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View Full Version : please incorporate some sort of un-attuner beyond LON


Davngr1
01-12-2012, 02:15 AM
<p>   it would make a great plat sink or great SC item and there really is no reason to not have it since the gear that is being un-attuned was earned and is now being passed down to an alt.   </p><p>   given how gear centric this game has become it sucks to see gear go to waste.  ofcourse only dropped gear would have the ability to be un-attuned(no mastercrafted) so as not to leave crafters with out work.</p>

Elomort
01-12-2012, 02:55 AM
<p>No.</p><p>I don't mind the gnomish unattuner as it costs about $300 or so to buy but making one plat/SC available would make it way too easy to get,</p><p><cite>Davngr1 wrote:</cite></p><blockquote><p>...there really is no reason to not have it since the gear that is being un-attuned was earned and is now being passed down to an alt...</p></blockquote><p>or for non-heirloom gear being relisted on the broker.</p>

daalberith
01-12-2012, 04:33 AM
<p>I wouldn't have a problem with it so long as it wasn't too easy to do and the unattuned items automatically became heirloom.</p>

Zorastiz
01-12-2012, 08:08 AM
<p>Might as well have one at this point what's the difference after all that has happened?</p>

kahonen
01-12-2012, 12:18 PM
<p>When EQ2 was first released there was no such thing a "attuning" gear.  Basically, it dropped, you looted it, you wore it, you sold it on the broker.</p><p>It lead to huge problems on the broker because nothing went out of the game - regardless of whether loot was used or sold it all went on the broker eveantually.  Attuning was eventually introduced in one of the very early game updates.</p><p>Given all of the threads about how some players have too much money, there's nothing to spend money on and how the game needs a plat sink of some kind, do you really want to end up in a few months time with the same problems with gear?</p>

Rijacki
01-12-2012, 12:49 PM
<p><cite>kahonen wrote:</cite></p><blockquote><p>Given all of the threads about how some players have too much money, there's nothing to spend money on and how the game needs a plat sink of some kind, do you really want to end up in a few months time with the same problems with gear?</p></blockquote><p>Unattuning would be a great platsink. Make it 1K plat per unattune. *smirk*</p>

Onorem
01-12-2012, 03:03 PM
<p><cite>Rijacki wrote:</cite></p><blockquote><p><cite>kahonen wrote:</cite></p><blockquote><p>Given all of the threads about how some players have too much money, there's nothing to spend money on and how the game needs a plat sink of some kind, do you really want to end up in a few months time with the same problems with gear?</p></blockquote><p>Unattuning would be a great platsink. Make it 1K plat per unattune. *smirk*</p></blockquote><p>Not sure why the *smirk* but that seems like a reasonable fee as long as unattuning automagically makes the item heirloom.</p>

Davngr1
01-12-2012, 04:24 PM
<p><cite>kahonen wrote:</cite></p><blockquote><p>When EQ2 was first released there was no such thing a "attuning" gear.  Basically, it dropped, you looted it, you wore it, you sold it on the broker.</p><p>It lead to huge problems on the broker because nothing went out of the game - regardless of whether loot was used or sold it all went on the broker eveantually.  Attuning was eventually introduced in one of the very early game updates.</p><p>Given all of the threads about how some players have too much money, there's nothing to spend money on and how the game needs a plat sink of some kind, do you really want to end up in a few months time with the same problems with gear?</p></blockquote><p>  that's no sense since gear can be transmuted and "too much" gear on the broker would make for better prices and punish exploiting at the same time.</p> <p>  there is no reason for un-attuning to not be introduced.   it can be either SC (make money for SoE) or a platsink.  either way this needs to happen, gear has become the single most important commodity in this game and having to waste gear that could be used on alts is ridiculous.</p><p>  better gear for alts = more people to do zones with.</p><p> and don't start with the "easy to get gear" spill..  sure it's easy to gear one character or two or even more if you devote extended periods of time but the casual player that enjoys having alts is penalized for no reason.</p><p>   everyone wins if this goes live casual and raiders alike, make it so!</p>

Deago
01-12-2012, 04:30 PM
<p><cite>Rijacki wrote:</cite></p><blockquote><p><cite>kahonen wrote:</cite></p><blockquote><p>Given all of the threads about how some players have too much money, there's nothing to spend money on and how the game needs a plat sink of some kind, do you really want to end up in a few months time with the same problems with gear?</p></blockquote><p>Unattuning would be a great platsink. Make it 1K plat per unattune. *smirk*</p></blockquote><p>I could go for this I mean make it so high that unless you have the "Super Mega Sword of Iwin" nobody would really buy the unattune item.  Or make it like 20k dung marks.</p><p>It would not bother me to remove all the locks and have everything tradable and sellable.  I cannot bring in reality to an eq2 game but it hurts sometimes that i cannot wear my guildies pants.... o.O  odd as that may sound lol</p>

Davngr1
01-12-2012, 04:47 PM
<p><cite>Deago wrote:</cite></p><blockquote><p><cite>Rijacki wrote:</cite></p><blockquote><p><cite>kahonen wrote:</cite></p><blockquote><p>Given all of the threads about how some players have too much money, there's nothing to spend money on and how the game needs a plat sink of some kind, do you really want to end up in a few months time with the same problems with gear?</p></blockquote><p>Unattuning would be a great platsink. Make it 1K plat per unattune. *smirk*</p></blockquote><p>I could go for this I mean make it so high that unless you have the "Super Mega Sword of Iwin" nobody would really buy the unattune item.  Or make it like 20k dung marks.</p><p>It would not bother me to remove all the locks and have everything tradable and sellable.  I cannot bring in reality to an eq2 game but it hurts sometimes that i cannot wear my guildies pants.... o.O  odd as that may sound lol</p></blockquote><p> that sounds like good fun sir!</p><p>  specially if the guildy is a hot DE warden!</p>

Te'ana
01-12-2012, 06:33 PM
<p>Originally no gear was "attuned" and all could be sold after repairing it or passed down to an alt. SOE added the features of attuning items, Lore, No-trade, Heirloom, etc. at various times after launch. I liked the olriginal way better, but too many folks complained about it I guess. <img src="/smilies/9d71f0541cff0a302a0309c5079e8dee.gif" border="0" alt="SMILEY" /></p>

Xenxex
01-12-2012, 09:28 PM
<p>Dumb you need to pay near $200 usd for an item. However Sony just think of all the profit you are missing out by people doing it and not you?!?! You could charge them $25 a piece and make bank! Dont let LoN sellers out do you!</p><p>lol</p>

Kasar
01-12-2012, 10:01 PM
<p>Attuning was pitched as a method to keep crafted gear valued.</p><p>It served it's purpose at the time, those T5 common ore weapons and armor sold pretty well, and the rare crafted ones remained scarce since people needed new ones for each alt.  It doesn't seem to be holding up to keep T10 common or rare ore weapons worth anything. </p><p>I agree with the perspective that transmuting would keep most of the minor legendary from flooding the vendors for long.  There's already no-trade to keep people from selling quest rewards and heirloom to only allow passing it through toons on the same account, an old dinged-up cobalt breastplate isn't of much use to anyone at level 90 unless they like the power ranger look.</p>

Odys
01-12-2012, 10:12 PM
<p>Attuned => inherited would be nice.</p>

kahonen
01-13-2012, 01:00 PM
<p><cite>Davngr1 wrote:</cite></p><blockquote><p> and don't start with the "easy to get gear" spill..  sure it's easy to gear one character or two or even more if you devote extended periods of time <span style="color: #ff0000;">but the casual player that enjoys having alts is penalized for no reason</span>.</p><p>   everyone wins if this goes live casual and raiders alike, make it so!</p></blockquote><p>I beg to differ.  If you have alts which are not equipped I'd suggest you are being penalised for a very good reason - the reason being that you can't be bothered to do what you need to equip them.</p><p>But hey, let's just change the game (AGAIN) to make it even easier!</p>

Crillus
01-13-2012, 01:10 PM
<p>What about - since maybe it might be desired to not be able to un-attune ALL gear ALL the time..</p><p>Perhaps a quest plus some SC or Plat sink to un-attune an item? It's not a bad idea, if properly implemented.</p>

Davngr1
01-14-2012, 04:02 PM
<p><cite>kahonen wrote:</cite></p><blockquote><p><cite>Davngr1 wrote:</cite></p><blockquote><p> and don't start with the "easy to get gear" spill..  sure it's easy to gear one character or two or even more if you devote extended periods of time <span style="color: #ff0000;">but the casual player that enjoys having alts is penalized for no reason</span>.</p><p>   everyone wins if this goes live casual and raiders alike, make it so!</p></blockquote><p>I beg to differ.  If you have alts which are not equipped I'd suggest you are being penalised for a very good reason - the reason being that you can't be bothered to do what you need to equip them.</p><p>But hey, let's just change the game (AGAIN) to make it even easier!</p></blockquote><p> sure.. </p><p> i agreed with your 3 years ago when gear was just a way to make your character better but now?</p><p>  you don't evenhave a character till you put enough CM and CC to even get an invite.     this would just aliviate the ills that heavy gear dependance have brought down on this game. </p><p> we all log in to have fun, not to feel inadicuate in a freeging heroic pickup group.   the fact is that only above average geard players can even begin to touch new heroic content and that's the content that was suppose to be for casuals and alts.</p><p>  unless devs plan on making some changes to how time consuming gearing a character is, allowing to re-cycle gear is the least they could do.</p>

Rainmare
01-14-2012, 09:34 PM
<p>no what they did instead was the removed the need for crit mit in basically all the zones but EoW and Drunder, so you don't need much more then the realtively easy to get PQ gear to do Iceshard Keep.</p><p>the only thing that would come from unattuning is if they became hierloom...but I don't know about you, but I don't have, or enjoy pleying more then 1 of an 'archtype' usually. which means me unattuning my tanks old gear isn't going to help my priest, mage, or scout. so all it'll get is muted if it's heirloom.</p><p>and if it's not heirloom, congrats, you just upped that proverbial bar when all the raiders can put thier old stuff on the broker...and people start expecting you to have that gear rather then rygorr or pq stuff.</p>

BriarHaven
01-15-2012, 10:15 AM
<p>This would not be good for the economy.     One needs to remove items and money from circulation.  </p><p>Alts., can re-run the dungeons if they need the items in turn.   There are also Mercs. to aid them given population sizes etc. </p><p>One can also simply buy items within brokers too <shugs>.   This is a non-issue.</p>

Katz
01-15-2012, 10:43 AM
<p><cite>daalberith wrote:</cite></p><blockquote><p>I wouldn't have a problem with it so long as it wasn't too easy to do and the unattuned items automatically became heirloom.</p></blockquote><p>You could have it be a plat sink also.   Add an un-attuner by the reforger.   Have him charge plat (vary the cost by the level of item being unattuned) and make the item heirloom.</p>

kahonen
01-15-2012, 11:37 AM
<p><cite>Katz wrote:</cite></p><blockquote><p><cite>daalberith wrote:</cite></p><blockquote><p>I wouldn't have a problem with it so long as it wasn't too easy to do and the unattuned items automatically became heirloom.</p></blockquote><p>You could have it be a plat sink also.   Add an un-attuner by the reforger.   Have him charge plat (vary the cost by the level of item being unattuned) and make the item heirloom.</p></blockquote><p>The problem with your approach is very easy to see:  If SOE did exactly as you suggest on the next update, within a week there'd be a thread here about how it's too expensive and demanding it be made cheaper!</p><p>It doesn't matter how easy you make the game, there's a hard core of players out there that will still want it made even easier.</p>

Katz
01-15-2012, 12:52 PM
<p><cite>kahonen wrote:</cite></p><blockquote><p><cite>Katz wrote:</cite></p><blockquote><p><cite>daalberith wrote:</cite></p><blockquote><p>I wouldn't have a problem with it so long as it wasn't too easy to do and the unattuned items automatically became heirloom.</p></blockquote><p>You could have it be a plat sink also.   Add an un-attuner by the reforger.   Have him charge plat (vary the cost by the level of item being unattuned) and make the item heirloom.</p></blockquote><p>The problem with your approach is very easy to see:  If SOE did exactly as you suggest on the next update, within a week there'd be a thread here about how it's too expensive and demanding it be made cheaper!</p><p>It doesn't matter how easy you make the game, there's a hard core of players out there that will still want it made even easier.</p></blockquote><p>That's true, but its on the people in charge to not give in and to think things through and say no where it is a bad idea.  This may be a bad idea for all I know.  But I have armor that I would love to pass over to another toon just as appearance armor. </p><p>Honestly, they could make it just work for Level 1 through say 80ish or 85ish for all I care.   Then everyone would still have to work for the high level armor.   The lower levels, well, its not worth staying at a level range long enough to get the good items at the low level that you will outlevel that day or the next unless you freeze at a level range.</p>

Felshades
01-15-2012, 03:09 PM
<p><cite>kahonen wrote:</cite></p><blockquote><p>When EQ2 was first released there was no such thing a "attuning" gear.  Basically, it dropped, you looted it, you wore it, you sold it on the broker.</p><p>It lead to huge problems on the broker because nothing went out of the game - regardless of whether loot was used or sold it all went on the broker eveantually.  Attuning was eventually introduced in one of the very early game updates.</p><p>Given all of the threads about how some players have too much money, there's nothing to spend money on and how the game needs a plat sink of some kind, do you really want to end up in a few months time with the same problems with gear?</p></blockquote><p>Back when I started you had to soulbind your gear before you gained from the stats on it.</p><p>You *could* wear it without attuning it, but you gained nothing from the item.</p>

Xenxex
01-15-2012, 06:40 PM
<p>Well the heirloom tag is dumb anyways. They should be able to be transfered to alts once its no longer viable to your main. I don't see a problem with an un-attuner being on SC shop since otherwise people pay playing hundreds of dollars for it anyways. Atleast this way Sony wins in the end!</p><p><span style="font-weight: bold; font-size: 12pt; font-family: Arial;">heir·loom</span><span style="font-family: Arial; font-size: 13px;"> </span><object classid="clsid:d27cdb6e-ae6d-11cf-96b8-444553540000" width="13" height="21" codebase="http://fpdownload.macromedia.com/pub/shockwave/cabs/flash/swflash.cab#version=6,0,0,0"><[Removed for Content]"application/x-[Removed for Content]" width="13" height="21" src="http://img.tfd.com/m/sound.swf" ></embed></object><span style="font-family: Arial; font-size: 13px;"> </span><span style="cursor: pointer; border-bottom-width: 1px; border-bottom-color: #809e83; border-bottom-style: dashed; font-family: Arial; font-size: 13px;">(âr<img src="http://img.tfd.com/hm/GIF/prime.gif" align="absbottom" />l<img src="http://img.tfd.com/hm/GIF/oomacr.gif" align="absbottom" />m<img src="http://img.tfd.com/hm/GIF/lprime.gif" align="absbottom" />)</span><div><em>n.</em><div><strong>1. </strong>A valued possession passed down in a family through succeeding generations.</div></div></p>

Cakeny
01-15-2012, 06:50 PM
<p><cite>[email protected] Bayle wrote:</cite></p><blockquote><p>Well the heirloom tag is dumb anyways. They should be able to be transfered to alts once its no longer viable to your main. I don't see a problem with an un-attuner being on SC shop since otherwise people pay playing hundreds of dollars for it anyways. Atleast this way Sony wins in the end!</p><p><span style="font-weight: bold; font-size: 12pt; font-family: Arial;">heir·loom</span><span style="font-family: Arial; font-size: 13px;"> </span><object classid="clsid:d27cdb6e-ae6d-11cf-96b8-444553540000" width="13" height="21" codebase="http://fpdownload.macromedia.com/pub/shockwave/cabs/flash/swflash.cab#version=6,0,0,0"><[Removed for Content]"application/x-[Removed for Content]" width="13" height="21" src="http://img.tfd.com/m/sound.swf" ></object><span style="font-family: Arial; font-size: 13px;"> </span><span style="cursor: pointer; border-bottom-width: 1px; border-bottom-color: #809e83; border-bottom-style: dashed; font-family: Arial; font-size: 13px;">(âr<img src="http://img.tfd.com/hm/GIF/prime.gif" align="absbottom" />l<img src="http://img.tfd.com/hm/GIF/oomacr.gif" align="absbottom" />m<img src="http://img.tfd.com/hm/GIF/lprime.gif" align="absbottom" />)</span></p><div><em>n.</em><div><strong>1. </strong>A valued possession passed down in a family through succeeding generations.</div></div></blockquote><p>You do realize heirloom means it can be traded among toons on an account?</p>

CorpseGoddess
01-15-2012, 07:26 PM
<p><cite>Cakeny wrote:</cite></p><blockquote><p><cite>[email protected] Bayle wrote:</cite></p><blockquote><p>Well the heirloom tag is dumb anyways. They should be able to be transfered to alts once its no longer viable to your main. I don't see a problem with an un-attuner being on SC shop since otherwise people pay playing hundreds of dollars for it anyways. Atleast this way Sony wins in the end!</p><p><span style="font-weight: bold; font-size: 12pt; font-family: Arial;">heir·loom</span><span style="font-family: Arial; font-size: 13px;"> </span><object classid="clsid:d27cdb6e-ae6d-11cf-96b8-444553540000" width="13" height="21" codebase="http://fpdownload.macromedia.com/pub/shockwave/cabs/flash/swflash.cab#version=6,0,0,0"><[Removed for Content]"application/x-[Removed for Content]" width="13" height="21" src="http://img.tfd.com/m/sound.swf" ></object><span style="font-family: Arial; font-size: 13px;"> </span><span style="cursor: pointer; border-bottom-width: 1px; border-bottom-color: #809e83; border-bottom-style: dashed; font-family: Arial; font-size: 13px;">(âr<img src="http://img.tfd.com/hm/GIF/prime.gif" align="absbottom" />l<img src="http://img.tfd.com/hm/GIF/oomacr.gif" align="absbottom" />m<img src="http://img.tfd.com/hm/GIF/lprime.gif" align="absbottom" />)</span></p><div><em>n.</em><div><strong>1. </strong>A valued possession passed down in a family through succeeding generations.</div></div></blockquote><p>You do realize heirloom means it can be traded among toons on an account?</p></blockquote><p>Yeah, but not if it's heirloom and attunable.  Once it's attuned, kiss it goodbye.</p>

TwistedFaith
01-15-2012, 10:11 PM
<p><cite>Davngr1 wrote:</cite></p><blockquote><p><cite>kahonen wrote:</cite></p><blockquote><p><cite>Davngr1 wrote:</cite></p><blockquote><p> and don't start with the "easy to get gear" spill..  sure it's easy to gear one character or two or even more if you devote extended periods of time <span style="color: #ff0000;">but the casual player that enjoys having alts is penalized for no reason</span>.</p><p>   everyone wins if this goes live casual and raiders alike, make it so!</p></blockquote><p>I beg to differ.  If you have alts which are not equipped I'd suggest you are being penalised for a very good reason - the reason being that you can't be bothered to do what you need to equip them.</p><p>But hey, let's just change the game (AGAIN) to make it even easier!</p></blockquote><p> sure.. </p><p> i agreed with your 3 years ago when gear was just a way to make your character better but now?</p><p>  you don't evenhave a character till you put enough CM and CC to even get an invite.     this would just aliviate the ills that heavy gear dependance have brought down on this game. </p><p> we all log in to have fun, not to feel inadicuate in a freeging heroic pickup group.   the fact is that only above average geard players can even begin to touch new heroic content and that's the content that was suppose to be for casuals and alts.</p><p>  unless devs plan on making some changes to how time consuming gearing a character is, allowing to re-cycle gear is the least they could do.</p></blockquote><p>Total and utter tripe. </p><p>If you dont have the gear why not simply I don't know................. WORK FOR IT! </p><p>You can buy almost a full set of armor simply by buying the drunder stuff from the broker. Go make some plat, and then get a crafter to make you some armor. I swear the mentality of people is they simply want to do everything but work for nothing, it's pathetic.</p>

CorpseGoddess
01-16-2012, 05:58 AM
<p>Personally, I'd just like to un-attune stuff for appearance's sake.  I'd like to be able to pass down cool-looking items to my alts to wear, purely for appearance.</p>

Katz
01-16-2012, 09:34 AM
<p>So they could make it cost plat, be flagged as heirloom, and be flagged as appearance only.</p>

Xenxex
01-16-2012, 06:41 PM
<p><cite>[email protected] wrote:</cite></p><blockquote><p><cite>Cakeny wrote:</cite></p><blockquote><p><cite>[email protected] Bayle wrote:</cite></p><blockquote><p>Well the heirloom tag is dumb anyways. They should be able to be transfered to alts once its no longer viable to your main. I don't see a problem with an un-attuner being on SC shop since otherwise people pay playing hundreds of dollars for it anyways. Atleast this way Sony wins in the end!</p><p><span style="font-weight: bold; font-size: 12pt; font-family: Arial;">heir·loom</span><span style="font-family: Arial; font-size: 13px;"> </span><object classid="clsid:d27cdb6e-ae6d-11cf-96b8-444553540000" width="13" height="21" codebase="http://fpdownload.macromedia.com/pub/shockwave/cabs/flash/swflash.cab#version=6,0,0,0"><[Removed for Content]"application/x-[Removed for Content]" width="13" height="21" src="http://img.tfd.com/m/sound.swf" ></object><span style="font-family: Arial; font-size: 13px;"> </span><span style="cursor: pointer; border-bottom-width: 1px; border-bottom-color: #809e83; border-bottom-style: dashed; font-family: Arial; font-size: 13px;">(âr<img src="http://img.tfd.com/hm/GIF/prime.gif" align="absbottom" />l<img src="http://img.tfd.com/hm/GIF/oomacr.gif" align="absbottom" />m<img src="http://img.tfd.com/hm/GIF/lprime.gif" align="absbottom" />)</span></p><div><em>n.</em><div><strong>1. </strong>A valued possession passed down in a family through succeeding generations.</div></div></blockquote><p>You do realize heirloom means it can be traded among toons on an account?</p></blockquote><p>Yeah, but not if it's heirloom and attunable.  Once it's attuned, kiss it goodbye.</p></blockquote><p>This, the item should be able to be continuously passed down once its value has been worn on said toon. Heirloom items should just remove the attune/attuned factor so it can be bounced around on the same account.</p>

Davngr1
01-17-2012, 02:31 AM
<p><cite>TwistedFaith wrote:</cite></p><blockquote><p><cite>Davngr1 wrote:</cite></p><blockquote><p><cite>kahonen wrote:</cite></p><blockquote><p><cite>Davngr1 wrote:</cite></p><blockquote><p> and don't start with the "easy to get gear" spill..  sure it's easy to gear one character or two or even more if you devote extended periods of time <span style="color: #ff0000;">but the casual player that enjoys having alts is penalized for no reason</span>.</p><p>   everyone wins if this goes live casual and raiders alike, make it so!</p></blockquote><p>I beg to differ.  If you have alts which are not equipped I'd suggest you are being penalised for a very good reason - the reason being that you can't be bothered to do what you need to equip them.</p><p>But hey, let's just change the game (AGAIN) to make it even easier!</p></blockquote><p> sure.. </p><p> i agreed with your 3 years ago when gear was just a way to make your character better but now?</p><p>  you don't evenhave a character till you put enough CM and CC to even get an invite.     this would just aliviate the ills that heavy gear dependance have brought down on this game. </p><p> we all log in to have fun, not to feel inadicuate in a freeging heroic pickup group.   the fact is that only above average geard players can even begin to touch new heroic content and that's the content that was suppose to be for casuals and alts.</p><p>  unless devs plan on making some changes to how time consuming gearing a character is, allowing to re-cycle gear is the least they could do.</p></blockquote><p>Total and utter tripe. </p><p>If you dont have the gear why not simply I don't know................. WORK FOR IT! </p><p>You can buy almost a full set of armor simply by buying the drunder stuff from the broker. Go make some plat, and then get a crafter to make you some armor. I swear the mentality of people is they simply want to do everything but work for nothing, it's pathetic.</p></blockquote><p>  why is there always some d.o.uche bag that thinks he's all powerful and all knowing thus deserves to cast down judgement on things he has NO FING CLUE ABOUT?!</p><p>     i did work for that and now i want to give it to my alts.  it's an advantage of having another high level toon that i WORKED TO GEAR up and now don't want to waste all the gear he no longer needs.</p><p>    what a jagoff..  this is an established game no one rushes to hit lvl 50 anymore people are still playing this game because they like it not because they want to prove something to some elitist dirtbag like your self!  </p><p>   people also like leveling alts and why not allow people to take advantage of gear that they no longer use on their mains?    </p><p>  what?  do you think Devs should PUNISH people for playing too many clases or having too many alts?  are you durr durrr? </p> <p><cite>[email protected] wrote:</cite></p><blockquote><p>no what they did instead was the removed the need for crit mit in basically all the zones but EoW and Drunder, so you don't need much more then the realtively easy to get PQ gear to do Iceshard Keep.</p><p>the only thing that would come from unattuning is if they became hierloom...but I don't know about you, but I don't have, or enjoy pleying more then 1 of an 'archtype' usually. which means me unattuning my tanks old gear isn't going to help my priest, mage, or scout. so all it'll get is muted if it's heirloom.</p><p>and if it's not heirloom, congrats, you just upped that proverbial bar when all the raiders can put thier old stuff on the broker...and people start expecting you to have that gear rather then rygorr or pq stuff.</p></blockquote><p>  what are you talking about?</p><p> huh?</p><p>   oh wait..    i think i understand now..</p><p>   characters that don't have raid gear don't have the right to use CURRENT CONTENT..  right?</p><p>  cos the zones that had crit mitt removed are old zones from LAST EXPANSION and drop gear that's a a joke!</p><p>  lol at running any of the new zones in rygors..  granted you can if you're being carried by much better gear characters but that's no fun.. i mean hell..   even when people are willing to take an undergeard character, that person ends up feeling useless the entire time.</p>