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View Full Version : For those who say PvP will never happen in EQ2 :P


Jaik
05-05-2005, 06:34 AM
<P>SONY ONLINE ENTERTAINMENT ANNOUNCES THE FIRST EXPANSION PACK<BR>AND SECOND ADVENTURE PACK FOR EVERQUEST®II</P> <P><A href="http://www.sonyonline.com/corp/press_releases/052005_Flames_Splitpaw.html" target=_blank>http://www.sonyonline.com/corp/press_releases/052005_Flames_Splitpaw.html</A></P> <P>Key Features</P> <P><FONT color=#ff0000>Arena champions: Take the form of new exotic creatures, or fight as yourself, in battles for glory against other creatures or players.</FONT> <BR>New movement: Search for treasure and find adventure in new areas by climbing up and down walls for the first time in an MMO. <BR>Voice-over emotes: Express yourself in a battle or expand your social circle with new voice emotes. <BR>Guild vaults: Share the loot of a hard won battle with the rest of your guild members. <BR>Level range increase: Now play up to level 60! <BR>New land: Discover over a dozen new zones and epic encounters. <BR>New creatures: Test your combat skills in battles with over 40 new fearsome creatures. <BR></P>

bigd
05-05-2005, 06:39 AM
Here's the teaser page for DoF (Desert of Flame) <a href="http://everquest2.station.sony.com/expansions/desertofflames/" target=_blank> http://everquest2.station.sony.com/expansions/desertofflames/</a> <div></div>

Traldan Omegafyre
05-05-2005, 06:42 AM
Awesome!<div></div>

Teaff
05-05-2005, 07:30 AM
<div></div>this expansion will make everyone that quit Eq2 to go to WoW say, "danmit" <div></div><p>Message Edited by Teaffin on <span class=date_text>05-04-2005</span> <span class=time_text>08:30 PM</span>

ganjookie
05-05-2005, 07:41 AM
pets vs players player vs player player as a pet vs pet player as pet vs player is that what it reads to anyone else? <div></div>

Tulw
05-05-2005, 08:41 AM
Your Right! I didn't catch that at first when I read that post! That'll be sweet! :smileyvery-happy:

Tamat
05-05-2005, 11:52 AM
Hehe this made me laugh. Back in Oct. of 2004 I did an interview witth John Blakely (Producer) and this was one of the questions <span><blockquote><hr> <p>Tamat -  Will there be PvP at launch? JUST KIDDING!</p> <p><b>John B. – No. Unless you consider me /killing Tamat in game as PvP /grin.</b></p> <div></div><hr></blockquote></span>Guess that goes to show you ... nothing is ever for set in stone <img src="/smilies/3b63d1616c5dfcf29f8a7a031aaa7cad.gif" border="0" alt="SMILEY" /> <div></div>

Hekkt
05-05-2005, 03:09 PM
<P>First time ever being able to scale walls in a MMO?</P> <P>Don't think so SOE... see DAoC, [expletive ninja'd by Faarbot]. False claims from SoE yet again.</P>

Despak
05-05-2005, 03:17 PM
<BR> <BLOCKQUOTE> <HR> Hekktor wrote:<BR> <P>First time ever being able to scale walls in a MMO?</P> <P>Don't think so SOE... see DAoC, [expletive ninja'd by Faarbot]. False claims from SoE yet again.</P> <BR> <HR> </BLOCKQUOTE> <P><BR>Sure your name shouldn't be Heckler?</P> <P> </P>

Draigo
05-05-2005, 04:00 PM
<P>Nice Coup De Grace as well on "that other " games ill concived <STRONG>"honour" :smileyvery-happy:</STRONG> based pvp model, open the flood gates , run to the hills , the IR UB3R's are coming 11!1!1:smileyindifferent:</P> <P>sounds good from what I have read</P> <P> </P>

Kylan
05-05-2005, 04:07 PM
Can't wait to play SOEkemon! <img src="/smilies/3b63d1616c5dfcf29f8a7a031aaa7cad.gif" border="0" alt="SMILEY" /> Gotta Buy 'Em All!

Kaliper5
05-05-2005, 08:56 PM
<DIV><BR> <BLOCKQUOTE> <HR> Hekktor wrote:<BR> <P>First time ever being able to scale walls in a MMO?</P> <P>Don't think so SOE... see DAoC, [expletive ninja'd by Faarbot]. False claims from SoE yet again.</P> <BR> <HR> </BLOCKQUOTE><BR> <DIV>Already bashing SOE for "false claims" and you haven't even seen exactly what it is yet.</DIV></DIV>

ganjookie
05-06-2005, 03:15 AM
This statement was probably ment, ANYONE can climb walls rather then one or 2 classes. <div></div>

initoci
05-06-2005, 05:08 AM
Hmmm, well deserts and splitpaw? looks like thell be adding karana again, maybe the KFC will be around?<BR><BR>But what i dont get is why is the Split paw adventure pack 8.99 and not 5.99?<BR>Also, why do we have to pay for the expansion pack.

initoci
05-06-2005, 03:42 PM
<DIV>I hope splitpaw actually LOOKS like splitpaw and not some kind of conjuction like most other oldworld zones...</DIV>

Zecht
05-06-2005, 06:22 PM
<DIV>I'm interested in hearing more about this pet vs pet and pet vs player thing they're talking about.  Collecting creatures and pitting them against others sounds (like what everyone says) a lot like pokemon.  I just hope this all doesn't change the game to the point where the broker turns into a pokemon rancher.</DIV>

Clandor
05-06-2005, 06:50 PM
Well Jaiken, what I mean by PvP is open player vs player where you can attack another player uninvited in the open areas of the game.   Such as on the ZeKs of EQ1.  I do not believe that will ever happen in EQ2.  <div></div>

Cav
05-06-2005, 07:04 PM
<P>I know I am going to be called a Care bear or a Blueie or any other name that the hard core PvP fans want to toss out... But myself and others plan on leaving the game should changes be made to class abilities and skills to better balance PvP. </P> <P> </P> <P>PvP in a MMORPG is not about balance, it is about seeing if your class could really go toe to toe with another class. So all the changes that have been made in other games for "Balancing" should be set aside. My main (a ranger) should loose when face to face with a Fighter type. I might be able to pick him down from a far, but toe to toe I should not win. </P> <P>There is the problem with PvP in MMORPGs most people do not want to admit that they SHOULD loose to another class, most people want to ALWAYS win. </P> <P> </P> <P>Enough soap boxing for one day, the implementation that it sounds like they are planning might prove interesting... I am waiting to see.</P> <P> </P> <P>Cavel</P>

Enui
05-06-2005, 07:37 PM
<BR> <BLOCKQUOTE> <HR> Cavel wrote:<BR> <P>I know I am going to be called a Care bear or a Blueie or any other name that the hard core PvP fans want to toss out... But myself and others plan on leaving the game should changes be made to class abilities and skills to better balance PvP.</P> <P> </P> <P>PvP in a MMORPG is not about balance, it is about seeing if your class could really go toe to toe with another class. So all the changes that have been made in other games for "Balancing" should be set aside. My main (a ranger) should loose when face to face with a Fighter type. I might be able to pick him down from a far, but toe to toe I should not win.</P> <P>There is the problem with PvP in MMORPGs most people do not want to admit that they SHOULD loose to another class, most people want to ALWAYS win.</P> <P> </P> <P>Enough soap boxing for one day, the implementation that it sounds like they are planning might prove interesting... I am waiting to see.</P> <P> </P> <P>Cavel</P> <BR> <HR> </BLOCKQUOTE> <P><BR>Below is a quote from Moorgard in reply to a post similar in nature to yours"</P> <P> </P> <P><BR> </P> <BLOCKQUOTE> <HR> Moorgard wrote:<BR> <P><BR> </P> <BLOCKQUOTE> <HR> Raahl wrote:<BR> <P>The only thing I dislike about PvP is how it affect the game development.   With PvP in, there will be players screaming for more balance!  Eventually Sony will cave in and screw around with the classes because class A has no chance against class B.<BR></P> <HR> <P></P></BLOCKQUOTE> <P><BR> </P> <DIV>No, we won't. The great thing about our spell system is that we don't have to change any spell or art for the sake of PvP.</DIV> <DIV> </DIV> <DIV>We can specify separate effects for spells based on whether they are used for PvP or PvE. For example, if a particular spell does a huge amount of damage and we decide it messes up PvP, we can just set it so it does less damage against other players without affecting its impact on NPCs one bit.</DIV> <DIV> </DIV> <DIV>I know one of the biggest concerns of the pro-PvE crowd is that they don't want us changing or rebalancing the live game for the sake of PvP, and happily we don't need to. Besides, with the type of PvP we're introducing, no class-based PvP balancing is required anyway.</DIV> <P>===========================<BR>Moorgard<BR>EverQuest II Community Guy</P> <P></P> <BR> <HR> </BLOCKQUOTE> <P><BR> </P>

Rellikd
05-07-2005, 05:02 PM
You know even though pokemon was a childs thing the idea of catching a creature, working them up, then battleing it against another persons creature, seems pretty cool. (people in r/l have been doing it for years with things like dog fights) I'm all for it. IMO they should make a new class just for that purpose. I know plently of people that would play the game just for that type of play. Cetch something, battle it. I think this is genious. If its going to be the way i'm thinking it is, its like theirs 2 mmo games in 1. <div></div>

Katto
05-08-2005, 10:39 AM
<BR> <BLOCKQUOTE> <HR> ganjookie wrote:<BR>pets vs players<BR>player vs player<BR>player as a pet vs pet<BR>player as pet vs player<BR><BR>is that what it reads to anyone else?<BR> <BR> <HR> </BLOCKQUOTE><BR> <DIV>oh no. I hope that doesn't include house pets! I'll have my eyes clawed out by all my cats the instant I enter my room! I haven't fed them or pet them in months, they're probably just dying to exact revenge on me I'm sure... <img src="/smilies/8a80c6485cd926be453217d59a84a888.gif" border="0" alt="SMILEY" /></DIV> <DIV> </DIV>

Dolf Goodchee
05-10-2005, 06:01 PM
I'm glad, and I'm sure many others are also, that SOE is putting PvP in an expansion.  Those that want it can get it, and those that have no interest can ignore PvP easily.   

Rrys
05-12-2005, 05:55 AM
But isn't the level cap increase part of the Expansion?

salerene
05-15-2005, 05:20 AM
according to the SOE World magazine Yes level 60 will come with the expansion. I got a copy 2 days ago. had some interesting things in it.

Lodor
05-15-2005, 04:01 PM
<DIV>Just a note on the wall climbing part.</DIV> <DIV> </DIV> <DIV>In DAoC every class can do it in a few of the dungeons.  Darkness Falls and a few of the end game dungeons elsewhere has ladders where you need to limb up/down to get to other parts of said dungeon.</DIV> <DIV> </DIV> <DIV>And im pretty sure ive played another mmo that has this also.</DIV>

Despak
05-16-2005, 10:05 AM
<BR> <BLOCKQUOTE> <HR> Lodor wrote:<BR> <DIV>Just a note on the wall climbing part.</DIV> <DIV> </DIV> <DIV>In DAoC every class can do it in a few of the dungeons.  Darkness Falls and a few of the end game dungeons elsewhere has ladders where you need to limb up/down to get to other parts of said dungeon.</DIV> <DIV> </DIV> <DIV>And im pretty sure ive played another mmo that has this also.</DIV><BR> <HR> </BLOCKQUOTE><BR>Isn't that scripted etc where you can do it?  We will have to wait and see whether the expansion allows for us to climb walls etc wherever.

Lodor
05-17-2005, 10:37 AM
<P>If you mean scripted as in ladders or a whole wall being climbable it has both in some dungeons.</P> <P>Now if eq2 makes it so you can be like a spider and climb any wall anywhere then that would be new to mmos.</P>