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View Full Version : Update Notes: Wednesday, October 24, 2012


Bunji
10-24-2012, 01:27 AM
<p style="margin: 0in 0in 0pt;"><span style="font-family: arial,helvetica,sans-serif;"><span style="font-size: small;">GENERAL</span></span></p><p style="margin: 0in 0in 0pt;"><span style="font-family: arial,helvetica,sans-serif;"><span style="font-size: small;">If you check your mail, you will now get a letter with goodies to help with beta testing, if you don't have a character copied. You'll get some basic testing equipment, as well as beta buffing baubles for yourself and all of your friends.</span></span></p><p style="margin: 0in 0in 0pt;"><span style="font-family: arial,helvetica,sans-serif;"><span style="font-size: small;">Fixed a bug where some potions would not work with click to cure.</span></span></p><p style="margin: 0in 0in 0pt;"><span style="font-family: arial,helvetica,sans-serif;"><span style="font-size: small;">Flying mounts can now be hidden unless flying.</span></span></p><p style="margin: 0in 0in 0pt;"><span style="font-family: arial,helvetica,sans-serif;"><span style="font-size: small;">By popular demand, there is now a distance meter on the default UI and a value that can be added into custom UI's on /GameData.Target.Distance (also for ImpliedTarget).</span></span></p><p style="margin: 0in 0in 0pt;"><span style="font-family: arial,helvetica,sans-serif;"><span style="font-size: small;">SOE Live: By popular demand, you can now hide flying mounts, unless you are flying.</span></span></p><p style="margin: 0in 0in 0pt;"><span style="font-family: arial,helvetica,sans-serif; font-size: small;"> </span></p><p style="margin: 0in 0in 0pt;"><span style="font-family: arial,helvetica,sans-serif; font-size: small;"> </span></p><p style="margin: 0in 0in 0pt;"><span style="font-family: arial,helvetica,sans-serif;"><span style="font-size: small;">POPULATION / ZONE PROGRESSION</span></span></p><p style="margin: 0in 0in 0pt;"><span style="font-family: arial,helvetica,sans-serif;"><span style="font-size: small;">You can no longer use the clear timer on a 30 minute temporary timer to clear your last zone cleared timer.  You will no longer be able to enter an instance created before the last instance you have completed.</span></span></p><p style="margin: 0in 0in 0pt;"><span style="font-family: arial,helvetica,sans-serif;"><span style="font-size: small;">Harrow's End, Temple of the Faceless, and Throne of Fear should no longer put players into their own instances on a group zone in.</span></span></p><p style="margin: 0in 0in 0pt;"><span style="font-family: arial,helvetica,sans-serif; font-size: small;"> </span></p><p style="margin: 0in 0in 0pt;"><em><span style="font-family: arial,helvetica,sans-serif;"><span style="font-size: small;">Temple of the Faceless</span></span></em></p><p style="margin: 0in 0in 0pt;"><span style="font-family: arial,helvetica,sans-serif;"><span style="font-size: small;">The door behind Phobis should now open when Phobis is defeated.</span></span></p><p style="margin: 0in 0in 0pt;"><span style="font-family: arial,helvetica,sans-serif; font-size: small;"> </span></p><p style="margin: 0in 0in 0pt;"><em><span style="font-family: arial,helvetica,sans-serif;"><span style="font-size: small;">Throne of Fear</span></span></em></p><p style="margin: 0in 0in 0pt;"><span style="font-family: arial,helvetica,sans-serif;"><span style="font-size: small;">Named ring events should no longer reset in Throne of Fear</span></span></p><p style="margin: 0in 0in 0pt;"><span style="font-family: arial,helvetica,sans-serif; font-size: small;"> </span></p><p style="margin: 0in 0in 0pt;"><em><span style="font-family: arial,helvetica,sans-serif;"><span style="font-size: small;">Wurmbone Crag</span></span></em></p><p style="margin: 0in 0in 0pt;"><span style="font-family: arial,helvetica,sans-serif;"><span style="font-size: small;">Collections for the heroic and solo zones are now active.</span></span></p><p style="margin: 0in 0in 0pt;"><span style="font-family: arial,helvetica,sans-serif; font-size: small;"> </span></p><p style="margin: 0in 0in 0pt;"><em><span style="font-family: arial,helvetica,sans-serif;"><span style="font-size: small;">Wurmbone’s End</span></span></em></p><p style="margin: 0in 0in 0pt;"><span style="font-family: arial,helvetica,sans-serif;"><span style="font-size: small;">Collections for the heroic and solo zones are now active.</span></span></p><p style="margin: 0in 0in 0pt;"><span style="font-family: arial,helvetica,sans-serif; font-size: small;"> </span></p><p style="margin: 0in 0in 0pt;"><span style="font-family: arial,helvetica,sans-serif; font-size: small;"> </span></p><p style="margin: 0in 0in 0pt;"><span style="font-family: arial,helvetica,sans-serif;"><span style="font-size: small;">ABILTIES / ALTERNATE ADVANCEMENT</span></span></p><p style="margin: 0in 0in 0pt;"><em><span style="font-family: arial,helvetica,sans-serif;"><span style="font-size: small;">Inquisitor</span></span></em></p><p style="margin: 0in 0in 0pt;"><span style="font-family: arial,helvetica,sans-serif;"><span style="font-size: small;">Enhance Heresy now properly works on Smite Heretic.</span></span></p><p style="margin: 0in 0in 0pt;"><span style="font-family: arial,helvetica,sans-serif;"><span style="font-size: small;">Chilling Inquery no longer has an error in the description.</span></span></p><p style="margin: 0in 0in 0pt;"><span style="font-family: arial,helvetica,sans-serif; font-size: small;"> </span></p><p style="margin: 0in 0in 0pt;"><em><span style="font-family: arial,helvetica,sans-serif;"><span style="font-size: small;">Mystic</span></span></em></p><p style="margin: 0in 0in 0pt;"><span style="font-family: arial,helvetica,sans-serif;"><span style="font-size: small;">Ancestral Support has had its reused fixed to be 180 seconds.</span></span></p><p style="margin: 0in 0in 0pt;"><span style="font-family: arial,helvetica,sans-serif; font-size: small;"> </span></p><p style="margin: 0in 0in 0pt;"><em><span style="font-family: arial,helvetica,sans-serif;"><span style="font-size: small;">Assassin</span></span></em></p><p style="margin: 0in 0in 0pt;"><span style="font-family: arial,helvetica,sans-serif;"><span style="font-size: small;">Bloodflurry is now more specific about how the extra attacks work.</span></span></p><p style="margin: 0in 0in 0pt;"><span style="font-family: arial,helvetica,sans-serif;"><span style="font-size: small;">Crippling Carnage's effects have been reduced by 33%.</span></span></p><p style="margin: 0in 0in 0pt;"><span style="font-family: arial,helvetica,sans-serif;"><span style="font-size: small;">Double Coating has been moved to where Vicious Nightblade was. Rank 1 and 2 give +1 to the max increments each and rank 3 gives +1 increments gained per use.</span></span></p><p style="margin: 0in 0in 0pt;"><span style="font-family: arial,helvetica,sans-serif;"><span style="font-size: small;">Nightblade's Intensity has replaced Double Coating as the endline. Whenever the assassin uses stealth combat arts, they will gain increments of Nightblade's Intensity. When they reach 12 increments, Nightblade's Intensity will be removed and the assassin will gain Concealer's Pain for 10 seconds. Concealer's Pain increases the assassin's potency by 25% of their base potency. Example: An assassin with 300 potency and Concealer's Pain will have their potency increased to 375.</span></span></p><p style="margin: 0in 0in 0pt;"><span style="font-family: arial,helvetica,sans-serif; font-size: small;"> </span></p><p style="margin: 0in 0in 0pt;"><em><span style="font-family: arial,helvetica,sans-serif;"><span style="font-size: small;">Ranger</span></span></em></p><p style="margin: 0in 0in 0pt;"><span style="font-family: arial,helvetica,sans-serif;"><span style="font-size: small;">Blazing Shot no longer has a positional requirement and instead follows minimum range restrictions.</span></span></p><p style="margin: 0in 0in 0pt;"><span style="font-family: arial,helvetica,sans-serif;"><span style="font-size: small;">Wrapped in Flames is now 4% per rank but applies increments to each member of the group instead of just the ranger. Each member will maintain their own version.</span></span></p><p style="margin: 0in 0in 0pt;"><span style="font-family: arial,helvetica,sans-serif;"><span style="font-size: small;">Rapid Salvo is now a 1 second cast time.</span></span></p><p style="margin: 0in 0in 0pt;"><span style="font-family: arial,helvetica,sans-serif;"><span style="font-size: small;">Extra Pitch has been moved to where Superheated Shot was. Rank 1 and 2 give +1 to the max increments each and rank 3 gives +1 increments gained per use.</span></span></p><p style="margin: 0in 0in 0pt;"><span style="font-family: arial,helvetica,sans-serif;"><span style="font-size: small;">Burning Intensity has replaced Extra Pitch as the endline. Whenever the ranger uses multi-hit combat arts or those modified by Dexterous Attacks, they will gain increments of Burning Intensity. When they reach 12 increments, Burning Intensity will be removed and the ranger will gain Flaming Assault for 20 seconds. Flaming Assault increases the ranger's potency by 12.5% of their base potency. Example: A ranger with 300 potency and Flaming Assault will have their potency increased to 337.5.</span></span></p><p style="margin: 0in 0in 0pt;"><span style="font-family: arial,helvetica,sans-serif;"><span style="font-size: small;">Perfect Salvo is now Arrow Salvo and reduces the base casting speed of Stream of Arrows to 1 second and the base reuse speed to 60 seconds.</span></span></p><p style="margin: 0in 0in 0pt;"><span style="font-family: arial,helvetica,sans-serif; font-size: small;"> </span></p><p style="margin: 0in 0in 0pt;"><em><span style="font-family: arial,helvetica,sans-serif;"><span style="font-size: small;">Swashbuckler</span></span></em></p><p style="margin: 0in 0in 0pt;"><span style="font-family: arial,helvetica,sans-serif;"><span style="font-size: small;">Dashing Flourish now has a 1 second cast time.</span></span></p><p style="margin: 0in 0in 0pt;"><span style="font-family: arial,helvetica,sans-serif;"><span style="font-size: small;">Dazzle now is 1 additional maximum increment per rank, and the final rank gives 1 additional increment per cast.</span></span></p><p style="margin: 0in 0in 0pt;"><span style="font-family: arial,helvetica,sans-serif;"><span style="font-size: small;">Proper Stance has had its duration reduced to 8 seconds, its value reduced to 2% damage reduction per rank and its trigger restriction removed.</span></span></p><p style="margin: 0in 0in 0pt;"><span style="font-family: arial,helvetica,sans-serif;"><span style="font-size: small;">Pirate's Swordplay now modifies Lucky Gambit and inflicts three times the damage.</span></span></p><p style="margin: 0in 0in 0pt;"><span style="font-family: arial,helvetica,sans-serif; font-size: small;"> </span></p><p style="margin: 0in 0in 0pt;"><em><span style="font-family: arial,helvetica,sans-serif;"><span style="font-size: small;">Brigand</span></span></em></p><p style="margin: 0in 0in 0pt;"><span style="font-family: arial,helvetica,sans-serif;"><span style="font-size: small;">Highwayman's Advance has had its debuff components reduced by 10.</span></span></p><p style="margin: 0in 0in 0pt;"><span style="font-family: arial,helvetica,sans-serif;"><span style="font-size: small;">Blinding Dust is now a point blank area effect ability that hits up to 6 targets.</span></span></p><p style="margin: 0in 0in 0pt;"><span style="font-family: arial,helvetica,sans-serif;"><span style="font-size: small;">Dark Frenzy is now "Cover of Darkness." It now applies AE Immunity to group members if they're within 10 meters of the brigand for 3 seconds per rank.</span></span></p><p style="margin: 0in 0in 0pt;"><span style="font-family: arial,helvetica,sans-serif; font-size: small;"> </span></p><p style="margin: 0in 0in 0pt;"><em><span style="font-family: arial,helvetica,sans-serif;"><span style="font-size: small;">Beastlord</span></span></em></p><p style="margin: 0in 0in 0pt;"><span style="font-family: arial,helvetica,sans-serif;"><span style="font-size: small;">Elnakii's Fury now has the effects of Truespirit's Ferocity. Rank 1 and 2 give +1 to the max increments each and rank 3 gives +1 increments gained per use.</span></span></p><p style="margin: 0in 0in 0pt;"><span style="font-family: arial,helvetica,sans-serif;"><span style="font-size: small;">Truespirit's Ferocity has been changed. Whenever the beastlord uses primal combat arts, they will gain increments of Ferocity. When they reach 6 increments, Ferocity will be removed and the beastlord will gain Feral Pain for 10 seconds. Feral Pain increases the beastlord's potency by 25% of their base potency. Example: A beastlord with 300 potency and Feral Pain will have their potency increased to 375.</span></span></p><p style="margin: 0in 0in 0pt;"><span style="font-family: arial,helvetica,sans-serif;"><span style="font-size: small;">Ralissk's Perception now has a small heal and power heal (25% of what was previously added by Truespirit's Understanding.)</span></span></p><p style="margin: 0in 0in 0pt;"><span style="font-family: arial,helvetica,sans-serif;"><span style="font-size: small;">Truespirit's Understanding now reduces the reuse of Savage Blaze to 180 seconds when the beastlord is in Spiritual Stance.</span></span></p><p style="margin: 0in 0in 0pt;"><span style="font-family: arial,helvetica,sans-serif; font-size: small;"> </span></p><p style="margin: 0in 0in 0pt;"><em><span style="font-family: arial,helvetica,sans-serif;"><span style="font-size: small;">Dirge</span></span></em></p><p style="margin: 0in 0in 0pt;"><span style="font-family: arial,helvetica,sans-serif;"><span style="font-size: small;">Exuberant Encore has had its healing increased to 15% of the damage received per rank. It is now all damage and single target on a grouped ally. This can be cast on the dirge. The base duration has been reduced to 8 seconds.</span></span></p><p style="margin: 0in 0in 0pt;"><span style="font-family: arial,helvetica,sans-serif;"><span style="font-size: small;">Unstopping Encore is now 33%/66%/100% duration increase.</span></span></p><p style="margin: 0in 0in 0pt;"><span style="font-family: arial,helvetica,sans-serif;"><span style="font-size: small;">Energetic Encore is now 6% power restoration per rank.</span></span></p><p style="margin: 0in 0in 0pt;"><span style="font-family: arial,helvetica,sans-serif;"><span style="font-size: small;">Infectious Dissonance is now a damage reflect. It reflects 7.5% of incoming damage per rank.</span></span></p><p style="margin: 0in 0in 0pt;"><span style="font-family: arial,helvetica,sans-serif;"><span style="font-size: small;">Echoing Howl now has a small heal (50% of what was previously added by Grave Echo.)</span></span></p><p style="margin: 0in 0in 0pt;"><span style="font-family: arial,helvetica,sans-serif;"><span style="font-size: small;">Grave Echo now lowers the reuse time of Rhythmic Overture to 120 seconds and Victorious Concerto to 240 seconds.</span></span></p><p style="margin: 0in 0in 0pt;"><span style="font-family: arial,helvetica,sans-serif;"><span style="font-size: small;">Echoing Howl now has a 1 second cast time.</span></span></p>

Bunji
10-24-2012, 01:27 AM
<p style="margin: 0in 0in 0pt;"><em><span style="font-family: arial,helvetica,sans-serif;"><span style="font-size: small;">Troubador</span></span></em></p><p style="margin: 0in 0in 0pt;"><span style="font-family: arial,helvetica,sans-serif;"><span style="font-size: small;">Bagpipe Solo is now all damage types. The base duration has been reduced to 8 seconds.</span></span></p><p style="margin: 0in 0in 0pt;"><span style="font-family: arial,helvetica,sans-serif;"><span style="font-size: small;">Continued Performance is now 33%/66%/100% duration increase.</span></span></p><p style="margin: 0in 0in 0pt;"><span style="font-family: arial,helvetica,sans-serif;"><span style="font-size: small;">Infected by the Sound is now a damage reflect. It reflects 2% of incoming damage per rank.</span></span></p><p style="margin: 0in 0in 0pt;"><span style="font-family: arial,helvetica,sans-serif;"><span style="font-size: small;">Reverberation now restores the power that was previously attached to Soul Resonation. The damage has been reduced to 33% of the previous damage but now hits the target encounter, rather than one target.</span></span></p><p style="margin: 0in 0in 0pt;"><span style="font-family: arial,helvetica,sans-serif;"><span style="font-size: small;">Sound Vortex now lowers the reuse time of Abhorrent Verse to 120 seconds and makes it cast instantly.</span></span></p><p style="margin: 0in 0in 0pt;"><span style="font-family: arial,helvetica,sans-serif;"><span style="font-size: small;">Soul Resonation now lowers the reuse time of Rhythmic Overture to 120 seconds and Victorious Concerto to 240 seconds.</span></span></p><p style="margin: 0in 0in 0pt;"><span style="font-family: arial,helvetica,sans-serif; font-size: small;"> </span></p><p style="margin: 0in 0in 0pt;"><span style="font-family: arial,helvetica,sans-serif; font-size: small;"> </span></p><p style="margin: 0in 0in 0pt;"><span style="font-family: arial,helvetica,sans-serif;"><span style="font-size: small;">QUESTS</span></span></p><p style="margin: 0in 0in 0pt;"><span style="font-family: arial,helvetica,sans-serif;"><span style="font-size: small;">Riishu should properly have icons over his head for the quest Dearly Departed.</span></span></p><p style="margin: 0in 0in 0pt;"><span style="font-family: arial,helvetica,sans-serif;"><span style="font-size: small;">When doing the quest Residual Memory, all Horde on the shores should count toward quest completion.</span></span></p><p style="margin: 0in 0in 0pt;"><span style="font-family: arial,helvetica,sans-serif;"><span style="font-size: small;">Page 7 should properly update the quest Holdout now.</span></span></p><p style="margin: 0in 0in 0pt;"><span style="font-family: arial,helvetica,sans-serif;"><span style="font-size: small;">One set of devourers and lost wayward needed for the quest Dearly Departed was in a rock. They are no longer defying physics.</span></span></p><p style="margin: 0in 0in 0pt;"><span style="font-family: arial,helvetica,sans-serif;"><span style="font-size: small;">The Fire-etched slates for the quest Vanishing Act should properly update the quest now.</span></span></p><p style="margin: 0in 0in 0pt;"><span style="font-family: arial,helvetica,sans-serif;"><span style="font-size: small;">Alzilius should no longer skip the quest Lost Keys.</span></span></p><p style="margin: 0in 0in 0pt;"><span style="font-family: arial,helvetica,sans-serif;"><span style="font-size: small;">Lasarah and Qalin should be dressed a bit more appropriately now.</span></span></p><p style="margin: 0in 0in 0pt;"><span style="font-family: arial,helvetica,sans-serif;"><span style="font-size: small;">Beastlords now have house items for their epic and mythical weapons. If you have completed “A Chance For Redemption” or “ The Save Deepening of Spirit” you may find these new house items on the Shady Swashbuckler in Nektulos Forest.</span></span></p>