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View Full Version : SoE Free to Play MMOs: Why such a drastic difference with EQ2?


Balrok
11-15-2011, 03:11 PM
<p>To the point... why do other SoE developed MMOs that offer "free to play" options do different/better then what is planned for EQ2?</p><p>As an example, review DC Universe Online free to play matrix:<a href="http://www.dcuniverseonline.com/free/?locale=en_US">http://www.dcuniverseonline.com/free/?locale=en_US</a>Find me an option that prevents the "free to play" access from enjoying the game to it's fullest.  The options you are losing DO NOT effect the actual gameplay (content and ability to contribute to the game).  You're limited on extra stuff that is NOT required to progress in the game and be comparable to other players with full access.</p><p>Now look at EQ2's free to play matrix:<a href="http://everquest2.com/free_to_play/game_overview">http://everquest2.com/free_to_play/game_overview</a></p><p>Specifically these options under FREE*:</p><ul><li>Player Character Races Four Races (remaining purchasable) </li><li>Player Character Classes Eight Classes (remaining available with Gold upgrade) </li><li>Spell Tiers Adept </li><li>Equipment Grades Legendary and Fabled Restricted</li></ul><p>The definition of a player in only Treasured and Adept spells is "scrub".  Who over there in house thinks this game is playable in only Treasured and Adept spells?  You won't even be close to combarable to full access members.Limiting to only 8 classes?  I get the race limitation (kind of I guess), but preventing a class use?</p><p>I'll always be full access, just curiously why you went so different then another SoE free to play game.  Look at the numbers pouring into DCUO right now... their free to play is working.  EQ2's free to play blows.  At least remove the spell and gear limiations and you'd have a start.</p><p>I care about the population and not the money... so I'm obviously far from the $$ making side of things.</p><p>Enjoy</p>

Talathion
11-15-2011, 03:15 PM
<p>its because SOE knows that some classes are more powerful then others and cannot do an AA revamp to balance anything.</p><p>or bring back healing crits (leaving classes behing others.) or fix class skills. (loljuggernaut.)</p>

screenid
11-15-2011, 03:25 PM
<p><img src="/eq2/images/smilies/2786c5c8e1a8be796fb2f726cca5a0fe.gif" border="0" />  Content from 1-70 is sooo easy ... anyone in treasured gear using adepts should have no issues.   (FTP can also equip Master Crafted gear) --thow in AA and they are fine. </p><p>The FTP Metrics only starts to sting at lvl 80+  or if you want to play a certain Race/class</p><p>LOL I don't bother upgrading anything on my alts till they hit lvl 80 ... </p>

Onorem
11-15-2011, 03:29 PM
<p>My assumption is that EQ2 was still profitable and popular (with the long term players at least) enough for them not to go full out F2P with it. If all I had to do was unlock a few races and classes and never pay again, that would be a great deal for me...and a horrible deal for SOE.</p><p>DCUO wasn't going to make it. I hope the cash grab is a success for those that enjoyed the game and just want as much life as they can get out of it. The numbers (OK, percentages) sound good so far. Too early to call.</p>

Golbezz
11-15-2011, 03:30 PM
<p><cite>[email protected] wrote:</cite></p><blockquote><p>To the point... why do other SoE developed MMOs that offer "free to play" options do different/better then what is planned for EQ2?</p><p>As an example, review DC Universe Online free to play matrix:<a href="http://www.dcuniverseonline.com/free/?locale=en_US">http://www.dcuniverseonline.com/free/?locale=en_US</a>Find me an option that prevents the "free to play" access from enjoying the game to it's fullest.  The options you are losing DO NOT effect the actual gameplay (content and ability to contribute to the game).  You're limited on extra stuff that is NOT required to progress in the game and be comparable to other players with full access.</p><p>Now look at EQ2's free to play matrix:<a href="http://everquest2.com/free_to_play/game_overview">http://everquest2.com/free_to_play/game_overview</a></p><p>Specifically these options under FREE*:</p><ul><li>Player Character Races Four Races (remaining purchasable) </li><li>Player Character Classes Eight Classes (remaining available with Gold upgrade) </li><li>Spell Tiers Adept </li><li>Equipment Grades Legendary and Fabled Restricted</li></ul><p>The definition of a player in only Treasured and Adept spells is "scrub".  Who over there in house thinks this game is playable in only Treasured and Adept spells?  You won't even be close to combarable to full access members.Limiting to only 8 classes?  I get the race limitation (kind of I guess), but preventing a class use?</p><p>I'll always be full access, just curiously why you went so different then another SoE free to play game.  Look at the numbers pouring into DCUO right now... their free to play is working.  EQ2's free to play blows.  At least remove the spell and gear limiations and you'd have a start.</p><p>I care about the population and not the money... so I'm obviously far from the $$ making side of things.</p><p>Enjoy</p></blockquote><p>I think the point is that SOE hopes to get new players hooked but there is a problem that will become clear very soon. Those of us who have been playing for years see the quality decline. New players don't have any past quality to compare and when the excitement wears off from trying something new (for them) I doubt many will subscribe.</p><p>Gear checks will become more common than today, in short what doesn't chase players off in terms of game content will be taken care of by the community. Checking for a gold sub will be just like checking for CM, CC today. Longtime players at the hardcore level won't be wasting time with the scrubs as you describe above. The so called scrubs will be left to group with those other free players who won't judge their gear. Then they will try to do some of the more complicated content from last expansion and fail pretty bad.</p><p>Then you will see comments from these players like "OMG this game is too hard, I'm going back to WoW" when of course the real problems aren't related to the game being too difficult in most cases.</p>

kahonen
11-15-2011, 03:47 PM
<p><cite>Golbezz wrote:</cite></p><blockquote><p>I think the point is that SOE hopes to get new players hooked but there is a problem that will become clear very soon. Those of us who have been playing for years see the quality decline. New players don't have any past quality to compare and when the excitement wears off from trying something new (for them) I doubt many will subscribe.</p><p>Gear checks will become more common than today, in short what doesn't chase players off in terms of game content will be taken care of by the community. Checking for a gold sub will be just like checking for CM, CC today. Longtime players at the hardcore level won't be wasting time with the scrubs as you describe above. The so called scrubs will be left to group with those other free players who won't judge their gear. Then they will try to do some of the more complicated content from last expansion and fail pretty bad.</p><p>Then you will see comments from these players like "OMG this game is too hard, I'm going back to WoW" when of course the real problems aren't related to the game being too difficult in most cases.</p></blockquote><p>Absolutely right!</p><p>One big difference that a lot of people have forgotten about is that many raiding guilds will currently take people who are not particularly well equipped because they can help them get better gear and improve.  How do you do that with someone with a silver or free subscription plan. </p><p>I can see the recruiting posts now:</p><p><em><strong>"Requirements:</strong>  Level 90, 300 AAs and Gold Subscription"</em></p><p>If you don't want to raid it can still affect you.  An awful lot of people spend an awful lot of time TSing and questing for no other reason than to make plat so they can improve their toons by buying gear that drops during raids.  If raiding guilds aren't killing end content and selling this stuff, that's another reason for a bunch of people to leave and reduce the in-game population.;</p>

screenid
11-15-2011, 03:55 PM
<p><cite>kahonen wrote:</cite></p><blockquote><p><cite>Golbezz wrote:</cite></p><blockquote><p>I think the point is that SOE hopes to get new players hooked but there is a problem that will become clear very soon. Those of us who have been playing for years see the quality decline. New players don't have any past quality to compare and when the excitement wears off from trying something new (for them) I doubt many will subscribe.</p><p>Gear checks will become more common than today, in short what doesn't chase players off in terms of game content will be taken care of by the community. Checking for a gold sub will be just like checking for CM, CC today. Longtime players at the hardcore level won't be wasting time with the scrubs as you describe above. The so called scrubs will be left to group with those other free players who won't judge their gear. Then they will try to do some of the more complicated content from last expansion and fail pretty bad.</p><p>Then you will see comments from these players like "OMG this game is too hard, I'm going back to WoW" when of course the real problems aren't related to the game being too difficult in most cases.</p></blockquote><p>Absolutely right!</p><p>One big difference that a lot of people have forgotten about is that many raiding guilds will currently take people who are not particularly well equipped because they can help them get better gear and improve.  How do you do that with someone with a silver or free subscription plan. </p><p>I can see the recruiting posts now:</p><p><em><strong>"Requirements:</strong>  Level 90, 300 AAs and Gold Subscription"</em></p><p>If you don't want to raid it can still affect you.  An awful lot of people spend an awful lot of time TSing and questing for no other reason than to make plat so they can improve their toons by buying gear that drops during raids.  If raiding guilds aren't killing end content and selling this stuff, that's another reason for a bunch of people to leave and reduce the in-game population.;</p></blockquote><p>Silver and Bronze can buy equipment unlockers ...  but PLAT restrictions are going to be an issue (maybe it will push more people to GOLD)  seeing raiding guilds spamming then phat loots</p><p>Their AA bar is locked at 50% ... slows them down with LVLING ...but they build up aa pretty quick.</p>

Golbezz
11-15-2011, 04:19 PM
<p><cite>kahonen wrote:</cite></p><blockquote><p>Absolutely right!</p><p>One big difference that a lot of people have forgotten about is that many raiding guilds will currently take people who are not particularly well equipped because they can help them get better gear and improve.  How do you do that with someone with a silver or free subscription plan. </p><p>I can see the recruiting posts now:</p><p><em><strong>"Requirements:</strong>  Level 90, 300 AAs and Gold Subscription"</em></p><p>If you don't want to raid it can still affect you.  An awful lot of people spend an awful lot of time TSing and questing for no other reason than to make plat so they can improve their toons by buying gear that drops during raids.  If raiding guilds aren't killing end content and selling this stuff, that's another reason for a bunch of people to leave and reduce the in-game population.; </p></blockquote><p>I fully expect this to be the case for raiding because of the gear quality limits. A raid leader probably isn't going to want to waste time gearing a new recruit if they can't equip the gear. It also makes me wonder if a free player would even be able to scribe the class defining mythical conversion spell which of course any serious raid guild is going to require.</p>

kahonen
11-15-2011, 04:29 PM
<p><cite>[email protected] Bazaar wrote:</cite></p><blockquote><p><cite>kahonen wrote:</cite></p><blockquote><p><cite>Golbezz wrote:</cite></p><blockquote><p>I think the point is that SOE hopes to get new players hooked but there is a problem that will become clear very soon. Those of us who have been playing for years see the quality decline. New players don't have any past quality to compare and when the excitement wears off from trying something new (for them) I doubt many will subscribe.</p><p>Gear checks will become more common than today, in short what doesn't chase players off in terms of game content will be taken care of by the community. Checking for a gold sub will be just like checking for CM, CC today. Longtime players at the hardcore level won't be wasting time with the scrubs as you describe above. The so called scrubs will be left to group with those other free players who won't judge their gear. Then they will try to do some of the more complicated content from last expansion and fail pretty bad.</p><p>Then you will see comments from these players like "OMG this game is too hard, I'm going back to WoW" when of course the real problems aren't related to the game being too difficult in most cases.</p></blockquote><p>Absolutely right!</p><p>One big difference that a lot of people have forgotten about is that many raiding guilds will currently take people who are not particularly well equipped because they can help them get better gear and improve.  How do you do that with someone with a silver or free subscription plan. </p><p>I can see the recruiting posts now:</p><p><em><strong>"Requirements:</strong>  Level 90, 300 AAs and Gold Subscription"</em></p><p>If you don't want to raid it can still affect you.  An awful lot of people spend an awful lot of time TSing and questing for no other reason than to make plat so they can improve their toons by buying gear that drops during raids.  If raiding guilds aren't killing end content and selling this stuff, that's another reason for a bunch of people to leave and reduce the in-game population.;</p></blockquote><p>Silver and Bronze can buy equipment unlockers ...  but PLAT restrictions are going to be an issue (maybe it will push more people to GOLD)  seeing raiding guilds spamming then phat loots</p><p>Their AA bar is locked at 50% ... slows them down with LVLING ...but they build up aa pretty quick.</p></blockquote><p>And access to Master spells?</p>

screenid
11-15-2011, 04:49 PM
<p>On extended they can buy Master Spell Unlockers and Equipment Unlockers...</p><p>There are many silver players that are fully geared and masterd (they just had to unlock it all)</p><p>Silver can be onpar with a GOLD toon -- Just ends up costing Silver more real money (depending on where you are starting from)</p><p>1) If say you are a LIVE vet that is fully "Raid equipped" and fully mastered.  Your only cost going silver would be equipment unlockers... and the class/race unlocker (if it is not a free one)  ...since you already scribed your masters they stay unlocked.      --from this point on  you would only need to unlock equipment that was an upgrade</p><p>2) If you are starting out with a fresh toon who needs to gear up - and you are in a guild willing to raid with you... then you are going to be spending alot of money on unlockers until you get fully Raid equipped and mastered ((I would suggest this person just sub until they are in situation 1(above) </p><p>3) If you are not in a guild but want to equip up...LOL well that aint going to happen easily being silver due to plat restrictions... but you could do the Heroic grouping ..ect ect ect.. but that gets expensive with unlockers... <img src="/eq2/images/smilies/3b63d1616c5dfcf29f8a7a031aaa7cad.gif" border="0" /></p><p>If you want to go FTP....best thing to do is SUB till you are fully geared (no matter what your situation is ) then unlock what you want and drop your sub...</p><p>I personally think "Gold" is best option... FTP is a pain if you have played this game for any number of years ...most likely you will hate the restrictions of SILVER even if you unlock stuff....</p>

Rick777
11-15-2011, 06:10 PM
<p><cite>Golbezz wrote:</cite></p><blockquote><p>I think the point is that SOE hopes to get new players hooked but there is a problem that will become clear very soon. Those of us who have been playing for years see the quality decline. New players don't have any past quality to compare and when the excitement wears off from trying something new (for them) I doubt many will subscribe.</p><p>Gear checks will become more common than today, in short what doesn't chase players off in terms of game content will be taken care of by the community. Checking for a gold sub will be just like checking for CM, CC today. Longtime players at the hardcore level won't be wasting time with the scrubs as you describe above. The so called scrubs will be left to group with those other free players who won't judge their gear. Then they will try to do some of the more complicated content from last expansion and fail pretty bad.</p><p>Then you will see comments from these players like "OMG this game is too hard, I'm going back to WoW" when of course the real problems aren't related to the game being too difficult in most cases.</p></blockquote><p>This is exactly right.  There HAS been a huge quality decline in the population, and with the huge influx of F2P it will become an avalanche.  Now let me preface this by saying THERE IS NOTHING WRONG WITH PLAYERS WHO DON'T WANT TO GROUP OR BE GOLD MEMBERS, yes I used all caps because I just know someone is going to come along and label me an elitist. </p><p>The reality is that this soloing, dumbing down of the game, etc has given us a population of players who have soloed all the way to level 90/300aa but have rarely ever grouped before.  Now some players have the ability to learn and figure out things and this wouldn't affect them, but for other players this takes a long time.  I can only relate my experiences as in EQ2 I've healed for close to 8 years now and there is very little I don't know, but last year I leveled up a bear shaman in Age of Conan and started raiding with him and the learning curve was extremely steep, even though I read up on the forums, asked questions, geared  myself out as best I could it's just a huge learning curve when you are in a new game.  My point is that instead of giving players more tools to get them to learn how to group SOE has continuously given players LESS tools and less incentive to learn how to group.</p><p>Now I understand that there is a huge amount of players who want to only solo stuff, only decorate houses, only buy pink fluffy armor on SC, they are paying customers and I respect that.  My only point is we are going to have a HUGE influx of these players and I'll bet a large percentage of them are going to want to bridge that gap into the grouping world.  SOE, in there tremendous lack of foresight, has cultivated this huge rift between the different types of players.  But then again it's not necessarily a lack of foresight, but possibly a cunning business maneuver as it's quite obvious these are the players who pay the bills and guys like myself who like hard content, who like dying until I get it right, who like the social aspect of grouping are a dying breed and if not now, sometime in the near future will not pay SOE's bills.</p><p>What's really going to suffer is the grouping aspect.  As mentioned players will become much more leary of sending out invites, this has been happening since SF but has really accelerated in DOV with CC/CM and such.  Look at one of the easiest group zones in the game Pools for example, if you don't have some starter DOV gear/stats you are going to fail at one of the easiest group zones in the game, how accepting will a group be to invite a F2P or silver player to these.  Yes I know they can purchase gear/spell upgrades, but HAVE they?  How will the group know that?  I'd bet that most groups won't even bother to waste the time asking and will just move along to a subbed member.</p>

Rick777
11-15-2011, 06:15 PM
<p><cite>[email protected] Bazaar wrote:</cite></p><blockquote><p>On extended they can buy Master Spell Unlockers and Equipment Unlockers...</p><p>There are many silver players that are fully geared and masterd (they just had to unlock it all)</p><p>Silver can be onpar with a GOLD toon -- Just ends up costing Silver more real money (depending on where you are starting from)</p><p>1) If say you are a LIVE vet that is fully "Raid equipped" and fully mastered.  Your only cost going silver would be equipment unlockers... and the class/race unlocker (if it is not a free one)  ...since you already scribed your masters they stay unlocked.      --from this point on  you would only need to unlock equipment that was an upgrade</p><p>2) If you are starting out with a fresh toon who needs to gear up - and you are in a guild willing to raid with you... then you are going to be spending alot of money on unlockers until you get fully Raid equipped and mastered ((I would suggest this person just sub until they are in situation 1(above) </p><p>3) If you are not in a guild but want to equip up...LOL well that aint going to happen easily being silver due to plat restrictions... but you could do the Heroic grouping ..ect ect ect.. but that gets expensive with unlockers... <img src="/eq2/images/smilies/3b63d1616c5dfcf29f8a7a031aaa7cad.gif" border="0" /></p><p>If you want to go FTP....best thing to do is SUB till you are fully geared (no matter what your situation is ) then unlock what you want and drop your sub...</p><p>I personally think "Gold" is best option... FTP is a pain if you have played this game for any number of years ...most likely you will hate the restrictions of SILVER even if you unlock stuff....</p></blockquote><p>I have no experience with unlocking stuff as a silver player, but I'm curious how much real money would it cost me to unlock a fully raid geared, fully mastered out toon to be the same as if I was gold?</p>

BixxbyIndestructible
11-15-2011, 06:19 PM
<p>The point is that John Smegley has no soul. </p>

Nolrog
11-15-2011, 07:35 PM
Apples to oranges comparison. DCUO is a licensed IP and anything has to be agreed to with DC first. The game also has a PS3 component which needs to fit into the same membership strucure I think. EQ2 is wholey owned by SOE so they make their own decisions without confering with another company first.

agentsix
11-15-2011, 08:05 PM
<p><cite>Rick777 wrote:</cite></p><blockquote><p>I have no experience with unlocking stuff as a silver player, but I'm curious how much real money would it cost me to unlock a fully raid geared, fully mastered out toon to be the same as if I was gold?</p></blockquote><p>If your spells were already Mastered then they are yours, you don't need to unlock them.</p><p>You'd need to unlock all your armor, weapons, charms, and jewelry. According to my count that is 22 slots.</p><p>Unlockers are 5 for 150 SC.</p><p>So 25 unlockers would be $7.50. (A few extras for those Fabled mounts)</p><p>And that's it. For 7.50 your Mastered and Fabled toon would be totally unlocked and you could play for free. Not bad aye?</p><p>If your toon is a restricted class and/or race then you might have to unlock them. That would be 7.50 for each if needed.</p><p>So for a max of 22.50 your toon would be totally unlocked and you could play totally for free. You would only need to buy an unlocker if you wanted to upgrade an item.</p>

Rick777
11-15-2011, 08:48 PM
<p><cite>[email protected] Bayle wrote:</cite></p><blockquote><p><cite>Rick777 wrote:</cite></p><blockquote><p>I have no experience with unlocking stuff as a silver player, but I'm curious how much real money would it cost me to unlock a fully raid geared, fully mastered out toon to be the same as if I was gold?</p></blockquote><p>If your spells were already Mastered then they are yours, you don't need to unlock them.</p><p>You'd need to unlock all your armor, weapons, charms, and jewelry. According to my count that is 22 slots.</p><p>Unlockers are 5 for 150 SC.</p><p>So 25 unlockers would be $7.50. (A few extras for those Fabled mounts)</p><p>And that's it. For 7.50 your Mastered and Fabled toon would be totally unlocked and you could play for free. Not bad aye?</p><p>If your toon is a restricted class and/or race then you might have to unlock them. That would be 7.50 for each if needed.</p><p>So for a max of 22.50 your toon would be totally unlocked and you could play totally for free. You would only need to buy an unlocker if you wanted to upgrade an item.</p></blockquote><p>Yeah that's really not bad at all.  I'm honestly considering going silver and upgrading my gear, otherwise I pretty much had my heart set on letting my sub lapse and looking at other games.  At least this way I have the option to play occasionally if I like without having to resub.</p>

SmokeJumper
11-15-2011, 11:48 PM
<p><cite>Rick777 wrote:</cite></p><blockquote><p><cite>[email protected] Bayle wrote:</cite></p><blockquote><p><cite>Rick777 wrote:</cite></p><blockquote><p>I have no experience with unlocking stuff as a silver player, but I'm curious how much real money would it cost me to unlock a fully raid geared, fully mastered out toon to be the same as if I was gold?</p></blockquote><p>If your spells were already Mastered then they are yours, you don't need to unlock them.</p><p>You'd need to unlock all your armor, weapons, charms, and jewelry. According to my count that is 22 slots.</p><p>Unlockers are 5 for 150 SC.</p><p>So 25 unlockers would be $7.50. (A few extras for those Fabled mounts)</p><p>And that's it. For 7.50 your Mastered and Fabled toon would be totally unlocked and you could play for free. Not bad aye?</p><p>If your toon is a restricted class and/or race then you might have to unlock them. That would be 7.50 for each if needed.</p><p>So for a max of 22.50 your toon would be totally unlocked and you could play totally for free. You would only need to buy an unlocker if you wanted to upgrade an item.</p></blockquote><p>Yeah that's really not bad at all.  I'm honestly considering going silver and upgrading my gear, otherwise I pretty much had my heart set on letting my sub lapse and looking at other games.  At least this way I have the option to play occasionally if I like without having to resub.</p></blockquote><p>I have been waiting for someone to add that math up since EQ2X launched. <img src="/smilies/3b63d1616c5dfcf29f8a7a031aaa7cad.gif" border="0" alt="SMILEY" /></p><p>Of course, that price is per character, so if you're an alt-o-holic (like most of us) then a Gold membership can still look pretty cool.</p><p>But even still, if you think long-term, some of the advantages to Silver and unlocks become apparent.</p>

Rheem
11-16-2011, 11:50 AM
<p>I just have to come in here and say something.</p><p>A couple of months ago I copied my char over from Everfrost to Freeport. Since then I have met a lot of nice people who regardless of if they are former players or not, have all been very nice people and most of them have gotten gold accounts and eventually got velious or are planning to when they get high ehough to need it</p><p>Yes, there are a few people who aren't exactly of the highest quality there. Same goes for live servers. But I think in general the quality of the game is going to stay the same, if not get better.</p>

thesiren
11-16-2011, 11:57 AM
<p><cite>[email protected] wrote:</cite></p><blockquote><p>I just have to come in here and say something.</p><p>A couple of months ago I copied my char over from Everfrost to Freeport. Since then I have met a lot of nice people who regardless of if they are former players or not, have all been very nice people and most of them have gotten gold accounts and eventually got velious or are planning to when they get high ehough to need it</p><p>Yes, there are a few people who aren't exactly of the highest quality there. Same goes for live servers. But I think in general the quality of the game is going to stay the same, if not get better.</p></blockquote><p>I wholeheartedly concur.  And you know what I like about Freeport Extended?  Most of the players are new, so they're upbeat, having fun and *enjoying the game* instead of how it is on live, where players are screaming for PLs to 90 and SLRs, complaining about every little thing, and giving snide answers to the few newbies who come aboard on the live servers.</p>

screenid
11-16-2011, 11:57 AM
<p><cite>[email protected] wrote:</cite></p><blockquote><p>I just have to come in here and say something.</p><p>A couple of months ago I copied my char over from Everfrost to Freeport. Since then I have met a lot of nice people who regardless of if they are former players or not, have all been very nice people and most of them have gotten gold accounts and eventually got velious or are planning to when they get high ehough to need it</p><p>Yes, there are a few people who aren't exactly of the highest quality there. Same goes for live servers. But I think in general the quality of the game is going to stay the same, if not get better.</p></blockquote><p>Totally agree!!!</p>

Avirodar
11-16-2011, 02:41 PM
<p><cite>SmokeJumper wrote:</cite></p><blockquote><p><cite>Rick777 wrote:</cite></p><blockquote><p><cite>[email protected] Bayle wrote:</cite></p><blockquote><p><cite>Rick777 wrote:</cite></p><blockquote><p>I have no experience with unlocking stuff as a silver player, but I'm curious how much real money would it cost me to unlock a fully raid geared, fully mastered out toon to be the same as if I was gold?</p></blockquote><p>If your spells were already Mastered then they are yours, you don't need to unlock them.</p><p>You'd need to unlock all your armor, weapons, charms, and jewelry. According to my count that is 22 slots.</p><p>Unlockers are 5 for 150 SC.</p><p>So 25 unlockers would be $7.50. (A few extras for those Fabled mounts)</p><p>And that's it. For 7.50 your Mastered and Fabled toon would be totally unlocked and you could play for free. Not bad aye?</p><p>If your toon is a restricted class and/or race then you might have to unlock them. That would be 7.50 for each if needed.</p><p>So for a max of 22.50 your toon would be totally unlocked and you could play totally for free. You would only need to buy an unlocker if you wanted to upgrade an item.</p></blockquote><p>Yeah that's really not bad at all.  I'm honestly considering going silver and upgrading my gear, otherwise I pretty much had my heart set on letting my sub lapse and looking at other games.  At least this way I have the option to play occasionally if I like without having to resub.</p></blockquote><p>I have been waiting for someone to add that math up since EQ2X launched. <img src="/eq2/images/smilies/3b63d1616c5dfcf29f8a7a031aaa7cad.gif" border="0" /></p><p>Of course, that price is per character, so if you're an alt-o-holic (like most of us) then a Gold membership can still look pretty cool.</p><p>But even still, if you think long-term, some of the advantages to Silver and unlocks become apparent.</p></blockquote><p>Maintaining a silver account, with the intention of maintaining max level viability through the purchase of item unlocks, is a gamble. It could easily backfire and end up costing more money, or leave a plethora of unequippable items in your inventory, especially if more than one active toon exists on the account.If someone was smart about it, done their calculations correctly, and made an educated evaluation of their current circumstances, they could play their cards right and save money, with the odds significantly higher if they were a 1-character gamer. However, are most people going to have the understanding, and foresight, and lack of alts, to do this in a manner that saves money?I am sure there is a decent number of people with enough mathematical comprehension, and common sense, to work the system to their benefit. To everyone else, my advice is this : Tread carefully. There be a carrot dangling just out of arms reach.</p>

arvydys
11-16-2011, 05:20 PM
<p><cite>[email protected] wrote:</cite></p><blockquote><p>I'll always be full access, just curiously why you went so different then another SoE free to play game.  Look at the numbers pouring into DCUO right now... their free to play is working.  EQ2's free to play blows.  At least remove the spell and gear limiations and you'd have a start.</p><p>I care about the population and not the money... so I'm obviously far from the $$ making side of things.</p><p>Enjoy</p></blockquote><p>SoE tried a unique approach.  The existing model was pay for content(lotro).  If ciurse that had all the other limitations of gold cap, bag space, etc, and your power was reduced as will with trait caps.  Especially once out of your race's 10-20 area, you get reminded every step that you need to pay more money.  Its constant.</p><p>EQ2 gives you all the content for free.  If you look at what you have instead of what you dont, Eq2 is 100x a better value than LOTRO because you have an insane amount of content available to you, and MC gear and expert spells are more than powerful enough. </p><p>And with the unlockers available so cheap, EQ2 really is one of the best bang for your buch hybrid f2p models out there.  However they still need to make gold more attractive than silver because silver isnt currently setup as a money extorter like the p2w model of perfect world or RoM.</p><p>Unfortunately most people will tend to focus on what they dont have instead of what they do.  For instance, 8 classes sounds like a reasonable amount if you dont know there are 16 others out there.</p><p>They obviously didnt do it as a money squeeze, thats for sure...imagine if they went the pay for content way of lotro with all the zones and quests?  They could charge 10 bucks for a heritage quest pack, wouldnt that be great fun...</p>

gourdon
11-16-2011, 06:18 PM
<p><cite>SmokeJumper wrote:</cite></p><blockquote><p><cite>Rick777 wrote:</cite></p><blockquote><p><cite>[email protected] Bayle wrote:</cite></p><blockquote><p><cite>Rick777 wrote:</cite></p><blockquote><p>I have no experience with unlocking stuff as a silver player, but I'm curious how much real money would it cost me to unlock a fully raid geared, fully mastered out toon to be the same as if I was gold?</p></blockquote><p>If your spells were already Mastered then they are yours, you don't need to unlock them.</p><p>You'd need to unlock all your armor, weapons, charms, and jewelry. According to my count that is 22 slots.</p><p>Unlockers are 5 for 150 SC.</p><p>So 25 unlockers would be $7.50. (A few extras for those Fabled mounts)</p><p>And that's it. For 7.50 your Mastered and Fabled toon would be totally unlocked and you could play for free. Not bad aye?</p><p>If your toon is a restricted class and/or race then you might have to unlock them. That would be 7.50 for each if needed.</p><p>So for a max of 22.50 your toon would be totally unlocked and you could play totally for free. You would only need to buy an unlocker if you wanted to upgrade an item.</p></blockquote><p>Yeah that's really not bad at all.  I'm honestly considering going silver and upgrading my gear, otherwise I pretty much had my heart set on letting my sub lapse and looking at other games.  At least this way I have the option to play occasionally if I like without having to resub.</p></blockquote><p>I have been waiting for someone to add that math up since EQ2X launched. <img src="/eq2/images/smilies/3b63d1616c5dfcf29f8a7a031aaa7cad.gif" border="0" /></p><p>Of course, that price is per character, so if you're an alt-o-holic (like most of us) then a Gold membership can still look pretty cool.</p><p>But even still, if you think long-term, some of the advantages to Silver and unlocks become apparent.</p></blockquote><p>This is going to be a rather good choice for a boxed character.  Gold is pretty necessary for main account characters because of plat restrictions, but a boxed healer or utility character will work really well.</p>

arvydys
11-16-2011, 08:54 PM
<p><cite>gourdon wrote:</cite></p><blockquote><p><strong><em></em></strong></p><p>This is going to be a rather good choice for a boxed character.  Gold is pretty necessary for main account characters because of plat restrictions, but a boxed healer or utility character will work really well.</p></blockquote><p>If you dont do SLR auctions 180p goes a lot further than youd think, plus stacks of fuel can be kept too</p>

kcirrot
11-19-2011, 03:18 AM
<p>I just wish they would add the escrow system for money from DCUO.  Do that and the EQ2 F2P would be perfect.</p>

Nokerri
11-19-2011, 06:01 PM
<p><cite>kcirrot wrote:</cite></p><blockquote><p>I just wish they would add the escrow system for money from DCUO.  Do that and the EQ2 F2P would be perfect.</p></blockquote><p>The Escrow system from DCUO would be perfect to be honest for EQ2, will definitely make more money for soe.</p>

Deadmanstanding
11-19-2011, 07:47 PM
<p>DCUO doesn't have enough content to support a EQ2 style cash shop.  </p><p>If you had to unlock every blue item you ran across it would drive you nuts, because they give you tons of those type of items for solo content.  In EQ2 unlocking items isn't needed unless you love dungeon crawling simply because you KNOW you are gonna get another upgrade from a quest in about 10 levels so who cares?  Once you go from Expansion A -> Expansion B the items JUMP in quality anyway.  For the solo player unlockers isn't a burden in EQ2, while in DCUO it would be like running into a brick wall.</p><p>The escrow system would be a nice touch though and add something to the Cash shop.</p>