Axor
03-02-2006, 02:52 PM
<div>Ok after a good hardcore grinding im rdy to post a "guide" of some of the Kos areas we found out.</div><div> </div><div>First levels :</div><div> </div><div>First of all you gota get rid of the first couple of levels to be able to do anything kewl. The only decent place i think its real exp and worth the time is Sanctum of Scaleborn. You all know this area and now is instanced so better than never you can get 63 here fast. if you are a tank i suggest to get 64 there.</div><div> </div><div>I know there is a good spot on TT lizzys but its boring as hell <img src="/smilies/9d71f0541cff0a302a0309c5079e8dee.gif" border="0" alt="SMILEY" /> you get a nice rate of masters but i guess is due to the amount of mobs killed... is about killing 61s+++ non stop. We did it even without healer, 5 dps 1 tank .. badam chain pulling as hell.</div><div> </div><div>Once you are 63-64 :</div><div> </div><div>Well there is a good list of instances to do daily with great exp and good rewards, some are dangerous some are mad.. but they all have fun.</div><div> </div><div>The nest of the great Egg :</div><div>Barren sky / Whisperwind islandOk most of you know this area, its an 18h instance with a quite a few decent drops, everything is 63-65, the last named is 67 and is quite risky mob. Here you can get : 2h katana, chain bracer, leather leggs, ft4 tome, and from final named, plate gloves ( good for priests ), Chain helmet and a fabled mage robe.</div><div>Also you get a quest in there involving on killing chamberlain, and the reward is a recipe book no drop with some items crafteable from rare drops of the zone, they land on up to 10 diferent items, but you need Geocrafting or Binding high enough.</div><div> </div><div>Den of The Devourer :</div><div> </div><div>You can find this in the main island on bonemire.(18h)One of the funnier instances i found so far, REALLY good exp on 67-69 mobs. if you want to finish it better bring a 65 tank. Tips : Body pull all the area. The zone is on a script, you gota clear 3 nameds in order to pop devourer. On the first intersection ( 1st named here ) go left, when you find a room with 4 mobs just keep killing them ( they will repop ) and suddenly the 2nd named will pop. When he is down go back to the first intersection and now take the other way. you will end up onto Spirit of Water, a decent challenging mob. Once its killed follow that way to get to devourer. Im not gona revel the script of him , but if you want to know it just send me a tell in game, i can say .. its Original and fun!</div><div>The drops of the area are pretty decent, a sucky 2h, caster leggings, and devourer uses to drop 2-3 legendarys, Amazing tank rings ( every tank should have 2 of the light ones for raid ) leather bp, priest / mage necklace.. some 2h.. etc</div><div>THIS DUNGEON HAS REPOP</div><div> </div><div>The Blackscale Sepulturer:</div><div> </div><div>This is in cacotoxic island on bonemire. (18h)This one doesnt repop and its pretty small. once you find the room with 4 mobs that keep poping, kill phs till steward is up. When a Steward is you got to keep him alive while you get the other 3 up. In order to pop Grashh the final named, you need to kill the 4 stewards in about 10 sec. i been told 2 sec of each other but not sure.. we managed to pop him both times we went, just dps em to 10% stop and carefully dps to 2% or so.. then when all 4 at low hp .. ae them down.The drops of this area so far been robes and 2hs, but i know a plate bp with 630 ac and a chain bracer with neat stats drop there aswell.</div><div> </div><div>Vaul of Elarad :</div><div> </div><div>Not sure about the name but is on awakening island in Barren sky. (18h?)</div><div>Its a 65-68 dungeon pretty challengin. dont have much info since it been bugged up to today, i seen a post today of a dev saying today patch will solve it.</div><div> </div><div>Halls of Fate:</div><div>Bonemire (18h?)</div><div>This is the most challenging dungeon we found, mobs are 69-71 as far as we been able to see, i sugest going there at 67+ to be safe as its a kickass zone were most mobs have a special atack that hits me for 2-5k damage, being 2 on single arrow mobs and 5k on 3 arrows. Is dangerous to pull a group of 3 since they can land 3 skills and get you one shoted easy. We advanced carefully in there and went pretty deep, but im sure we didnt found even half of the dungeon. Go in with load of time to spare ( 3+h ) or you wont even pass the first room. This dungeon is needed for most of signature quests.</div><div> </div><div>Thats all as dungeons.</div><div> </div><div>As interesting things :</div><div> </div><div>Ring event on sanctum of scaleborn : is where the pit is, you need a trial stone and the totem to be glowing in order to activate. the final named is 66.</div><div>Palace of awakening : Is an open zone in awakening island on barren sky, this is a very wide area, with floors. Every floor has lvl of mobs :Floor 1 : 67-68 mobsFloor 2 : 68-69 mobsFloor 3 : 69-70 mobsFloor 4 : 70s</div><div> </div><div>Hope this helps guys.</div><div> </div><div>If you think im missing something feel free to let me know, thanks those who told me some of this things =P</div>