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View Full Version : Grind vs themed


Tarna
12-24-2011, 02:34 PM
<p>I like the dungeon maker aspect, its really fun. I have never been interested in decorating houses but the dungeons are fun. However, I spent 2 days and a ton of plat designing a dungeon called Palace of Pain and Pleasure II under Mistmoore on Unrest server. Its totally themed and decorated. 2 people have gone in and rated it. Right afterwards I designed an easy run through dungeon worth 114 marks. No theming no thrills or frills. That thing gets run throughs like crazy.</p><p>Im kind of bummed that that the dungeon I spent so much time on is neglected for our a-d-d nation <img src="/smilies/3b63d1616c5dfcf29f8a7a031aaa7cad.gif" border="0" alt="SMILEY" /> I hope dungeons like my quick 114 mark run through dungeon dont make the Hall of Fame. Maybe the need different catagories for themed and run through.</p><p>ooh.. what would be cool.. devs could do competitions for themed dungeons.. charge like a 500 dm entry fee and devs can run them and rate them.</p>

Guleipho
12-24-2011, 03:10 PM
<p>Solo dungeons will always make the top ratings, simply due to players grinding them for fast tokens.</p><p>This is just another great idea, that SoE had, but didn't think through enough.</p><p>I've given up on the rating system(s) all together, so I may enjoy creating my first dungeon. Though only 50% complete, it has a rating of 4000+ ...</p><p>I'm sure my guildmates will be the only people going through it, the only ones who would appreciate the time and thought I put into it, but I'll still be the only one who's truly satisfied by the accomplishment. </p>

kelvmor
12-24-2011, 03:35 PM
<p>You can make a themed dungeon with a reasonably good mark put out. For instance, in the Lair of Scale category in Antonia Bayle, I found this neat solo dragon-themed dungeon, gives about 70-72 tokens a run.</p>

Guleipho
12-24-2011, 03:43 PM
<p><cite>[email protected] Bayle wrote:</cite></p><blockquote><p>You can make a themed dungeon with a reasonably good mark put out. For instance, in the Lair of Scale category in Antonia Bayle, I found this neat solo dragon-themed dungeon, gives about 70-72 tokens a run.</p></blockquote><p>They're out there, but the sole problem is, there's no easy way to find such a dungeon as this. All dungeons are grouped by which map they use ...</p><p>+1 for your avatar and sig, btw. I've been voting for playable orcs since EQ1 ...</p>

kelvmor
12-24-2011, 04:18 PM
<p><cite>[email protected] Bayle wrote:</cite></p><blockquote><p><cite>[email protected] Bayle wrote:</cite></p><blockquote><p>You can make a themed dungeon with a reasonably good mark put out. For instance, in the Lair of Scale category in Antonia Bayle, I found this neat solo dragon-themed dungeon, gives about 70-72 tokens a run.</p></blockquote><p>They're out there, but the sole problem is, there's no easy way to find such a dungeon as this. All dungeons are grouped by which map they use ...</p><p><strong>+1 for your avatar and sig, btw. I've been voting for playable orcs since EQ1 ...</strong></p></blockquote><p>JOIN THE FIGHT!</p><p>Also, yeah. You just have to try different dungeons. Alternatively, they could add a feature that tells you how many tokens a dungeon will give you.</p>

Reimas
12-25-2011, 09:39 AM
<p>With the recent changes to the DM rating system there is absolutely no incentive to make a creative or decorated dungeon.  Players that spend 10 minutes dumping a heap of mobs into a dungeon will receive the same recognition and rewards as those who spend a week creating a themed, exciting experience.</p><p>There will always be pop stars in the world, musicians who grind out high volume to  cater to the masses.  There will always be artists like the London Symphany Orchestra, that cater a more refined taste.  There is a reason why there are completely different music awards to honour these vastly different styles.</p><p>In both versions of the DM system Sony placed both types of artists in the same category.  The first version weighted more heavily towards the creative artist as it rated dungeons out of 5 based on style and creativity.  The current version only allows the player to give a thumbs up or no ranking at all, this heavily skews the system towards the mass produced pop product.</p><p>If you want both tokens and awards, design a grind dungeon, it will rank the highest.</p><p>The first few dungeons entering Hall of Fame had a good 7-10 days earning awards under the style/creativity system so that gave them a decent buffer.  But now, if you look at the rankings, overwhelmingly the leaderboards are dominated by titles such as "100 Marks 1 Room" and "120 marks oh my (solo)".  These two dungeons are topping the overall style and action rankings in two layout categories on Crushbone.  Action I can understand, but how does a basic shell with mobs thrown in rank top in style?</p><p>Personally, I won't waste my time 'creating' any dungeons when I can get the same rewards putting in no effort whatsoever.</p>