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View Full Version : Raid/Group MT Warrior AAs


MailFist
01-14-2007, 10:01 PM
<DIV>I'm being seduced away from a STR/WIS AA spend in the warrior tree to an AGI/INT build.</DIV> <DIV> </DIV> <DIV>Help!?!</DIV> <DIV> </DIV> <DIV>Seriously, since the combat changes, anyone have any input. Feels to me like Mitigation isn't the panacea it used to be and that parry/defense are kinda useful (which leads me to the moan that Mayhem needs to be changed).</DIV> <DIV> </DIV> <DIV>On the Zerker tree it seems a no brainer to go Cyclone/Gutroar.</DIV> <DIV> </DIV> <DIV>Insights welcomed...</DIV>

Jvaloth
01-15-2007, 01:03 PM
<P>I'm the main tank of my guild and I switch to an Agi/Int build.  I love it. </P>

varinstar
01-15-2007, 01:51 PM
<P>Do you guys follow the path down to the last option or do you just max out on Defence and Parry?</P> <P>I went down the hate line as sometimes I struggle to hold aggro from Warlocks and Bruisers, I get the aggro back and after all my taunts are on a timer they pull it back again, Bruisers can be a real problem with this. My taunts are all Master 1/Master 2 so its not like I am using sub standard taunts.</P>

Hardain
01-15-2007, 03:14 PM
With Sta 4-5-8-8 & Wis 4-4-8-8 i'm raid tanking just fine, not prolly the best setup with buckler, but suits me fine.<div></div>

Jvaloth
01-15-2007, 11:34 PM
<P>I maxed out the parry and defense and then put 8 into Dragoon's Reflexes I think its called... the parry all incoming attacks for 12 seconds skill.   That can save ya in wide variety of situations, just make sure to have a macro for that or tell people in voice comms to slow their attacks down since you cant taunt etc during it.</P> <P>Agi/Int has decent DPS considering how much avoidance you gain from the parry/defense.  With the INT line you get Accelleration Strike that regularly adds 90% haste and the skill right below it adds another 30% or so of passive haste.</P> <P>Make sure you have a dirge and/or a coercer in MT group and you won't have any agro issues whatesoever.</P> <P>Also use a raid macro to call attacks to make sure you get 3 taunts in + a couple dmg/debuffs.  Thats plenty enough agro generation and people only need to wait a couple secs before engaging the mob. </P> <P>I also inch into the mobs target bubble, as close to the mob as possible once its in position,  so that proximity agro is at its maximum.</P> <P> </P><p>Message Edited by Jvaloth on <span class=date_text>01-15-2007</span> <span class=time_text>10:37 AM</span>

MAVERICK187_
01-20-2007, 07:29 PM
<P>i went outta the buckler the same to the agi and int. I was hitting for 2x the damage with buckler but was also getting hit 2x as much. Healers have noticed a tremendous difference. Also added pts on the zerker line to max mayhem and wall. I lead with mayhem so the timer starts and at a minute i come in with wall which lasts exactly now til mayhem is back up. So my mitigation is always sitting around 7k-7500. I still dont see much of a difference between 6k and 7+k mit anyways. Its been in the parry /defense and agilty. Been getting close to 70% avoidance on my zerker which is making some things much much easier. </P> <P>I also hear the def/parry cap is 455, be nice if someone could confirm that plz?</P>

YummiOger
01-25-2007, 04:28 AM
<DIV>I swapped into Agil 4/4/5/8/1 Int4/4/4/8 last week and i can tell a major differance in tanking, the +def and +parry r a knowticable difference. </DIV> <DIV> </DIV> <DIV>The Dragoon Reflexes at the end of agil line is very good. its like a get out of jail free card .. i use it alot. worth it imo.</DIV>

Stevil_Firebrand
02-13-2007, 07:39 AM
<p>I'm confused...</p><p> I've started a new 'Zerker and I'm level 22 with 20 AA.</p><p> So far I've maxed my STR (important early on?) and maxed My STA. So that's 16 points in total. I've also got 3 points in Buckler Reversal so that's my 20.</p><p> I'm aiming for going down the STA and WIS lines when I'm big enough and already use Hammer and Buckler as my Primary and Secondary.</p><p> Can anyone advise me whether this is a good route to go and also where my points should go? I realise I'm not gonna be end of the line MT in Raids and stuff but I do want to be the best all round 'Zerker I can be. Where would you put 8 points etc and am I getting things right early on? Are there any tried and tested setups that I could aspire to?</p><p> Thx.</p>

arksun
02-15-2007, 05:26 PM
<cite>MailFist wrote:</cite><blockquote> I'm being seduced away from a <b>STR/WIS</b> AA spend in the warrior tree to an <b>AGI/INT</b> build. <b>the Zerker tree it seems a no brainer to go Cyclone/Gutroar.</b> </blockquote>I use STA / WIS / with a pinch of STR for melee crit. I am the OT for our raiding force and i sit around 5900 to 6k + mit with OT group.I use the buckler (one from freethinkers)  for almost every encounter , but if you notice your DEF stats when you switch to the Tower Shields like the Claymore one  , yes there is a significant difference. But on the other hand i was in the AGI line for the added DEF and the small amout of AGI bonus and the only difference in % to DEF was very small. The added DPS of the buckler line is worth so much more , and some of the bucklers are really nice with bonus to dps (freethinker buckler). Also i think Gutroar is a joke .... yeah if you want to use it during instance runs or something like that sure ... but every raid mob i have tried it on ... (all vamps in inner sanctum, freethinkers, EH) it has failed , so for raiding in my mind its a bust ..... and cyclone ... well the only bad thing about that is yeah your immune to incoming attacks but your also stunned ... so if your not high on the hate table then that ability is much more of a burden than a blessing. And when your raid is putting out 20k plus dps , no matter if you have Dirge/Coercer hate % gains, 4 to 5 pieces of hate gear. The raid will still be able to rip it off of you.

Schmalex23
02-16-2007, 12:22 PM
gutroar works very well in FTH and MMIS, you just have to be really good at timing it.  I have personally countered blanket of night from mayong alot and you can counter the 10% AE's from all the other named vamps in there too.  As for FTH shredder is really easy to counter, a few others in EH work too.  Not to mention that gut roar never really fails, you just dont time it right to counter what you wanted to counter.  It doesnt hurt to stop a  single target CA even tho you wanted to stop an AE.  As for my AA setup im 4488 str sta pretty much always use a buckler and i have MT anything from wuoshi, mayong, pumpkin etc. Also i think you mean reflexes not cyclone, cyclone is 10% decreased taunt resist and +5 range on AE's

arksun
02-16-2007, 03:09 PM
<cite>Schmalex23 wrote:</cite><blockquote>gutroar works very well in FTH and MMIS, you just have to be really good at timing it.  I have personally countered blanket of night from mayong alot and you can counter the 10% AE's from all the other named vamps in there too.  As for FTH shredder is really easy to counter, a few others in EH work too.  Not to mention that gut roar never really fails, you just dont time it right to counter what you wanted to counter.  It doesnt hurt to stop a  single target CA even tho you wanted to stop an AE.  As for my AA setup im 4488 str sta pretty much always use a buckler and i have MT anything from wuoshi, mayong, pumpkin etc. Also i think you mean reflexes not cyclone, cyclone is 10% decreased taunt resist and +5 range on AE's </blockquote><p><br> </p><p>yeah your right im talking about reflexes ... but i used different techniques for timing Gutroar in Inner and the 7% now changed to 10% AE (main reason why i was so pumped about that ability) and it has failed everytime ... hmm with the free respecs (thanks SOE i wasted 10 plat respecing) may have to give it another go and see what happens. </p>

Schmalex23
02-17-2007, 03:14 PM
because its so time sensetive you cant expect it to be a 100% thing but it will deffinatly work for you some times.  I find it most usefull on the vamps AE when we need a bit more time after bard immunities  have run out.