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View Full Version : *Grumble* MORE new SC building blocks...


Absyntheea
01-10-2012, 06:49 PM
<p>Hmm. was poking around the *NEW* section of the marketplace. .and  seems they have put in an icy set and a red marble set of building blocks and tiles.  They mysteriously do not appear in the announcement of marketplace items though. I don't know what you think.. but it seems like very poor form after the outrage over the last sets. Perhaps they should have put some recipes in game before releasing any more SC sets? Y'know.. to appease the angry crafters?</p><p>Ah well.. looks like they *did* just pat us on the head and then went along and did more of the same.</p>

SecrAtive Girl
01-11-2012, 01:59 AM
<p>wow.... i quit playing a few days after the first blocks went in. looks like i made the right decision. eq2 is going down a path i can't follow.</p>

Zhadowsee
01-11-2012, 04:12 AM
<p>I'm guessing they're releasing a product line.  Expect a new set of blocks in a couple months, and then more some months later.  </p><p>If you don't like what they're doing, then don't buy it.  Feedback on a forum is good, but keeping your dollars in your pocket will give greater impact to your position.  </p><p>I actually side with the decorators in this.  The number of building blocks granted is too limited for the cost.  While I agree SOE has the right to provide a retail product and charge for it, I disagree with what they're doing with the blocks.  </p><p>Here are some alternatives I would propose:</p><p><ul><li>Make common building blocks as Carpenter items (various metals, etc.)</li><li>Let red/blue/white/black/stone/wood/Halas blocks be available as items at City Festivals.  One or two tokens per block is fair.  </li><li>Introduce new blocks suitable for Moonlight Grottos</li><li>Station Cash may offer additional blocks that match the current housing sets (Cherry Grove, Castellum, Casino, etc.)</li></ul></p><p>The first three points will encourage more game play amongst the decorator communities.  This will keep people in game and increase consumer penetration for SOE.  (Minds out of the gutter; no pun intended!)</p><p>The fourth point could actually rekindle an interest in existing SC housing sets which will also result in more revenue for SOE.  </p>

Coniaric
01-11-2012, 05:15 AM
<p>At this point, I'm assuming SoE is waiting for their next quarterly game update to put in content including recipes/vendors with the building blocks.</p><p>But I'm not holding my breath, though.</p>

Elomort
01-11-2012, 06:10 AM
<p>They actually were trying to sneak this through? Unreal.</p><p><strong><span style="color: #ff0000;">Sub cancelled</span></strong> for both EQ2 and DCUO. <span style="color: #ff0000;"><strong>No more Sony purchases at all</strong></span>. My boycott on the blocks just became a full boycott of Sony until carpenters can at least make basic ones.</p><p><span style="color: #ff0000;">Shame SOE, hang your heads low.</span></p>

thewarriorpoet
01-11-2012, 12:01 PM
<p>Typical SOE BS. I would have been more inclined to believe that we'd get something in game if they hadn't just tried to ninja this past us. The moment adventurer stuff does this, I am gone from the game - in the mean time I am done giving any $ to SOE anymore too.</p>

Lempo
01-11-2012, 12:27 PM
<p>While I am sceptical that Elomort has actually cancelled subs at this point I can not recall ever seeing him make that statemnt or really even threaten it. That said when you have provoked him to the point where he makes this type of post you have really accomplished something, bravo SOE bravo.</p><p>This is yet another disgusting act by SOE and it was 100% an attempt to do something that had already caused outrage AGAIN and attempt to hide it. This wasn't a mistake, an oversight or anything of the sort whenever the SC shop gets an item there is a post announcing it and whenever there is a problem with one of those items they are all over it like flies on a huge steaming pile of dung to get it fixed. While the list of items available in the SC shop grows the list of things that are bugged, broken or itemized incorrectly continues to growright along with it there is something inherently wrong with this.</p>

Laynisa
01-11-2012, 01:24 PM
<p>As a long-time player of Everquest 2...i find this appalling.</p><p>I mean, really? The devs KNEW we, as decorators, were outraged by the first set, why bring out a second set, and then not tell anyone, when they've been habitually announcing every marketplace update? It's very eye-opening to the sort of people running SoE.</p><p>On top of that, i agree that they make far too much of their stationcash items in favor of things that need to be fixed. I also agree with Zhadowsee's points, those would appease me at least, but i doubt SoE will do any of those things.</p>

Lempo
01-11-2012, 01:51 PM
<p><cite>Laynisa wrote:</cite></p><blockquote>I mean, really? The devs KNEW we, as decorators, were outraged by the first set, <strong>why bring out a second set</strong>, and then not tell anyone, when they've been habitually announcing every marketplace update? It's very eye-opening to the sort of people running SoE.</blockquote><p>This is the level of contempt that they have for the playerbase. If you are not buying items from the SC shop then they really don't want anything to do with you.</p>

thewarriorpoet
01-11-2012, 02:20 PM
<p><div><p><cite>Laynisa wrote:</cite></p><blockquote><p>On top of that, i agree that they make far too much of their stationcash items in favor of things that need to be fixed. I also agree with Zhadowsee's points, those would appease me at least, but i doubt SoE will do any of those things.</p></blockquote></div>The modelers are different staf then coders. Don't get me wrong, I am unset with SOE too, but the problem is not the employees here. The issue is that the return of investment is much higher for modelers so they employ more of those and less programmers.</p><p><cite>[email protected] wrote:</cite></p><blockquote><p><cite>Laynisa wrote:</cite></p><blockquote>I mean, really? The devs KNEW we, as decorators, were outraged by the first set, <strong>why bring out a second set</strong>, and then not tell anyone, when they've been habitually announcing every marketplace update? It's very eye-opening to the sort of people running SoE.</blockquote><p>This is the level of contempt that they have for the playerbase. If you are not buying items from the SC shop then they really don't want anything to do with you.</p></blockquote><p>Contempt? Really? So they do care!</p><p>Seriously, it isn't contempt. That would imply they care one way or another about the player base. They do not. They make more SC junk and force it at us and people buy it. Mean while actually quality additions ot the game have dried up to a trickle and those that are done are some of the buggiest content I've ever seen. These aren't things that someone does out of contempt, but rather out of a complete lack of caring.</p>

Domino
01-11-2012, 03:10 PM
<p><cite>[email protected] wrote:</cite></p><blockquote><p>Hmm. was poking around the *NEW* section of the marketplace. .and  seems they have put in an icy set and a red marble set of building blocks and tiles.  They mysteriously do not appear in the announcement of marketplace items though. I don't know what you think.. but it seems like very poor form after the outrage over the last sets. Perhaps they should have put some recipes in game before releasing any more SC sets? Y'know.. to appease the angry crafters?</p></blockquote><p>Well, this was as big a surprise to me as it was to you; these building blocks had been made previously, but it was a mistake they were listed on the marketplace this week.  Sorry for the lack of announcement in this week's marketplace article, we do try to call everything out that's released and this wasn't intended. </p><p>These two sets do indeed match some of the City Festival colours. We won't remove them from the marketplace since they've been listed for sale already, but you'll see these sets start showing up also during the in-game city festivals as they come around, they'll be available in-game like other city festival rewards.</p><p>I <a href="http://forums.station.sony.com/eq2/posts/list.m?start=105&topic_id=512224#5691103" target="_blank">posted before Christmas</a> to confirm that carpenters will indeed be getting building block sets; this is still the case, and the art has already been created (I've seen it!) for sets to match most of the the existing tile recipes that carpenters currently get from the "essentials" recipe books.  When you list them out though, that's a lot of items: 9 new shapes for each of these sets:</p><ol><li>adamantine</li><li>ash</li><li>briarwood</li><li>elm</li><li>fulginate</li><li>maple</li><li>mossy briarwood</li><li>redwood</li><li>sandalwood</li><li>sumac</li><li>teak</li></ol><p>11 sets x 9 items = 99 house items to create, and 99 recipes to make them.  As much as I know the carpenters are looking forward to these, it does take a little time to create and test this many items and recipes so it's not something we can push out tomorrow, nice as it would be.  Rest assured that they are on the way, and once they are available we'll let you know.</p><p>Apologies for the mix up with these new sets, and I hope this post clears things up a bit!</p>

GussJr
01-11-2012, 03:14 PM
<p><cite>DominoDev wrote:</cite></p><blockquote><p><cite>[email protected] wrote:</cite></p><blockquote><p>Hmm. was poking around the *NEW* section of the marketplace. .and  seems they have put in an icy set and a red marble set of building blocks and tiles.  They mysteriously do not appear in the announcement of marketplace items though. I don't know what you think.. but it seems like very poor form after the outrage over the last sets. Perhaps they should have put some recipes in game before releasing any more SC sets? Y'know.. to appease the angry crafters?</p></blockquote><p>Well, this was as big a surprise to me as it was to you; these building blocks had been made previously, but it was a mistake they were listed on the marketplace this week.  Sorry for the lack of announcement in this week's marketplace article, we do try to call everything out that's released and this wasn't intended. </p><p>These two sets do indeed match some of the City Festival colours. We won't remove them from the marketplace since they've been listed for sale already, but you'll see these sets start showing up also during the in-game city festivals as they come around, they'll be available in-game like other city festival rewards.</p><p>I <a href="http://forums.station.sony.com/eq2/posts/list.m?start=105&topic_id=512224#5691103" target="_blank">posted before Christmas</a> to confirm that carpenters will indeed be getting building block sets; this is still the case, and the art has already been created (I've seen it!) for sets to match most of the the existing tile recipes that carpenters currently get from the "essentials" recipe books.  When you list them out though, that's a lot of items: 9 new shapes for each of these sets:</p><ol><li>adamantine</li><li>ash</li><li>briarwood</li><li>elm</li><li>fulginate</li><li>maple</li><li>mossy briarwood</li><li>redwood</li><li>sandalwood</li><li>sumac</li><li>teak</li></ol><p>11 sets x 9 items = 99 house items to create, and 99 recipes to make them.  As much as I know the carpenters are looking forward to these, it does take a little time to create and test this many items and recipes so it's not something we can push out tomorrow, nice as it would be.  Rest assured that they are on the way, and once they are available we'll let you know.</p><p>Apologies for the mix up with these new sets, and I hope this post clears things up a bit!</p></blockquote><p>I heart Domino</p>

Laynisa
01-11-2012, 03:18 PM
<p>I must have totally missed the announcement that there were coming in as carpenter recipes..along with several other people. Ishaza for one.../sadface she's gone..../major sadface.</p><p>either way, thank you domino for clearing that up for me, i eagerly await the new recipes!</p>

Dawnstrike
01-11-2012, 03:18 PM
<p>Excellent news.  Thanks for clarifying Domino.  The sky will not fall after all!</p>

Finora
01-11-2012, 03:29 PM
<p><cite>DominoDev wrote:</cite></p><blockquote><p>Apologies for the mix up with these new sets, and I hope this post clears things up a bit!</p></blockquote><p>Thank you for the clarifications Domino.</p>

Lempo
01-11-2012, 03:37 PM
<p><cite>DominoDev wrote:</cite></p><blockquote><p>I <a href="http://forums.station.sony.com/eq2/posts/list.m?start=105&topic_id=512224#5691103" target="_blank">posted before Christmas</a> to confirm that carpenters will indeed be getting building block sets; this is still the case, and the art has already been created (I've seen it!) for sets to match most of the the existing tile recipes that carpenters currently get from the "essentials" recipe books.  When you list them out though, that's a lot of items: 9 new shapes for each of these sets:</p><p>11 sets x 9 items = 99 house items to create, and 99 recipes to make them.  As much as I know the carpenters are looking forward to these, it does take a little time to create and test this many items and recipes so it's not something we can push out tomorrow, nice as it would be.  Rest assured that they are on the way, and once they are available we'll let you know.</p><p>Apologies for the mix up with these new sets, and I hope this post clears things up a bit!</p></blockquote><p> Anyone on Everfrost want to wager some platz on how these look in relation to the blocks on the marketplace?</p><p><cite>DominoDev wrote:</cite></p><blockquote>Please keep in mind that marketplace updates happen on a weekly schedule; carpenter (and other in-game updates) happen on an entirely different schedule.  We do intend for carpenters to get some building block recipes also; I'm sure more details will be forthcoming when it's a little closer to the time.</blockquote><p>EQ2Players is also coming, Itemization fixes are also coming, next week never gets here.</p><p>Domino, I'm not really much into crafting, or decorating but what is happening to the decorators and crafters is pretty much the same thing that is happening to adventruers and raiders. Broken promises, or half baked, poorly implemented items and features.</p><p>The quoted section says it all, the marketplace is more important to you (SOE) than the game or player satisfaction, if the artwork is already done for these items then just get them in the game already, you don't even mention anything about WHEN this carpenter update will occur, you only dangle yet another carrot. It is a slap in the face to all players regardless of what they do when they are told that the marketplace is priority 1 and anything else will happen at some point.</p><p>I'll stop here because if I continue I'm just going to start getting ugly, at least you chimed in here which is more than a lot of issues are getting.</p>

Absyntheea
01-11-2012, 03:41 PM
<p>Thank you for the response, Domino! I can totally understand that things do take time to create and test... and I am sorry if my post seemed alarmed. but, put yourself in our shoes. As much as I love this game, it seems like an awful lot of little things in this vein happen lately. Way too many things we have asked.. BEGGED for, are showing up on the marketplace without an in-game earnable counterpart. I understand that the game is a company and needs to make money.. but it made money for years without nickle and diming us to death.</p><p>Anyway though. thanks for etting us know! I can start saving my city tokens for the next one so I can get lots of pretty new tiles!</p><p>To be honest. had these types of tiles shown up at a city festival FIRST...and after that also been available on the marketplace.. there probably would have been a completely different response!  perhaps some grumbling.. (there always is) but I bet there would have been a ton more happy customers. It's all timing.</p>

Bhael
01-11-2012, 04:47 PM
<p><cite>DominoDev wrote:</cite></p><blockquote><p><cite>[email protected] wrote:</cite></p><blockquote><p>Hmm. was poking around the *NEW* section of the marketplace. .and  seems they have put in an icy set and a red marble set of building blocks and tiles.  They mysteriously do not appear in the announcement of marketplace items though. I don't know what you think.. but it seems like very poor form after the outrage over the last sets. Perhaps they should have put some recipes in game before releasing any more SC sets? Y'know.. to appease the angry crafters?</p></blockquote><p>Well, this was as big a surprise to me as it was to you; these building blocks had been made previously, but it was a mistake they were listed on the marketplace this week.  Sorry for the lack of announcement in this week's marketplace article, we do try to call everything out that's released and this wasn't intended. </p><p>These two sets do indeed match some of the City Festival colours. We won't remove them from the marketplace since they've been listed for sale already, but you'll see these sets start showing up also during the in-game city festivals as they come around, they'll be available in-game like other city festival rewards.</p><p>I <a href="http://forums.station.sony.com/eq2/posts/list.m?start=105&topic_id=512224#5691103" target="_blank">posted before Christmas</a> to confirm that carpenters will indeed be getting building block sets; this is still the case, and the art has already been created (I've seen it!) for sets to match most of the the existing tile recipes that carpenters currently get from the "essentials" recipe books.  When you list them out though, that's a lot of items: 9 new shapes for each of these sets:</p><ol><li>adamantine</li><li>ash</li><li>briarwood</li><li>elm</li><li>fulginate</li><li>maple</li><li>mossy briarwood</li><li>redwood</li><li>sandalwood</li><li>sumac</li><li>teak</li></ol><p>11 sets x 9 items = 99 house items to create, and 99 recipes to make them.  As much as I know the carpenters are looking forward to these, it does take a little time to create and test this many items and recipes so it's not something we can push out tomorrow, nice as it would be.  Rest assured that they are on the way, and once they are available we'll let you know.</p><p>Apologies for the mix up with these new sets, and I hope this post clears things up a bit!</p></blockquote><p>Thank you domino for chiming in. It is most appreciated. But why are only MOST of the carpenter essential recipes being matched and not all? They are after all carpenter ESSENTIALS.I think what has everyone so angry is if indeed it takes a bit if time to get these out why are you releasing the things that you know will pi$$ everyone off instead of the things that will be met what a tremendous amount of joy and good will? I.E. why are the first things you release the SC stuff and not the essential stuff? You know we have been waiting for this for many years and you knew this would be looked at as a big slap in the face by us. Instead of coming out and saying "here you go guys the things you have been waiting for all these years!" you come out as say "we know you been wanting these for years and in thanks for your patience and loyalty we are only going to charge you out the a$$ for them!".You've taken something that would have been a great release and made it a huge insult to your decorators. Severely damaging SOE's credibility and perceived motives in the process.</p>

Moria15
01-11-2012, 05:08 PM
<p>hmmm   not fully convinced.</p><p>First theres more than 11 sets in Essentials..  for example there is Fulginate and Fancy Fulginate.  Sandlewood and Banded Sandlewood..  in fact I count 16 sets of basic tiles currently available.</p><p>Also theres the tinkerfest tiles,  and also the Drunder set from the latest update.  (Theres also the moonlight enhancement ones, but I could see those as not being that needed, as with some of the tinkerfest ones)  but theres definately 16 primaries plus Drundar.</p><p>Secondly ..  these were supposed to go with City festivals so were not pulling them....   ermmm  why not....  what's going to happen next year at Gorowyn when people who HAVE been buying these find they can get them for a couple of tokens not cash.  </p><p>Are these really going to be available through City Festivals,  or is it  al city festivals except 2 will have them available, or is it were going to do these city festival ones BOTH as tokens and as SC for all city festivals, or is it..  hey  City festivals are unchanged.. if you want these shapes, they are SC.</p><p>Sorry but the cycnic in me is still dubious because the facts are not quite all adding up and after the last 2 weeks, my     "give the people a break" pot is empty .</p>

Iskandar
01-11-2012, 05:33 PM
<p>While I'm glad to see some confirmation that these sets are coming to Carpenters and City Festivals, I still can't help but shake my head at how this whole thing was implemented. The word "<em><strong>flawed</strong></em>" is insufficient in my opinion.</p><p>In a <strong>customer-centric approach</strong>, the blocks would have been announced a bit more visibly (until you linked it, Domino, I had totally missed that post, as I was a bit too busy around the holidays to scan the forums every day -- I was lucky to scan em every week! <img src="/eq2/images/smilies/49869fe8223507d7223db3451e5321aa.gif" border="0" />), and the players would have been eagerly expecting them.</p><p>They could have been introduced at the City Festivals <strong>first</strong>, with the Festival offering the blocks appropriate to that city's theme. The City Festival would have also offered an excellent venue for adding the recipies for Carpenters as well -- each Festival could add new Carpenter recipies until a full set was available for sale.</p><p>A week after the City Festival, those exact same Festival blocks could have gone to the Marketplace for those who missed the event.</p><p>A week later, the Grottos would run and offer blocks themed for Grotto textures.</p><p>And just after the Grottos, the Marketplace could have added a set to match Marketplace designs (match the Cherry Grove or Castellum furniture, or the Thurgadin or Felwithe homes, etc), as well as a repeat of the Grotto sets.</p><p>By the time the next City Festival ran, you'd have had Festival sets, crafted sets, Grotto sets, Marketplace sets, and a copy of the Festival and Grotto sets also on the Marketplace for those who missed them.</p><p>Announced in advance, with an <strong>active</strong> community rep reminding us with some teaser screenies and updates on the status, and this <strong><em>could</em></strong> have been an absolutely amazing PR <strong>success</strong>. Everyone would have been happy, and SOE would be making some extra money.</p><p>Instead we have hundreds of disappointed and ticked off players because someone (in Corporate I would assume) decided to push this <strong>money-centric approach</strong> first and keep the customers more or less in the dark. It's a PR <strong>fail</strong>.</p><p>So much potential... so many possibilities... and <strong>this</strong> is the path that is chosen... <em>/sigh</em></p>

Aerfen
01-11-2012, 05:55 PM
<p><cite>Moria15 wrote:</cite></p><blockquote><p>hmmm   not fully convinced.</p><p>First theres more than 11 sets in Essentials..  for example there is Fulginate and Fancy Fulginate.  Sandlewood and Banded Sandlewood..  in fact I count 16 sets of basic tiles currently available.</p><p>Also theres the tinkerfest tiles,  and also the Drunder set from the latest update.  (Theres also the moonlight enhancement ones, but I could see those as not being that needed, as with some of the tinkerfest ones)  but theres definately 16 primaries plus Drundar.</p><p>Secondly ..  these were supposed to go with City festivals so were not pulling them....   ermmm  why not....  what's going to happen next year at Gorowyn when people who HAVE been buying these find they can get them for a couple of tokens not cash.  </p><p>Are these really going to be available through City Festivals,  or is it  al city festivals except 2 will have them available, or is it were going to do these city festival ones BOTH as tokens and as SC for all city festivals, or is it..  hey  City festivals are unchanged.. if you want these shapes, they are SC.</p><p>Sorry but the cycnic in me is still dubious because the facts are not quite all adding up and after the last 2 weeks, my     "give the people a break" pot is empty .</p></blockquote><p>I'd like answers to those questions as well.</p>

Katz
01-11-2012, 08:20 PM
<p><cite>DominoDev wrote:</cite></p><blockquote><p><cite>[email protected] wrote:</cite></p><blockquote><p>Hmm. was poking around the *NEW* section of the marketplace. .and  seems they have put in an icy set and a red marble set of building blocks and tiles.  They mysteriously do not appear in the announcement of marketplace items though. I don't know what you think.. but it seems like very poor form after the outrage over the last sets. Perhaps they should have put some recipes in game before releasing any more SC sets? Y'know.. to appease the angry crafters?</p></blockquote><p>Well, this was as big a surprise to me as it was to you; these building blocks had been made previously, but it was a mistake they were listed on the marketplace this week.  Sorry for the lack of announcement in this week's marketplace article, we do try to call everything out that's released and this wasn't intended. </p><p>These two sets do indeed match some of the City Festival colours. We won't remove them from the marketplace since they've been listed for sale already, but you'll see these sets start showing up also during the in-game city festivals as they come around, they'll be available in-game like other city festival rewards.</p><p>I <a href="http://forums.station.sony.com/eq2/posts/list.m?start=105&topic_id=512224#5691103" target="_blank">posted before Christmas</a> to confirm that carpenters will indeed be getting building block sets; this is still the case, and the art has already been created (I've seen it!) for sets to match most of the the existing tile recipes that carpenters currently get from the "essentials" recipe books.  When you list them out though, that's a lot of items: 9 new shapes for each of these sets:</p><ol><li>adamantine</li><li>ash</li><li>briarwood</li><li>elm</li><li>fulginate</li><li>maple</li><li>mossy briarwood</li><li>redwood</li><li>sandalwood</li><li>sumac</li><li>teak</li></ol><p>11 sets x 9 items = 99 house items to create, and 99 recipes to make them.  As much as I know the carpenters are looking forward to these, it does take a little time to create and test this many items and recipes so it's not something we can push out tomorrow, nice as it would be.  Rest assured that they are on the way, and once they are available we'll let you know.</p><p>Apologies for the mix up with these new sets, and I hope this post clears things up a bit!</p></blockquote><p>Add them in tier by tier instead of all at once.  Start with the lowest tier, the highest tier, I don't care.  But you don't have to add in all tiers at one time.  First of all that would perhaps get some of them to us sooner and second of all we have a nice anticipation of each tier being released, and third of all, fences need to be mended.   The mending needs to occur quickly.</p><p>Regardless, I'm staying away from station cash until I see these in game in carpenter recipes or on city festivals.</p><p>Thanks for responding to our concerns.</p>

Deveryn
01-11-2012, 08:21 PM
<p>Why should they bother responding if you'll never be satisfied? BTW, I told you so. :p</p>

Rijacki
01-11-2012, 08:37 PM
<p><cite>[email protected] wrote:</cite></p><blockquote><p>To be honest. had these types of tiles shown up at a city festival FIRST...and after that also been available on the marketplace.. there probably would have been a completely different response!  perhaps some grumbling.. (there always is) but I bet there would have been a ton more happy customers. It's all timing.</p></blockquote><p>If these had appeared at each City Festival first (and possibly Moonlight grottos) FIRST and then the same ones offered in the Marketplace, there would have been rejoicing and much praising of SOE for offering 2 ways to get it, limited time span in-game events, and a means to get them in-between as well for a convenience price.</p><p>Now.. well.. frankly, I'm not going to believe it until I see it.</p><p>There has been not even one item which was first put on the cash shop or LoN which had an analogue made available to obtain in-game, not even with a different texture or colour. IF these actually do make it to in-game resources, they'll be a first.</p>

Domino
01-11-2012, 09:15 PM
<p>Some additional answers:</p><p><cite>[email protected] wrote:</cite></p><blockquote><p> Anyone on Everfrost want to wager some platz on how these look in relation to the blocks on the marketplace?</p></blockquote><p>I wager they're going to look like the exact same shapes you see on the marketplace, with the exact same textures you see on the existing carpenter-made tiles applied to them.  Shouldn't be too hard to imagine, so I'd recommend against any large plat bets there. <img src="/eq2/images/smilies/8a80c6485cd926be453217d59a84a888.gif" border="0" /></p><p><cite>Moria15 wrote:</cite></p><blockquote><p>First theres more than 11 sets in Essentials..  for example there is Fulginate and Fancy Fulginate.  Sandlewood and Banded Sandlewood..  in fact I count 16 sets of basic tiles currently available.</p></blockquote> <p>Not all of the textures adapted perfectly well to the building block shapes, but we ensured a set in each level range should be available to start with.</p><p><cite>Moria15 wrote:</cite></p><blockquote>Also theres the tinkerfest tiles,  and also the Drunder set from the latest update.  (Theres also the moonlight enhancement ones, but I could see those as not being that needed, as with some of the tinkerfest ones)  but theres definately 16 primaries plus Drundar.</blockquote> <p>Not all the Drunder textures are going to work well on all the shapes, in particular the tiles that have a logo in the middle aren't necessarily going to wrap around some of the long thin shapes well.  So at this time we only created a selection of the carpenter essentials textures (which doesn't mean others may not follow, but we had to start somewhere and there is a limit to how many can be created at a given time - we are quite busy with other things like an expansion at the moment too!) <img src="/smilies/283a16da79f3aa23fe1025c96295f04f.gif" border="0" alt="SMILEY" /></p><p><cite>Moria15 wrote:</cite></p> <blockquote>Are these really going to be available through City Festivals,  or is it  al city festivals except 2 will have them available, or is it were going to do these city festival ones BOTH as tokens and as SC for all city festivals, or is it..  hey  City festivals are unchanged.. if you want these shapes, they are SC.</blockquote> <p>The city festivals will each have a building block set to match their colour theme, purchased from the normal merchant for the normal city tokens, and all 6 of those sets will also be available on the marketplace.</p> <p><cite>Iskandar wrote:</cite></p><blockquote><p>They could have been introduced at the City Festivals <strong>first</strong>, with the Festival offering the blocks appropriate to that city's theme. The City Festival would have also offered an excellent venue for adding the recipies for Carpenters as well -- each Festival could add new Carpenter recipies until a full set was available for sale.</p><p>A week after the City Festival, those exact same Festival blocks could have gone to the Marketplace for those who missed the event.</p></blockquote><p>Ideally yes, they would have appeared in the city festivals first.  Unfortunately, as my earlier post said, mistakes do happen.  But, now you have something to look forward to. <img src="/smilies/283a16da79f3aa23fe1025c96295f04f.gif" border="0" alt="SMILEY" /></p><p><cite>Iskandar wrote:</cite></p><blockquote><p>A week later, the Grottos would run and offer blocks themed for Grotto textures.</p></blockquote><p>Grotto themed sets have not yet been discussed; the vast majority of the sets created so far have been for the carpenters, there has only been time for a limited number so far.  Certainly something to discuss in the future anyway.</p>

Iskandar
01-11-2012, 09:24 PM
<p><cite>Rijacki wrote:</cite></p><blockquote>There has been not even one item which was first put on the cash shop or LoN which had an analogue made available to obtain in-game, not even with a different texture or colour. IF these actually do make it to in-game resources, they'll be a first.</blockquote><p>Well, it's not a lot, but they did add one of the skeletal prowlers to the loot table in Zaraxth's Unseen Arcanum (I think the looted one has a bare skull, and the Marketplace one has a skullcap... or the other way around)... and the green Dragonkin robe from the DoV porter event was just a green re-color of the red and blue Wyrmcaster robes that were already on the Marketplace.</p><p>I <strong>DO</strong> wish they'd do more crossovers like those tho <img src="/smilies/9d71f0541cff0a302a0309c5079e8dee.gif" border="0" alt="SMILEY" /></p>

Domino
01-11-2012, 09:25 PM
<p><cite>Rijacki wrote:</cite></p><blockquote><p>There has been not even one item which was first put on the cash shop or LoN which had an analogue made available to obtain in-game, not even with a different texture or colour. IF these actually do make it to in-game resources, they'll be a first.</p></blockquote><p>The leaper and glider mounts were put in game via quest at the same time the marketplace versions were released.</p><p>The "Thurgadin Formal" appearance set that tailors made was created at the same time and along the same theme as the marketplace "Mara" casual wear, and intentionally divided between the two.</p><p>The bathtub tradeskill collection quest appeared at the same time that the first bathtub appeared on the marketplace.</p><p>The kelethin bar tradeskill collection quest appeared at the same time as the LoN wine and cheese plate item.</p><p>Prestige homes were given away outside the marketplace (Mistmoore Crags veteran's reward, fan faire skyblade skiff, expansion rewards, LoN items, drunder raid drop, etc) before most of the current marketplace homes were created.</p><p>The "Bloodsaber" marketplace armor set is based on the very cool armor set Kraytoc wears, which is available in game.</p><p>There's actually a lot out there if you pay attention to it. I could list a lot more, but I have some city festival items to check up on. <img src="/smilies/8a80c6485cd926be453217d59a84a888.gif" border="0" alt="SMILEY" /></p>

Iskandar
01-11-2012, 09:31 PM
<p><cite>DominoDev wrote:</cite></p><blockquote>Grotto themed sets have not yet been discussed; the vast majority of the sets created so far have been for the carpenters, there has only been time for a limited number so far.  Certainly something to discuss in the future anyway.</blockquote><p>I hope you do! There'd be a lot of nice options with the Grottos. The idea behind the way I was laying it out in my post was sort of a "Rebuilding Norrath" type of progression... you start with the Freeport revamp... then every month you add a slew of new building blocks for decorators from crafting, events, and the Marketplace... and you wrap it all up with the revamp of Qeynos at the end <img src="/smilies/3b63d1616c5dfcf29f8a7a031aaa7cad.gif" border="0" alt="SMILEY" /> By the time you're done, there's a bajillion options for pretty much any project we can concoct <img src="/eq2/images/smilies/ed515dbff23a0ee3241dcc0a601c9ed6.gif" border="0" /> <img src="/eq2/images/smilies/e8a506dc4ad763aca51bec4ca7dc8560.gif" border="0" /></p>

Neversea
01-11-2012, 10:18 PM
<p><cite>DominoDev wrote:</cite></p><blockquote><p><cite>Moria15 wrote:</cite></p><blockquote><p>First theres more than 11 sets in Essentials..  for example there is Fulginate and Fancy Fulginate.  Sandlewood and Banded Sandlewood..  in fact I count 16 sets of basic tiles currently available.</p></blockquote> <p>Not all of the textures adapted perfectly well to the building block shapes, but we ensured a set in each level range should be available to start with.</p><p><cite>Moria15 wrote:</cite></p><blockquote>Also theres the tinkerfest tiles,  and also the Drunder set from the latest update.  (Theres also the moonlight enhancement ones, but I could see those as not being that needed, as with some of the tinkerfest ones)  but theres definately 16 primaries plus Drundar.</blockquote> <p>Not all the Drunder textures are going to work well on all the shapes, in particular the tiles that have a logo in the middle aren't necessarily going to wrap around some of the long thin shapes well.  So at this time we only created a selection of the carpenter essentials textures (which doesn't mean others may not follow, but we had to start somewhere and there is a limit to how many can be created at a given time - we are quite busy with other things like an expansion at the moment too!) <img src="/eq2/images/smilies/283a16da79f3aa23fe1025c96295f04f.gif" border="0" /></p></blockquote><p>I thought some of those textures might be tricky to put on the blocks.  Has anyone given any thought to putting the texture of the back of the Erudite Bookcases onto blocks?  Just out of curiosity.  *shifty*  Or maybe to put the idea in your head. <img src="/smilies/69934afc394145350659cd7add244ca9.gif" border="0" alt="SMILEY" /></p>

Elomort
01-11-2012, 11:18 PM
<p>Thanks Domino for taking the time to respond. This is why we miss you as our crafting Developer.</p><p>Hopefully you can please suggest to the team pushing out these blocks onto the store that it might be wise to put them all on hold until you get the carpenter ones to us, you know, to stop offending us any more and to give your guys a little more incentive to pull strings to make it happen.</p><p>Looking forward to my carpenter being able to make them sooner rather than later so that I can restart my subscriptions to both SOE games I play and refresh my SC balance.</p><div><div></div></div>

Jexi
01-11-2012, 11:23 PM
<p><div><p>I have wanted building pieces for years in this game, but I fully support any effort Sony Online Entertainment takes to keep this game afloat for us. I can't afford to buy much of anything Station Cash or otherwise right now, but they have my full support and I will continue to play Everquest II. I have been with the Everquest franchise since its earlier years when it was just a wee, blocky looking, yet spectacular MMO that blew everything out of the water on the MMO scene back in the early 2000's. I want to see carpenter made blocks, too. Don't get me wrong. I can't wait until they come out. Everquest may not have not been the very first, but in my book they have been the very best game series and I will continue to support them.</p></div></p>

Rijacki
01-12-2012, 01:02 AM
<p><cite>DominoDev wrote:</cite></p><blockquote><p><cite>Rijacki wrote:</cite></p><blockquote><p>There has been not even one item which was first put on the cash shop or LoN which had an analogue made available to obtain in-game, not even with a different texture or colour. IF these actually do make it to in-game resources, they'll be a first.</p></blockquote><p>The leaper and glider mounts were put in game via quest <span style="color: #ff0000;">at the same time</span> the marketplace versions were released.</p><p>The "Thurgadin Formal" appearance set that tailors made was created<span style="color: #ff0000;"> at the same time </span>and along the same theme as the marketplace "Mara" casual wear, and intentionally divided between the two.</p><p>The bathtub tradeskill collection quest appeared <span style="color: #ff0000;">at the same time</span> that the first bathtub appeared on the marketplace.</p><p>The kelethin bar tradeskill collection quest appeared<span style="color: #ff0000;"> at the same time </span>as the LoN wine and cheese plate item.</p><p>Prestige homes were given away outside the marketplace (Mistmoore Crags veteran's reward, fan faire skyblade skiff, expansion rewards, LoN items, drunder raid drop, etc) before most of the current marketplace homes were created.</p><p>The "Bloodsaber" marketplace armor set is based on the very cool armor set Kraytoc wears, which is available in game.</p><p>There's actually a lot out there if you pay attention to it. I could list a lot more, but I have some city festival items to check up on. <img src="/eq2/images/smilies/8a80c6485cd926be453217d59a84a888.gif" border="0" /></p></blockquote><p>Aside from the fact "at the same time" is not <span style="text-decoration: underline;">first</span> on the Marketplace and then later in-game..</p><p>The leapers and gliders available from quests in-game vs the ones for sale on the Marketplace look nothing like each other. They use the same mechanics, but that's as far as their similarities go. They're not the same item.</p><p>The bath from the Paneel collection and the one for sale in the Marketplace are similar only in that they have the word "bathtub" in their names. The Paneel one doesn't even have water (on each of my characters that have completed it, none have been offered a version with water).</p><p>The Kelethin bar looks nothing like the LoN wine and cheese plate. I'm not sure what left field that's comparison comes from.</p><p>Prestige homes, the only one which has an in-game method to obtain it is the raid drop one which I'm not sure anyone has even actually gotten in-game yet. The only other one close to an in-game method is the Mistmoor vet reward. The rest.. they require an extra payment, CE or Fan Faire Platinum that year (which was pretty pricey for that ticket, if I recall), or LoN lottery.</p><p>The armor off which the "Bloodsaber" armor was loosely based, was offered in-game before it was on the Marketplace. There are other appearance sets which were available in-game before being offered in the Marketplace and haven't had a new way to obtain them in-game after.</p><p>I could list a lot more, but it wouldn't matter. I have paid attention to it, but I'm positive I (and others) don't see it the same way as you.</p><p>Yes, there have been house items added in-game since the Marketplace debuted. Yes, outfitters and woodworkers got a small handful of 'appearance' gear but only at the expansion launches. But, the only time any crafting class, other than carpenters, have gotten any recipes has been at expansions, so that's status quo. Yes, there have even been a number of appearance items added aside from the Marketplace or LoN, a very small number.</p>

Seagoat
01-12-2012, 01:24 AM
<p><cite>Rijacki wrote:</cite></p><blockquote><p>The bath from the Paneel collection and the one for sale in the Marketplace are similar only in that they have the word "bathtub" in their names. The Paneel one doesn't even have water (on each of my characters that have completed it, none have been offered a version with water).</p></blockquote><p>Actually, if you right-click and examine the Paineel Bath from your inventory, you'll get the option to empty it or fill it, depending on its current state. <img src="/eq2/images/smilies/3b63d1616c5dfcf29f8a7a031aaa7cad.gif" border="0" /></p>

Lempo
01-12-2012, 01:35 AM
<p><cite>Rijacki wrote:</cite></p><blockquote><p>Aside from the fact "at the same time" is not <span style="text-decoration: underline;">first</span> on the Marketplace and then later in-game..</p><p><span style="color: #ff6600;">Touche</span></p><p>The leapers and gliders available from quests in-game vs the ones for sale on the Marketplace look nothing like each other. They use the same mechanics, but that's as far as their similarities go. They're not the same item.</p><p><span style="color: #ff6600;">You could say that the leapers and gliders from the in-game quests were extremely drab and dull vs the Marketplace and it would be hard to argue, of course it is a matter of perspective just that I have heard that more than once already...</span></p><p><span style="color: #ff6600;"> </span></p><p><span style="color: #ff6600;">I don't know about the bathtubs, the Kelethin bar or the prestige homes, but Rijacki sounds pretty credible because I know some of the statements made by Domino I know to be inaccurate.</span></p><p>The armor off which the "Bloodsaber" armor was loosely based, was offered in-game before it was on the Marketplace. There are other appearance sets which were available in-game before being offered in the Marketplace and haven't had a new way to obtain them in-game after.</p><p><span style="color: #ff6600;">Touche, again.</span></p><p>I could list a lot more, but it wouldn't matter. I have paid attention to it, but I'm positive I (and others) don't see it the same way as you.</p><p><span style="color: #ff6600;">I could list at least 20 items that have absolutely dismal appearances, including 2 shields of completely different types that share an appearance that in no way matches either one. Plain, drab looking weapons, armor etc. You are not just seeing things Rijacki what you stated is painfully obvious.</span></p></blockquote>

Rijacki
01-12-2012, 02:10 AM
<p><cite>Seagoat wrote:</cite></p><blockquote><p><cite>Rijacki wrote:</cite></p><blockquote><p>The bath from the Paneel collection and the one for sale in the Marketplace are similar only in that they have the word "bathtub" in their names. The Paneel one doesn't even have water (on each of my characters that have completed it, none have been offered a version with water).</p></blockquote><p>Actually, if you right-click and examine the Paineel Bath from your inventory, you'll get the option to empty it or fill it, depending on its current state. <img src="/eq2/images/smilies/3b63d1616c5dfcf29f8a7a031aaa7cad.gif" border="0" /></p></blockquote><p>That wasn't in any way obvious and nothing anywhere I saw had that info. Thanks. I can fill the tubs I wanted full now <img src="/smilies/3b63d1616c5dfcf29f8a7a031aaa7cad.gif" border="0" alt="SMILEY" /></p><p>Doesn't negate the fact the two tubs in Domino's example as as different as oranges and apples. They're both called 'bathtub' but look quite different.  Does the Paineel one steam and can you step -in- the water and not on top? I know the SC one you can (a friend bought it solely because of that).</p>

Coniaric
01-12-2012, 04:30 AM
<p>After reading this, and other threads based around similiar subjects, I really do miss the monthly updates we used to have during the first few years.</p><p>Because we get a game update every 3 months now, things are not coming to us sooner - or later than usual - and misunderstanding, confusion, and cynicism only increased greatly.</p><p>That's the difference between Marketplace updates which is weekly and Game Updates which is every 3 months. The in-game content codes tend to be tied into the game updates and is not something to be easily separated into pieces. Once updated, some content (live events mainly) can be turned on and off. </p><p>At least, that's from what I understand.</p>

Sharann
01-12-2012, 06:45 AM
<p><span style="color: #ccffff;">Thanks a lot for the clarifications Domino <img src="/eq2/images/smilies/69934afc394145350659cd7add244ca9.gif" border="0" /></span></p><p><span style="color: #ccffff;">I am more than happy to see items on SC if they are made available somehow in-game as well. So seeing a set of red marble tiles didn't bother me at all, on the contrary I tought it was nice to be able to get those items outside of the given timeframes (city festivals, grotto etc).</span></p><p><span style="color: #ccffff;">Now for the building blocks do you have an approximate timeframe on when we could start seeing them appearing in-game? Is it in a month, in 6 months, in 2 years? (hope not...).</span></p>

Kaian
01-12-2012, 09:57 AM
<p><cite>Rijacki wrote:</cite></p><blockquote><p><cite>Seagoat wrote:</cite></p><blockquote><p><cite>Rijacki wrote:</cite></p><blockquote><p>The bath from the Paneel collection and the one for sale in the Marketplace are similar only in that they have the word "bathtub" in their names. The Paneel one doesn't even have water (on each of my characters that have completed it, none have been offered a version with water).</p></blockquote><p>Actually, if you right-click and examine the Paineel Bath from your inventory, you'll get the option to empty it or fill it, depending on its current state. <img src="/eq2/images/smilies/3b63d1616c5dfcf29f8a7a031aaa7cad.gif" border="0" /></p></blockquote><p>That wasn't in any way obvious and nothing anywhere I saw had that info. Thanks. I can fill the tubs I wanted full now <img src="/eq2/images/smilies/3b63d1616c5dfcf29f8a7a031aaa7cad.gif" border="0" /></p><p>Doesn't negate the fact the two tubs in Domino's example as as different as oranges and apples. They're both called 'bathtub' but look quite different.  Does the Paineel one steam and can you step -in- the water and not on top? I know the SC one you can (a friend bought it solely because of that).</p></blockquote><p>Yes, the Paineel bathtub water steams and is step-in-able.  It doesn't bubble, however (my memory may be playing tricks on me, but doesn't the Castellum bathtub have a slight water bubble effect?  Perhaps not).</p><p>You can see one of the filled Paineel bathtubs in some of the screenshots of my house ('The Captain's Retreat'<img src="/smilies/8a80c6485cd926be453217d59a84a888.gif" border="0" alt="SMILEY" /> if you want to see the depth of water and such.</p>

Moria15
01-12-2012, 11:40 AM
<p><cite>DominoDev wrote:</cite></p><blockquote><p>Some additional answers:</p><p><cite>Moria15 wrote:</cite></p><blockquote><p>First theres more than 11 sets in Essentials..  for example there is Fulginate and Fancy Fulginate.  Sandlewood and Banded Sandlewood..  in fact I count 16 sets of basic tiles currently available.</p></blockquote><p>Not all of the textures adapted perfectly well to the building block shapes, but we ensured a set in each level range should be available to start with.</p><p><cite>Moria15 wrote:</cite></p><blockquote>Also theres the tinkerfest tiles,  and also the Drunder set from the latest update.  (Theres also the moonlight enhancement ones, but I could see those as not being that needed, as with some of the tinkerfest ones)  but theres definately 16 primaries plus Drundar.</blockquote><p>Not all the Drunder textures are going to work well on all the shapes, in particular the tiles that have a logo in the middle aren't necessarily going to wrap around some of the long thin shapes well.  So at this time we only created a selection of the carpenter essentials textures (which doesn't mean others may not follow, but we had to start somewhere and there is a limit to how many can be created at a given time - we are quite busy with other things like an expansion at the moment too!) <img src="/eq2/images/smilies/283a16da79f3aa23fe1025c96295f04f.gif" border="0" /></p><p><cite>Moria15 wrote:</cite></p><blockquote>Are these really going to be available through City Festivals,  or is it  al city festivals except 2 will have them available, or is it were going to do these city festival ones BOTH as tokens and as SC for all city festivals, or is it..  hey  City festivals are unchanged.. if you want these shapes, they are SC.</blockquote><p>The city festivals will each have a building block set to match their colour theme, purchased from the normal merchant for the normal city tokens, and all 6 of those sets will also be available on the marketplace.</p></blockquote><p>Domino, thanks for the direct answers.  I do appreciate the difficulties of getting some of the textures to tile, especially on things like pillars and stair/shelf shapes.   As it is, there are some square tiles that really only go in one direction, such as the Halas or banded tile.</p><p>I do look forward to these, and I am fine with the ability to get some add ons from SC as long as they are also available in game as well.</p><p>Hopefully I can put the cynisism away..  well see.</p><p>One final question...  I believe it was mentioned when the first set came out that the tiles were not the same model as the current ones..  ie  they didn't scale as much etc.</p><p>Was this in fact the case, or will the new items match in both scaleable ability and therefore texture scaling as the existing tiles.  The reason I ask is that with, for example, stonework..  if the existing floor tile is scaled to 6.0 and the new items can only scale to 4.0 (guessing) then it will not be possible to line up textures and existing floors etc will have to be relaid to a max scaling to match the new items.</p><p>Regards. </p>

Rijacki
01-12-2012, 01:05 PM
<p><cite>[email protected] Bayle wrote:</cite></p><blockquote><p><cite>Rijacki wrote:</cite></p><blockquote><p><cite>Seagoat wrote:</cite></p><blockquote><p><cite>Rijacki wrote:</cite></p><blockquote><p>The bath from the Paneel collection and the one for sale in the Marketplace are similar only in that they have the word "bathtub" in their names. The Paneel one doesn't even have water (on each of my characters that have completed it, none have been offered a version with water).</p></blockquote><p>Actually, if you right-click and examine the Paineel Bath from your inventory, you'll get the option to empty it or fill it, depending on its current state. <img src="/eq2/images/smilies/3b63d1616c5dfcf29f8a7a031aaa7cad.gif" border="0" /></p></blockquote><p>That wasn't in any way obvious and nothing anywhere I saw had that info. Thanks. I can fill the tubs I wanted full now <img src="/eq2/images/smilies/3b63d1616c5dfcf29f8a7a031aaa7cad.gif" border="0" /></p><p>Doesn't negate the fact the two tubs in Domino's example as as different as oranges and apples. They're both called 'bathtub' but look quite different.  Does the Paineel one steam and can you step -in- the water and not on top? I know the SC one you can (a friend bought it solely because of that).</p></blockquote><p>Yes, the Paineel bathtub water steams and is step-in-able.  It doesn't bubble, however (my memory may be playing tricks on me, but doesn't the Castellum bathtub have a slight water bubble effect?  Perhaps not).</p><p>You can see one of the filled Paineel bathtubs in some of the screenshots of my house ('The Captain's Retreat'<img src="/eq2/images/smilies/8a80c6485cd926be453217d59a84a888.gif" border="0" /> if you want to see the depth of water and such.</p></blockquote><p>Actually, I filled a Paineel tub last night. The character stands on top of the water, but since it's filled to a level below the lip of the tub, you might not see that the character is on top of the water. I didn't see any steam but it might have been the placement or the steam being too wispy.</p><p>Still doesn't negate the fact the two look completely different (apples and oranges) and even have different features (I don't believe the SC one can be empty). Two items that have part of the same text in their name are not the same thing by a long shot.</p>

Indabuff
01-12-2012, 01:33 PM
<p><cite>DominoDev wrote:</cite></p><blockquote><blockquote>Well, this was as big a surprise to me as it was to you; these building blocks had been made previously, but it was a mistake they were listed on the marketplace this week.  Sorry for the lack of announcement in this week's marketplace article, we do try to call everything out that's released and this wasn't intended. </blockquote><p>These two sets do indeed match some of the City Festival colours. We won't remove them from the marketplace since they've been listed for sale already, but you'll see these sets start showing up also during the in-game city festivals as they come around, they'll be available in-game like other city festival rewards.</p><p>I <a href="http://forums.station.sony.com/eq2/posts/list.m?start=105&topic_id=512224#5691103" target="_blank">posted before Christmas</a> to confirm that carpenters will indeed be getting building block sets; this is still the case, and the art has already been created (I've seen it!) for sets to match most of the the existing tile recipes that carpenters currently get from the "essentials" recipe books.  When you list them out though, that's a lot of items: 9 new shapes for each of these sets:</p><ol><li>adamantine</li><li>ash</li><li>briarwood</li><li>elm</li><li>fulginate</li><li>maple</li><li>mossy briarwood</li><li>redwood</li><li>sandalwood</li><li>sumac</li><li>teak</li></ol><p>11 sets x 9 items = 99 house items to create, and 99 recipes to make them.  As much as I know the carpenters are looking forward to these, it does take a little time to create and test this many items and recipes so it's not something we can push out tomorrow, nice as it would be.  Rest assured that they are on the way, and once they are available we'll let you know.</p><p>Apologies for the mix up with these new sets, and I hope this post clears things up a bit!</p></blockquote><p>Thanks for responding but I have to question this. If these blocks have been made up then how come we did not seethe red set at the recent festival? Is the intention to place them all for SC before we see them at the festivals? If thatis the case then I stand with those that will not buy them then.</p><p>I worry as the differences between the crafters as of late has gotten so muddy. Not just for carpenters but for all thedifferent crafting classes. Maybe its time that we got a tradeskill dev that we can comunicate with. Its not really goingto work if the person we are turning to for answers is the one that at this point may not be in the position to champion our causes.</p>

quiarrah
01-12-2012, 05:07 PM
<p><cite>[email protected] Bayle wrote:</cite></p><blockquote><p><div><p>I have wanted building pieces for years in this game, but I fully support any effort Sony Online Entertainment takes to keep this game afloat for us. I can't afford to buy much of anything Station Cash or otherwise right now, but they have my full support and I will continue to play Everquest II. I have been with the Everquest franchise since its earlier years when it was just a wee, blocky looking, yet spectacular MMO that blew everything out of the water on the MMO scene back in the early 2000's. I want to see carpenter made blocks, too. Don't get me wrong. I can't wait until they come out. Everquest may not have not been the very first, but in my book they have been the very best game series and I will continue to support them.</p></div></p></blockquote><p><span style="font-size: medium; color: #00ffff;">AMEN Jexi! I too started out with EQ back then (EQ1 . .I wonder how many complainers were there then?) On that note however here is my 1 plat . . .</span></p><p><span style="font-size: medium; color: #00ffff;">*pulls out soapbox and steps up*</span></p><p><span style="font-size: medium; color: #00ffff;">Back in the day when when the SC was brand new I had only heard of it from kids sites such as "Club Penguin" and "Neopets". They were the first. In order to do anything worth doing, you have to pay SC. Even their commercials state this teling the kids to "get your parents permission". My daughter had a club penguin account and we both had a Neopets account. Neither of which we paid anything for because it was over priced and not worth it. Whe she would say that her friends could do such and such and it had to be paid for a simple "We can't afford it" surfficed. (YES she is truely and Angel). </span></p><p><span style="font-size: medium; color: #00ffff;">Whe EQ got their SC up and running it was a major thorn in our proverbial sides, but the bottomline was if you didn't want to use it, don't buy it. .or just ignore it! Pretend it isn't there. Don't hit the button or CLOSE the window.It was pretty easy in the beginning since SOE SC was just like everyone elses. Even WoW and Guild Wars ame out with an in-game marketplace (ie: REAL money for IN GAME stuff) WoW has MEGA UBER mounts and some armor. Guild Wars has clothes. . REALLY BEAUTIFUL clothes in theirs. But these game as nowhere near as extensive as EQ. EQ? We have it ALL! Mounts, armor, clothes, HOUSES. . oh my! GW and WoW do not have HOUSES, nor do I foresee them getting houses anytime in any future . .at least not in mine! Maybe WoW 14 and GW 5 (lets face it, 2 hasn't even come out yet and I am not holding my breath to see it in my lifetime and I am 50!)</span></p><p><span style="font-size: medium; color: #00ffff;">SC is a way of life now . .the way of the future no matter what game you play. Hate it or embrace it, it is the way of the present and the future of gaming. Me? I'm not going to be so shallow that I quit the game and delete my subscription because of it. If I really like something and really want it, I will get a card and buy it. If not. . I won't. Pretty simple tatics there. It;s no big deal to me. </span></p><p><span style="font-size: medium; color: #00ffff;">I believe Decorators need more attention though. . .as do all tradeskillers. And. .we could do with updating the look of our clothing and hairstyles. We have plenty of stuff to buy on SC, but we still have the same old humdrum stuff to make, humdrum cloths and humdrum hair.  This is in no way fair</span></p><p><span style="font-size: medium; color: #00ffff;">Keep the SC . .those who don't like it will always complain. But at least let us tradeskillers know that we are priority too! </span></p><p><span style="font-size: medium; color: #00ffff;">*special Thanks to Domino for keeping us appraised . .may she live long and prosper*</span></p><p><span style="font-size: medium; color: #00ffff;">** steps off soapbox, picks it up and goes back in corner **</span></p>

Absyntheea
01-12-2012, 05:47 PM
<p><cite>quiarrah wrote:</cite></p><blockquote><p><span style="font-size: medium; color: #00ffff;">Keep the SC . .those who don't like it will always complain. But at least let us tradeskillers know that we are priority too! </span></p></blockquote><p>I feel the same way really. I don't mind SC all that much. I buy things here and there..I've always been a "If you don't like it. don't buy it" kinda person. I am just getting a little aggravated that it seems that everything good and new is going to SC. We need a bit of balance, I think.  There's no way I'm leaving yet! I really love this game. I just think that speaking up here and there when things are getting a bit too SC-centric is a good thing. I think they need to know that the natives are getting restless. <img src="/smilies/3b63d1616c5dfcf29f8a7a031aaa7cad.gif" border="0" alt="SMILEY" /> (I guess they do now.. don't they!)  If customers don't speak up, they'll never know. At least most of us tradeskillers are fairly polite when we do so. <img src="/smilies/3b63d1616c5dfcf29f8a7a031aaa7cad.gif" border="0" alt="SMILEY" /></p>

smokedout
01-12-2012, 05:53 PM
<p>This is unsatisfactory, shame on Sony for taking this path.  Im not a huge crafter, but this sticks really bad!</p>

Domino
01-13-2012, 09:28 PM
<p><cite>Moria15 wrote:</cite></p><blockquote><p>One final question...  I believe it was mentioned when the first set came out that the tiles were not the same model as the current ones..  ie  they didn't scale as much etc.</p><p>Was this in fact the case, or will the new items match in both scaleable ability and therefore texture scaling as the existing tiles.  The reason I ask is that with, for example, stonework..  if the existing floor tile is scaled to 6.0 and the new items can only scale to 4.0 (guessing) then it will not be possible to line up textures and existing floors etc will have to be relaid to a max scaling to match the new items.</p></blockquote><p>All the tiles should scale extra-big, SC or crafted or quested.  If any of them don't, it's an error and if you let me know I'll be sure to fix it.  <img src="/smilies/283a16da79f3aa23fe1025c96295f04f.gif" border="0" alt="SMILEY" /></p><p>Regarding timing on the building blocks, the Kelethin city festival in February should have the first polished wooden blocks, and each city festival after that should continue to show them.  (The Gorowyn festival occurred during the holiday break, there hadn't been time to change anything for that between the expansion and holiday.)  I don't want to give a firm date on the carpenter blocks since that's a lot of recipes and details and gods help me if anything goes wrong or gets delayed, it's very dangerous to name exact dates for things being greatly anticipated!  The <em>intention </em>is game update 63 (ie the next one) at the latest. Maybe earlier, but this halfling knows Bristlebane (not to mention decorators) too well to name a firm date. <img src="/smilies/283a16da79f3aa23fe1025c96295f04f.gif" border="0" alt="SMILEY" /></p>

Lempo
01-13-2012, 10:56 PM
<p>Initially I was against the SC shop having anything other than appearance items, character slots, race change, name change etc. Slowly but surely they began to put in more and more items that crossed a line, best looking gear SC, best looking mounts AND the fastest mounts.. SC again. Now they are essentially selling rares in there with 44 slot bags (which at least can be made in game, but again they kick crafters in the teeth here) and selling masters with research reducers. Then the blocks, I honestly don't know what all else but I'm sure there are more just I don't do a lot of crafting. The intent is clear more and more items are coming to the shop and fewer and fewer items are coming to the game that can actually be earned by playing.</p><p><cite>Indabuff wrote:</cite></p><blockquote><p>I worry as the differences between the crafters as of late has gotten so muddy. Not just for carpenters but for all thedifferent crafting classes. Maybe its time that we got a tradeskill dev that we can comunicate with. Its not really goingto work if the person we are turning to for answers is the one that at this point may not be in the position to champion our causes.</p></blockquote><p>The Associate Producer being the former TS dev is most certainly in a position to champion our causes, but the entire team is putting 90% of the focus into the SC shop and the rest of the game gets the last 10%. I'm not attacking you Domino at least you are communicating here, but there are just too many bumbling mistakes that are happening, and I am not really convinced the last round of blocks was entirely a mistake. Someone put those in there, it was a deliberate act. What would be really nice would be for the game to actually get some dedicated focus, fix things that have been allowed to fester for too long, because when there is something wrong with a SC item it doesn't take ages to get it fixed.</p><p>I didn't get on the forums until late in my gameplay, I rolled my main in November of '05 and there are still a lot of us around and we have spent a lot of money supporting this game, and it really seems that we are getting less and less and every week we get a "look whats new in the SC shop!" post, while buggy/broken content and itemization remains in a dismal state.</p>

Rijacki
01-13-2012, 11:15 PM
<p><cite>[email protected] wrote:</cite></p><blockquote><p>The Associate Producer being the former TS dev is most certainly in a position to champion our causes, but the entire team is putting 90% of the focus into the SC shop and the rest of the game gets the last 10%. I'm not attacking you Domino at least you are communicating here, but there are just too many bumbling mistakes that are happening, and I am not really convinced the last round of blocks was entirely a mistake. Someone put those in there, it was a deliberate act. What would be really nice would be for the game to actually get some dedicated focus, fix things that have been allowed to fester for too long, because when there is something wrong with a SC item it doesn't take ages to get it fixed.</p><p>I didn't get on the forums until late in my gameplay, I rolled my main in November of '05 and there are still a lot of us around and we have spent a lot of money supporting this game, and it really seems that we are getting less and less and every week we get a "look whats new in the SC shop!" post, while buggy/broken content and itemization remains in a dismal state.</p></blockquote><p>As much as I grumble about not enough going to in-game sources or tradeskill classes other than carpenter being neglected, the focus of the team is not 90% on the Marketplace. Seriously. Not by a long shot. It's not even 50/50 because there is a lot to the game and a lot of hard work and dedication goes into it. Yes, a lot of the visible aspects of the game appear to go to the Marketplace but it's still less than 40% of the effort and focus for the whole game. "Look see whats new in the Marketplace" just makes those additions a lot more front and centre.</p><p>AND, those who are doing the work on the Marketplace items generally are not the same who would be doing the work on the bugs and itemisation. You don't want an artist poking around in the code (a bouquet of flowers might suddenly spout from Sullen Zek's head instead of whatever raid scripty thing that was supposed to happen) or deciding what stats go on which items.</p><p>It's not even valid to say "well get rid of the artists and others working on Marketplace stuff and hire more 'real' devs" because a lot of the funding for SOE does come out of its cash shops. Without them, there wouldn't be fewer bugs and better itemisation, but there might well be fewer devs and even less content.</p>

Lempo
01-13-2012, 11:27 PM
<p>I've never suggested or implied that they need to get rid of the artists. I still say that when any little problem is identified with the SC items it is fixed with urgency, where for instance the 8 year mount unless patched this week was still not useable by a crafter. Fixing that takes nothing more than properly flagging the item, which should have been done the day it was reported yet here we are. That is why I said what I said about the teams focus.</p>

Indabuff
01-15-2012, 02:34 AM
<p>I would like to thank you Domino for your response. I appreciate the answers given and it helps me feel better about this issue.</p><p>As for Domino being able to champion our causes as much as I know she hold a soft spot for the deccorators and crafters I also think that she must have a full plate with her duties. I have always respected her straight forwardanswers in this forum and miss that she is not the tradeskill dev anymore. Fact is in spite of the fact that Domino does her best to keep an eye on the tradeskillers we still need our own dev to work with.</p><p>Once again Domino thank you for your response. Its appreciated.</p>

Lempo
01-15-2012, 02:51 AM
<p>My point was the Associate Producer has more pull with the Executive Producer than a TS dev would. SJ and Smedley really only seem to see one color and that is green, and that is ok because they should be there to make a profit, but by god there are a lot of people that don't care for SC but pay a monthly sub and with the non SC end of the game being neglected the way it is someone needs to champion that cause because this goes way beyond carpenters, tradeskillers afected across the board, and adventurers to boot, and many of us are being hit with both ends of the stick.</p>

Lempo
02-09-2012, 05:16 AM
<p>With the addition of another set of blocks to the marketplace this thread needed to get bumped, if anything to help prevent more threads being created. It boggles the mind that the flow of these will not even come to a trickle and the Update schedule apparently has everything pushed back a few months, how long will it be before we get our block recipes now? Qeynos Revamp expansion in Aug for $40?</p>

Absyntheea
02-09-2012, 09:41 AM
<p>Actually, I doubt another thread would have been started. Most people seemed to agree that putting them on the marketplace *after* they had been available by in-game means would be acceptable. These blocks were available during Kelethin city fest, I got quite a few.</p>

Deveryn
02-09-2012, 10:05 AM
<p>It seems like a fair deal. You can wait for them to be available for free or you can buy them now for SC (if you can't find any on the broker).</p>

Katz
02-09-2012, 10:34 AM
<p>Yes, we were told that they would introduce the blocks at the city festivals now and then have them available for SC too.   I have no objection to that personally as you can get them ingame.  I can see that someone might need a few more and not want to wait until the next city festival to get the blocks.</p><p>I'm hoping the craftable ones to become available soon.  I also hope they will be made to scale larger.</p>

Afista
02-09-2012, 11:37 AM
<p>I also don't mind that they put them on SC, as long as they are available at the festivals as an in-game option. Although, it pretty much comfirms that we won't see any shorter rotation on city festivals now.</p><p>They do need to scale larger though. These things are pretty small for building blocks.</p>

Rijacki
02-09-2012, 01:20 PM
<p><cite>[email protected] wrote:</cite></p><blockquote><p>With the addition of another set of blocks to the marketplace this thread needed to get bumped, if anything to help prevent more threads being created. It boggles the mind that the flow of these will not even come to a trickle and the Update schedule apparently has everything pushed back a few months, how long will it be before we get our block recipes now? Qeynos Revamp expansion in Aug for $40?</p></blockquote><p>The set that was added to the broker yesterday was for sale at the Kelethin City Fest from the 1st to the 7th for the price of 2 tokens each (I bought several). This is EXACTLY what Domino said about this set, that they'd be at the City Fest and then on the Marketplace for players to get more when the City Fest isn't at Kelethin.</p><p>Recipes are likely coming at the GU. They super ultra rarely add anything like recipes except with GUs.</p>

CorpseGoddess
02-09-2012, 06:02 PM
<p><cite>Rijacki wrote:</cite></p><blockquote><p><cite>[email protected] wrote:</cite></p><blockquote><p>With the addition of another set of blocks to the marketplace this thread needed to get bumped, if anything to help prevent more threads being created. It boggles the mind that the flow of these will not even come to a trickle and the Update schedule apparently has everything pushed back a few months, how long will it be before we get our block recipes now? Qeynos Revamp expansion in Aug for $40?</p></blockquote><p>The set that was added to the broker yesterday was for sale at the Kelethin City Fest from the 1st to the 7th for the price of 2 tokens each (I bought several). This is EXACTLY what Domino said about this set, that they'd be at the City Fest and then on the Marketplace for players to get more when the City Fest isn't at Kelethin.</p><p>Recipes are likely coming at the GU. They super ultra rarely add anything like recipes except with GUs.</p></blockquote><p>Agreed.  I'm not bothered because they did what they said they were going to do.  And as an extra added bonus, it actually cleared up my bug where the building blocks were invisible to me.</p><p>But props to Lempo for trying to stir up unrest.  It was a valiant attempt.  <img src="/eq2/images/smilies/69934afc394145350659cd7add244ca9.gif" border="0" /></p>

Katine
02-10-2012, 02:24 PM
<p>I"m glad they put the housing blocks on SC.  They announced they were going to do it.  Everyone got a fair shot at them through non-SC means, and they will STILL be available through City festivals when they come around.</p><p>Adding the blocks to SC helps those who may have not been able to get them during the City festivals or who are too impatient to wait for the festival to come around again.</p><p>The thing to remember with the building blocks is that you don't HAVE to use them.  The thousands of threads on this forum prove that there are ways to achieve your building goals without them.  If you want the convenience of using blocks, then patience is needed for the festival or you're going to pay through cash.  </p><p>Honestly, I"m not sure why there is a general dislike for SC.  Nobody is forced to buy anything from there, and compared to how Carpenters were a few years ago and even when the game started, I'm happy with what Carpenters have today.</p><p>The way I see SC is that SOE has to make money to keep the hamsters fed that run the servers so we can continue building more gorgeous houses.  It's either that or *gasp* they may start raising membership fees and I do NOT want that to happen.</p>