View Full Version : Much needed aggro tool

12-22-2011, 02:25 PM
<p>For the devs:</p><p>One thing you come across while making a dungeon is monsters aggro radius, and the complete lack of visual aids for seeing just how far it exstends.</p><p>This is a tool  that the  devs already have or they are building things for us without knowledge of aggrorange.</p><p>Well im 99.99% sure that they have this because anything else is  just stupid........</p><p>So why not include some visual aid around a monster that shows this, and as i said above,  you already have this so why not share it with the rest of the class ?  <img src="/eq2/images/smilies/69934afc394145350659cd7add244ca9.gif" border="0" /></p><p>/w</p>

12-22-2011, 04:19 PM
<p>In a perfect world we wouldn't need this because most mobs would do something visually. The mimics in SoH for example.</p><p>In this world, this is just too low on my personal priority list for this game to wish for at the moment. Still a good idea though.</p>

12-23-2011, 05:56 AM
I wish they'd revert the global unannounced unexplained change to agro indication throughout EQ2 since AoD. Mobs now light up as agro twice as far away as they used to.