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View Full Version : Coercer's Power Regen


Wolfsbaine
11-02-2014, 09:31 PM
I just noticed that Coercer's now have two different in combat power regen spells. They have Breeze VII (Master) Which regens about 89. Now they also have Mind's Eye V (Master) as an until canceled buff that regens 40.3 to the group

Wolfsbaine
11-02-2014, 09:42 PM
I just realized this was on live as well. I haven't played my Coercer since CoE. I guess this is the normal.

Kraeref
11-02-2014, 11:48 PM
yes, it is normal

Wolfsbaine
11-03-2014, 01:22 AM
Guess I need to play all of my toons more often then

Kraeref
11-04-2014, 02:28 PM
according to buffrat good guilds won't employ chanters for raids anymore. So don't worry if you don't play yours often or at all <img src="/images/smilies/biggrin.gif" alt="BigGrin" />

arturos
11-04-2014, 02:54 PM
hehe love the dps tweeks that i have seen on beta so far

Wolfsbaine
11-04-2014, 07:36 PM
<div class="bbCodeBlock bbCodeQuote" data-author="Kraeref"> <aside> <div class="attribution type">Kraeref said: <a href="index.php?goto/post&id=6124219#post-6124219" class="AttributionLink">↑</a> </div> <blockquote><span class="ae_quote_symbol">“</span><span class="ae_quote_content">according to buffrat good guilds won't employ chanters for raids anymore. So don't worry if you don't play yours often or at all <img src="/images/smilies/biggrin.gif" alt="BigGrin" /></span><span class="ae_quote_symbol">”</span></blockquote> </aside></div> <br />I got a good laugh out of that when I saw it. I don't think chanters are that bad.

Ucala
11-04-2014, 07:43 PM
<div class="bbCodeBlock bbCodeQuote" data-author="Wolfsbaine"> <aside> <div class="attribution type">Wolfsbaine said: <a href="index.php?goto/post&id=6124457#post-6124457" class="AttributionLink">↑</a> </div> <blockquote><span class="ae_quote_symbol">“</span><span class="ae_quote_content">I got a good laugh out of that when I saw it. I don't think chanters are that bad.</span><span class="ae_quote_symbol">”</span></blockquote> </aside></div>chanters will still be around, buffrat exaggerates too much <img src="/images/smilies/tongue.gif" alt="Tongue" />.<br />you can see it in just group zone fights. people use way more power then we think. if you run a chanter, the chanter might never have to power feed except for power drain fights, but our passive buffs keep power at 100% where without a chanter, you actually drop power pretty fast

Wolfsbaine
11-04-2014, 11:11 PM
Thank you Ucala! I remember raiding CoE on my coercer when we had NO other chanters in raid. That was a nightmare. Everytime my Mana Flow was up I was busy picking and choosing which group had power. Then when we found more suckers to regen power I went back to my illy. I wouldn't mind seeing them increase our regen a little bit. Maybe combine the stats for both of the coercer spells and make them just 1 spell and give the illy one that is equal. As it stands we get 89, and they get about 130

Kraeref
11-05-2014, 01:34 PM
Ucala is right about power regen. I rarily powerfeed as coercer with all our tricks. Exception power drains fights <img src="/images/smilies/smile.gif" alt="Smile" /><br />Buffrat has forgotten about it <img src="/images/smilies/tongue.gif" alt="Tongue" /><br /><br />So maybe we still be around the new expac<img src="/images/smilies/smile.gif" alt="Smile" />

Wolfsbaine
11-05-2014, 07:50 PM
I think we will be around for a while. Not sure about my necro. Was testing her on live, and almost killed her on life burn. Got her health down to 24. Killed her pet, but I think it was her wrist. Act doesn't show her taking the damage. She was fighting a training dummy.

Kraeref
11-05-2014, 09:39 PM
But I bet your necro parses probably three or five times higher than any chanter, in AoM especially<img src="/images/smilies/smile.gif" alt="Smile" />

arturos
11-05-2014, 09:51 PM
hehe 3 or 5 times? Either i am a god or my sorcs and summoners are horrid..

Kraeref
11-05-2014, 09:53 PM
It was just a hypothetic number. ok I admit, more like 20-30 times <img src="/images/smilies/biggrin.gif" alt="BigGrin" /><br /><br />So your coercer in ToV does around 2mil 2.5mil. Average necro will do 6mil. So about 3 times. I think I am right <img src="/images/smilies/tongue.gif" alt="Tongue" /> wiz/lock do more of course in tov. AoM is a different animal altogether.

arturos
11-05-2014, 10:04 PM
hrm when my necro hits the 6 mil mark and my sorcs hit higher than that im normally closer to 4 mil. yup its complete I AM A GOD!!! lulz. i was at 7 to 8 mil in beta raids if ur wanting to ask.

arturos
11-05-2014, 10:05 PM
that was trash of course the hard fights was lower around 5 mil.

Wolfsbaine
11-05-2014, 10:56 PM
Well I haven't done much with the necro. I just wanted to break off the dust with her. I think any class with a pet needs a little more love. I know my pet was not doing much damage. I will have to log back in later to test it again. I had the wrong parser for act. En-*** or something like that. <br />What are some ideas you would like to see changed on the illy class outside of group manager flow?

Kraeref
11-06-2014, 01:23 PM
I want SWD base damage increase to 2.0. It will benefit both classes

Ucala
11-06-2014, 06:17 PM
I never got to raid with a good necro, but I beat my guild's necro in a top raiding guild on my illy about 50% of the time, the other 50% they weren't that far ahead of me.<br />but wizzies/warlocks shoulld beat chanters with ease.<br />before I quit raiding on straight burn single target fights my illy was pulling 4-6 mil dps.<br />on multiple target fights it was even higher<br /> <br />I feel there is some way too much guessing, I really really doubt a necro would be 3-5 times higher then a chanter, let along 20 times higher <img src="/images/smilies/tongue.gif" alt="Tongue" />

Kraeref
11-06-2014, 10:09 PM
I was joking with Arturos <img src="/images/smilies/tongue.gif" alt="Tongue" /> <img src="/images/smilies/smile.gif" alt="Smile" />

ruthless619
11-07-2014, 04:53 AM
<div class="bbCodeBlock bbCodeQuote" data-author="Ucala"> <aside> <div class="attribution type">Ucala said: <a href="index.php?goto/post&id=6125860#post-6125860" class="AttributionLink">↑</a> </div> <blockquote><span class="ae_quote_symbol">“</span><span class="ae_quote_content">I never got to raid with a good necro, but I beat my guild's necro in a top raiding guild on my illy about 50% of the time, the other 50% they weren't that far ahead of me.<br />but wizzies/warlocks shoulld beat chanters with ease.<br />before I quit raiding on straight burn single target fights my illy was pulling 4-6 mil dps.<br />on multiple target fights it was even higher<br /> <br />I feel there is some way too much guessing, I really really doubt a necro would be 3-5 times higher then a chanter, let along 20 times higher <img src="/images/smilies/tongue.gif" alt="Tongue" /></span><span class="ae_quote_symbol">”</span></blockquote> </aside></div> <br />That just meant your necro sucked, i have yet to be beaten by an illy on my Conj.

Buffrat
11-07-2014, 05:50 AM
Enchanters are trash. What I said before was you'd only bring 1(-2) coercers for charm/mez scripts (and links).<br /> <br />However, upon testing nearly every raid zone in the beta, I sadly cannot sit all of the enchanters in my perfect-world raid for the following reasons:<br /> <br />Mana drains<br />Good amount of AE fights, so chanters won't parse less than bards.<br />Mana drains<br />Mage mechanics<br />Mana drains<br />Some fights actually require low dps<br />Mana drains<br />and last but not least<br />Mana drains.

Ucala
11-07-2014, 06:04 AM
<div class="bbCodeBlock bbCodeQuote" data-author="ruthless619"> <aside> <div class="attribution type">ruthless619 said: <a href="index.php?goto/post&id=6126119#post-6126119" class="AttributionLink">↑</a> </div> <blockquote><span class="ae_quote_symbol">“</span><span class="ae_quote_content">That just meant your necro sucked, i have yet to be beaten by an illy on my Conj.</span><span class="ae_quote_symbol">”</span></blockquote> </aside></div>conj and necro are really quite different, but if you read what I wrote the first time, I mentioned the necro was bad

Kraeref
11-07-2014, 01:57 PM
<div class="bbCodeBlock bbCodeQuote" data-author="Buffrat"> <aside> <div class="attribution type">Buffrat said: <a href="index.php?goto/post&id=6126133#post-6126133" class="AttributionLink">↑</a> </div> <blockquote><span class="ae_quote_symbol">“</span><span class="ae_quote_content">Enchanters are trash. What I said before was you'd only bring 1(-2) coercers for charm/mez scripts (and links).<br /> <br />However, upon testing nearly every raid zone in the beta, I sadly cannot sit all of the enchanters in my perfect-world raid for the following reasons:<br /> <br />Mana drains<br />Good amount of AE fights, so chanters won't parse less than bards.<br />Mana drains<br />Mage mechanics<br />Mana drains<br />Some fights actually require low dps<br />Mana drains<br />and last but not least<br />Mana drains.</span><span class="ae_quote_symbol">”</span></blockquote> </aside></div>And it so bothers you! <img src="/images/smilies/biggrin.gif" alt="BigGrin" /> yes I noticed power drains too.<br />Good for developers to design such fights. Because I've started to think that they want to get rid off the whole class.

arturos
11-07-2014, 03:00 PM
wow seeing all these "top" guilds that have summoners that parse below the enchanters, makes me think i need to get off my coercer and back on my necro that there are some spots that are poachable.. if a summoner is getting beat by an enchanter ANY enchanter fire that summoner.

Laita
11-07-2014, 03:27 PM
It's still a pretty sad day when the <b>only</b> reason to bring in an enchanter is to feed power... I guess that's all the class is really good for anymore.. the worst part is, apparently people are ok with this :/

arturos
11-07-2014, 06:10 PM
While on the surface it would appear that all we chanters do is feed power. I totally get that and its a valid concern. However last night raiding maw and beta i was tasked with charming a mob interrupting a mob that had i screwed that up would cause a wipe. I am a gimme a rock kind of player, getting to do those types of things by using my CC abilities puts me in the single point of failure as in gimme the rock baby i got this.. <br /> <br />Those of you that are not asked to do these kinds of things by your raid are either burning the mobs waaaay faster than our raid or are just banging you head against a mob and wondering why your dying. <br /> <br />Enchanters need to stop being all wimpy and acting like a utility class and be asking for the ball not a bigger backpack to be carried in.

Kraeref
11-07-2014, 06:46 PM
I do or at least try all CC things too but I like to outparse bards too which I did in a yesterday raid in beta. And let me tell you how nice it feels! <img src="/images/smilies/smile.gif" alt="Smile" /><br />Joking aside it maybe due to that I got in beta early and tested a sig quest and been in heroic groups with different speccs to find the best. Those who didn't were a bit lost. It's probably a matter of time before they catch up but for now it really feels good to be able to parse high and powerfeed (some portion of utility). I hope enchanters will get their fix too to stay relevant in terms of damage output and utility.<br /><br />It was great in maw though. Sure. Because we as coercers were finally required to charm and mezz. I would love to see more such fights than a blatant race to the top of a parse list.

Laita
11-07-2014, 09:28 PM
I get that there's a couple of fights that require charming/mezzing, which are some of the more interesting ones for me, interrupt is not that big of a deal (especially as an illy whose interrupt triggers on the tail end of an ae dot, which is really lame place to put it by the way), because pretty much every class has an interrupt that can work in place of an enchanter, although coercers having their interrupt attached to their 'bolt' spell and castable like every second is easy mode. <br /> <br />My primary concern about enchanters, both illy's and coercer's isn't with their personal DPS or with the occasional mob that actually requires using us, or with our power regen abilities... it's with how we augment our groups.. the utility buffs that make having an illy in the mage group or a coercer in the MT group just aren't needed there anymore, they've been replaced by gear with extreme stats. Do I really need to cast Time Warp anymore now that mage's are pretty much maxed out on double cast? same with stuff like illusory arm (a whole 25 dps), arm of imagination (who doesn't wear the screams charm?), synergism, etc.. can list off the similar abilities on the coercer side... honestly the only group augmentation that is still worth casting right now is Peace of Mind, and that by itself isn't enough to warrant a spot in raid, when the encounter doesn't have a mana drain.. and I hate sitting on deck <img src="/images/smilies/frown.gif" alt="Frown" />

arturos
11-07-2014, 10:09 PM
well i will tell ya what laita. shoot me a tell on AB i am almost 90% sure my guild can give you a nightly spot in the mage group putting a hurt locker on scouts and bards.

Ucala
11-08-2014, 05:38 PM
<div class="bbCodeBlock bbCodeQuote" data-author="arturos"> <aside> <div class="attribution type">arturos said: <a href="index.php?goto/post&id=6126249#post-6126249" class="AttributionLink">↑</a> </div> <blockquote><span class="ae_quote_symbol">“</span><span class="ae_quote_content">wow seeing all these "top" guilds that have summoners that parse below the enchanters, makes me think i need to get off my coercer and back on my necro that there are some spots that are poachable.. if a summoner is getting beat by an enchanter ANY enchanter fire that summoner.</span><span class="ae_quote_symbol">”</span></blockquote> </aside></div>one would think that, but tbh, most guilds that say spots are contested aren't really contested <img src="/images/smilies/tongue.gif" alt="Tongue" /><br /> <br />Every since the intro of wand auto attack I have hated fights that I have to mez, stunning is ok, but mezzing is awful <img src="/images/smilies/tongue.gif" alt="Tongue" />

Ucala
11-08-2014, 05:42 PM
<div class="bbCodeBlock bbCodeQuote" data-author="Laita"> <aside> <div class="attribution type">Laita said: <a href="index.php?goto/post&id=6126466#post-6126466" class="AttributionLink">↑</a> </div> <blockquote><span class="ae_quote_symbol">“</span><span class="ae_quote_content">I get that there's a couple of fights that require charming/mezzing, which are some of the more interesting ones for me, interrupt is not that big of a deal (especially as an illy whose interrupt triggers on the tail end of an ae dot, which is really lame place to put it by the way), because pretty much every class has an interrupt that can work in place of an enchanter, although coercers having their interrupt attached to their 'bolt' spell and castable like every second is easy mode.<br /> <br />My primary concern about enchanters, both illy's and coercer's isn't with their personal DPS or with the occasional mob that actually requires using us, or with our power regen abilities... it's with how we augment our groups.. the utility buffs that make having an illy in the mage group or a coercer in the MT group just aren't needed there anymore, they've been replaced by gear with extreme stats. Do I really need to cast Time Warp anymore now that mage's are pretty much maxed out on double cast? same with stuff like illusory arm (a whole 25 dps), arm of imagination (who doesn't wear the screams charm?), synergism, etc.. can list off the similar abilities on the coercer side... honestly the only group augmentation that is still worth casting right now is Peace of Mind, and that by itself isn't enough to warrant a spot in raid, when the encounter doesn't have a mana drain.. and I hate sitting on deck <img src="/images/smilies/frown.gif" alt="Frown" /></span><span class="ae_quote_symbol">”</span></blockquote> </aside></div>I just cast AoI and IA on myself, cause screw the other classes <img src="/images/smilies/tongue.gif" alt="Tongue" /> <br />really atm the best things a illy brings is 5% pot boost of their base when PoM is active (it's not PoM but it's DR that is attached to PoM), I doubt that will ever go out of taste, also flash of brilliance gives 50% less resistance on spells, I am not sure how amazing it is, that would require some testing, but I am sure 50% less resistance is pretty nice

Naneeje
11-08-2014, 09:00 PM
Let me recapture this moment....<br /> <br />"Enchanters need to stop being all wimpy and acting like a utility class and be asking for the ball not a bigger backpack to be carried in."<br /> <br />Well said Mezzerman, well said! Bards too!

Buffrat
11-09-2014, 11:41 AM
Plain and simple: Requiem should've been on enchanter ability. Too late now.<br /> <br />That said, unless Temporal is 2-3m+ dps, coercers might have trouble beating some healers. Especially if for some reason they gear for flurry...<br /> <br />Highest I could parse on a single target in a standard tank group in 0/3 potent/0/1 energized was about ~7-8m on a single target. Actually geared coercers had a good 100 potency on me somehow. I dunno.

Ucala
11-09-2014, 07:20 PM
should be pretty easy to keep up with the normal placement of chanters have been at. I have been beating bards pretty easy in group settings on beta, wouldn't know raiding settings since I didn't raid on beta and won't be playing in this expac. <br />but yea, it should be pretty easy to maintain a dps place that is just behind T1 dps

arturos
11-10-2014, 08:55 AM
damn shame ur not rolling this xpac ucala ur one of the go too chanters on mechanics and dps. what you playing instead?