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View Full Version : Haste Cap


zabor
10-02-2005, 05:25 PM
I didn't even raid much in DoF, and i already hate the cap on haste (100%)self buffed for dps, my haste is:Halycon Blessing Master1: 36%Everburning Fire Adept3: 30%Calm Tranquility: 15,9%Flowing Black Silk Sash: 15%So my SELF-buffed haste is at 96,9%! And i don't even have the lvl 60 everburning blaze yet, which will add at least another 5%. You shouldn't be able to reach any caps buffing yourself. This is just wrong. Cap should be at least 150%.

Evad_
10-02-2005, 10:38 PM
<P> </P> <P>Im sure other classes feel horrible for you :smileyvery-happy:</P> <P> </P> <P>Just be happy you have any haste buffage let alone 3 that stack.</P>

Dfoley3
10-02-2005, 11:27 PM
I disagree. Haste seems to be the monks new specialty.  We can self buff to haste cap pending 1) we keep our buffs adept 3+ 2) we use all the + haste buffs 3) you have some form of item haste (tanking i switch out a better belt) Also, you might wanna note that only illusionists haste others and only in group, at the cost of 1 concentration each i beleive (conc might havebeen removed but doubtful).  Another note, is due to the fact that combat arts again stop u from meleeing, haste only affects your auto attack when your not pressing atks, (ie oom or afk)  and auto atk is a very small % of 99% classes overall dps. (again there are exceptions...ie ranger bows) If your gonna complain about monks reaching haste caps you might wana go check out priess or mages, both of which can reach their int/wis caps on their own.  Which is far more benifical in all situations.   Go look at some of the other offense stances of fighters and youll see monk is the most upset.... Bruisers get a 1k dmg ish proc, which stacks with haste.  Monks just get haste, which can be removed and replaced with enc or bard haste, but since we are already at the cap, its totaly wasted compared to other classes who gain bonuses. Monk + illusionis/bard 100% haste Bruiser + illusionist/bard 100% haste + dmg proc Solo yes, monks have a slight haste advantage, but once you enter the grouping factor, they come up short in comparison. Go look at bruisers adept 3 atks 50-60, then look at monks, the summary is like this Stances - defense/mixed - pretty much identical              - offense - 31 to weapon skill  + haste/high dmg proc atks - monks - 200-500 range...bruiser 500-1200 range defense buffs - monk 30 sec of 400 ish mitigation while rooted                       - bruiser 3 min of 1400 ish mitigation                       monks - + deflection on our avoidance buff (roughly 2% more then bruiser at 60 with identical gear and adept 3 buffs) group buffs - pretty balanced imho proc buffs - pretty balancd specialties (52 55 5<img src="/smilies/b2eb59423fbf5fa39342041237025880.gif" border="0" alt="SMILEY" /> - perfect imho for both Thing that bugs me is the disparity in their dmg and defense skills to ours.  all of their atks are 2-3x as strong, and their defense buffs are 3x as useful.  <div></div>

Jobeson
10-02-2005, 11:35 PM
yea the haste from us is high the bad part id dual wield weapons being the 1.1 minimum too easy lol.  However when your tanking your not gona have 100% haste.  youll drop it atleast 15% if not 65% i usualy dont tank with a hp drain on or when i do Im told I take so much more damage than other tanks lol.  I wouldnt mind a higher haste cap though hehe every now and then you can get a lota haste in the group why make em usless. <div></div>

Jobeson
10-02-2005, 11:40 PM
for the new post umm most bruisers actualy have more avoidance bc they can self buff their agi like 150.  the 150 agi is better than the 10 deflection and 100 wisdom. I can do 100% haste but usualy dont.  When I do i simply pull too much dps.  <div></div>

industrock
10-03-2005, 05:14 AM
<DIV>Actually, in order for the bruiser to use the full damage proc, bruisers have to fight barehanded, with no weapons.  Therefore essentially fighting with a slow 1 handed weapon.  Don't forget about the lack of stats or effects that weapons add that this OUTSTANDING (or not) dps buff requires.  </DIV> <DIV> </DIV> <DIV>The stance can be used with weapons as well.  The proc damage is drastically reduced, and the other effects of the stance are +31 crushing and ranged (not all offense) and decrease defense by 14.7.  This buff sounds a lot better than it actually is.  Fighting unarmed is not worth the supposed added damage (which rarely procs barehanded).  In order to get this dmg effect to proc a decent number of times, you must use a very slow 2 handed weapon, such as the RGF.</DIV> <DIV> </DIV> <DIV>As for that UBER agility buff bruisers get...It's not as uber as you said.</DIV> <DIV>As a trait picked Master II, this buff (Battle Lust) gives:</DIV> <DIV>69STR // 104 AGI</DIV> <DIV> </DIV> <DIV>This equates to about an extra 4% avoidance.</DIV> <DIV> </DIV> <DIV>Monk buff gives STR and WIS if im correct, which equates to elemental resistances.  Both classes have nice self buffs which offer huge stat increases.</DIV> <DIV> </DIV> <DIV> </DIV> <DIV>For the bruisers side of the argument, bruisers get a stance that is not very effective (except for the +31crushing/ranged).</DIV> <DIV>Bruisers also get stirring cry, which at ad1 raises dps 15.7%</DIV> <DIV>Then theres the self STR/AGI buff.</DIV> <DIV> </DIV> <DIV>I dont know about you, but maxing out on self haste seems like the better deal of the 2.  /shrug</DIV>

Vorham
10-03-2005, 12:31 PM
<DIV>Hmm the procs are also fire based, which may or may not make them useless against fire immune mobs, have to see how it goes in game</DIV>

Zarvax
10-03-2005, 06:49 PM
<P>I've been doing quite a bit of reasearch/comparing on the Bruiser vs. Monk issue lately, and I have to say its not THAT bad guys... okay, yeah... I'm upset about the mitigation buff... but from the tests and comparrisons I've run, their avoidance (due to the agi buffs vs wis buffs and deflection buffs, I think they get 50 agi on their Shrug off too, which is equal to trans vision) is only a few % higher, and my resists have always been about 600-1k higher than all theirs (from my wis buff, 100 wis is alot more beneficial than 100 agi) I notice they get a proc on their off stance, good for them, they can proc a 1k proc IF they are unarmed, and IF the mob is not immune to fire damage... hmmm personally, the last time I checked most mobs out there that I care about can't even be hit by unarmed combat... and talk to a wizard sometime, see how many of the (old raids at least) mobs are immune to heat.  I have self-buffed, capped, haste... that means the enchanter can give that buff to another DPS class like a scout... wanna know something, I get all the procs from all the people in my group, because I have such high haste... when I've parsed with bruisers, they only out DPS me on the AE fights... I still have higher DPS than them on a single target fight.  Our heal is way more beneficial for a group, than theirs, cause theirs is only a self heal... mine happens to be the highest heal (other than paladin LoH) in the game, on a raid-buffed MT (I've healed for 2k)</P> <P>So complain about bruisers all you want, but I personally only see them as slightly better, in some occasions... not something to complain about. </P>