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Uwopo
11-08-2011, 11:40 PM
<p>According to SJ's EQ2 birthday post, this can be used to rez yourself or a friend... </p><p>How, it just tells me I can't use items while dead?</p>

thesiren
11-09-2011, 12:33 AM
<p>Does it work when killed by another player, or only when killed by mobs?</p><p>Sorry, haven't had time to log in and get mine yet today.</p>

feldon30
11-09-2011, 06:35 AM
It doesn't work while dead? I am disappoint.

yohann koldheart
11-09-2011, 07:04 AM
<p><cite>feldon30 wrote:</cite></p><blockquote>It doesn't work while dead? I am disappoint.</blockquote><p>me too, whats the point of having a group rez if it cant be used wile dead..</p>

Wurm
11-09-2011, 07:33 AM
<p>If you can't use it on your entire group (including yourself) after a wipe then there isn't a point to it.</p><p>And if it doesn't move the entire group out of agro range of the mob/s who killed you it also doesn't have a point.</p>

urgthock
11-09-2011, 11:28 AM
<p><cite>feldon30 wrote:</cite></p><blockquote>It doesn't work while dead? I am disappoint.</blockquote><p>I have to concur. If it doesn't work while dead... how do you use it to rez "<strong>YOURSELF"</strong>.</p><p>As per SmokeJumper:</p><p>The new eight-year veteran reward contains the following items:</p><ul><li>"Veteran Revival" : A spell that allows you to rez <strong>yourself</strong> or a friend once per day. </li><li>You choice of an elemental hover disc mount (flyable if you are 85 or above, ground mount otherwise). </li><li>"Vision of the Thulosian" : A green particle effect on your eyes, like the Thulosians have in the Moors of Ykesha. </li><li>Six XP potions (+110% xp, 1-hour duration (go alts go!) </li><li>A new title: "The Veteran"</li></ul>

Geothe
11-09-2011, 11:33 AM
<p><cite>urgthock wrote:</cite></p><blockquote><p><cite>feldon30 wrote:</cite></p><blockquote>It doesn't work while dead? I am disappoint.</blockquote><p>I have to concur. If it doesn't work while dead... how do you use it to rez "<strong>YOURSELF"</strong>.</p><p>As per SmokeJumper:</p><p>The new eight-year veteran reward contains the following items:</p><ul><li>"Veteran Revival" : A spell that allows you to rez <strong>yourself</strong> or a friend once per day. </li><li>You choice of an elemental hover disc mount (flyable if you are 85 or above, ground mount otherwise). </li><li>"Vision of the Thulosian" : A green particle effect on your eyes, like the Thulosians have in the Moors of Ykesha. </li><li>Six XP potions (+110% xp, 1-hour duration (go alts go!) </li><li>A new title: "The Veteran"</li></ul></blockquote><p>Honestly Smoke jumper has been striking out left and right with providing information to the public.Freeport was supposed to allow flying. SJ wrong.The Lucan statue supposed to be place-able in guildhall.  SJ wrong.Veteran revival supposed to be useable on yourself... SJ most likely wrong yet again, heh.</p>

DuneWarrior
11-09-2011, 12:01 PM
<p>Not to mention... tell me again why i want it for my Healers?? (yes i got more than 1) Its weird, take a Poopy res (and yes i do mean AWFUL) put it on an item, yay awesome /PadOwnBack lets call it a reward...</p>

Wurm
11-09-2011, 01:09 PM
<p><cite>[email protected] Bayle wrote:</cite></p><blockquote><p>Not to mention... tell me again why i want it for my Healers?? (yes i got more than 1) Its weird, take a Poopy res (and yes i do mean AWFUL) put it on an item, yay awesome /PadOwnBack lets call it a reward...</p></blockquote><p>If it had of been full group rez after a wipe... then it would have been "yay awesome" as is, it is an insult.</p>

SlyAtregon
11-09-2011, 01:12 PM
<p><cite>yohann koldheart wrote:</cite></p><blockquote><p><cite>feldon30 wrote:</cite></p><blockquote>It doesn't work while dead? I am disappoint.</blockquote><p>me too, whats the point of having a group rez if it cant be used wile dead..</p></blockquote><p>Thats a Cleric AA ability. Sorry!</p>

Lempo
11-09-2011, 01:37 PM
<p>With everything that they have messed up recently I fully believe that they Veteran Revival was intended to allow you to res yourself, they just never bothered to test it while dead, they never bother to test anything else or so it seems.</p><p>They were not planning on doing an 8 year reward, they were planning on revamping the reward system, then the 8th year rolled up, the new system was not ready (or even started?) and this was hastily thrown together. The mount was probably some stuff that was already finished waiting in line to be pushed out onto the SC shop, the Veteran Revival is in a way an overpowered item, but with a 1 day recast time not really a big impact.</p>

Wurm
11-09-2011, 02:24 PM
<p><cite>[email protected] wrote:</cite></p><blockquote><p>Veteran Revival is in a way an overpowered item, but with a 1 day recast time not really a big impact.</p></blockquote><p>How is it overpowered? All it does is save you a run back to where you where before or am I missing something?</p>

Uwopo
11-09-2011, 02:31 PM
<p>Not overpowered.  There's class abilities that do the same thing, faster, more effectively and with much lower reuse.</p><p>I don't see how this infringes in anyway on Cleric's Immaculate Revival.</p><p>Immaculate Revival:5min reuseinstant castfull health/powerno revive sickness</p><p>Veteran's Revival:24hr reuse8 second cast20% health/powerrevive sicknesscurrently broken and not working while dead</p><p>If anything, it needs to be fixed to work while dead, even if that requires changing it to a scribed spell instead of item, and lower the reuse to 1hr.</p><p>At best this will save a couple minutes on a raid after a wipe if none of the clerics happen to have Immaculate Revival up.  For a group, even with a 1 hour recast you would probably only get a chance to use it once per zone.</p><p>Personally, as an 8 year veteran reward, even with the fix to allow use while dead and the proposed decrease to 1 hour recast, it's still a pretty weak ability.  I'd probably get far more use out of a 2nd Call of the Veteran.</p>

Aneova
11-09-2011, 02:48 PM
<p>Deity Blessing/Miracle that works while dead</p><p>Breathe of Karana: Target: Self   Casting: Instant   Reuse: 1hr  Effect Radius: 25 meters</p><p>Effect: Resurrects all deceased party members in a 25 meter radius of the caster with 15% health and power.</p><p>Take the casting delay off the clicky that's one issue with why it's not working while you're dead. Can't move your arms if you're examining the tile work.</p>

Kunaak
11-09-2011, 03:13 PM
<p>considering you can only use it once a day - I dont see the issue with it not being allowed to res when dead.</p><p>seems kinda useless otherwise.</p><p>if its just a normal res item, then its really only useful when your healer forgets to pass out res items.</p>

SmokeJumper
11-09-2011, 03:30 PM
<p>The item is working as intended. It cannot be used while dead because a group rez item that could be used while dead would be far too unbalancing in raid situations.</p>

Brigh
11-09-2011, 03:37 PM
<p>That's weird...I see SJ as the last poster here from the GGD forum but no post...and there it is after I clicked submit.</p>

DuneWarrior
11-09-2011, 03:40 PM
<p><cite>SmokeJumper wrote:</cite></p><blockquote><p>The item is being fixed and I edited my announcement to show that we're working on it.</p><p>I'll post details shortly.</p></blockquote><p>That means it will be USEFUL for my 8year healers too ? or just another PFT upyours  thing?</p><p>I guess a small bit of elaboration is needed for why WHY i truely look at this going 'omg seriously!'</p><p>So they where not planning an 8year reward according to Smokie, then they give us one, but for like 40% of the classes (healers, dirges, paladins, necros can all res) it would seem useless and if it gets upgraded to be BETTER than currently its OP and basically able to do the same as</p><p>"Defining Endline and when i say ENDLINE i mean ENDLINE cleric ability. its something that requires 285 AA!! But now  joe, jack and jill can  all do it! ... awesome </p><p>It just wrong, it appears to be one of those kneejerk thing that went something like this</p><p>Person1 : 'we need something cool .. YESTERDAY'</p><p>Person2 : 'an item that can RES!'</p><p>Person1 : ' sounds cool, Make it soooooo!'</p><p>Person2 : thinking "should have keept my mouth closed! it will be useless or overpowered"</p><p>Seriously?</p>

Yimway
11-09-2011, 03:42 PM
<p>That sure would have been tough to test before releasing <img src="/smilies/8a80c6485cd926be453217d59a84a888.gif" border="0" alt="SMILEY" /></p>

DuneWarrior
11-09-2011, 03:43 PM
<p><cite>[email protected] wrote:</cite></p><blockquote><p>That sure would have been tough to test before releasing <img src="/eq2/images/smilies/8a80c6485cd926be453217d59a84a888.gif" border="0" /></p></blockquote><p>I see what you did there... <img src="/smilies/3b63d1616c5dfcf29f8a7a031aaa7cad.gif" border="0" alt="SMILEY" /> i laughed too</p>

SmokeJumper
11-09-2011, 03:52 PM
<p>Sorry for the confusion, but the item is currently working as intended.</p><p>It cannot be used while dead to rez your whole group because that would be far too unbalancing in raid situations.</p>

CoLD MeTaL
11-09-2011, 03:54 PM
<p><cite>SmokeJumper wrote:</cite></p><blockquote><p>Sorry for the confusion, but the item is currently working as intended.</p><p>It cannot be used while dead to rez your whole group because that would be far too unbalancing in raid situations.</p></blockquote><p>You are aware that Templars have an AA that rezes the entire group and works when dead?  So it wouldn't be 'that game unbalancing'.</p>

Uwopo
11-09-2011, 03:55 PM
<p><cite>SmokeJumper wrote:</cite></p><blockquote><p>Sorry for the confusion, but the item is currently working as intended.</p><p>It cannot be used while dead to rez your whole group because that would be far too unbalancing in raid situations.</p></blockquote><p>I don't understand how it's even remotely unbalancing in raid situations, given my comparison to Immaculate Revival above.</p><p>Any chance of finding a way to make it only work if the raid is out of combat?</p><p>As it is, it's a lousy replacement for a Greater Redemption of Failure, hardly worth of an 8th year vet reward and completely worthless for any of the classes that can already rez.</p>

SmokeJumper
11-09-2011, 03:57 PM
<p><cite>CoLD MeTaL wrote:</cite></p><blockquote><p><cite>SmokeJumper wrote:</cite></p><blockquote><p>Sorry for the confusion, but the item is currently working as intended.</p><p>It cannot be used while dead to rez your whole group because that would be far too unbalancing in raid situations.</p></blockquote><p>You are aware that Templars have an AA that rezes the entire group and works when dead?  So it wouldn't be 'that game unbalancing'.</p></blockquote><p>The part we consider unbalancing is that a) raiders tend to be some of our most veteran of players, b) many of them will have Veteran's Revival, and then c) when 24 people all have a once a day group rez that can be used on party wipes (during combat), then that makes whipping through boss rooms way too easy.</p>

Lempo
11-09-2011, 03:58 PM
<p><cite>CoLD MeTaL wrote:</cite></p><blockquote><p><cite>SmokeJumper wrote:</cite></p><blockquote><p>Sorry for the confusion, but the item is currently working as intended.</p><p>It cannot be used while dead to rez your whole group because that would be far too unbalancing in raid situations.</p></blockquote><p>You are aware that Templars have an AA that rezes the entire group and works when dead?  So it wouldn't be 'that game unbalancing'.</p></blockquote><p>You are aware that with 50% or more of a raid group having those would be extremely unbalancing. Not really worth arguing a lot over anyway it is an absolutely terrible reward for 8 year vet.</p><p>SJ beat me to it.</p><p>He just didn't say it was a bad 8 year reward. <img src="/eq2/images/smilies/69934afc394145350659cd7add244ca9.gif" border="0" /></p>

Yimway
11-09-2011, 03:58 PM
<p><cite>SmokeJumper wrote:</cite></p><blockquote><p>The part we consider unbalancing is that a) raiders tend to be some of our most veteran of players, b) many of them will have Veteran's Revival, and then c) when 24 people all have a once a day group rez that can be used on party wipes (during combat), then that makes whipping through boss rooms way too easy.</p></blockquote><p>I agree, thats why when I saw your orriginal anouncement, I assumed it was not useable in combat.  But I see your announcement was just wrong instead.</p>

yohann koldheart
11-09-2011, 03:59 PM
<p><cite>SmokeJumper wrote:</cite></p><blockquote><p>The item is working as intended. It cannot be used while dead because a group rez item that could be used while dead would be far too unbalancing in raid situations.</p></blockquote><p>The new eight-year veteran reward contains the following items:</p><ul><li>"Veteran Revival" : A spell that allows you to rez <strong>yourself</strong> or a friend once per day. </li></ul><p>ok so please explain again how we use this item as you clearly stated we should be able to?</p><p>in order to use it to rez yourself  you'd have to be dead...</p>

DuneWarrior
11-09-2011, 04:00 PM
<p><cite>SmokeJumper wrote:</cite></p><blockquote><p>Sorry for the confusion, but the item is currently working as intended.</p><p>It cannot be used while dead to rez your whole group because that would be far too unbalancing in raid situations.</p></blockquote><p>See 4 posts above this ... whats that now ? 4 @bat and 5 strike outs ? <img src="/smilies/3b63d1616c5dfcf29f8a7a031aaa7cad.gif" border="0" alt="SMILEY" /> the item as it is now is usefull for exactly 1 thing .. when the healer didnt pass out res items</p><p>I just wish this item never made it to the game i swear i would rather have had a pink bunny HAT or a corgy PET as my 8 year reward than this ....</p><p>'let me give you something for staying with us for 8 years, for paying your subscription for 7 of those years, for a total of 84 months no less. Let me give you another res'</p><p>6 healer classes, dirge, Paladin and necro already capeable of doing this... 9 out of 24 classes.. 37% of all classe got this ability already AND ITS BETTER...  i give up.</p>

DuneWarrior
11-09-2011, 04:01 PM
<p><cite>yohann koldheart wrote:</cite></p><blockquote><p><cite>SmokeJumper wrote:</cite></p><blockquote><p>The item is working as intended. It cannot be used while dead because a group rez item that could be used while dead would be far too unbalancing in raid situations.</p></blockquote><p>The new eight-year veteran reward contains the following items:</p><ul><li>"Veteran Revival" : A spell that allows you to rez <strong>yourself</strong> or a friend once per day. </li></ul><p>ok so please explain again how we use this item as you clearly stated we should be able to?</p><p>in order to use it to rez yourself  you'd have to be dead...</p></blockquote><p>he said WORKING as intende, not correctly ANNOUNCED..</p>

DuneWarrior
11-09-2011, 04:03 PM
<p><cite>SmokeJumper wrote:</cite></p><blockquote><p><cite>CoLD MeTaL wrote:</cite></p><blockquote><p><cite>SmokeJumper wrote:</cite></p><blockquote><p>Sorry for the confusion, but the item is currently working as intended.</p><p>It cannot be used while dead to rez your whole group because that would be far too unbalancing in raid situations.</p></blockquote><p>You are aware that Templars have an AA that rezes the entire group and works when dead?  So it wouldn't be 'that game unbalancing'.</p></blockquote><p>The part we consider unbalancing is that a) raiders tend to be some of our most veteran of players, b) many of them will have Veteran's Revival, and then c) when 24 people all have a once a day group rez that can be used on party wipes (during combat), then that makes whipping through boss rooms way too easy.</p></blockquote><p>So you basically made a reward that is useless because raiders will be the majority of the veterans and you dont want the bypassing stuff. And at the same time ... you gave them a reward they will never use ? because they dont bloody well need it since .... gah infuriating</p><p>Give me a gosh darn pink rabbit hat now wont you at least THAT might be effing used</p>

Rocc
11-09-2011, 04:04 PM
<p>Excuse me but how is this worthy of a veteran reward? EIGHT YEARS! I can get a relic click (redemption of failure) to rez. What were you thinking? Ever heard of out of combet rez only?</p><p>/fail</p><p>I'm at wits end with this game.</p>

Uwopo
11-09-2011, 04:05 PM
<p><cite>SmokeJumper wrote:</cite></p><blockquote><p><cite>CoLD MeTaL wrote:</cite></p><blockquote><p><cite>SmokeJumper wrote:</cite></p><blockquote><p>Sorry for the confusion, but the item is currently working as intended.</p><p>It cannot be used while dead to rez your whole group because that would be far too unbalancing in raid situations.</p></blockquote><p>You are aware that Templars have an AA that rezes the entire group and works when dead?  So it wouldn't be 'that game unbalancing'.</p></blockquote><p>The part we consider unbalancing is that a) raiders tend to be some of our most veteran of players, b) many of them will have Veteran's Revival, and then c) when 24 people all have a once a day group rez that can be used on party wipes (during combat), then that makes whipping through boss rooms way too easy.</p></blockquote><p>I'm having a hard time trying to imagine how beneficial it would be to a raid with 4 clerics (instant rez group while dead 5 min recast), 3 dirges (group 100% health/power rez), countless others who can rez single or group and 24 members who carry a Greater Redemption of Failure.</p><p>If you really feel it is still too powerful, then it simply needs to be replaced by something else.  It is of near zero value in the current state.</p>

Yimway
11-09-2011, 04:06 PM
<p><cite>[email protected] Bayle wrote:</cite></p><blockquote><p>So you basically made a reward that is useless because raiders will be the majority of the veterans and you dont want the bypassing stuff. And at the same time ... you gave them a reward they will never use ? because they dont bloody well need it since .... gah infuriating</p></blockquote><p>Had this been an out of combat useable self rez (or other) item with no/little rez effects it would be pretty much a win for a vet reward.  It would allow us to recover even faster from a raid wipe and have some value.</p><p>However, thinking things thru is hard stuff.</p>

Onorem
11-09-2011, 04:08 PM
<p>As someone who usually ends up playing one of several classes that can already rez, this item is useless.</p><p>I'd prefer that it couldn't be used in combat, but could be used while dead. I'm sure many others would disagree though, and could see how that would be stepping too much on the toes of clerics...even if it was just once a day.</p><p>In any case, at least this year wasn't a house.</p>

DuneWarrior
11-09-2011, 04:11 PM
<p><cite>[email protected] wrote:</cite></p><blockquote><p><cite>[email protected] Bayle wrote:</cite></p><blockquote><p>So you basically made a reward that is useless because raiders will be the majority of the veterans and you dont want the bypassing stuff. And at the same time ... you gave them a reward they will never use ? because they dont bloody well need it since .... gah infuriating</p></blockquote><p>Had this been an out of combat useable self rez (or other) item with no/little rez effects it would be pretty much a win for a vet reward.  It would allow us to recover even faster from a raid wipe and have some value.</p><p>However, thinking things thru is hard stuff.</p></blockquote><p>Amen to that atan...</p><p>Its so infuriating when you see things like this and all you can do is /epicfacepalm because its so apparently wrong/OP'ed/useless/ignorant etc. its about as frutrating as real issues not being addressed or acknowledged but small stuff which is for all intend and purpose fluff does.</p>

Wurm
11-09-2011, 04:11 PM
<p><cite>[email protected] wrote:</cite></p><blockquote><p><cite>[email protected] Bayle wrote:</cite></p><blockquote><p>So you basically made a reward that is useless because raiders will be the majority of the veterans and you dont want the bypassing stuff. And at the same time ... you gave them a reward they will never use ? because they dont bloody well need it since .... gah infuriating</p></blockquote><p>Had this been an out of combat useable self rez (or other) item with no/little rez effects it would be pretty much a win for a vet reward.  It would allow us to recover even faster from a raid wipe and have some value.</p><p>However, thinking things thru is hard stuff.</p></blockquote><p>Amen. I automatically thought it would be out of combat when I first heard about it.</p><p>How about it Smokejumper... Make it a once a day out of combat group rez or not as useful out of combat self rez and most of us will be happy with it.</p>

DuneWarrior
11-09-2011, 04:12 PM
<p><cite>Onorem wrote:</cite></p><blockquote><p>In any case, at least this year wasn't a house.</p></blockquote><p>Would rather have had a house that was classified as a guildhall so i could put up all my trophies, but that idea have yet to receive ANY feedback</p>

Uwopo
11-09-2011, 04:16 PM
<p>Just change the Revived Sickness to the uncurable one you get when you revive in zone.  Pretty sure can't even affect raid mobs while under the effects of that.</p>

DuneWarrior
11-09-2011, 04:17 PM
<p><cite>Wurm wrote:</cite></p><blockquote><p><cite>[email protected] wrote:</cite></p><blockquote><p><cite>[email protected] Bayle wrote:</cite></p><blockquote><p>So you basically made a reward that is useless because raiders will be the majority of the veterans and you dont want the bypassing stuff. And at the same time ... you gave them a reward they will never use ? because they dont bloody well need it since .... gah infuriating</p></blockquote><p>Had this been an out of combat useable self rez (or other) item with no/little rez effects it would be pretty much a win for a vet reward.  It would allow us to recover even faster from a raid wipe and have some value.</p><p>However, thinking things thru is hard stuff.</p></blockquote><p>Amen. I automatically thought it would be out of combat when I first heard about it.</p><p>How about it Smokejumper... Make it a once a day out of combat group rez or not as useful out of combat self rez and most of us will be happy with it.</p></blockquote><p>How about this.. something ORIGINAL that isnt just an ability attached to an item. I know, takes longer etc. but really REALLY would be nice with something that would show thought.</p><p>Of course i for one would be happy if they just fixed Vet Call to actually work</p>

Kizee
11-09-2011, 04:21 PM
<p>LOL</p><p><span style="font-size: 1.1em;">Veteran Revival - <span style="color: #ffff00;">same as a redemption of failure sig. with a longer recast timer</span> You choice of an elemental hover disc mount (flyable if you are 85 or above, ground mount otherwise). <span style="color: #ffff00;">Another useless mount with lame stats that you can't use on your lower level alts.</span> Vision of the Thulosian - </span><img src="/eq2/images/smilies/2786c5c8e1a8be796fb2f726cca5a0fe.gif" border="0" /><span style="font-size: 1.1em;"> Six XP potions (+110% xp, 1-hour duration (go alts go!) <span style="color: #ffff00;">Whooptie do....you pass these out like candy anyways.</span> A new title: “The Veteran” <span style="color: #ffff00;"></span></span></p><p>Really? Is that what being a vet to a game for so long is worth to you? IMO they should be somewhat overpowered considering not many will have them.</p><p>Add to that the lame "expansion" that is surely going to be overpriced for what we are getting.</p><p>Good Job Smoke. /sarcasm</p>

DuneWarrior
11-09-2011, 04:25 PM
<p><cite>[email protected] wrote:</cite></p><blockquote><p>LOL</p><p><span style="font-size: 1.1em;">Veteran Revival - <span style="color: #ffff00;">same as a redemption of failure sig. with a longer recast timer</span> You choice of an elemental hover disc mount (flyable if you are 85 or above, ground mount otherwise). <span style="color: #ffff00;">Another useless mount with lame stats that you can't use on your lower level alts.</span> Vision of the Thulosian - </span><img src="/eq2/images/smilies/2786c5c8e1a8be796fb2f726cca5a0fe.gif" border="0" /><span style="font-size: 1.1em;"> Six XP potions (+110% xp, 1-hour duration (go alts go!) <span style="color: #ffff00;">Whooptie do....you pass these out like candy anyways.</span> A new title: “The Veteran” </span></p><p>Really? Is that what being a vet to a game for so long is worth to you? IMO they should be somewhat overpowered considering not many will have them.</p><p>Add to that the lame "expansion" that is surely going to be overpriced for what we are getting.</p><p>Good Job Smoke. /sarcasm</p></blockquote><p>Someone told me the disc was a ripoff of a KoS item as well</p>

Trynt
11-09-2011, 04:26 PM
<p><cite>SmokeJumper wrote:</cite></p><blockquote><p>It cannot be used while dead to rez your whole group because that would be far too unbalancing in raid situations.</p></blockquote><p>You seem to imply that a raid force could endlessly rez/zerg through an encounter as a result.  However, many raid mobs have a fail condition that's triggered when a death-count threshold is reached. </p><p>You guys play this game, right?</p>

DuneWarrior
11-09-2011, 04:28 PM
<p><cite>Trynt wrote:</cite></p><blockquote><p><cite>SmokeJumper wrote:</cite></p><blockquote><p>It cannot be used while dead to rez your whole group because that would be far too unbalancing in raid situations.</p></blockquote><p>You seem to imply that a raid force could endlessly rez/zerg through an encounter as a result.  However, many raid mobs have a fail condition that's triggered when a death-count threshold is reached. </p><p>You guys play this game, right?</p></blockquote><p>I'll call your bluff and raise you 5</p>

Trynt
11-09-2011, 04:31 PM
<p><cite>[email protected] Bayle wrote:</cite></p><blockquote><p><cite>Trynt wrote:</cite></p><blockquote><p><cite>SmokeJumper wrote:</cite></p><blockquote><p>It cannot be used while dead to rez your whole group because that would be far too unbalancing in raid situations.</p></blockquote><p>You seem to imply that a raid force could endlessly rez/zerg through an encounter as a result.  However, many raid mobs have a fail condition that's triggered when a death-count threshold is reached. </p><p>You guys play this game, right?</p></blockquote><p>I'll call your bluff and raise you 5</p></blockquote><p>What part are you calling a bluff?</p>

Glenolas
11-09-2011, 04:33 PM
<p><cite>Geothe wrote:</cite></p><blockquote><p>Honestly Smoke jumper has been striking out left and right with providing information to the public.Freeport was supposed to allow flying. SJ wrong.The Lucan statue supposed to be place-able in guildhall.  SJ wrong.Veteran revival supposed to be useable on yourself... SJ most likely wrong yet again, heh.</p></blockquote><p>Not to mention:  There is more than enough population on the individual servers to make Dungeon Finder work.</p><p>How's that working out?</p>

therealnakorox
11-09-2011, 04:34 PM
<p><cite>[email protected] Bayle wrote:</cite></p><blockquote><p>...I'd probably get far more use out of a 2nd Call of the Veteran.</p></blockquote><p>I would be happy with a CoV that actually worked or at least the reuse timer would not start until it worked.</p>

Wurm
11-09-2011, 04:35 PM
<p><cite>[email protected] Bayle wrote:</cite></p><blockquote><p><cite>Wurm wrote:</cite></p><blockquote><p><cite>[email protected] wrote:</cite></p><blockquote><p><cite>[email protected] Bayle wrote:</cite></p><blockquote><p>So you basically made a reward that is useless because raiders will be the majority of the veterans and you dont want the bypassing stuff. And at the same time ... you gave them a reward they will never use ? because they dont bloody well need it since .... gah infuriating</p></blockquote><p>Had this been an out of combat useable self rez (or other) item with no/little rez effects it would be pretty much a win for a vet reward.  It would allow us to recover even faster from a raid wipe and have some value.</p><p>However, thinking things thru is hard stuff.</p></blockquote><p>Amen. I automatically thought it would be out of combat when I first heard about it.</p><p>How about it Smokejumper... Make it a once a day out of combat group rez or not as useful out of combat self rez and most of us will be happy with it.</p></blockquote><p>How about this.. something ORIGINAL that isnt just an ability attached to an item. I know, takes longer etc. but really REALLY would be nice with something that would show thought.</p><p>Of course i for one would be happy if they just fixed Vet Call to actually work</p></blockquote><p>I'd love for that to happen, but since I know its not... lets try to at least have the item we are getting be made useful.</p><p>+1 for the Vet Call</p>

Glenolas
11-09-2011, 04:36 PM
<p><cite>feldon30 wrote:</cite></p><blockquote>It doesn't work while dead? I am disappoint.</blockquote><p>ranks right up there with "Pixie on a string" in terms of value to the account.</p>

vexrm
11-09-2011, 04:36 PM
<p><cite>SmokeJumper wrote:</cite></p><blockquote><p>Sorry for the confusion, but the item is currently working as intended.</p><p>It cannot be used while dead to rez your whole group because that would be far too unbalancing in raid situations.</p></blockquote><p>Last week I was going to write a post about how often you are misinformed, mislead, misunderstood, or mistaken and that's when you aren't intentionally misleading us because we wouldn't like the answer.</p><p>I was going to write that same post earlier this week.</p><p>I thought about doing it this morning.</p><p>Congrats SmokeJumper, I'm doing it now.</p><p>I just don't get it Smoke. I really don't. I believe you are trying. I understand some things are out of your hands. However, this is insane. You should have enough foresight and power to go "Hey, Programming Lead, can this rez me if I'm dead? I want to announce it and make sure I got it right." and said programming lead should be smart enough to go "Well I oversaw it myself and we didn't make it do that because of the design team's decision on how it would impact game balance."Instead, you keep dangling the carrot (tasty or poisoned depending) in front of us and yanking it away right as the angry rage tide is cresting. It's draining. It's bad for everyone involved. It makes you look incompetent and us look all nerd rage-y.You SHOULD have enough power to go "Look Marketing, we've been promising these folks information for the past month. Throw them a bone." We've got nothing.You  SHOULD be going "Sorry for the delay in beta, we've found a few issues and wish to not have you focus on issue we already know." Tons of questions about beta and when it's opening (Thursday, honest) are still circulating.</p><p>I want to be a fly on the wall during your preformance review. I haven't a clue if you're doing your job well or not.</p>

DuneWarrior
11-09-2011, 04:38 PM
<p><cite>Glenolas wrote:</cite></p><blockquote><p><cite>Geothe wrote:</cite></p><blockquote><p>Honestly Smoke jumper has been striking out left and right with providing information to the public.Freeport was supposed to allow flying. SJ wrong.The Lucan statue supposed to be place-able in guildhall.  SJ wrong.Veteran revival supposed to be useable on yourself... SJ most likely wrong yet again, heh.</p></blockquote><p>Not to mention:  There is more than enough population on the individual servers to make Dungeon Finder work.</p><p>How's that working out?</p></blockquote><p>The population is probably there, however the functionality of DF might still need some ... touching up <img src="/smilies/69934afc394145350659cd7add244ca9.gif" border="0" alt="SMILEY" /> just saying</p>

Wurm
11-09-2011, 04:39 PM
<p><cite>vexrm wrote:</cite></p><blockquote><p><cite>SmokeJumper wrote:</cite></p><blockquote><p>Sorry for the confusion, but the item is currently working as intended.</p><p>It cannot be used while dead to rez your whole group because that would be far too unbalancing in raid situations.</p></blockquote><p>Last week I was going to write a post about how often you are misinformed, mislead, misunderstood, or mistaken and that's when you aren't intentionally misleading us because we wouldn't like the answer.</p><p>I was going to write that same post earlier this week.</p><p>I thought about doing it this morning.</p><p>Congrats SmokeJumper, I'm doing it now.</p><p>I just don't get it Smoke. I really don't. I believe you are trying. I understand some things are out of your hands. However, this is insane. You should have enough foresight and power to go "Hey, Programming Lead, can this rez me if I'm dead? I want to announce it and make sure I got it right." and said programming lead should be smart enough to go "Well I oversaw it myself and we didn't make it do that because of the design team's decision on how it would impact game balance."Instead, you keep dangling the carrot (tasty or poisoned depending) in front of us and yanking it away right as the angry rage tide is cresting. It's draining. It's bad for everyone involved. It makes you look incompetent and us look all nerd rage-y.You SHOULD have enough power to go "Look Marketing, we've been promising these folks information for the past month. Throw them a bone." We've got nothing.You  SHOULD be going "Sorry for the delay in beta, we've found a few issues and wish to not have you focus on issue we already know." Tons of questions about beta and when it's opening (Thursday, honest) are still circulating.</p><p>I want to be a fly on the wall during your preformance review. I haven't a clue if you're doing your job well or not.</p></blockquote><p>Best. Post. Ever.</p>

DuneWarrior
11-09-2011, 04:39 PM
<p><cite>Trynt wrote:</cite></p><blockquote><p><cite>[email protected] Bayle wrote:</cite></p><blockquote><p><cite>Trynt wrote:</cite></p><blockquote><p><cite>SmokeJumper wrote:</cite></p><blockquote><p>It cannot be used while dead to rez your whole group because that would be far too unbalancing in raid situations.</p></blockquote><p>You seem to imply that a raid force could endlessly rez/zerg through an encounter as a result.  However, many raid mobs have a fail condition that's triggered when a death-count threshold is reached. </p><p>You guys play this game, right?</p></blockquote><p>I'll call your bluff and raise you 5</p></blockquote><p>What part are you calling a bluff?</p></blockquote><p>I see a ban in my future but ill bite..</p><p>Your bluff is in pretending to belive that they do ... <img src="/smilies/3b63d1616c5dfcf29f8a7a031aaa7cad.gif" border="0" alt="SMILEY" /> is that a double bluff?</p>

Glenolas
11-09-2011, 04:42 PM
<p><cite>SmokeJumper wrote:</cite></p><blockquote><p>Sorry for the confusion, but the item is currently working as intended.</p><p>It cannot be used while dead to rez your whole group because that would be far too unbalancing in raid situations.</p></blockquote><p>Once a day is unbalancing?    to what?</p>

DuneWarrior
11-09-2011, 04:47 PM
<p><cite>vexrm wrote:</cite></p><blockquote><p><cite>SmokeJumper wrote:</cite></p><blockquote><p>Sorry for the confusion, but the item is currently working as intended.</p><p>It cannot be used while dead to rez your whole group because that would be far too unbalancing in raid situations.</p></blockquote><p>Last week I was going to write a post about how often you are misinformed, mislead, misunderstood, or mistaken and that's when you aren't intentionally misleading us because we wouldn't like the answer.</p><p>I was going to write that same post earlier this week.</p><p>I thought about doing it this morning.</p><p>Congrats SmokeJumper, I'm doing it now.</p><p>I just don't get it Smoke. I really don't. I believe you are trying. I understand some things are out of your hands. However, this is insane. You should have enough foresight and power to go "Hey, Programming Lead, can this rez me if I'm dead? I want to announce it and make sure I got it right." and said programming lead should be smart enough to go "Well I oversaw it myself and we didn't make it do that because of the design team's decision on how it would impact game balance."Instead, you keep dangling the carrot (tasty or poisoned depending) in front of us and yanking it away right as the angry rage tide is cresting. It's draining. It's bad for everyone involved. It makes you look incompetent and us look all nerd rage-y.You SHOULD have enough power to go "Look Marketing, we've been promising these folks information for the past month. Throw them a bone." We've got nothing.You  SHOULD be going "Sorry for the delay in beta, we've found a few issues and wish to not have you focus on issue we already know." Tons of questions about beta and when it's opening (Thursday, honest) are still circulating.</p><p>I want to be a fly on the wall during your preformance review. I haven't a clue if you're doing your job well or not.</p></blockquote><p>Perfectly put, and its been like this since forever <img src="/smilies/3b63d1616c5dfcf29f8a7a031aaa7cad.gif" border="0" alt="SMILEY" /></p><p>Let me add one thing you forgot though.</p><p>It makes the customers - us - feel like we are being taken for suckers, since the pretence apparently is that we are guillible enough to not notice, and when it DOES get called out (everytime) nothing changes.</p><p>And w. regards to performance review... im not sure i want to be there, i mean it all depends on the agenda behind the work. See i REFUSE to belive that the feelings your epxress above is known only to us, which would logically suggest that since they KNOW how we feel, yet still allow it to happen, that its part of approved policies you know?</p>

lazlo1
11-09-2011, 04:48 PM
<p>Wow this is the a new record in lameness. A useless rez item. nice. I just thought the house was lame.</p><p>Do you guys actually put any thought into this stuff ?? I was kinda excited about the 8 year vet reward. Now i doubt i will even claim it.</p><p>THANKS FOR THE 8 YEAR SLAP IN THE FACE!!!!</p>

therealnakorox
11-09-2011, 04:50 PM
<p><cite>[email protected] Bayle wrote:</cite></p><blockquote><blockquote>Someone told me the disc was a ripoff of a KoS item as well</blockquote></blockquote><p>I this it is a reskinned version of the FanFaire disk...which I already have.</p>

Glenolas
11-09-2011, 04:51 PM
<p><cite>SmokeJumper wrote:</cite></p><blockquote><p><cite>CoLD MeTaL wrote:</cite></p><blockquote><p><cite>SmokeJumper wrote:</cite></p><blockquote><p>Sorry for the confusion, but the item is currently working as intended.</p><p>It cannot be used while dead to rez your whole group because that would be far too unbalancing in raid situations.</p></blockquote><p>You are aware that Templars have an AA that rezes the entire group and works when dead?  So it wouldn't be 'that game unbalancing'.</p></blockquote><p>The part we consider unbalancing is that a) raiders tend to be some of our most veteran of players, b) many of them will have Veteran's Revival, and then c) when 24 people all have a once a day group rez that can be used on party wipes (during combat), then that makes whipping through boss rooms way too easy.</p></blockquote><p>You probably should get out more.  Your information isn't very accurate.   Whipping the boss never comes down to how fast you can reform after a wipe.   It comes from successfully pulling off the kill strat.</p><p>Fully a fourth of the raid has a feign death,  2 or 3 usually get it off on a wipe,  and use the standard feather to get a healer up.    Having another way to do the same thing doesn't change the net result a whit.    </p><p>A wipe is a wipe, getting up and rebuffing is just that, handled adroitly but every raid I know of,  and the next pull commences.</p>

Rocc
11-09-2011, 04:53 PM
<p>Who wants to bet thats not a flying mount either?</p>

Trynt
11-09-2011, 05:06 PM
<p><cite>Glenolas wrote:</cite></p><blockquote><p><cite>SmokeJumper wrote:</cite></p><blockquote><p><cite>CoLD MeTaL wrote:</cite></p><blockquote><p><cite>SmokeJumper wrote:</cite></p><blockquote><p>Sorry for the confusion, but the item is currently working as intended.</p><p>It cannot be used while dead to rez your whole group because that would be far too unbalancing in raid situations.</p></blockquote><p>You are aware that Templars have an AA that rezes the entire group and works when dead?  So it wouldn't be 'that game unbalancing'.</p></blockquote><p>The part we consider unbalancing is that a) raiders tend to be some of our most veteran of players, b) many of them will have Veteran's Revival, and then c) when 24 people all have a once a day group rez that can be used on party wipes (during combat), then that makes whipping through boss rooms way too easy.</p></blockquote><p>You probably should get out more.  Your information isn't very accurate.   Whipping the boss never comes down to how fast you can reform after a wipe.   It comes from successfully pulling off the kill strat.</p><p>Fully a fourth of the raid has a feign death,  2 or 3 usually get it off on a wipe,  and use the standard feather to get a healer up.    Having another way to do the same thing doesn't change the net result a whit.    </p><p>A wipe is a wipe, getting up and rebuffing is just that, handled adroitly but every raid I know of,  and the next pull commences.</p></blockquote><p>He's saying in-combat when a group dies, not after a raid wipe.  Regardless, he's still wrong for reasons previously pointed out in this thread.</p>

CeJae
11-09-2011, 05:10 PM
This is what you get when people who don't play the game (or have any apparent knowledge of any in-game mechanics) design items for the game.

Geothe
11-09-2011, 05:13 PM
<p><cite>SmokeJumper wrote:</cite></p><blockquote><p>The item is working as intended. It cannot be used while dead because a group rez item that could be used while dead would be far too unbalancing in raid situations.</p></blockquote><p>And SmokeJumper messes up yet again!!QUALITY REPORTING SJ.</p><p>So the 8 year reward is pretty much worthless, gotcha.Try and actually be accurate for once at least will you now?</p>

lazlo1
11-09-2011, 05:16 PM
<p><cite>SmokeJumper wrote:</cite></p><blockquote><p>The item is working as intended. It cannot be used while dead because a group rez item that could be used while dead would be far too unbalancing in raid situations.</p></blockquote><p>I dont actually believe this. The days of "zerging" raid encounters is pretty much over. Greater redemption would work better anyway. If all the groups in a raid are down you lose, no way to catch back up and get stable. Plus the dead limit will get you anyway.</p><p>The only way I saw this being used is if on the rare occasion on one got off a FD, all the cleric dead rezes are down, it is possible to rez where the raid died, and it is a long run back. Pretty rare to start with. All it saves you is a run back. I just dont see how this is overpowering. At least it would be useful.</p><p>In its curennt state its only useful if the healer forgets to pass out cabbage, you dont have a redemption, and you FD and live. IE useless...</p>

zhiDarkivel
11-09-2011, 05:49 PM
<p>How is it more unbalancing to have a group rez that can be cast if 6 people are dead than if 5 people are dead? Enough classes have brief invulnerability abilities that an on-the-ball person could see things going to hell, invulnerable, and use the rez to bring their group back.</p><p>It seems to me, it's the "in combat" part of this rez that makes it potentially unbalancing, not whether you need to be alive or not to use it.</p>

Bezdami
11-09-2011, 06:07 PM
<p><div><p>With a 10 second cast time, Im having a hard time seeing how anyone would even have a chance to use this mid fight. You would either have someone land the rez before you, or would wipe while casting. </p><p>I'd be happy with half the cast time, and no rez effects and 50% health and power.  (like a signet with no rez effects)</p></div></p>

Geothe
11-09-2011, 06:09 PM
<p>Make it usable while dead.</p><p>Make it inactive while group/raid is in combat.</p>

yohann koldheart
11-09-2011, 06:24 PM
<p><cite>Geothe wrote:</cite></p><blockquote><p>Make it usable while dead.</p><p>Make it inactive while group/raid is in combat.</p></blockquote><p>+1</p>

DuneWarrior
11-09-2011, 06:24 PM
<p>Wont be changed guys..</p><ul><li>If its group/raidwide and every 24 hours, its still 1 res while dead every 7.5Minutes during a 3hour raid</li><li>It would in essence totally invalidiate a 285 DEFINING AA ability for clerics.</li></ul><p>So yeah, wont happen. Once we the customer who PLAYS the game chimed in on the logic they saw the errors of their ways, infact someone saw it earlier and made sure it didnt go live like that ... The fact that it went live at all after the 'oh dang, FUMBLE' got called is a mystery in itself. The fact that Smokie didnt know ... well yeah ill just not comment.</p>

lazlo1
11-09-2011, 06:27 PM
<p>While i dont think it would be overpowered if it was useable while dead in its current form. I would not mind it being nerfed so that it can only be used to get a wiped raid/group back up.</p><p>In that vain, do one of the following should solve the OP issue.</p><p>make it only cast only out of combat for group/raid</p><p>Increase the casting time some.</p><p>make the rez effect uncureable</p><p>made it self only.</p><p>Making it not work while dead makes it utterly useless, barely worth a slot in my bags.</p>

arieste
11-09-2011, 06:31 PM
<p><cite>SmokeJumper wrote:</cite></p><blockquote><p> c) when 24 people all have a once a day group rez that can be used on party wipes (during combat), then that makes whipping through boss rooms way too easy.</p></blockquote><p>This option is already available in-game by having all 24 people in raid spec to Karana deity and use the (once-per-hour) group-rez miracle (that works while your group is dead).</p><p>If this is in someway beneficial to the point of causing "balance" issues, why is no raid guild i know using this?</p><p>To reiterarate - we can already do what you're afraid we'll be able to do.  And we're currently able to do it 24 times a day rather than just once a day.  </p><p>Furthermore, afaik there is a 50 death limit on raid bosses.  So really, if more than 8 people use it (or the cleric rez, or the karana miracle), you've failed the encounter anyway.</p><p>I'm sorry, but this simply is not good reason to release a completely useless veteran reward.  As it stands, it is worse than a cheaply buyable signet.  Either change it to be actually useful by removing rez-effects or including self-rez (to make it at least on par with a signet) or just give us a different vet reward altogether.</p><p>No veteran in their right mind would ever use this thing.  </p>

DuneWarrior
11-09-2011, 06:34 PM
<p><cite>arieste wrote:</cite></p><blockquote><p><cite>SmokeJumper wrote:</cite></p><blockquote><p> c) when 24 people all have a once a day group rez that can be used on party wipes (during combat), then that makes whipping through boss rooms way too easy.</p></blockquote><p>This option is already available in-game by having all 24 people in raid spec to Karana deity and use the (once-per-hour) group-rez miracle (that works while your group is dead).</p><p>To reiterarate - we can already do what you're afraid we'll be able to do.  And we're currently able to do it 24 times a day rather than just once a day.  </p></blockquote><p><span style="color: #ff0000;">NOTE: Below lines are purely fictional and supposed to make you smile</span></p><p>Upcomming patch notes - hotfixed in tomorrow - :</p><ul><li>Slight modification to some deity miracles due to exploit</li></ul>

feldon30
11-09-2011, 06:38 PM
<p><cite>SmokeJumper wrote:</cite></p><blockquote><p>The item is working as intended. It cannot be used while dead because a group rez item that could be used while dead would be far too unbalancing in raid situations.</p></blockquote><p>With an 10 second cast time it <strong>might as well be an eternity</strong> in a group situation. With interrupts and casting speed debuffs widespread throughout DoV dungeons, nobody is EVER going to get this successfully cast in time if their group's tank or healer dies. It just ain't gonna happen.</p>

Kunaak
11-09-2011, 06:44 PM
<p>just make it so it doesnt work in combat - and does allow you to rez when dead.</p><p>problem solved.</p>

Crismorn
11-09-2011, 06:47 PM
<p><cite>[email protected] Bayle wrote:</cite></p><blockquote><p>Wont be changed guys..</p><ul><li>If its group/raidwide and every 24 hours, its still 1 res while dead every 7.5Minutes during a 3hour raid</li><li>It would in essence totally invalidiate a 285 DEFINING AA ability for clerics.</li></ul><p>So yeah, wont happen. Once we the customer who PLAYS the game chimed in on the logic they saw the errors of their ways, infact someone saw it earlier and made sure it didnt go live like that ... The fact that it went live at all after the 'oh dang, FUMBLE' got called is a mystery in itself. The fact that Smokie didnt know ... well yeah ill just not comment.</p></blockquote><p>It would not invalidate anything with a 10s cast time.</p>

Glenolas
11-09-2011, 06:55 PM
<p><cite>Trynt wrote:</cite></p><blockquote><p><cite>Glenolas wrote:</cite></p><blockquote><p><cite>SmokeJumper wrote:</cite></p><blockquote><p><cite>CoLD MeTaL wrote:</cite></p><blockquote><p><cite>SmokeJumper wrote:</cite></p><blockquote><p>Sorry for the confusion, but the item is currently working as intended.</p><p>It cannot be used while dead to rez your whole group because that would be far too unbalancing in raid situations.</p></blockquote><p>You are aware that Templars have an AA that rezes the entire group and works when dead?  So it wouldn't be 'that game unbalancing'.</p></blockquote><p>The part we consider unbalancing is that a) raiders tend to be some of our most veteran of players, b) many of them will have Veteran's Revival, and then c) when 24 people all have a once a day group rez that can be used on party wipes (during combat), then that makes whipping through boss rooms way too easy.</p></blockquote><p>You probably should get out more.  Your information isn't very accurate.   Whipping the boss never comes down to how fast you can reform after a wipe.   It comes from successfully pulling off the kill strat.</p><p>Fully a fourth of the raid has a feign death,  2 or 3 usually get it off on a wipe,  and use the standard feather to get a healer up.    Having another way to do the same thing doesn't change the net result a whit.    </p><p>A wipe is a wipe, getting up and rebuffing is just that, handled adroitly but every raid I know of,  and the next pull commences.</p></blockquote><p>He's saying in-combat when a group dies, not after a raid wipe.  Regardless, he's still wrong for reasons previously pointed out in this thread.</p></blockquote><p>Yeah, I thought to say "change to non combat only" to fix, but revised my thinking when I decided you can't pull off that slow a rez  to save a raid wipe anyway.   </p><p>If you need it to get a raid back up, it means most of the raid is down (else dirges, healers can save it, as they commonly do).     So I went back to using it just like it is won't add a whit to raid boss killing because it will rarely, if ever, save a raid wipe. </p>

DuneWarrior
11-09-2011, 06:56 PM
<p><cite>Crismorn wrote:</cite></p><blockquote><p><cite>[email protected] Bayle wrote:</cite></p><blockquote><p>Wont be changed guys..</p><ul><li>If its group/raidwide and every 24 hours, its still 1 res while dead every 7.5Minutes during a 3hour raid</li><li>It would in essence totally invalidiate a 285 DEFINING AA ability for clerics.</li></ul><p>So yeah, wont happen. Once we the customer who PLAYS the game chimed in on the logic they saw the errors of their ways, infact someone saw it earlier and made sure it didnt go live like that ... The fact that it went live at all after the 'oh dang, FUMBLE' got called is a mystery in itself. The fact that Smokie didnt know ... well yeah ill just not comment.</p></blockquote><p>It would not invalidate anything with a 10s cast time.</p></blockquote><p>So lets see... 24 free ones or i chose THAT for my 285 Point Heroic AA... yup your right nothing to see, move along. 2 weeks from now we can all buy a free Combat Mastery or Cadence of Destruction on the Marketplace why dont we..</p>

Uwopo
11-09-2011, 07:03 PM
<p><cite>[email protected] Bayle wrote:</cite></p><blockquote><p>Wont be changed guys..</p><ul><li>If its group/raidwide and every 24 hours, its still 1 res while dead every 7.5Minutes during a 3hour raid</li><li>It would in essence totally invalidiate a 285 DEFINING AA ability for clerics.</li></ul><p>So yeah, wont happen. Once we the customer who PLAYS the game chimed in on the logic they saw the errors of their ways, infact someone saw it earlier and made sure it didnt go live like that ... The fact that it went live at all after the 'oh dang, FUMBLE' got called is a mystery in itself. The fact that Smokie didnt know ... well yeah ill just not comment.</p></blockquote><p>Because an 8 second cast group rez that restores 20% health/power and gives you revive sickness invalidates an instant cast group rez that restores 100% health/power and no revive sickness?</p><p>Find a way to make it non-combat or replace it with a different item.  Despite the misdirected cleric's calling foul for something closer in effect to an old diety ability than one of their heroic AAs, I can guarantee you that most of the raiders calling for this to work while dead are interested in being able to recover faster after a wipe when all of their clerics are waiting for the 5 minute recast on Immaculate Revival.</p>

feldon30
11-09-2011, 07:04 PM
<p>-deleted-</p>

Geothe
11-09-2011, 07:09 PM
<p><cite>[email protected] Bayle wrote:</cite></p><blockquote>So lets see... 24 free ones or i chose THAT for my 285 Point Heroic AA... yup your right nothing to see, move along. 2 weeks from now we can all buy a free Combat Mastery or Cadence of Destruction on the Marketplace why dont we..</blockquote><p>Do you have no foresight what so ever?!Raiders would love for this to work while dead so that they can quickly respawn after a wipe without having to run back all the way across the freaking zone, while also enabling clerics to SAVE their respawn ability for duing an actual encounter!</p>

Crismorn
11-09-2011, 07:13 PM
<p><cite>[email protected] Bayle wrote:</cite></p><blockquote><p><cite>Crismorn wrote:</cite></p><blockquote><p><cite>[email protected] Bayle wrote:</cite></p><blockquote><p>Wont be changed guys..</p><ul><li>If its group/raidwide and every 24 hours, its still 1 res while dead every 7.5Minutes during a 3hour raid</li><li>It would in essence totally invalidiate a 285 DEFINING AA ability for clerics.</li></ul><p>So yeah, wont happen. Once we the customer who PLAYS the game chimed in on the logic they saw the errors of their ways, infact someone saw it earlier and made sure it didnt go live like that ... The fact that it went live at all after the 'oh dang, FUMBLE' got called is a mystery in itself. The fact that Smokie didnt know ... well yeah ill just not comment.</p></blockquote><p>It would not invalidate anything with a 10s cast time.</p></blockquote><p>So lets see... 24 free ones or i chose THAT for my 285 Point Heroic AA... yup your right nothing to see, move along. 2 weeks from now we can all buy a free Combat Mastery or Cadence of Destruction on the Marketplace why dont we..</p></blockquote><p>10s cast time makes it unusable in any serious setting vs. insta cast 5min base cd.</p><p>I'm sorry that you cant see how a 10s cast time ruins this from being used in any type of combat situation.</p><p>Do you really want me to embaress you on cleric class knowledge in an open setting, if so please continue questioning something you cannot grasp.</p>

Uwopo
11-09-2011, 07:15 PM
<p><cite>feldon30 wrote:</cite></p><blockquote><p><cite>Kunaak wrote:</cite></p><blockquote><p>just make it so it doesnt work in combat - and does allow you to rez when dead.</p><p>problem solved.</p></blockquote><p>So you want it worse than a level 44 Dirge spell.</p></blockquote><p>Depends on what the intent of the item is.</p><p>My 1st though when I saw it, recover from a raid wipe so the dirge doesn't have to revive and run back to rez a healer.  If and only if all of the clerics used Immaculate Revival during the fight.</p><p>The extended cast time, low health and revive effects make it seem poorly suited as a combat rez.</p><p>More importantly, I think it's an entirely improper veteran reward if it was intended to be a combat rez.  That's completely useless to any class that can already rez.</p><p>As a raid/group wipe recovery tool, it's useful even to clerics with Immaculate Revival, since that ability should be used before you've wiped, not after.</p>

Trynt
11-09-2011, 07:24 PM
<p><cite>[email protected] Bayle wrote:</cite></p><blockquote><p><cite>Crismorn wrote:</cite></p><blockquote><p><cite>[email protected] Bayle wrote:</cite></p><blockquote><p>Wont be changed guys..</p><ul><li>If its group/raidwide and every 24 hours, its still 1 res while dead every 7.5Minutes during a 3hour raid</li><li>It would in essence totally invalidiate a 285 DEFINING AA ability for clerics.</li></ul><p>So yeah, wont happen. Once we the customer who PLAYS the game chimed in on the logic they saw the errors of their ways, infact someone saw it earlier and made sure it didnt go live like that ... The fact that it went live at all after the 'oh dang, FUMBLE' got called is a mystery in itself. The fact that Smokie didnt know ... well yeah ill just not comment.</p></blockquote><p>It would not invalidate anything with a 10s cast time.</p></blockquote><p>So lets see... 24 free ones or i chose THAT for my 285 Point Heroic AA... yup your right nothing to see, move along. 2 weeks from now we can all buy a free Combat Mastery or Cadence of Destruction on the Marketplace why dont we..</p></blockquote><p>The Cleric one is insta-cast, usable every few minutes, and provides 100% HP and Power with no sickness.  Well worth the AA expense.  If it were made obsolete by this (which, clearly it would not), benefit from the vet reward yourself and spec Equilibrium.  Win/Win without any of the crying.</p>

Asif
11-09-2011, 07:28 PM
<p>So now these items are god awful and no flying in freeport as you had said there would be !!!</p><p>My god man lots of us run companies and if i mislead my customers as much as you i would  have to look for a new job.</p><p>Been here since day 1 and am i very tired of the way we the customers are being lied to over and over.</p>

Neihn
11-09-2011, 07:38 PM
<p>Why cant they just add a similar check to the Vet reward that they had on the Wizard spell Manaburn. When you went to cast Manaburn it would check the mob to see if it had been manaburned recently if not it allowed you to cast if so it did not allow a cast. Have a similar code that checks if 50% of the group/raid has had it casted within the last 6 hours then the cast fails. If less then 50% has had it casted in the last 6 hours then it proceeds.</p>

Greenmist
11-09-2011, 07:52 PM
<p><cite>arieste wrote:</cite></p><blockquote><p><cite>SmokeJumper wrote:</cite></p><blockquote><p> c) when 24 people all have a once a day group rez that can be used on party wipes (during combat), then that makes whipping through boss rooms way too easy.</p></blockquote><p>This option is already available in-game by having all 24 people in raid spec to Karana deity and use the (once-per-hour) group-rez miracle (that works while your group is dead).</p><p>If this is in someway beneficial to the point of causing "balance" issues, why is no raid guild i know using this?</p><p><strong>To reiterarate - we can already do what you're afraid we'll be able to do.  And we're currently able to do it 24 times a day rather than just once a day.</strong></p></blockquote><p>The fact that the potential to do this already exists, is well-known, and that it isn't being done should be proof enough that the originally announced item is safe to implement. I know you guys are harried and rushed in the lead-up to this expansion, but you are <em>killing us</em> these past several months. Your operation has been painful to watch.</p><p>Arieste's fantastic logic deserved to be reiterated once again. I know you guys are worried about giving the raiders too much power and turning them into foxes in the henhouse, but you really need to do better than <em>non sequitur</em> logic in defending your decisions. I hate to remind you of it, but it has been shown time and again that there are people who are playing this game that know it better than you folks do, and you can't come here and insult their intelligence by failing to understand what you are offering, then putting forth spurious reasons for taking it back that are demonstrably lacking.</p>

DuneWarrior
11-09-2011, 08:00 PM
<p><cite>Trynt wrote:</cite></p><blockquote><p><cite>[email protected] Bayle wrote:</cite></p><blockquote><p><cite>Crismorn wrote:</cite></p><blockquote><p><cite>[email protected] Bayle wrote:</cite></p><blockquote><p>Wont be changed guys..</p><ul><li>If its group/raidwide and every 24 hours, its still 1 res while dead every 7.5Minutes during a 3hour raid</li><li>It would in essence totally invalidiate a 285 DEFINING AA ability for clerics.</li></ul><p>So yeah, wont happen. Once we the customer who PLAYS the game chimed in on the logic they saw the errors of their ways, infact someone saw it earlier and made sure it didnt go live like that ... The fact that it went live at all after the 'oh dang, FUMBLE' got called is a mystery in itself. The fact that Smokie didnt know ... well yeah ill just not comment.</p></blockquote><p>It would not invalidate anything with a 10s cast time.</p></blockquote><p>So lets see... 24 free ones or i chose THAT for my 285 Point Heroic AA... yup your right nothing to see, move along. 2 weeks from now we can all buy a free Combat Mastery or Cadence of Destruction on the Marketplace why dont we..</p></blockquote><p>The Cleric one is insta-cast, usable every few minutes, and provides 100% HP and Power with no sickness.  Well worth the AA expense.  If it were made obsolete by this (which, clearly it would not), benefit from the vet reward yourself and spec Equilibrium.  Win/Win without any of the crying.</p></blockquote><p><img src="/eq2/images/smilies/3b63d1616c5dfcf29f8a7a031aaa7cad.gif" border="0" /> im not spec'ed imaculate anyway on my inq, just saying.</p><p>And really you'll need to learn to comprehend... Im not arguing that i dont want it IF it was castable while dead - even with a 10s cast time (though while dead it doesnt matter) - im arguing why they wont put it in that form, I got multiple raid healers on an 8 year account.. would i like it? yes, but i seriously SERIOUSLY doubt they will make it anything that what it is now .. a useless item, a fluff thing.. for all the reasons mentioned. Including that it would be a USEFULL item and take wipe waits out of the game (mostly)</p><p>Edit: Guess im to jaded to think they would put something in that is usefull and that mimics a 285 AA ability</p>

DuneWarrior
11-09-2011, 08:13 PM
<p><cite>Crismorn wrote:</cite></p><blockquote><p><cite>[email protected] Bayle wrote:</cite></p><blockquote><p><cite>Crismorn wrote:</cite></p><blockquote><p><cite>[email protected] Bayle wrote:</cite></p><blockquote><p>Wont be changed guys..</p><ul><li>If its group/raidwide and every 24 hours, its still 1 res while dead every 7.5Minutes during a 3hour raid</li><li>It would in essence totally invalidiate a 285 DEFINING AA ability for clerics.</li></ul><p>So yeah, wont happen. Once we the customer who PLAYS the game chimed in on the logic they saw the errors of their ways, infact someone saw it earlier and made sure it didnt go live like that ... The fact that it went live at all after the 'oh dang, FUMBLE' got called is a mystery in itself. The fact that Smokie didnt know ... well yeah ill just not comment.</p></blockquote><p>It would not invalidate anything with a 10s cast time.</p></blockquote><p>So lets see... 24 free ones or i chose THAT for my 285 Point Heroic AA... yup your right nothing to see, move along. 2 weeks from now we can all buy a free Combat Mastery or Cadence of Destruction on the Marketplace why dont we..</p></blockquote><p>10s cast time makes it unusable in any serious setting vs. insta cast 5min base cd.</p><p>I'm sorry that you cant see how a 10s cast time ruins this from being used in any type of combat situation.</p><p>Do you really want me to embaress you on cleric class knowledge in an open setting, if so please continue questioning something you cannot grasp.</p></blockquote><p>You are correct, for someone as obnoxious and annoying as you are.. you are correct. The VetRev would do nothing vs. the usefullness of Imac on an 'almost wipe' however, and i could be wrong.. alot of guilds ive seen tend to use imac MOSTLY (as in primarily, most of the time, almost exclusively) to recover from a wipe and get going fast.</p><p>Is Imac used to res the group if it wipes during an encounter yup sure it is, in my experience it is more often used on progression to get up faster and redo (hopefully w. a better result).</p><p>And still... 10sec ... only 2 secs more than Greater Redemption .. you wanting to tell me that NEVER saved a wipe?</p>

Trynt
11-09-2011, 08:18 PM
<p><cite>[email protected] Bayle wrote:</cite></p><blockquote><p><cite>Trynt wrote:</cite></p><blockquote><p><cite>[email protected] Bayle wrote:</cite></p><blockquote><p><cite>Crismorn wrote:</cite></p><blockquote><p><cite>[email protected] Bayle wrote:</cite></p><blockquote><p>Wont be changed guys..</p><ul><li>If its group/raidwide and every 24 hours, its still 1 res while dead every 7.5Minutes during a 3hour raid</li><li>It would in essence totally invalidiate a 285 DEFINING AA ability for clerics.</li></ul><p>So yeah, wont happen. Once we the customer who PLAYS the game chimed in on the logic they saw the errors of their ways, infact someone saw it earlier and made sure it didnt go live like that ... The fact that it went live at all after the 'oh dang, FUMBLE' got called is a mystery in itself. The fact that Smokie didnt know ... well yeah ill just not comment.</p></blockquote><p>It would not invalidate anything with a 10s cast time.</p></blockquote><p>So lets see... 24 free ones or i chose THAT for my 285 Point Heroic AA... yup your right nothing to see, move along. 2 weeks from now we can all buy a free Combat Mastery or Cadence of Destruction on the Marketplace why dont we..</p></blockquote><p>The Cleric one is insta-cast, usable every few minutes, and provides 100% HP and Power with no sickness.  Well worth the AA expense.  If it were made obsolete by this (which, clearly it would not), benefit from the vet reward yourself and spec Equilibrium.  Win/Win without any of the crying.</p></blockquote><p><img src="/eq2/images/smilies/3b63d1616c5dfcf29f8a7a031aaa7cad.gif" border="0" /> im not spec'ed imaculate anyway on my inq, just saying.</p><p>And really you'll need to learn to comprehend... Im not arguing that i dont want it IF it was castable while dead - even with a 10s cast time (though while dead it doesnt matter) - im arguing why they wont put it in that form, I got multiple raid healers on an 8 year account.. would i like it? yes, but i seriously SERIOUSLY doubt they will make it anything that what it is now .. a useless item, a fluff thing.. for all the reasons mentioned. Including that it would be a USEFULL item and take wipe waits out of the game (mostly)</p></blockquote><p>If you want me to accurately comprehend your point, learn to communicate more clearly.  ie. Stop throwing around silly Marketplace hypotheticals about buying CM, and understand that using the word "my" implies that you do use it.  Personally, I couldn't care less what you personally use or what your raiding/account pedigree is.</p><p>When you make statements like "It would in essence totally invalidiate (sic) a 285 DEFINING AA ability for clerics" and "24 free ones or i chose THAT for my 285 Point Heroic AA", you shouldn't be surprised when people point out the very real differences between what you chose to compare.  If you're trying to communicate someone else's contention and not your own, you did it poorly.</p>

Brigh
11-09-2011, 08:20 PM
<p>how about an item that gives you a temporary buff that will give you a choice of reviving you to the nearest revive location with a lessened revive penalty or resurrect you on the spot?</p><p>Once the death occurs the buff vanishes.</p>

Jrral
11-09-2011, 08:24 PM
<p><cite>SmokeJumper wrote:</cite></p><blockquote><p>The part we consider unbalancing is that a) raiders tend to be some of our most veteran of players, b) many of them will have Veteran's Revival, and then c) when 24 people all have a once a day group rez that can be used on party wipes (during combat), then that makes whipping through boss rooms way too easy.</p></blockquote><p>How so? If it can't be used while in combat, then nobody can use it until the raid's wiped and the encounter resets. The most it does is save someone from having to run back from the zone-in after reviving, and I don't see how skipping a boring run through a mobless area is unbalancing. At most it allows you to skip trash, but most raid forces already skip the majority of the trash (and frankly the trash isn't that much of a challenge unless you mess up the pull and get more than you wanted).</p><p>Now, if it could be used while in combat, that could encourage zerging (up until the named's kill limit, at least), but I see no indication it'll work in combat.</p>

DuneWarrior
11-09-2011, 08:25 PM
<p><cite>Trynt wrote:</cite></p><blockquote><p><cite>[email protected] Bayle wrote:</cite></p><blockquote><p><cite>Trynt wrote:</cite></p><blockquote><p><cite>[email protected] Bayle wrote:</cite></p><blockquote><p><cite>Crismorn wrote:</cite></p><blockquote><p><cite>[email protected] Bayle wrote:</cite></p><blockquote><p>Wont be changed guys..</p><ul><li>If its group/raidwide and every 24 hours, its still 1 res while dead every 7.5Minutes during a 3hour raid</li><li>It would in essence totally invalidiate a 285 DEFINING AA ability for clerics.</li></ul><p>So yeah, wont happen. Once we the customer who PLAYS the game chimed in on the logic they saw the errors of their ways, infact someone saw it earlier and made sure it didnt go live like that ... The fact that it went live at all after the 'oh dang, FUMBLE' got called is a mystery in itself. The fact that Smokie didnt know ... well yeah ill just not comment.</p></blockquote><p>It would not invalidate anything with a 10s cast time.</p></blockquote><p>So lets see... 24 free ones or i chose THAT for my 285 Point Heroic AA... yup your right nothing to see, move along. 2 weeks from now we can all buy a free Combat Mastery or Cadence of Destruction on the Marketplace why dont we..</p></blockquote><p>The Cleric one is insta-cast, usable every few minutes, and provides 100% HP and Power with no sickness.  Well worth the AA expense.  If it were made obsolete by this (which, clearly it would not), benefit from the vet reward yourself and spec Equilibrium.  Win/Win without any of the crying.</p></blockquote><p><img src="/eq2/images/smilies/3b63d1616c5dfcf29f8a7a031aaa7cad.gif" border="0" /> im not spec'ed imaculate anyway on my inq, just saying.</p><p>And really you'll need to learn to comprehend... Im not arguing that i dont want it IF it was castable while dead - even with a 10s cast time (though while dead it doesnt matter) - im arguing why they wont put it in that form, I got multiple raid healers on an 8 year account.. would i like it? yes, but i seriously SERIOUSLY doubt they will make it anything that what it is now .. a useless item, a fluff thing.. for all the reasons mentioned. Including that it would be a USEFULL item and take wipe waits out of the game (mostly)</p></blockquote><p>If you want me to accurately comprehend your point, learn to communicate more clearly.  ie. Stop throwing around silly Marketplace hypotheticals about buying CM, and understand that using the word "my" implies that you do use it.  Personally, I couldn't care less what you personally use or what your raiding/account pedigree is.</p><p>When you make statements like "It would in essence totally invalidiate (sic) a 285 DEFINING AA ability for clerics" and "24 free ones or i chose THAT for my 285 Point Heroic AA", you shouldn't be surprised when people point out the very real differences between what you chose to compare.  If you're trying to communicate someone else's contention and not your own, you did it poorly.</p></blockquote><p>Point taken</p>

lazlo1
11-09-2011, 08:36 PM
<p><cite>arieste wrote:</cite></p><blockquote><p><cite>SmokeJumper wrote:</cite></p><blockquote><p> c) when 24 people all have a once a day group rez that can be used on party wipes (during combat), then that makes whipping through boss rooms way too easy.</p></blockquote><p>This option is already available in-game by having all 24 people in raid spec to Karana deity and use the (once-per-hour) group-rez miracle (that works while your group is dead).</p><p>If this is in someway beneficial to the point of causing "balance" issues, why is no raid guild i know using this?</p><p>To reiterarate - we can already do what you're afraid we'll be able to do.  And we're currently able to do it 24 times a day rather than just once a day.  </p><p>Furthermore, afaik there is a 50 death limit on raid bosses.  So really, if more than 8 people use it (or the cleric rez, or the karana miracle), you've failed the encounter anyway.</p><p>I'm sorry, but this simply is not good reason to release a completely useless veteran reward.  As it stands, it is worse than a cheaply buyable signet.  Either change it to be actually useful by removing rez-effects or including self-rez (to make it at least on par with a signet) or just give us a different vet reward altogether.</p><p>No veteran in their right mind would ever use this thing.  </p></blockquote><p>+1 It seems they dont even know their own game.</p>

Maroger
11-09-2011, 08:56 PM
<p>I think for those of us who solo it should work to rez us while dead ONCE A DAY - otherwise it is just a useless reward. Too many rewards are tied to groups or raids and that is not fair to those of us who solo. NOT MUCH OF A REWAR - A NOTHING REWARD.  <span style="color: #ff0000; font-size: medium;">Let us have something else.</span></p>

Gmurray393
11-09-2011, 09:40 PM
<p>They said "what can we make that will be worse then the 7 year reward," shortly after they came up with this bugger.  Its sad when the title is the only part that will be used.</p>

Glenolas
11-09-2011, 09:58 PM
<p><cite>yohann koldheart wrote:</cite></p><blockquote><p><cite>feldon30 wrote:</cite></p><blockquote>It doesn't work while dead? I am disappoint.</blockquote><p>me too, whats the point of having a group rez if it cant be used wile dead..</p></blockquote><p>It saves a feather, once a day?</p><p>Imagine how many pigeons that can save, in the long run.</p>

Anestacia
11-09-2011, 10:11 PM
<p>It would be FAR more useful if it was changed to usable out of combat but you CAN rez yourself.  All it would do in that case is save a little bit of time and would make it more on par with CoV, the most useful veteran reward to date imo.</p>

cawalton
11-09-2011, 10:39 PM
<p><cite>[email protected] wrote:</cite></p><blockquote><p>.....  Its sad when the title is the only part that will be used.</p></blockquote><p>Which one of us is going to admit to being an 8 year veteran after all thats gone on around here and actually use the title?</p>

Davngr1
11-09-2011, 10:46 PM
<p>how about you make it a single target rez once every 1-2 hours and have it be able to self rez.</p> <p> that would make it useful and not encroach on group rez classes.</p>

Nanyea
11-09-2011, 11:06 PM
<p>I wanted a mercenary that was customizable for my 8 year reward...</p>

Lader
11-10-2011, 12:12 AM
<p>wow this just gets better and better. The current dev team is so out of touch with the current game mechanics and what players want its not even funny and the 8 year vet rewards just reiterate that point. The past couple months have been some of the worst leadership I've seen and it keeps getting worse. Smokejumper, Xelgad, Silius, etc., they all need to seriously reevaluate what theyre doing because they keep getting things wrong.</p>

kdmorse
11-10-2011, 12:43 AM
<p>* beats * head * against * desk *</p><p>Sj: Here's a great new item, self rez every 24 hours! A reward for you vets!</p><p>Players: Hmm... doesn't seem to work.  Can't be cast when dead.</p><p>Sj: Of course not, that would be overpowering to raids full of vets!</p><p>Players: Wait...  What... That's so... I don't even... where to begin...</p><p>* head explodes *</p><p>-----------------------------------------------------------------------------------------</p><p>Could we set it so it can't be used in combat?</p><p>Could we set it so it's a *solo* self res if you're dead, and a group res if you're not?</p><p>Or something else that's... I don't know... usefull, matches what it says on the tin, and worth of 8-year hooplah?</p><p>------------------------------------------------------------------------------------------</p><p>* continues * beating * head * against * desk *</p><p>I have no idea what you're smoking there SmokeJumper, but it must be *really* good stuff....</p>

kdmorse
11-10-2011, 12:49 AM
<p>And just so it's not lost, original text we all read before SJ edited it:</p><p>Before:</p><ul><li>"Veteran Revival" : A spell that allows you to <strong>rez yourself or a friend once per day.</strong></li></ul><p>After:</p><ul><li><span >"Veteran Revival" : A spell that allows you to rez your group once a day. It is not usable while dead.</span></li></ul>

Gimmiethat
11-10-2011, 01:31 AM
<p>A complete and utter train wreck... 7 yrs of an active account + all expansions and you get:</p><p>1) a rez that anybody in a mildly decent guild can get for some status points</p><p>2) a mount anybody can get from SC</p><p>3) another title... since 40 of them aren't enough</p><p>4) and six exp potions that anybody can buy</p><p>5) A geen-eye effect from two expansions ago</p><p>And delivered with the extra bonus of the classic: working as intended.</p><p>FAIL.</p>

Rijacki
11-10-2011, 02:56 AM
<p><cite>[email protected] wrote:</cite></p><blockquote><p>Before:</p><ul><li>"Veteran Revival" : A spell that allows you to <strong>rez yourself or <span style="color: #ff0000;">a</span> friend once per day.</strong></li></ul></blockquote><p>I would have preferred this even if it had "out of combat" tacked on. Not a -group- rez (which would be many friends.. or pseudo-friends), A friend or yourself. One (crappy) rez for one character, every 24-hours. That would have been close to on par with the EQ2X consumable rez potion and usable by anyone whether they solo, group, or raid without being massively over powered.</p>

Te'ana
11-10-2011, 02:57 AM
<p>Not that 'the powers that be" care about my opinion, but this is just silly and another case of giving something with one hand while taking it away with another.</p>

technologically
11-10-2011, 04:32 AM
<p>Look, there are a ton of valid issues with the dev team.  They have seemingly NO QA process, they make huge sweeping changes in the wrong direction and shrug it off like its nothing, and they can't seem to balance the gear or the classes without trying to redo the mechanics every expansion, while changing AA/item procs thats are years old.  But you must be trolling to be  crying that you can't use another classes endline heoric ability as part of your 8 year reward?  Thats insanity. </p><p>The past vet rewards have been helpful to endgame players? Since when? which rewards are those?  CoV is the only one thats moderately helpful.  Everything else was appearance, title, housing, or XP gain related.</p><p>So for the 8th year you're getting a mount that they would have sold for 20$, instead of a house they would have sold for 15$ like you all got and didn't rant about last year.  I'm assuming the eye glow is the one that would cost you 100$ in LoN packs to get?  But wait just a minute, this rez item thats worth using when your healer forgets their feathers isn't the same as a clerics endline aa choice? It doesn't refil my power and give me crit bonus every time I kill a mob? Worthless!  It doesn't let my group move while casting? The nerve! It doesn't do a raidwide 300k ward/reactive nuke when it is rez's? How awful. </p><p>Could it have been better? Sure, if they let you cast it on yourself (WHILE ALIVE) it would be most healers only AoE rez to get people rez'd from untargetable places.  Could it have been a once a day repair kit or a Pocket AA mirror? Sure.  But demanding a death rez is laughable.</p>

kdmorse
11-10-2011, 04:51 AM
<p><cite>technologically wrote:</cite></p><blockquote><p> But demanding a death rez is laughable.</p></blockquote><p>You missed the point (or simply glanced over it)</p><p>It's what we were told we were getting.  As advertised, it would have been pretty nice.  CoV level nice.   You'd adventuring along, make it to somewhere you had to fight to get to, then oops, mispull, died.  Have to spend another hour getting back there to do whatever you went there to do.  Ah, but I've got my self res!  You recover (once) and continue.  You can recover from one 'oops' without having to adventure back to where you were. We kinda liked that.</p><p>We log in, get it, and find it doesn't do what it said it would do on the tin.  Not even close.  In fact, it's completely useless to all healer classes. And borderline useless to the rest.</p><p>If it hadn't been advertised as being something kinda nice, something we could lookforward to... we wouldn't be nearly so facepalmy about it turning out to be below meh.</p><p>(And on top of that, the reason given as to *why* we couldn't have what we were told we were going to have, was such udder twatwaddle, as to double the facepalmyness)</p>

dimzar
11-10-2011, 05:40 AM
<p>The 8 veteran year reward is insulting to the playerbase . It's insulting in that it took no amount of thought on what to give the people that are paying customers since 2004.  A rezz ? Seriously? A mount? There are freaking 50 mounts you can quest , buy , or loot.  </p><p>The veteran call was one great addition that really gave veterans something worthwhile for their loyalty. This veteran awards goes one step further to show that the current developing team don't give a s... about the players . </p>

Crismorn
11-10-2011, 06:06 AM
<p><cite>technologically wrote:</cite></p><blockquote><p>Look, there are a ton of valid issues with the dev team.  They have seemingly NO QA process, they make huge sweeping changes in the wrong direction and shrug it off like its nothing, and they can't seem to balance the gear or the classes without trying to redo the mechanics every expansion, while changing AA/item procs thats are years old.  But you must be trolling to be  crying that you can't use another classes endline heoric ability as part of your 8 year reward?  Thats insanity. </p><p>The past vet rewards have been helpful to endgame players? Since when? which rewards are those?  CoV is the only one thats moderately helpful.  Everything else was appearance, title, housing, or XP gain related.</p><p>So for the 8th year you're getting a mount that they would have sold for 20$, instead of a house they would have sold for 15$ like you all got and didn't rant about last year.  I'm assuming the eye glow is the one that would cost you 100$ in LoN packs to get?  But wait just a minute, this rez item thats worth using when your healer forgets their feathers isn't the same as a clerics endline aa choice? It doesn't refil my power and give me crit bonus every time I kill a mob? Worthless!  It doesn't let my group move while casting? The nerve! It doesn't do a raidwide 300k ward/reactive nuke when it is rez's? How awful. </p><p>Could it have been better? Sure, if they let you cast it on yourself (WHILE ALIVE) it would be most healers only AoE rez to get people rez'd from untargetable places.  Could it have been a once a day repair kit or a Pocket AA mirror? Sure.  But demanding a death rez is laughable.</p></blockquote><p>No one is demanding anything, they are asking for something that could be remotely useful or at LEAST more useful then a signet anyone can buy at will.</p><p>I dont see any players telling SoE that a rez clicky is what they wanted for an 8 yr vet reward, that was SoEs idea and all people are saying is that it could have been semi useful if it was usable when dead.</p><p>With an 8s. cast time, 24 hour reuse even having it usable in combat and allowing it to rez yourself while dead it would still not even be in the same realm of usefulness as Immaculate revival it would however be slightly useful for people who are deep in a heroic dungeon after a wipe which would save them anywhere from 20s.-1min of running and possibly provide some laughs after a wipe by the swashbuckler who just saved his group almost a full minute of moving</p>

Hateeternal
11-10-2011, 09:28 AM
<p>Hi, I did not read the entire thread.</p><p>But I'm thinking my Inquis would be kinda mad if ppl get the same ability that I had to spend 300AA on, just for being in the game a certain amount of time...</p><p>Ok it's not exactly the same bc of castspeed and reuse, but still very close.</p><p>To me it's like selling Verdict, Manaflow or Deathmarch clickies on SC.</p><p>Just my 2c. Peace ;P</p>

Kizee
11-10-2011, 09:48 AM
<p><cite>technologically wrote:</cite></p><blockquote><p>Look, there are a ton of valid issues with the dev team.  They have seemingly NO QA process, they make huge sweeping changes in the wrong direction and shrug it off like its nothing, and they can't seem to balance the gear or the classes without trying to redo the mechanics every expansion, while changing AA/item procs thats are years old.  But you must be trolling to be  crying that you can't use another classes endline heoric ability as part of your 8 year reward?  Thats insanity. </p><p>The past vet rewards have been helpful to endgame players? Since when? which rewards are those?  CoV is the only one thats moderately helpful.  Everything else was appearance, title, housing, or XP gain related.</p><p>So for the 8th year you're getting a mount that they would have sold for 20$, instead of a house they would have sold for 15$ like you all got and didn't rant about last year.  I'm assuming the eye glow is the one that would cost you 100$ in LoN packs to get?  But wait just a minute, this rez item thats worth using when your healer forgets their feathers isn't the same as a clerics endline aa choice? It doesn't refil my power and give me crit bonus every time I kill a mob? Worthless!  It doesn't let my group move while casting? The nerve! It doesn't do a raidwide 300k ward/reactive nuke when it is rez's? How awful. </p><p>Could it have been better? Sure, if they let you cast it on yourself (WHILE ALIVE) it would be most healers only AoE rez to get people rez'd from untargetable places.  Could it have been a once a day repair kit or a Pocket AA mirror? Sure.  But demanding a death rez is laughable.</p></blockquote><p>Mmmmm there was a huge thread about people complaining about getting a house because it catered to just 1 playstyle. I still havent claimed mine.</p><p>CoV reward only one to be helpful? The TS and adventure vit. refillers are pretty darn nice and the moppet billy is cool because of the shrink effect.</p><p>7 years (8 with perks) is a long time to be dedicated to a company. The rewards should reflect that. There were a ton of good ideas in that 7 year vet reward thread I mentioned earlier.....including a portable AA respec mirror or portable crono token but yet they ignored all the suggestions AGAIN and went with something completely pulled out of their arsh.</p>

Greenmist
11-10-2011, 10:07 AM
<p><cite>Hateeternal wrote:</cite></p><blockquote><p>Hi, I did not read the entire thread.</p><p>Ok it's not exactly the same bc of castspeed and reuse, but still very close.</p></blockquote><p><a href="http://forums.station.sony.com/eq2/posts/list.m?start=50&topic_id=508994#5654763" target="_blank">As</a> has <a href="http://forums.station.sony.com/eq2/posts/list.m?start=50&topic_id=508994#5654765" target="_blank">been</a> discussed <a href="http://forums.station.sony.com/eq2/posts/list.m?start=50&topic_id=508994#5654773" target="_blank">previously</a>, it's not close in the slightest.</p>

Kenazeer
11-10-2011, 12:04 PM
<p><cite>Maroger wrote:</cite></p><blockquote><p>I think for those of us who solo it should work to rez us while dead ONCE A DAY - otherwise it is just a useless reward. Too many rewards are tied to groups or raids and that is not fair to those of us who solo. NOT MUCH OF A REWAR - A NOTHING REWARD.  <span style="color: #ff0000; font-size: medium;">Let us have something else.</span></p></blockquote><p>Much like the people who like to decorate retorted when we (adventurers) complained about only getting a house. There are muliple playstyles and they can't always be accomodated at the same time. Which was pretty much their way of telling us to "(blank) it up and deal with it." See what happens when we don't stick up for each other? When it comes your turn to get shafted we don't stick up for you.</p><p>Really annoying that a non-offensive and commonly used colloquial phrase such a " (inhale) it up" is not allowed per what I would characterize as the kindergarten level offensive word filter.</p>

Greenmist
11-10-2011, 12:07 PM
<p>First they came for the raiders and I said nothing...</p>

Dawkitty
11-10-2011, 12:27 PM
<p><cite>Hateeternal wrote:</cite></p><blockquote><p>Hi, I did not read the entire thread.</p><p>But I'm thinking my Inquis would be kinda mad if ppl get the same ability that I had to spend 300AA on, just for being in the game a certain amount of time...</p><p>Ok it's not exactly the same bc of castspeed and reuse, but still very close.</p><p>To me it's like selling Verdict, Manaflow or Deathmarch clickies on SC.</p><p>Just my 2c. Peace ;P</p></blockquote><p>As has been pointed out, but I shall point out once again, this ability is closer to Breath of Karana. And while BoK gives less slightly less health and power, it has a one hour reuse, literally ANYBODY can get it if they want to spend a half hour doing some very easy quests, is instant cast, and is usable while dead. Breath of Karana has been in the game for years.</p><p>So they've literally just given 8 year vets an ability that is much, much worse than an already easy to obtain deity miracle. A deity miracle that has been in game for a very long time, and up til now has never been considered gamebreaking. There might've been a few top end guilds that asked their members to swap to Karana to get world firsts, but beyond that, I've never seen any guild require anyone to grab it. The rez really isn't that good, despite it being instant cast and usable while dead. If it's not timed right, you're back on the floor instantly due to an aoe. The cleric ability is so ridiculously OP in comparison, with its full health/mana, instant cast, no rez effect, short reuse timer, and usability while dead, that it's not even funny.</p><p>However, nobody is complaining that the heroic AA cleric ability is outshined by BoK. Nobody is complaining about BoK at all. So why should people complain about this 8 year vet reward that is much worse?</p>

Kunaak
11-10-2011, 01:59 PM
<p>they need to do better then this...</p><p>this isnt worth being a 8 year reward, and the feedback obviously shows people arent happy with it.</p><p>if they arent gonna make this item semi useful - then there should be other options, so classes like healers and dirges and such, have a reason to actually be happy with this as a reward.</p><p>this reward item is underwhelming - and pretty much useless to any class that can already res.</p><p>when you claim it - make it a consumable pattern - like armor, so you can choose various things that may be useful.</p><p>like a res item, a port item, a run speed item.</p><p>8 years is a massive amount of time to wait for something - and when I get to that point, I'd hope it felt worth it. as this is, it definatly wouldnt be much to look forward to.</p>

Hateeternal
11-10-2011, 02:02 PM
<p><cite>Dawkitty wrote:</cite></p><blockquote><p><cite>Hateeternal wrote:</cite></p><blockquote>...</blockquote><p>As has been pointed out, but I shall point out once again, this ability is closer to Breath of Karana. And while BoK gives less slightly less health and power, it has a one hour reuse, literally ANYBODY can get it if they want to spend a half hour doing some very easy quests, is instant cast, and is usable while dead. Breath of Karana has been in the game for years.</p><p>So they've literally just given 8 year vets an ability that is much, much worse than an already easy to obtain deity miracle. A deity miracle that has been in game for a very long time, and up til now has never been considered gamebreaking. There might've been a few top end guilds that asked their members to swap to Karana to get world firsts, but beyond that, I've never seen any guild require anyone to grab it. The rez really isn't that good, despite it being instant cast and usable while dead. If it's not timed right, you're back on the floor instantly due to an aoe. The cleric ability is so ridiculously OP in comparison, with its full health/mana, instant cast, no rez effect, short reuse timer, and usability while dead, that it's not even funny.</p><p>However, nobody is complaining that the heroic AA cleric ability is outshined by BoK. Nobody is complaining about BoK at all. So why should people complain about this 8 year vet reward that is much worse?</p></blockquote><p>You're making a very good point. I didn't know about the deity miracle and also have never been asked to choose it in particular, for raids.</p><p>And yeah I have to agree that the cleric spell is very powerful but on the other hand it is an end-ability and you have to max your char to get it. Maybe not that hard to get 300 AA for everyone, but also not everyone has 2 accounts or an army of lvl 90 alts that offer enough bonus xp... so if you think of a char being played in a normal (not PL) kind of way I assume that it is a quality reward for the work you've done.</p><p>And on raids it is not even that powerful as one might think... A raidwipe usually can not be prevented by one group.</p><p>best regards</p>

Kincaid
11-10-2011, 02:31 PM
<p style="padding-left: 30px;"><span style="color: #ffffff;"><span style="color: #ffffff;"><span style="font-family: verdana, arial, helvetica, sans-serif; background-color: #000000;">"Veteran Revival" : A spell that allows you to rez </span><strong>yourself</strong><span style="font-family: verdana, arial, helvetica, sans-serif; background-color: #000000;"> or a friend once per day.</span></span></span></p><p style="padding-left: 30px;"><span style="color: #d2c5a9; font-family: verdana, arial, helvetica, sans-serif; background-color: #000000;"><span style="color: #ffffff;">You choice of an elemental hover disc mount (flyable if you are 85 or above, ground mount otherwise).</span></span></p><p>Why tell us this?</p>

Nrgy
11-10-2011, 02:33 PM
<p><cite>Kunaak wrote:</cite></p><blockquote><p>they need to do better then this...</p><p>this isnt worth being a 8 year reward, and the feedback obviously shows people arent happy with it.</p><p>if they arent gonna make this item semi useful - then there should be other options, so classes like healers and dirges and such, have a reason to actually be happy with this as a reward.</p><p>this reward item is underwhelming - and pretty much useless to any class that can already res.</p><p>when you claim it - make it a consumable pattern - like armor, so you can choose various things that may be useful.</p><p>like a res item, a port item, a run speed item.</p><p>8 years is a massive amount of time to wait for something - and when I get to that point, I'd hope it felt worth it. as this is, it definatly wouldnt be much to look forward to.</p></blockquote><p>A Veteran Reward should never be better than a CE reward since players need to invest a sizable amount of cash to get any rewards offered though a CE release verses a SE.  The 8th year reward "package" is far better than any CE benefits for the past 3 or 4 expansion CE "packages".  They pretty much Jumped-the-Shark when they put COV in the game.</p><p>I am 100% certain you would all change your mind on these items if they endded up in the $C shop, but as a "gift" to a select few your prefectly fine with.  Gimme-Gimme-Gimme is all I'm hearing in this thread.</p>

Kenazeer
11-10-2011, 02:39 PM
<p><cite>Nrgy wrote:</cite></p><blockquote><p><cite>Kunaak wrote:</cite></p><blockquote><p>they need to do better then this...</p><p>this isnt worth being a 8 year reward, and the feedback obviously shows people arent happy with it.</p><p>if they arent gonna make this item semi useful - then there should be other options, so classes like healers and dirges and such, have a reason to actually be happy with this as a reward.</p><p>this reward item is underwhelming - and pretty much useless to any class that can already res.</p><p>when you claim it - make it a consumable pattern - like armor, so you can choose various things that may be useful.</p><p>like a res item, a port item, a run speed item.</p><p>8 years is a massive amount of time to wait for something - and when I get to that point, I'd hope it felt worth it. as this is, it definatly wouldnt be much to look forward to.</p></blockquote><p>A Veteran Reward should never be better than a CE reward since players need to invest a sizable amount of cash to get any rewards offered though a CE release verses a SE. </p></blockquote><p>Let's see...</p><p>I can have never played the game and bought the latest collectors edition expansion for $80...</p><p>or</p><p>I could have subbed for 7 x 12 $ 14.95 = $1255.80</p><p>Yeah. You make a whole lot of sense there.</p>

Kincaid
11-10-2011, 02:43 PM
<p><cite>Nrgy wrote:</cite></p><blockquote><p>Gimme-Gimme-Gimme is all I'm hearing in this thread.</p></blockquote><p>Gimme-Gimme-Gimme a game with no lag and no server crashes during raid time, no constantly changing gear stats and class nerfs without at least telling us so we know why we are doing 30k less than normal, no fixes to things that are not broken, and yes to fixes to things that are broken, also would like announcements that are accurate, and a steady stream of info of why things are as they are whether positive or negative.</p><p>And Gimme-Gimme-Gimme back my love for this game which I lost over the last 6 months.</p>

lazlo1
11-10-2011, 04:03 PM
<p><cite>Nrgy wrote:</cite></p><blockquote><p><cite>Kunaak wrote:</cite></p><blockquote><p>they need to do better then this...</p><p>this isnt worth being a 8 year reward, and the feedback obviously shows people arent happy with it.</p><p>if they arent gonna make this item semi useful - then there should be other options, so classes like healers and dirges and such, have a reason to actually be happy with this as a reward.</p><p>this reward item is underwhelming - and pretty much useless to any class that can already res.</p><p>when you claim it - make it a consumable pattern - like armor, so you can choose various things that may be useful.</p><p>like a res item, a port item, a run speed item.</p><p>8 years is a massive amount of time to wait for something - and when I get to that point, I'd hope it felt worth it. as this is, it definatly wouldnt be much to look forward to.</p></blockquote><p>A Veteran Reward should never be better than a CE reward since players need to invest a sizable amount of cash to get any rewards offered though a CE release verses a SE.  The 8th year reward "package" is far better than any CE benefits for the past 3 or 4 expansion CE "packages".  They pretty much Jumped-the-Shark when they put COV in the game.</p><p>I am 100% certain you would all change your mind on these items if they endded up in the $C shop, but as a "gift" to a select few your prefectly fine with.  Gimme-Gimme-Gimme is all I'm hearing in this thread.</p></blockquote><p>point missed much ??</p><p>First, to get to a 8 year vet reward you spent over $1300. So cost vs CE is laughable.</p><p>Second, Smokeblower said that the item was a self rez. So people though that was kinda cool. Then for "balance issues" it cant be a self rez. So its made completetly useless. Thats the upsetting part.  Everyone who actually plays the game know its not a balance issue as an item that pretty much does this already is available. Breath of Karana.</p>