br />The advanced tailoring book has the recipes that require the rares, correct? So they should be the better gear. But look at these examples:<br /> <br />Fierce Deepstone Cap, made with rare roots, has 393 int and 976 stamina (from advanced tailoring book).<br />Fierce Thalumbral Cap, made with regular roots, has 427 int and 1426 stamina (from tailoring essentials book).<br /> <br />Again maybe I'm nuts (..er than usual)

Foretold
10-26-2015, 12:19 AM
<img src="http://i3.photobucket.com/albums/y99/angrylittledeadgirl/weirdhats.jpg" class="bbCodeImage LbImage" alt="[IMG]" />

Domino
10-26-2015, 12:40 AM
<div class="bbCodeBlock bbCodeQuote" data-author="Foretold"> <aside> <div class="attribution type">Foretold said: <a href="index.php?goto/post&id=6271740#post-6271740" class="AttributionLink">↑</a> </div> <blockquote><span class="ae_quote_symbol">“</span><span class="ae_quote_content">Am I nuts (well... nm that) but are the recipes reversed in the tailoring essentials and advanced tailoring books?<br /> <br />The advanced tailoring book has the recipes that require the rares, correct? So they should be the better gear. But look at these examples:<br /> <br />Fierce Deepstone Cap, made with rare roots, has 393 int and 976 stamina (from advanced tailoring book).<br />Fierce Thalumbral Cap, made with regular roots, has 427 int and 1426 stamina (from tailoring essentials book).<br /> <br />Again maybe I'm nuts (..er than usual)</span><span class="ae_quote_symbol">”</span></blockquote> </aside></div>The mastercrafted equipment can be upgraded considerably via refining and experimentation. So while at its most basic level it looks unimpressive, when fully maxed out it'll be comparable to items that drop in heroic instances. You can't do any of that to the handcrafted equipment however, so what you see is what you get and it doesn't improve. Itemization questions should really be directed to Caith in a different forum though, as he's laid out the whole itemization plan and where the crafted armor lies within it.

Ludra
10-26-2015, 04:56 AM
<div class="bbCodeBlock bbCodeQuote" data-author="Domino"> <aside> <div class="attribution type">Domino said: <a href="index.php?goto/post&id=6271735#post-6271735" class="AttributionLink">↑</a> </div> <blockquote><span class="ae_quote_symbol">“</span><span class="ae_quote_content">These all exist, and just double-checked on beta and I see them there for sure, although you have some of the names slightly wrong. Just search your recipe book for "brigantine" or "chainmail" and you'll see there are items for all expected slots.</span><span class="ae_quote_symbol">”</span></blockquote> </aside></div>Figured out what it is. The missing pieces show for a Engraved Desk instead of a Forge. Still a bug but atleast one that I can work around.<br /> <br />Thankyou Domino.

Kuulei
10-26-2015, 05:41 AM
<div class="bbCodeBlock bbCodeQuote" data-author="Domino"> <aside> <div class="attribution type">Domino said: <a href="index.php?goto/post&id=6271748#post-6271748" class="AttributionLink">↑</a> </div> <blockquote><span class="ae_quote_symbol">“</span><span class="ae_quote_content">The mastercrafted equipment can be upgraded considerably via refining and experimentation. So while at its most basic level it looks unimpressive, when fully maxed out it'll be comparable to items that drop in heroic instances. You can't do any of that to the handcrafted equipment however, so what you see is what you get and it doesn't improve. Itemization questions should really be directed to Caith in a different forum though, as he's laid out the whole itemization plan and where the crafted armor lies within it.</span><span class="ae_quote_symbol">”</span></blockquote> </aside></div>You're not looking at that right Domino.<br />The "handcrafted" made with all common materials, is far superior than the one made with the rare harvests. Refining adds 10% and that does not make up for the under par stats to begin with or the experimentation.<br /> <br />Are you missing the fact that the one on the LEFT = Common materials, and the right = rares?<br />Its like the recipes are in the wrong books.

Amaitae
10-26-2015, 09:04 AM
Book: Deepforce Advanced Tailoring<br />Recipe: Fierce Umbral Leather Gloves<br /> <br />Icon shows a helm.<br /> <br /> <br /><img src="http://i.imgur.com/3mTRE2V.png" class="bbCodeImage LbImage" alt="[IMG]" />

Amaitae
10-26-2015, 09:08 AM
The attribute values of mastercrafted items from advanced tailoring book are worse than the ones from essential book:<br /> <br /><img src="http://i.imgur.com/R1gjs0X.png" class="bbCodeImage LbImage" alt="[IMG]" />

Domino
10-26-2015, 05:34 PM
<div class="bbCodeBlock bbCodeQuote" data-author="Amaitae"> <aside> <div class="attribution type">Amaitae said: <a href="index.php?goto/post&id=6271867#post-6271867" class="AttributionLink">↑</a> </div> <blockquote><span class="ae_quote_symbol">“</span><span class="ae_quote_content">The attribute values of mastercrafted items from advanced tailoring book are worse than the ones from essential book:</span><span class="ae_quote_symbol">”</span></blockquote> </aside></div>These are not recipe bugs, I'll respond again in the items thread.

Foretold
10-26-2015, 05:42 PM
<div class="bbCodeBlock bbCodeQuote" data-author="Domino"> <aside> <div class="attribution type">Domino said: <a href="index.php?goto/post&id=6271748#post-6271748" class="AttributionLink">↑</a> </div> <blockquote><span class="ae_quote_symbol">“</span><span class="ae_quote_content">The mastercrafted equipment can be upgraded considerably via refining and experimentation. So while at its most basic level it looks unimpressive, when fully maxed out it'll be comparable to items that drop in heroic instances. You can't do any of that to the handcrafted equipment however, so what you see is what you get and it doesn't improve. Itemization questions should really be directed to Caith in a different forum though, as he's laid out the whole itemization plan and where the crafted armor lies within it.</span><span class="ae_quote_symbol">”</span></blockquote> </aside></div> <br />So what you're saying is that the common gear from the essentials book cannot be improved by refining, experimenting, or infusing of any kind. It is what it is.<br /> <br />The better gear from the advanced book starts out much worse, but through refining, experimenting, and infusions, can be made to be somewhat better than the common gear?<br /> <br />So I can harvest 20 rares to hopefully get 5 refined, make the item. Then pray like a mutha to all the gods of Norrath that I can experiment on that piece 5 times without destroying it to get visionary. Then pay @100K plat to infuse it plat-wise, craft who knows how many craftable infusers it takes to max out that infusion method... then... and only then, might I have a better piece than the common gear?<br /> <br />I think I'll just run heroics <img src="/images/smilies/wink.gif" alt="Wink" /><br /> <br />Better yet, I'll craft a set of the common gear, then go run heroics!

Sigrdrifa
10-28-2015, 03:49 AM
<b>Quest:</b> Scuttling to Safety<br /><b>Recipe Book:</b> Tinkered Beetle Trap<br /><b>Recipe:</b> Beetle Trap<br /><b>Item Created:</b> Tinkered Beetle Trap<br /> <br />(1) Naming inconsistency (minor)<br />(2) The crafted charm says it's level 80. That probably s/b level 100.

Niami DenMother
10-28-2015, 06:51 AM
Carpenter recipes - I know patch notes said the art may be delayed on some of the new recipes, but these are linked to the wrong items:<br /> <br />Recipe for Maldura Bookcase creates Maldura Brazier<br />Recipe for Maldura Drapery creates Maldura Banner

Tabri
10-28-2015, 11:20 AM
<div class="bbCodeBlock bbCodeQuote" data-author="Foretold"> <aside> <div class="attribution type">Foretold said: <a href="index.php?goto/post&id=6272025#post-6272025" class="AttributionLink">↑</a> </div> <blockquote><span class="ae_quote_symbol">“</span><span class="ae_quote_content">So what you're saying is that the common gear from the essentials book cannot be improved by refining, experimenting, or infusing of any kind. It is what it is.<br /> <br />The better gear from the advanced book starts out much worse, but through refining, experimenting, and infusions, can be made to be somewhat better than the common gear?<br /> <br />So I can harvest 20 rares to hopefully get 5 refined, make the item. Then pray like a mutha to all the gods of Norrath that I can experiment on that piece 5 times without destroying it to get visionary. Then pay @100K plat to infuse it plat-wise, craft who knows how many craftable infusers it takes to max out that infusion method... then... and only then, might I have a better piece than the common gear?<br /> <br />I think I'll just run heroics <img src="/images/smilies/wink.gif" alt="Wink" /><br /> <br />Better yet, I'll craft a set of the common gear, then go run heroics!</span><span class="ae_quote_symbol">”</span></blockquote> </aside></div>If crafted gear still cannot be reforged why would you wear any of it anyway? The quest gear has higher stats than this starting off also.

Jrel
10-28-2015, 07:09 PM
Where are the recipes to create Essences to change the damage type of weapons in ToT? Or do we have to hope for drops from our personal Tradeskiller Apprentices at home?

Lera
10-29-2015, 04:48 AM
Minor bug: the half block of plain fulginate has the ashen root and fulginate ingredients switched compared to all the other plain fulginate recipes.

Domino
10-29-2015, 08:55 AM
<div class="bbCodeBlock bbCodeQuote" data-author="Jrel"> <aside> <div class="attribution type">Jrel said: <a href="index.php?goto/post&id=6273690#post-6273690" class="AttributionLink">↑</a> </div> <blockquote><span class="ae_quote_symbol">“</span><span class="ae_quote_content">Where are the recipes to create Essences to change the damage type of weapons in ToT? Or do we have to hope for drops from our personal Tradeskiller Apprentices at home?</span><span class="ae_quote_symbol">”</span></blockquote> </aside></div>The old system of Essences has been altered to avoid losing upgrades on an item such as from refining. There are new items in this expansion that do basically the same thing however. Items that change the damage type of a weapon can be found as relatively uncommon drops in dungeons, and items that change the speed of a weapon can be crafted by weaponsmiths and woodworkers.

Niami DenMother
10-29-2015, 11:53 PM
<div class="bbCodeBlock bbCodeQuote" data-author="Niami DenMother"> <aside> <div class="attribution type">Niami DenMother said: <a href="index.php?goto/post&id=6273128#post-6273128" class="AttributionLink">↑</a> </div> <blockquote><span class="ae_quote_symbol">“</span><span class="ae_quote_content">Carpenter recipes - I know patch notes said the art may be delayed on some of the new recipes, but these are linked to the wrong items:<br /> <br />Recipe for Maldura Bookcase creates Maldura Brazier<br />Recipe for Maldura Drapery creates Maldura Banner</span><span class="ae_quote_symbol">”</span></blockquote> </aside></div> <br />As of today's patch, the bookcase recipe creates the proper item. The Maldura Drapery recipe is still creating the banner.

Cyliena
10-30-2015, 06:06 PM
I saw the recipe for triangle tiles on the faction merchant today and squealed in delight. Thank you!

Niami DenMother
11-01-2015, 05:29 AM
<b>[BUG] </b>Woodworker versions of "Four Second Delay Weapon Modifier" and "Six Second Delay Weapon Modifier" are properly on the woodworking table, but they are using thaumic incense instead of thaumic sandpaper as the fuel.<br /> <br />[FEEDBACK] Is it intentional that the malduran arrows ("handcrafted") from woodworker only yield 100, instead of the 200 that we get from rhenium or cadmium arrows?

Jasym
11-02-2015, 03:05 AM
I was not able to make the Sage's level 100 recipe Thaumatic Scroll of Pain because the Thaumic Material is not being recognized from from my house harvest depot, nor from my inventory or the guild harvest box. I can make the rest of the new recipes,the 3 house items, and the two other scroll recipe that also use the Thaumatic Material.

Trilly
11-03-2015, 12:26 PM
Arrows recipes-Petrified Broadhead recipe shows that it makes Petrified Rounded. Have not made them at this time but maybe arrows need to be fixed?

Trilly
11-03-2015, 12:28 PM
oops! looks like the petrified all have the wrong name vs what it says they will make. and they are in the weapons maker books dont know if that is intended

Trilly
11-03-2015, 01:06 PM
Also, made a 2 handed Glittervein Great Ax...Picture is of a chest item...sure hope I am not going to be waving a shirt at the mobs they might think I am surrendering <img src="/images/smilies/wink.gif" alt="Wink" />

Niami DenMother
11-04-2015, 07:29 AM
Is it intentional that common and rare recipes use the same amount of fuels? (at least with woodworker and carpenter, am lagging behind on checking the rest.).

Sigrdrifa
11-04-2015, 04:59 PM
I was delighted to see the<b> Overclocked Automated Combine Harvester</b> (<span style="font-family: 'courier new'">aITEM 2087950277 -1245199166 0 0 0:[Overclocked Automated Combine Harvester]/a</span>). I already had in my bags these tools:<br /><ul><li><b>Overclocked Automated Shears</b> (<span style="font-family: 'courier new'">aITEM -1600858369 625831443 0 0 0:[Overclocked Automated Shears]/a</span>)</li><li><b>Overclocked Automated Pickaxe</b> (<span style="font-family: 'courier new'">aITEM -270379080 -77979604 0 0 0:[Overclocked Automated Pickaxe]/a</span>)</li><li><b>Overclocked Automated Watersafe Net</b> (<span style="font-family: 'courier new'">aITEM -1547250844 1211496322 0 0 0:[Overclocked Automated Watersafe Net]/a</span>)</li></ul> <br />So, I turned autoconsume OFF on all my harvesting tools, changed my AA spec to take off all my buffs, and that leaves me with:<br /><ul><li><b>Fishing</b>---------550/550</li><li><b>Foresting</b>------550/550</li><li><b>Gathering</b>------550/550</li><li><b>Mining</b>-----------550/550</li><li><b>Transmuting</b>--525/525</li><li><b>Trapping</b>--------550/550</li></ul>I turned autoconsume ON for the <b>Overclocked Automated Combine Harvester</b>, and so far, so good:<br /><ul><li><b>Fishing</b>---------563/563</li><li><b>Foresting</b>------563/563</li><li><b>Gathering</b>------563/563</li><li><b>Mining</b>-----------563/563</li><li><b>Transmuting</b>--525/525</li><li><b>Trapping</b>--------563/563</li></ul>When I went to try and turn autoconsume ON for the <b>Overclocked Automated Shears</b>, I found that it was already ON, but the only tool that had autoconsume turned on was the new <b>Overclocked Automated Combine Harvester</b>... Sure enough, if I set either of these tools to autoconsume ON, they both go on. If I turn autoconsume OFF for both, then turn ON the Shears, then the autoconsume option for the Combine Harvester is greyed out. <span style="color: #0000ff"><i><b>The two things are interfering with one another somehow.</b></i></span><br /> <br />So, turned all autoconsumes OFF and reset AAs again. Turned ON autoconsume for just the <b>Overclocked Automated Pickaxe</b> and <b>Overclocked Automated Watersafe Net</b>:<br /><ul><li><b>Fishing</b>---------<span style="color: #0000ff"><b>573/573</b></span></li><li><b>Foresting</b>------563/563</li><li><b>Gathering</b>------563/563</li><li><b>Mining</b>-----------563/563</li><li><b>Transmuting</b>--525/525</li><li><b>Trapping</b>--------<span style="color: #0000ff"><b>573/573</b></span></li></ul>So, the <b>Overclocked Automated Watersafe Net</b> is stacking with the <b>Overclocked Automated Combine Harvester</b>, but the <b>Overclocked Automated Pickaxe</b> does not. These should either all stack, or none of them should stack. If they're not supposed to stack, it would be nice to get a message that says, <i>"You can't turn autoconsume on for this tool until the autoconsume from {whichever tool} is turned off"</i>.

Materfarmer
11-04-2015, 09:56 PM
This may be dumb questions but where do I find the new tinker recipes? I don't see them on Thalnor. I also thought there were some new "War Runes" that could be purchased from a faction merchant but I can not find them either.

Niami DenMother
11-05-2015, 04:54 AM
<b>Tailor:</b><br /> <br />Recipe name "Abyssal Leather Skullcap" creates "Abyssal Leather Headband"<br />Recipe name "Fierce Abyssal Leather Skullcap" creates "Fierce Abyssal Leather Hood"<br />Recipe name "Woven Abyssal Leather Skullcap" creates "Woven Abyssal Leather Hood"<br /> <br />Submitting cosmetic bug now <img src="/images/smilies/biggrin.gif" alt="BigGrin" />

Domino
11-05-2015, 04:35 PM
<div class="bbCodeBlock bbCodeQuote" data-author="Materfarmer"> <aside> <div class="attribution type">Materfarmer said: <a href="index.php?goto/post&id=6278856#post-6278856" class="AttributionLink">↑</a> </div> <blockquote><span class="ae_quote_symbol">“</span><span class="ae_quote_content">This may be dumb questions but where do I find the new tinker recipes? I don't see them on Thalnor. I also thought there were some new "War Runes" that could be purchased from a faction merchant but I can not find them either.</span><span class="ae_quote_symbol">”</span></blockquote> </aside></div>Thalnor sells them.

Domino
11-05-2015, 04:36 PM
<div class="bbCodeBlock bbCodeQuote" data-author="Niami DenMother"> <aside> <div class="attribution type">Niami DenMother said: <a href="index.php?goto/post&id=6278504#post-6278504" class="AttributionLink">↑</a> </div> <blockquote><span class="ae_quote_symbol">“</span><span class="ae_quote_content">Is it intentional that common and rare recipes use the same amount of fuels? (at least with woodworker and carpenter, am lagging behind on checking the rest.).</span><span class="ae_quote_symbol">”</span></blockquote> </aside></div>Hmmm, I don't remember now if there was a reason ... but seems high risk to try changing at this point.

Sigrdrifa
11-05-2015, 05:10 PM
<div class="bbCodeBlock bbCodeQuote" data-author="Domino"> <aside> <div class="attribution type">Domino said: <a href="index.php?goto/post&id=6279225#post-6279225" class="AttributionLink">↑</a> </div> <blockquote><span class="ae_quote_symbol">“</span><span class="ae_quote_content">Thalnor sells them.</span><span class="ae_quote_symbol">”</span></blockquote> </aside></div>I guess it makes sense that the Butcherblock and Steamfont tinkering merchants don't know about the new technology yet.

Domino
11-05-2015, 05:48 PM
<div class="bbCodeBlock bbCodeQuote" data-author="Sigrdrifa"> <aside> <div class="attribution type">Sigrdrifa said: <a href="index.php?goto/post&id=6278673#post-6278673" class="AttributionLink">↑</a> </div> <blockquote><span class="ae_quote_symbol">“</span><span class="ae_quote_content">I was delighted to see the<b> Overclocked Automated Combine Harvester</b> (<span style="font-family: 'courier new'">aITEM 2087950277 -1245199166 0 0 0:[Overclocked Automated Combine Harvester]/a</span>). I already had in my bags these tools:<br /><ul><li><b>Overclocked Automated Shears</b> (<span style="font-family: 'courier new'">aITEM -1600858369 625831443 0 0 0:[Overclocked Automated Shears]/a</span>)</li><li><b>Overclocked Automated Pickaxe</b> (<span style="font-family: 'courier new'">aITEM -270379080 -77979604 0 0 0:[Overclocked Automated Pickaxe]/a</span>)</li><li><b>Overclocked Automated Watersafe Net</b> (<span style="font-family: 'courier new'">aITEM -1547250844 1211496322 0 0 0:[Overclocked Automated Watersafe Net]/a</span>)</li></ul></span><span class="ae_quote_symbol">”</span></blockquote> </aside></div>Thank you, looking into these now!

Materfarmer
11-05-2015, 06:05 PM
Thx. For some reason it copied me over at less then max tinker. Dunno but I beta buffed and I see them now.

Ingerimm
11-05-2015, 07:43 PM
"Splitiron Plate Mail Barbute" unfortunately still lacks in the recipe book.

Tabri
11-05-2015, 09:07 PM
<div class="bbCodeBlock bbCodeQuote" data-author="Domino"> <aside> <div class="attribution type">Domino said: <a href="index.php?goto/post&id=6279225#post-6279225" class="AttributionLink">↑</a> </div> <blockquote><span class="ae_quote_symbol">“</span><span class="ae_quote_content">Thalnor sells them.</span><span class="ae_quote_symbol">”</span></blockquote> </aside></div>There are no actual war runes on this merchant Im a max tinkerer. I only see green adorn recipes and purple adorns.

Sigrdrifa
11-05-2015, 10:22 PM
Thalnor is too busy to sell me recipes!<br /> <br /><div style="padding-left: 30px"><span style="font-family: 'courier new'">(1446761720)[Thu Nov 05 16:15:20 2015] You say, "Hail, Thalnor"</span><br /><span style="font-family: 'courier new'">(1446761720)[Thu Nov 05 16:15:20 2015] aNPC 40917 Thalnor:Thalnor/a says, "This city is a marvel of dhalgar stonesmithing, and gnemlin tinkering!"</span><br /><span style="font-family: 'courier new'">(1446761732)[Thu Nov 05 16:15:32 2015] The merchant is too busy to service your request. Please try your purchase again later.</span><br /><span style="font-family: 'courier new'">(1446761740)[Thu Nov 05 16:15:40 2015] The merchant is too busy to service your request. Please try your purchase again later.</span></div> <br />I was attempting to purchase recipes in particular, but he also wouldn't sell me furniture items:<br /><ul><li><span style="font-family: 'courier new'">aITEM 1245207326 -200526271 0 0 0:[Deepforge Provisioner Essentials]/a</span></li><li><span style="font-family: 'courier new'">aITEM 1403634311 -1495147024 0 0 0:[Deepforge Advanced Provisioner]/a</span></li></ul> <br />I have completed the "Deepforge Delver" Achievement, and presently have 12,000 faction with Deepforge Founders. These are NOT the items which specifically say they need 30K or 40K faction <img src="/images/smilies/frown.gif" alt="Frown" />

Ingerimm
11-05-2015, 10:53 PM
<div class="bbCodeBlock bbCodeQuote"> <aside> <blockquote><span class="ae_quote_symbol">“</span><span class="ae_quote_content">Ingerimm said: <a href="https://forums.daybreakgames.com/eq2/index.php?goto/post&id=6279340#post-6279340" class="internalLink"><span style="text-decoration: underline"><span style="color: #0066cc">↑</span></span></a><br /><div style="padding-left: 30px">“"Splitiron Plate Mail Barbute" unfortunately still lacks in the recipe book.”</div>It's in the recipe book on beta, I'm looking at it right now ... it's "Splitiron Platemail" not "Splitiron Plate Mail" if that makes any difference to your search.</span><span class="ae_quote_symbol">”</span></blockquote> </aside></div>Sorry Domino, it's all there, except for the splitiron platemail helmet (Barbute), as I said, at least this is missing in my recipe book.<br /> <br />The Splitiron Platemail gloves (Gauntlets) is also a spelling mistake, there is missing a space between Splitiron and Platemail.<br /> <br />Again, this is the game search in a position to find shared words and word components. The translator had broken my word Platemail in Plate Mail and I had overlooked it. Nevertheless, the helmet is missing.

brokenshieldd
11-05-2015, 11:48 PM
I am on my lvl 100 armor smith and I was making tank armor and I notice there is NO New Shield recipes for the Tanks.

Ingerimm
11-06-2015, 05:10 AM
<div class="bbCodeBlock bbCodeQuote" data-author="Domino"> <aside> <div class="attribution type">Domino said: <a href="index.php?goto/post&id=6279356#post-6279356" class="AttributionLink">↑</a> </div> <blockquote><span class="ae_quote_symbol">“</span><span class="ae_quote_content">It's in the recipe book on beta, I'm looking at it right now ... it's "Splitiron Platemail" not "Splitiron Plate Mail" if that makes any difference to your search.</span><span class="ae_quote_symbol">”</span></blockquote> </aside></div><a href="http://www.directupload.net" target="_blank" class="externalLink" rel="nofollow"><img src="http://fs5.directupload.net/images/151106/i9csngod.jpg" class="bbCodeImage LbImage" alt="[IMG]" /></a><br /> <br /><img src="/images/smilies/smile.gif" alt="Smile" />

ZUES
11-06-2015, 08:20 AM
Weaponsmith recipes: There doesn't appear to be a single weapon that uses a rare. So no refined mastercrafted for weapons?

Domino
11-06-2015, 08:29 AM
<div class="bbCodeBlock bbCodeQuote" data-author="ZUES"> <aside> <div class="attribution type">ZUES said: <a href="index.php?goto/post&id=6279350#post-6279350" class="AttributionLink">↑</a> </div> <blockquote><span class="ae_quote_symbol">“</span><span class="ae_quote_content">Weaponsmith recipes: There doesn't appear to be a single weapon that uses a rare. So no refined mastercrafted for weapons?</span><span class="ae_quote_symbol">”</span></blockquote> </aside></div>You seem to be missing a recipe book.

ZUES
11-06-2015, 08:30 AM
<div class="bbCodeBlock bbCodeQuote" data-author="Domino"> <aside> <div class="attribution type">Domino said: <a href="index.php?goto/post&id=6279356#post-6279356" class="AttributionLink">↑</a> </div> <blockquote><span class="ae_quote_symbol">“</span><span class="ae_quote_content">You seem to be missing a recipe book.</span><span class="ae_quote_symbol">”</span></blockquote> </aside></div>Hmm okay. I'll go back to Maldura and get it. Thanks.

Domino
11-06-2015, 08:42 AM
<div class="bbCodeBlock bbCodeQuote" data-author="Ingerimm"> <aside> <div class="attribution type">Ingerimm said: <a href="index.php?goto/post&id=6279340#post-6279340" class="AttributionLink">↑</a> </div> <blockquote><span class="ae_quote_symbol">“</span><span class="ae_quote_content">"Splitiron Plate Mail Barbute" unfortunately still lacks in the recipe book.</span><span class="ae_quote_symbol">”</span></blockquote> </aside></div>It's in the recipe book on beta, I'm looking at it right now ... it's "Splitiron Platemail" not "Splitiron Plate Mail" if that makes any difference to your search.

Tabri
11-06-2015, 02:52 PM
Are there new recipes for new white adornments I didnt see any on the merchant in Maldura?

Sigrdrifa
11-06-2015, 04:20 PM
<div class="bbCodeBlock bbCodeQuote" data-author="Sigrdrifa"> <aside> <div class="attribution type">Sigrdrifa said: <a href="index.php?goto/post&id=6279431#post-6279431" class="AttributionLink">↑</a> </div> <blockquote><span class="ae_quote_symbol">“</span><span class="ae_quote_content">Thalnor is too busy to sell me recipes!... I have completed the "Deepforge Delver" Achievement, and presently have 12,000 faction with Deepforge Founders. These are NOT the items which specifically say they need 30K or 40K faction <img src="/images/smilies/frown.gif" alt="Frown" /></span><span class="ae_quote_symbol">”</span></blockquote> </aside></div>After I did another round of Gwynvyn's quests, he sold me the books. But "too busy" is the wrong thing. If I lacked enough faction, then the books should have been greyed out (like the ones requiring 30K or 40K faction are) AND when examined should have a message that says how much faction one must have in order to buy the book. I am guessing it needed 20K faction.

Domino
11-06-2015, 06:32 PM
<div class="bbCodeBlock bbCodeQuote" data-author="Sigrdrifa"> <aside> <div class="attribution type">Sigrdrifa said: <a href="index.php?goto/post&id=6279815#post-6279815" class="AttributionLink">↑</a> </div> <blockquote><span class="ae_quote_symbol">“</span><span class="ae_quote_content">After I did another round of Gwynvyn's quests, he sold me the books. But "too busy" is the wrong thing. If I lacked enough faction, then the books should have been greyed out (like the ones requiring 30K or 40K faction are) AND when examined should have a message that says how much faction one must have in order to buy the book. I am guessing it needed 20K faction.</span><span class="ae_quote_symbol">”</span></blockquote> </aside></div>"Too busy" usually means you have another UI window open that doesn't work with the broker window.

Domino
11-06-2015, 06:35 PM
<div class="bbCodeBlock bbCodeQuote" data-author="Ingerimm"> <aside> <div class="attribution type">Ingerimm said: <a href="index.php?goto/post&id=6279445#post-6279445" class="AttributionLink">↑</a> </div> <blockquote><span class="ae_quote_symbol">“</span><span class="ae_quote_content">Sorry Domino, it's all there, except for the splitiron platemail helmet (Barbute), as I said, at least this is missing in my recipe book.<br /> <br />The Splitiron Platemail gloves (Gauntlets) is also a spelling mistake, there is missing a space between Splitiron and Platemail.<br /> <br />Again, this is the game search in a position to find shared words and word components. The translator had broken my word Platemail in Plate Mail and I had overlooked it. Nevertheless, the helmet is missing.</span><span class="ae_quote_symbol">”</span></blockquote> </aside></div>Adding in that missing space, thanks! But I simply cannot see anything missing, and I am looking on beta server. <br /> <br /><img src="http://oi65.tinypic.com/x1gj1y.jpg" class="bbCodeImage LbImage" alt="[IMG]" />

Kuulei
11-06-2015, 06:44 PM
Can you poke someone to get Tenebrous Tangle zone to actually be on beta again? I can't load it, keeps saying it is missing and I have validated files as it asks with no success and now I can't log in my sage Faekuu who was off to harvest for the tradeskill timeline.<br />It was there for my other crafters earlier in beta <img src="/images/smilies/confused.gif" alt="Confused" />

Ingerimm
11-06-2015, 07:22 PM
<div class="bbCodeBlock bbCodeQuote" data-author="Domino"> <aside> <div class="attribution type">Domino said: <a href="index.php?goto/post&id=6279905#post-6279905" class="AttributionLink">↑</a> </div> <blockquote><span class="ae_quote_symbol">“</span><span class="ae_quote_content">Adding in that missing space, thanks! But I simply cannot see anything missing, and I am looking on beta server.<br /> <br /><img src="http://oi65.tinypic.com/x1gj1y.jpg" class="bbCodeImage LbImage" alt="[IMG]" /></span><span class="ae_quote_symbol">”</span></blockquote> </aside></div>Thank Domino, the problem was that some recipes were marked as hidden, even though I normally do not use this feature, very peculiar.<br /> <br />....<br /> <br />Have you seen the problem or the bug with the variation range of the products manufactured Infuser, what I have tried under the corresponding heading to explain?

Niami DenMother
11-07-2015, 04:57 AM
No clue if quests is the best spot for this, but the work order clipboards have picked up a stutter along the way:<br /> <br /><img src="http://eq2.eqtraders.com/images/articles/misc/rushorder.JPG" class="bbCodeImage LbImage" alt="[IMG]" /><br /> <br />This occurred on both a level 100 rush order and the level 99 rush order for woodworker.<br /> <br />When I checked the level 100 work order (untimed) for woodworker, the "Look for your invoice" was sandwiched between the two "Leave the clipboard alone."<br /> <br />Additionally, the dialog with the Tradeskill Rush Order Agent in the guildhall says<br />"I'd like a 1009th rank woodworker rush order". I don't even want to think about still running rush orders when I'm level 1009 ;D<br /> <br />Annnd, last but not least, when I complete said level "1009" woodworker rush order and try to hand it in to the Tradeskill Rush Order Agent in the guildhall, she does not have the quest completion book over her head, but the quest feather. She does not accept the hand-in, but will be happy to offer you another rush order instead. (Quest is not completing, NPC goes back into quest-offering mode)

Domino
11-07-2015, 08:43 AM
<div class="bbCodeBlock bbCodeQuote" data-author="Ingerimm"> <aside> <div class="attribution type">Ingerimm said: <a href="index.php?goto/post&id=6279938#post-6279938" class="AttributionLink">↑</a> </div> <blockquote><span class="ae_quote_symbol">“</span><span class="ae_quote_content">Have you seen the problem or the bug with the variation range of the products manufactured Infuser, what I have tried under the corresponding heading to explain?</span><span class="ae_quote_symbol">”</span></blockquote> </aside></div>I forwarded that post to Caith, who is doing itemization.

emufrombeyond
11-07-2015, 01:43 PM
i may be missing something but from what I can tell it looks like sages just get new scrolls and books that can be written in, very disappointing. Would be good if we got the ToT equivalent of the forerunner's as well. The jeweler's recipes are awesomeness. Was looking at the stuff woodworkers get and all I saw in the way of procs was aspect of the dragon? Could be error or something but that is kinda weak. Defiantly feel like there should be way more variety in the choice of procs available on wands/bows/bucklers.

Maripop
11-07-2015, 07:37 PM
I noticed that white Umbrite adornments (lesser) are dropping, thus far I am unable to find a recipe for new crafted white adornments. Are there going to be new crafted white adornments available?

Niami DenMother
11-07-2015, 09:30 PM
Sorry about posting the writ stuff in the recipes thread last night -- I thought I was in the quests thread. :O

Sigrdrifa
11-07-2015, 09:30 PM
<div class="bbCodeBlock bbCodeQuote" data-author="emufrombeyond"> <aside> <div class="attribution type">emufrombeyond said: <a href="index.php?goto/post&id=6280415#post-6280415" class="AttributionLink">↑</a> </div> <blockquote><span class="ae_quote_symbol">“</span><span class="ae_quote_content">i may be missing something but from what I can tell it looks like sages just get new scrolls and books that can be written in, very disappointing. Would be good if we got the ToT equivalent of the forerunner's as well. The jeweler's recipes are awesomeness. Was looking at the stuff woodworkers get and all I saw in the way of procs was aspect of the dragon? Could be error or something but that is kinda weak. Defiantly feel like there should be way more variety in the choice of procs available on wands/bows/bucklers.</span><span class="ae_quote_symbol">”</span></blockquote> </aside></div>My understanding was that they were using Aspect of the Dragon as kind of a placeholder and that we would see more, different procs subbed in later.

Sigrdrifa
11-08-2015, 01:28 AM
Re-testing the Combine Harvester, trying to anticipate all the various ways one might go about activating the tools.<br /> <br />I turned autoconsume OFF on all my harvesting tools, changed my AA spec to take off all my buffs, and that leaves me with:<br /><ul><li><b>Fishing</b>---------550/550</li><li><b>Foresting</b>------550/550</li><li><b>Gathering</b>------550/550</li><li><b>Mining</b>-----------550/550</li><li><b>Transmuting</b>--525/525</li><li><b>Trapping</b>--------550/550</li></ul>Turned autoconsume on for the <b>Overclocked Automated Combine Harvester</b> (<span style="font-family: 'courier new'">aITEM 2087950277 -1245199166 0 0 0:[Overclocked Automated Combine Harvester]/a</span>) and see the +13 to harvesting skills as expected:<br /><ul><li><b>Fishing</b>---------563/563</li><li><b>Foresting</b>------563/563</li><li><b>Gathering</b>------563/563</li><li><b>Mining</b>-----------563/563</li><li><b>Transmuting</b>--525/525</li><li><b>Trapping</b>--------563/563</li></ul>The old tools (<b>Overclocked Automated Watersafe Net, Overclocked Automated Shears, Overclocked Automated Pickaxe</b>) <span style="color: #0000ff"><b>no longer have an autoconsume option at all</b></span>. They last for ten days, but level 60-99 folk no longer have autoconsume harvest tools. I don't really think this is a good thing.<br /> <br /><img src="http://api.viglink.com/api/click?format=go&jsonp=vglnk_14469438682199&key=d2f6dc3d61fd72ef48d01980d6bfec29&libId=igpt2hnx01000o08000DLgn4thf6x&loc=http%3A%2F%2Fsigrdrifa1.fightpub.yuku.com%2Ffs %2Fview%2Ffid%2F299387&v=1&out=http%3A%2F%2Fimages.yuku.com%2Fimage%2Fpng%2F6 a6260b43c0ba8b751323ff64d17d79bd25ba480.png&ref=http%3A%2F%2Fsigrdrifa1.fightpub.yuku.com%2Ffs %2Fls%2Fid%2F381508&title=Images%20-%20My%20Images&txt=http%3A%2F%2Fimages.yuku.com%2Fimage%2Fpng%2F6 a6260b43c0ba8b751323ff64d17d79bd25ba480.png" class="bbCodeImage LbImage" alt="[IMG]" /><br /> <br />So, turned everything off again, and clicked <b>Use</b> on the <b>Overclocked Automated Watersafe Net, Overclocked Automated Shears, Overclocked Automated Pickaxe</b> and see the +10 to harvesting skills as expected, <span style="color: #0000ff"><b>except for mining</b></span>:<br /><ul><li><b>Fishing</b>---------560/560</li><li><b>Foresting</b>------560/560</li><li><b>Gathering</b>------560/560</li><li><b><span style="color: #0000ff">Mining-----------570/570</span></b></li><li><b>Transmuting</b>--525/525</li><li><b>Trapping</b>--------560/560</li></ul>Sure enough, <span style="font-family: 'courier new'">aITEM -270379080 -77979604 0 0 0:[Overclocked Automated Pickaxe]/a</span> has +20 to mining, I know not why. So in other words, if I'm mining I should take off the Combine Harvester and put back on the Automated Pickaxe for the extra 7 points of mining skill!<br /> <br />I turned everything off again, and turned autoconsume on for the <b>Overclocked Automated Combine Harvester</b>. Then I tried the <b>Use</b> option on the old tools. The Watersafe Net uses a different message text and delivery method:<br /><ul><li><b>Overclocked Automated Watersafe Net</b>: <span style="color: #0000ff"><b>Received a message in Narrative Chat</b></span>, <i>"You cannot use this item since you are already auto consuming a similar item."</i> No harvesting skill changes observed.<i></i></li></ul><ul><li><b>Overclocked Automated Shears</b>: Received a yellow message in Game Text: <i>"Cannot be combined with the Automated Combine Harvester." </i> No harvesting skill changes observed.</li></ul><ul><li><b>Overclocked Automated Pickaxe</b>: Received a yellow message in Game Text: <i>"Cannot be combined with the Automated Combine Harvester." </i> No harvesting skill changes observed.</li></ul> <br />Next, I activated the <b>Use</b> option on the old harvesting tools, then turned on autoconsume for the <b>Overclocked Automated Combine Harvester</b>, receiving the message, <i>"You decide to consume Overclocked Automated Combine Harvester whenever necessary"</i>, <span style="color: #0000ff"><b>but nothing at all about the other tools being turned off, or the Combine Harvester not being applicable until the other tools were turned off. </b></span><br /> <br />===============================================<br />The way *I* think it should work, if possible, is for all four items to be able to be autoconsumed, but whether they're used or autoconsumed, check vs. other tinkered harvesting tools that conflict, and give us a yellow Game Text message saying they won't stack. The messages should be consistent in wording and method of presentation for all four tools.

Sigrdrifa
11-08-2015, 05:16 PM
I made a S.C.U.B.A.G. and tested it in the murkiest waters I could think of, off Nektulos Forest, Lavastorm, and Zek.<br /> <br />In Zek, the sudden clarity of the water is astoundingly good. Not so much in Lavastorm and Nek Forest. The water is clear by the range of vision there is very short still.<br /> <br />The waterbreathing works as advertised.

ZUES
11-08-2015, 07:36 PM
Potency infusers are wrongfully tagged Heirloom.<br /><br /><img src="http://i1282.photobucket.com/albums/a538/Vectairy/infusers_zpstxpha3d1.jpg" class="bbCodeImage LbImage" alt="[IMG]" />

Sigrdrifa
11-09-2015, 12:24 AM
When crafting the Deepforged Mastercrafted Infusers, you use a workbench, but the sound effects are the stove & keg. This should probably be making workbench noises.

Ingerimm
11-10-2015, 10:41 AM
Another question Domino, as we have noted, with me some recipes are hidden.<br /> <br />By setting the rakes, can make visible hidden recipes to then you see this again.<br /> <br />But you have all this, you want to make them permanently visible again, without informing the rakes, individually select again visible.<br /> <br />Is there possibly a command line to the invisible flag on all recipes fully repealed?

Sigrdrifa
11-11-2015, 06:54 PM
The recipe book <b>Crowning Achievements of the Deepforge Founders</b> has no icons for the recipes or the items created.<br /> <br /><img src="http://api.viglink.com/api/click?format=go&jsonp=vglnk_14472680158759&key=d2f6dc3d61fd72ef48d01980d6bfec29&libId=igv615im01000o08000DLgnit1e9s&loc=http%3A%2F%2Fsigrdrifa1.fightpub.yuku.com%2Ffs %2Fview%2Ffid%2F299416&v=1&out=http%3A%2F%2Fimages.yuku.com%2Fimage%2Fpng%2F9 a31674f098c5b24f6c4ea620af24bcbe365f4d8.png&ref=http%3A%2F%2Fsigrdrifa1.fightpub.yuku.com%2Ffs %2Fls%2Fid%2F381508&title=Images%20-%20My%20Images&txt=http%3A%2F%2Fimages.yuku.com%2Fimage%2Fpng%2F9 a31674f098c5b24f6c4ea620af24bcbe365f4d8.png" class="bbCodeImage LbImage" alt="[IMG]" />

Sigrdrifa
11-11-2015, 06:56 PM
<div class="bbCodeBlock bbCodeQuote" data-author="Domino"> <aside> <div class="attribution type">Domino said: <a href="index.php?goto/post&id=6271736#post-6271736" class="AttributionLink">↑</a> </div> <blockquote><span class="ae_quote_symbol">“</span><span class="ae_quote_content">Also confused by this one as I just tested on Beta and with a brand new beta buffed character, tinkering skill 500, I scribe it no problems. Can you give me the name of a character on beta that DOES have tinkering skill 500 and can NOT scribe it?</span><span class="ae_quote_symbol">”</span></blockquote> </aside></div>If you remove all tinkering boost items from your person and inventory, what is your base tinkering skill? I ran into this recently skilling up my adorning. I had 560 or some odd skill showing, but a lot of that was equipment that had boosts to the skill.

Sigrdrifa
11-11-2015, 06:57 PM
<div class="bbCodeBlock bbCodeQuote" data-author="Ingerimm"> <aside> <div class="attribution type">Ingerimm said: <a href="index.php?goto/post&id=6281498#post-6281498" class="AttributionLink">↑</a> </div> <blockquote><span class="ae_quote_symbol">“</span><span class="ae_quote_content">Another question Domino, as we have noted, with me some recipes are hidden. By setting the rakes, can make visible hidden recipes to then you see this again. But you have all this, you want to make them permanently visible again, without informing the rakes, individually select again visible. Is there possibly a command line to the invisible flag on all recipes fully repealed?</span><span class="ae_quote_symbol">”</span></blockquote> </aside></div>There's a checkbox to allow you to show hidden recipes. Are you asking for a way to permanently unhide hidden recipes without going to each one and right-clicking it?

Sigrdrifa
11-11-2015, 07:15 PM
For the recipe books such as <b>Crowning Achievements of the Deepforge Founders</b> and the <b>Agnostic Mastercrafting</b> books, will Oliver cough up some materials so we can try crafting them to see what happens? I'll run through them all, but I got to have the components.<br /> <br />Right now I'm looking at the recipes themselves for consistent ingredients and the results for similar consistency by tier.

Domino
11-12-2015, 04:46 AM
<div class="bbCodeBlock bbCodeQuote" data-author="Sigrdrifa"> <aside> <div class="attribution type">Sigrdrifa said: <a href="index.php?goto/post&id=6280961#post-6280961" class="AttributionLink">↑</a> </div> <blockquote><span class="ae_quote_symbol">“</span><span class="ae_quote_content">When crafting the Deepforged Mastercrafted Infusers, you use a workbench, but the sound effects are the stove & keg. This should probably be making workbench noises.</span><span class="ae_quote_symbol">”</span></blockquote> </aside></div>Just to explain, the sound effects are tied to the actual abilities, and because they're a provisioner recipe using provisioner arts, they're going to make the provisioner sounds regardless of which actual crafting station is being used. But it seemed a little odd to make the infusers on the stove & keg, so I decided the sounds were the lesser of two evils. <img src="/images/smilies/smile.gif" alt="Smile" /><br /> <br /><div class="bbCodeBlock bbCodeQuote" data-author="Ingerimm"> <aside> <div class="attribution type">Ingerimm said: <a href="index.php?goto/post&id=6281498#post-6281498" class="AttributionLink">↑</a> </div> <blockquote><span class="ae_quote_symbol">“</span><span class="ae_quote_content">Is there possibly a command line to the invisible flag on all recipes fully repealed?</span><span class="ae_quote_symbol">”</span></blockquote> </aside></div>I'm not aware of one, but I'll ask a programmer if they can confirm that.

Sigrdrifa
11-16-2015, 11:43 PM
Cannot transmute <span style="font-family: 'courier new'">aITEM 336514974 -231055682 0 0 0:[Splitiron Short Sword]/a</span> -- not sure why not.

Maripop
11-17-2015, 04:43 AM
Domino, <br />I asked a few days ago but haven't seen a reply yet.<br />I noticed that white Umbrite adornments (lesser) are dropping, thus far I am unable to find a recipe for new crafted white adornments. Are there going to be new crafted white adornments available?

Laiina
11-17-2015, 05:21 AM
Apparently there are no new white adorns, and it alse seems like to make them will require AoM mats etc, not ToT.