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dellaripa
10-11-2011, 02:23 AM
<p>Didn't want to spam up the other thread.  Feel free to merge if necessary.</p><p>Inflicted on a 90 defiler with full PvP armor, jewelry, adorns (blue and white) and 125 PvP crit mit.</p><p>I edited out the warden's attacks as they were relatively negligable.  Names ommitted to protect the guilty.  What's left is 1 second of what's wrong with current pvp mechanics.  Enjoy</p><p>[Mon Oct 10 22:31:22 2011] Brigands' Debilitate critically hits YOU for 4146 slashing damage.[Mon Oct 10 22:31:22 2011] Brigands' Pirate Stab critically hits YOU for 1193 slashing damage.[Mon Oct 10 22:31:22 2011] Brigands' Dance of Metal critically hits YOU for 1655 slashing damage.[Mon Oct 10 22:31:22 2011] YOUR Totemic Protection heals YOU for 2402 hit points.[Mon Oct 10 22:31:22 2011] YOUR Totemic Protection heals Bigpapi for 398 hit points.[Mon Oct 10 22:31:22 2011] YOUR Totemic Protection heals YOU for 691 hit points.[Mon Oct 10 22:31:22 2011] YOUR Totemic Protection heals YOU for 959 hit points.[Mon Oct 10 22:31:22 2011] YOUR Totemic Protection heals YOU for 150 hit points.[Mon Oct 10 22:31:22 2011] Brigand critically hits YOU for 1989 slashing damage.[Mon Oct 10 22:31:22 2011] YOUR Spiritual Leadership absorbs 236 points of damage from being done to YOURSELF.[Mon Oct 10 22:31:22 2011] Brigands' Vitality Breach hits YOU but fails to inflict any damage.[Mon Oct 10 22:31:22 2011] YOUR Spiritual Leadership absorbs 1230 points of damage from being done to YOURSELF.[Mon Oct 10 22:31:22 2011] Brigands' Symphonic Allure hits YOU for 46 poison damage.[Mon Oct 10 22:31:22 2011] Brigands' Interrupt critically hits YOU for 422 slashing damage.[Mon Oct 10 22:31:22 2011] You are distracted by your opponent's quick advance![Mon Oct 10 22:31:22 2011] Brigands' Pirate Stab critically hits YOU for 1745 slashing damage.[Mon Oct 10 22:31:22 2011] Brigand critically flurries YOU for 2866 slashing damage.[Mon Oct 10 22:31:22 2011] Brigand critically flurries YOU for 3354 slashing damage.[Mon Oct 10 22:31:22 2011] Brigand critically flurries YOU for 2293 slashing damage.[Mon Oct 10 22:31:22 2011] Brigand critically flurries YOU for 2966 slashing damage.[Mon Oct 10 22:31:22 2011] Brigand critically multi attacks YOU for 3556 slashing damage.[Mon Oct 10 22:31:22 2011] Brigand tries to zap YOU with Strategic Strikes, but YOU resist.[Mon Oct 10 22:31:22 2011] YOUR Purge Pain heals YOU for 312 hit points.[Mon Oct 10 22:31:22 2011] Brigand critically multi attacks YOU for 1396 slashing damage.[Mon Oct 10 22:31:22 2011] Brigand takes reprisal damage![Mon Oct 10 22:31:22 2011] Brigand critically hits YOU for 3600 slashing damage.[Mon Oct 10 22:31:22 2011] Brigands' Superior Rune of Blasting hits YOU for 1882 magic damage.[Mon Oct 10 22:31:22 2011] Your added vigor dissipates.[Mon Oct 10 22:31:22 2011] The Invective leaves you.[Mon Oct 10 22:31:22 2011] The tendrils of fear slip away.[Mon Oct 10 22:31:22 2011] Brigand has killed you.[Mon Oct 10 22:31:22 2011] You have lost 6 points of fame.</p>

Twinbladed
10-11-2011, 02:54 AM
<p>Good god an assassin's get called op, you must have fought hekter or something </p>

Crismorn
10-11-2011, 03:00 AM
<p>You should have 162 PvP crit mit with the 7 piece pot/cb and "full PvP crit mit blue adorns" PvP set and the priest wrist with 10 PvP crit mit, 168 with the other set.</p><p>5 more PvP crit mit with the WF buff too</p><p>recheck your adorns cause those hits look way too hard for as much mit as you should have</p>

Corydonn
10-11-2011, 04:23 AM
<p>That first ability there is a huge physical mit debuff. I could see it upping the damage in the auto round quite a bit.</p>

Jacquotte
10-11-2011, 10:38 AM
<p><a href="http://eq2.wikia.com/wiki/Debilitate_III">http://eq2.wikia.com/wiki/Debilitate_III</a></p><p>besides not curing this, you are also critically damaged and should therefor visit your local pvp critmit adorn dealer today</p>

TalisX1
10-11-2011, 11:28 AM
<p><cite>[email protected] wrote:</cite></p><blockquote><p><a href="http://eq2.wikia.com/wiki/Debilitate_III">http://eq2.wikia.com/wiki/Debilitate_III</a></p><p>besides not curing this, you are also critically damaged and should therefor visit your local pvp critmit adorn dealer today</p></blockquote><p>That damage all occurred in 1 Second. Cure time is .5 seconds at best. Reaction time is not instantaneous so he never really had a chance to cure it.</p><p>Silat</p>

Talathion
10-11-2011, 12:30 PM
<p><cite>[email protected] wrote:</cite></p><blockquote><p>Didn't want to spam up the other thread.  Feel free to merge if necessary.</p><p>Inflicted on a 90 defiler with full PvP armor, jewelry, adorns (blue and white) and 125 PvP crit mit.</p><p>I edited out the warden's attacks as they were relatively negligable.  Names ommitted to protect the guilty.  What's left is 1 second of what's wrong with current pvp mechanics.  Enjoy</p><p>[Mon Oct 10 22:31:22 2011] Brigands' Debilitate critically hits YOU for 4146 slashing damage.[Mon Oct 10 22:31:22 2011] Brigands' Pirate Stab critically hits YOU for 1193 slashing damage.[Mon Oct 10 22:31:22 2011] Brigands' Dance of Metal critically hits YOU for 1655 slashing damage.[Mon Oct 10 22:31:22 2011] YOUR Totemic Protection heals YOU for 2402 hit points.[Mon Oct 10 22:31:22 2011] YOUR Totemic Protection heals Bigpapi for 398 hit points.[Mon Oct 10 22:31:22 2011] YOUR Totemic Protection heals YOU for 691 hit points.[Mon Oct 10 22:31:22 2011] YOUR Totemic Protection heals YOU for 959 hit points.[Mon Oct 10 22:31:22 2011] YOUR Totemic Protection heals YOU for 150 hit points.[Mon Oct 10 22:31:22 2011] Brigand critically hits YOU for 1989 slashing damage.[Mon Oct 10 22:31:22 2011] YOUR Spiritual Leadership absorbs 236 points of damage from being done to YOURSELF.[Mon Oct 10 22:31:22 2011] Brigands' Vitality Breach hits YOU but fails to inflict any damage.[Mon Oct 10 22:31:22 2011] YOUR Spiritual Leadership absorbs 1230 points of damage from being done to YOURSELF.[Mon Oct 10 22:31:22 2011] Brigands' Symphonic Allure hits YOU for 46 poison damage.[Mon Oct 10 22:31:22 2011] Brigands' Interrupt critically hits YOU for 422 slashing damage.[Mon Oct 10 22:31:22 2011] You are distracted by your opponent's quick advance![Mon Oct 10 22:31:22 2011] Brigands' Pirate Stab critically hits YOU for 1745 slashing damage.[Mon Oct 10 22:31:22 2011] Brigand critically flurries YOU for 2866 slashing damage.[Mon Oct 10 22:31:22 2011] Brigand critically flurries YOU for 3354 slashing damage.[Mon Oct 10 22:31:22 2011] Brigand critically flurries YOU for 2293 slashing damage.[Mon Oct 10 22:31:22 2011] Brigand critically flurries YOU for 2966 slashing damage.[Mon Oct 10 22:31:22 2011] Brigand critically multi attacks YOU for 3556 slashing damage.[Mon Oct 10 22:31:22 2011] Brigand tries to zap YOU with Strategic Strikes, but YOU resist.[Mon Oct 10 22:31:22 2011] YOUR Purge Pain heals YOU for 312 hit points.[Mon Oct 10 22:31:22 2011] Brigand critically multi attacks YOU for 1396 slashing damage.[Mon Oct 10 22:31:22 2011] Brigand takes reprisal damage![Mon Oct 10 22:31:22 2011] Brigand critically hits YOU for 3600 slashing damage.[Mon Oct 10 22:31:22 2011] Brigands' Superior Rune of Blasting hits YOU for 1882 magic damage.[Mon Oct 10 22:31:22 2011] Your added vigor dissipates.[Mon Oct 10 22:31:22 2011] The Invective leaves you.[Mon Oct 10 22:31:22 2011] The tendrils of fear slip away.[Mon Oct 10 22:31:22 2011] Brigand has killed you.[Mon Oct 10 22:31:22 2011] You have lost 6 points of fame.</p></blockquote><p>Wards are not very good healing now.</p><p>Since they separated PVP/PVE Combat, you cannot preward anymore because the other ward is based on PVE rules and won't help you in PVP at all.</p>

Ayaka
10-11-2011, 01:29 PM
<p>I don't think he really had time to react to anything - wards or cures. He just got 1 shot by debilitate/auto attacks.</p><p>But like others are saying, more crit mit adorns will help you greatly. </p>

dellaripa
10-11-2011, 01:40 PM
<p><cite>TalisX1 wrote:</cite></p><blockquote><p><cite>[email protected] wrote:</cite></p><blockquote><p><a href="http://eq2.wikia.com/wiki/Debilitate_III">http://eq2.wikia.com/wiki/Debilitate_III</a></p><p>besides not curing this, you are also critically damaged and should therefor visit your local pvp critmit adorn dealer today</p></blockquote><p>That damage all occurred in 1 Second. Cure time is .5 seconds at best. Reaction time is not instantaneous so he never really had a chance to cure it.</p><p>Silat</p></blockquote><p>And cure was in recast, having already attempted to rid myself of the other 8 debuffs on me. </p>

dellaripa
10-11-2011, 02:09 PM
<p>Well most are missing the point I was attempting to make.   It was late and I didn't actually state one.</p><p>More crit mit would not negate the <strong><span style="color: #ff0000;">seventeen</span></strong> separate attacks inflicted by one person, in one second, most of them passive.  The 33,109 damage can by mitigated (to a point), the seventeen cannot.</p><p>To think, the devs removed my alt guardian's taunts because they didn't actually require me to press a button.  There was this big movement away from passive abilities so as to make a more skill based system.  What happened to me could have been the result of one press of the button (a CA and autoattack).  Consistency needs to be broad based.</p>

Corydonn
10-11-2011, 04:24 PM
<blockquote><p><cite>TalisX1 wrote:</cite></p><p>And cure was in recast, having already attempted to rid myself of the other 8 debuffs on me. </p></blockquote><p>Oh so this wasn't a one second full fight? Then yeah I could totally see this happening if you left your back open to a brigand.</p>

dellaripa
10-11-2011, 05:27 PM
<p><cite>Corydonn wrote:</cite></p><blockquote><blockquote><p><cite>TalisX1 wrote:</cite></p><p>And cure was in recast, having already attempted to rid myself of the other 8 debuffs on me. </p></blockquote><p>Oh so this wasn't a one second full fight? Then yeah I could totally see this happening if you left your back open to a brigand.</p></blockquote><p>I left out the first 4 seconds of blowing all my emergencies because it was rather boring in comparison.</p><p>Now, I'll be quick to admit that I'm not all that adept at reading people's minds on an internet forum, but it seems I'm not getting much empathy from PVE/BG brawlers on this issue.  Am I wrong?<img src="/eq2/images/smilies/e78feac27fa924c4d0ad6cf5819f3554.gif" border="0" /></p>

Talathion
10-11-2011, 05:35 PM
<p>Shamans kind of svck in PVP PVP.</p><p>Wards in PVP Combat are like 3k, and take 1.5 seconds to cast, which is easily interrupted repeatedly.</p><p>The only winning move is not to play.</p><p>Shamans are terrible PVPers.</p>

Twinbladed
10-11-2011, 05:52 PM
<p>I roll around with 119% cm and have never been hit like that not even close, even as scout verse scout is a stupid who has pot cures up situation never been down by an auto attack hitting that hard. So if he has 125% crit mit that really should have done him better than a second of life. </p>

Corydonn
10-11-2011, 05:54 PM
<p><cite>[email protected] wrote:</cite></p><blockquote><p><cite>Corydonn wrote:</cite></p><blockquote><blockquote><p><cite>TalisX1 wrote:</cite></p><p>And cure was in recast, having already attempted to rid myself of the other 8 debuffs on me. </p></blockquote><p>Oh so this wasn't a one second full fight? Then yeah I could totally see this happening if you left your back open to a brigand.</p></blockquote><p>I left out the first 4 seconds of blowing all my emergencies because it was rather boring in comparison.</p><p>Now, I'll be quick to admit that I'm not all that adept at reading people's minds on an internet forum, but it seems I'm not getting much empathy from PVE/BG brawlers on this issue.  Am I wrong?<img src="/eq2/images/smilies/e78feac27fa924c4d0ad6cf5819f3554.gif" border="0" /></p></blockquote><p>The poster above me doesn't play the game at all in any aspect. The forum moderators are really failing at keeping trolls out but... Within 4 seconds you should atleast have gotten a Banshee Hoop or your own AE fear off as a defiler, Which should have given you enough time to find a place to plant your back to with the enviroment. But this may have changed when they increased autoattack range as well.</p><p>And aye. If you are getting crit at all there is another major problem with your gear setup as a healer.</p><p>Edit:</p><p>One more thing! You also died against the class that is the hardest counter to your class, Brigands have the tools and abilities to end a healer quickly if they aren't interrupted by another. I don't really see a problem with this happening as if you try to balance it so a defiler can outheal an uninterrupted focused brigand. Teamfights would be endless borefests.</p>

dellaripa
10-11-2011, 06:11 PM
<p><cite>Corydonn wrote:</cite></p><blockquote><p><cite>[email protected] wrote:</cite></p><blockquote><p><cite>Corydonn wrote:</cite></p><blockquote><blockquote><p><cite>TalisX1 wrote:</cite></p><p>And cure was in recast, having already attempted to rid myself of the other 8 debuffs on me. </p></blockquote><p>Oh so this wasn't a one second full fight? Then yeah I could totally see this happening if you left your back open to a brigand.</p></blockquote><p>I left out the first 4 seconds of blowing all my emergencies because it was rather boring in comparison.</p><p>Now, I'll be quick to admit that I'm not all that adept at reading people's minds on an internet forum, but it seems I'm not getting much empathy from PVE/BG brawlers on this issue.  Am I wrong?<img src="/eq2/images/smilies/e78feac27fa924c4d0ad6cf5819f3554.gif" border="0" /></p></blockquote><p>The poster above me doesn't play the game at all in any aspect. The forum moderators are really failing at keeping trolls out but... Within 4 seconds you should atleast have gotten a Banshee Hoop or your own AE fear off as a defiler, Which should have given you enough time to find a place to plant your back to with the enviroment. But this may have changed when they increased autoattack range as well.</p><p>And aye. If you are getting crit at all there is another major problem with your gear setup as a healer.</p></blockquote><p>You're missing my point so I'll say it again.  <strong><span style="color: #ff0000;">Seventeen</span></strong> attacks, one of which was resisted (yay!) in 1 second.  Most of which is not a direct result of pressing a button.  The 33k damage in one second is only tertiary.</p>

Corydonn
10-11-2011, 06:18 PM
<p><cite>[email protected] wrote:</cite></p><blockquote><p><cite>Corydonn wrote:</cite>.</p><p>You're missing my point so I'll say it again.  <strong><span style="color: #ff0000;">Seventeen</span></strong> attacks, one of which was resisted (yay!) in 1 second.  Most of which is not a direct result of pressing a button.  The 33k damage in one second is only tertiary.</p></blockquote><p>But most of that damage comes from A. The Defiler not being prepared. B. The brigand pressing the right buttons before the auto, Since they took critical hits out pretty much to randomly generate more damage. Flurries are kinda cool now.</p>

dellaripa
10-11-2011, 06:35 PM
<p><cite>Corydonn wrote:</cite></p><blockquote><p><cite>[email protected] wrote:</cite></p><blockquote><p><cite>Corydonn wrote:</cite>.</p><p>You're missing my point so I'll say it again.  <strong><span style="color: #ff0000;">Seventeen</span></strong> attacks, one of which was resisted (yay!) in 1 second.  Most of which is not a direct result of pressing a button.  The 33k damage in one second is only tertiary.</p></blockquote><p>But most of that damage comes from A. The Defiler not being prepared. B. The brigand pressing the right buttons before the auto, Since they took critical hits out pretty much to randomly generate more damage. Flurries are kinda cool now.</p></blockquote><p>Spoken like a true PVE server/BG brawler.  Call me when we even remotely play the same game.</p>

Corydonn
10-11-2011, 06:37 PM
<p><cite>[email protected] wrote:</cite></p><blockquote><p>Spoken like a true PVE server/BG brawler.  Call me when we even remotely play the same game.</p></blockquote><p>Will do <img src="/smilies/8a80c6485cd926be453217d59a84a888.gif" border="0" alt="SMILEY" /></p>

EndevorX
10-11-2011, 07:12 PM
<p><span style="color: #ff6600;">Why no screenshot/description of your stats/blue adorns/equipment, neither an EQ2 Players link?</span></p><p><span style="color: #ff6600;">Sounds like the original poster is ill-equipped.</span></p>

Neskonlith
10-11-2011, 08:16 PM
<p>EQ2players doesn't show DoV equipment, I think that website has been neglected longer than pvp!</p>

Kayso
10-11-2011, 08:36 PM
<p><cite>Corydonn wrote:</cite></p><blockquote><p><cite>[email protected] wrote:</cite></p><blockquote><p><cite>Corydonn wrote:</cite>.</p><p>You're missing my point so I'll say it again.  <strong><span style="color: #ff0000;">Seventeen</span></strong> attacks, one of which was resisted (yay!) in 1 second.  Most of which is not a direct result of pressing a button.  The 33k damage in one second is only tertiary.</p></blockquote><p>But most of that damage comes from A. The Defiler not being prepared. B. The brigand pressing the right buttons before the auto, Since they took critical hits out pretty much to randomly generate more damage. Flurries are kinda cool now.</p></blockquote><p>The fact that it's a healer killer is irrelevant.At this point in the game, any DPS class can pull off that kind of damage.</p><p>Like part of SF and most of TSO, DoV has become the "who turns auto attack on first" style of fighting.In TSO, it was procs. In SF and DoV, it's auto attack. The amount of damage people can do just by turning on auto attack is ridiculous.</p>

Twinbladed
10-11-2011, 08:49 PM
<p>True enough for there is something wrong with mechanics if this guy got hit for 3k on auto attacks wearing chain gear with 125% crit mit, I can't preheal or remove abunch of dots because of my class is not a healer, but at the same time I have less crit mit than he does with 0 buffs to increase you mit except for my def stance aa's which is not that much, yet i have never been hit for 2.5k on a average auto attack even from a brig. That is just insane, I agree auto's are to high and flurry is stupid for pvp. If he was wearing cloth I could understand that but come on, chainmail should hold better than that. Wardens don't get blasted into nothin off 1 single auto attack, although I do agree if i was playing a healer I would more than likely have a lot higher CM, just for the simple fact it makes you able to heal threw insane amount of damage, plus if shamans are slow at casting.</p>

Notsovilepriest
10-12-2011, 02:46 PM
Banshee hoop is garbage with the huge proc rate limiter Corry, just fyi

Notsovilepriest
10-12-2011, 02:54 PM
Fact is shaman group ward itself doesn't last a single round of auto attacks with flurry or. 3+ ma attacks in pvp, and that is supposed to protect 6 people, lol

Crismorn
10-12-2011, 02:55 PM
<p><cite>[email protected] wrote:</cite></p><blockquote><p><cite>Corydonn wrote:</cite></p><blockquote><p><cite>[email protected] wrote:</cite></p><blockquote><p><cite>Corydonn wrote:</cite>.</p><p>You're missing my point so I'll say it again.  <strong><span style="color: #ff0000;">Seventeen</span></strong> attacks, one of which was resisted (yay!) in 1 second.  Most of which is not a direct result of pressing a button.  The 33k damage in one second is only tertiary.</p></blockquote><p>But most of that damage comes from A. The Defiler not being prepared. B. The brigand pressing the right buttons before the auto, Since they took critical hits out pretty much to randomly generate more damage. Flurries are kinda cool now.</p></blockquote><p>Spoken like a true PVE server/BG brawler.  Call me when we even remotely play the same game.</p></blockquote><p>You showed part of what happen instead of everything happened.</p><p>This is why no one will take your side now.</p>

Sprin
10-12-2011, 02:59 PM
<p><cite>[email protected] wrote:</cite></p><blockquote>Banshee hoop is garbage with the huge proc rate limiter Corry, just fyi</blockquote><p>Ahh the days pre-banshee hoop nerf coupled with the Fear World Event House item temp buff....  and Fear cloak if you so desired to add insult to injury....  Those + Dispersion gear and how the fun never ended <img src="/smilies/3b63d1616c5dfcf29f8a7a031aaa7cad.gif" border="0" alt="SMILEY" /></p><p>I remember the good old days on both sides of that fence.... broken, yet soooo much more fun then the crapola we have today that people call "PVP"</p>

Corydonn
10-12-2011, 03:30 PM
<p><cite>[email protected] wrote:</cite></p><blockquote>Banshee hoop is garbage with the huge proc rate limiter Corry, just fyi</blockquote><p>It's still enough to save someone from a nasty combo of knockbacks or control effects. Every darn time.</p>

dellaripa
10-12-2011, 04:22 PM
<p><cite>Crismorn wrote:</cite></p><blockquote><p><cite>[email protected] wrote:</cite></p><blockquote><p><cite>Corydonn wrote:</cite></p><blockquote><p><cite>[email protected] wrote:</cite></p><blockquote><p><cite>Corydonn wrote:</cite>.</p><p>You're missing my point so I'll say it again.  <strong><span style="color: #ff0000;">Seventeen</span></strong> attacks, one of which was resisted (yay!) in 1 second.  Most of which is not a direct result of pressing a button.  The 33k damage in one second is only tertiary.</p></blockquote><p>But most of that damage comes from A. The Defiler not being prepared. B. The brigand pressing the right buttons before the auto, Since they took critical hits out pretty much to randomly generate more damage. Flurries are kinda cool now.</p></blockquote><p>Spoken like a true PVE server/BG brawler.  Call me when we even remotely play the same game.</p></blockquote><p>You showed part of what happen instead of everything happened.</p><p>This is why no one will take your side now.</p></blockquote><p>True, I only showed where I was hit by <span style="color: #ff0000; font-size: large;">seventeen separate attacks by one person in one second, most of which did not require a press of a button</span>.</p><p>It's the people who either refuse to read fully, who rely on this mechanic to "pwnzor" people with autoattack, or those who never pvp in less than an x2.5 of custom stacked groups who "aren't taking my side" on this issue.</p>

Notsovilepriest
10-12-2011, 04:39 PM
<p><cite>Corydonn wrote:</cite></p><blockquote><p><cite>[email protected] wrote:</cite></p><blockquote>Banshee hoop is garbage with the huge proc rate limiter Corry, just fyi</blockquote><p>It's still enough to save someone from a nasty combo of knockbacks or control effects. Every darn time.</p></blockquote><p>It's limited to once per 30 seconds IIRC, It will save you for MAYBE 2 seconds and then immediately die after if you were about to in the first place 2 seconds is enough to cast a cure and a ST ward and that is it</p>

Sprin
10-12-2011, 07:20 PM
<p><cite>[email protected] wrote:</cite></p><blockquote><p><cite>Corydonn wrote:</cite></p><blockquote><p><cite>[email protected] wrote:</cite></p><blockquote>Banshee hoop is garbage with the huge proc rate limiter Corry, just fyi</blockquote><p>It's still enough to save someone from a nasty combo of knockbacks or control effects. Every darn time.</p></blockquote><p>It's limited to once per 30 seconds IIRC, It will save you for MAYBE 2 seconds and then immediately die after if you were about to in the first place 2 seconds is enough to cast a cure and a ST ward and that is it</p></blockquote><p>Cept everyone has Cure charm or pots, so it really only saves you for .5 seconds until they move their cursor to the "cure" hotkey... then you are crispy again..</p>

Corydonn
10-12-2011, 08:36 PM
<p><cite>[email protected] wrote:</cite></p><blockquote><p><cite>[email protected] wrote:</cite></p><blockquote><p><cite>Corydonn wrote:</cite></p><blockquote><p><cite>[email protected] wrote:</cite></p><blockquote>Banshee hoop is garbage with the huge proc rate limiter Corry, just fyi</blockquote><p>It's still enough to save someone from a nasty combo of knockbacks or control effects. Every darn time.</p></blockquote><p>It's limited to once per 30 seconds IIRC, It will save you for MAYBE 2 seconds and then immediately die after if you were about to in the first place 2 seconds is enough to cast a cure and a ST ward and that is it</p></blockquote><p>Cept everyone has Cure charm or pots, so it really only saves you for .5 seconds until they move their cursor to the "cure" hotkey... then you are crispy again..</p></blockquote><p>Cept in a group vs group enviroment. There is nearly an infinite number of things that can happen in those 2 seconds to give you the help you need to keep surviving and pumping out heals.</p>

Twinbladed
10-13-2011, 01:19 AM
<p>I understand maybe he could have been better prepaired but I don't understand I took my CM to 94% yesterday fought all different types of classes and never died in one auto attack. If he really does have 125% CM, he should have survived those hits, no one should be getting hit for 3k auto attacks, not in chain armor. </p>

Reallymad
10-16-2011, 03:05 PM
Crit mit or no crit mit that seems really f'd up. PvP needs less procs on procs on procs, and more choosing your skills at the correct timing. Just my opinion, but I'm no expert

Diaboloco
10-17-2011, 09:55 PM
<p><cite>[email protected] wrote:</cite></p><blockquote>Crit mit or no crit mit that seems really f'd up. PvP needs less procs on procs on procs, and more choosing your skills at the correct timing. Just my opinion, but I'm no expert</blockquote><p>Yes the point is whether he was prepared or not, whether he had 1000 crit mit or was standing there naked, he should not get hit 17 times in one second by pressing one button.</p>

Clymene
10-18-2011, 04:49 PM
<p>The sad fact of the state of PvP is that the bulk of the active PVP'ing community is comprised almost entirely of individuals who use this broken mechanic to their advantage. You have to understand what you're proposing is an immediate threat to their style of play. These people are cringing as we speak right now because you've become one of the first people to unveil their limited bag of tricks, so you can expect them to come out of the woodwork to defend the one mechanic that perpetuates their entire PVP existence.</p><p>On the other side of that coin are PvPrs such as ourselves, who derive enjoyment out of employing various levels of cunning just to get that single victory against the PvPr who barely rubs two neurons together to play his toon. I'm normally fine with an uphill battle myself, but this removes all chances for a fight even occurring; this is slaughter.</p><p>I really feel for you on this one, Insurgent, perhaps if a forum only existed with like-minded individuals such as yourself who enjoy classes other than the auto-attack-reliant, you would get more feedback on your issue. What people fail to realize is that there are 24 classes in this game, each one of them entitled to the right to perform adequately in PvP; of course some will be better in their chosen realm than others. But merely being given the ability to perform is all we ask of developers; just 2 seconds of life instead of 1.</p>

Balrok
10-25-2011, 02:33 AM
<p><strong>EQ2 wins FPS MMO of the year!</strong></p><p>[Tue Oct 25 00:12:29 2011] Shadow Step critically hits YOU for 6710 poison damage.[Tue Oct 25 00:12:30 2011] Assassinate critically hits YOU for 11898 slashing damage.[Tue Oct 25 00:12:30 2011] Assassinate critically hits YOU for 13231 slashing damage.[Tue Oct 25 00:12:30 2011] You regain consciousness![Tue Oct 25 00:12:30 2011] YOUR Reliable Gnomish Pacemaker heals YOU for 5846 hit points.[Tue Oct 25 00:12:30 2011] critically aoe attacks Exur for 2307 slashing damage.[Tue Oct 25 00:12:30 2011] Flurry of Poison critically hits Exur for 977 poison damage.[Tue Oct 25 00:12:30 2011] Blood Ritual hits Exur for 1485 poison damage.[Tue Oct 25 00:12:30 2011] critically hits YOU for 1351 slashing damage.[Tue Oct 25 00:12:30 2011] Vampiric Blows hits YOU for 54 divine damage.[Tue Oct 25 00:12:30 2011] Symphonic Allure hits YOU for 1277 poison damage.[Tue Oct 25 00:12:30 2011] Blood Ritual hits YOU for 1174 poison damage.[Tue Oct 25 00:12:30 2011] tries to slash YOU, but YOU parry the multi attack.[Tue Oct 25 00:12:30 2011] critically aoe attacks Exur for 2844 slashing damage.[Tue Oct 25 00:12:30 2011] critically hits YOU for 2619 slashing damage.[Tue Oct 25 00:12:30 2011] has killed you.</p><p>Just insta 45k.. no.. big.. deal. <img src="/eq2/images/smilies/e8a506dc4ad763aca51bec4ca7dc8560.gif" border="0" />blah blah blah.. it's terrible game play when the game doesn't support group pvp atm, admit it.</p>

Shankapotomus
10-26-2011, 07:32 AM
<p>Reading all these post about how a healer should be "more ready" or "better equipped" is just a slap in the face to everyone who has an issue with the current PvP system.</p><p>But I've been there, I've even died before I had enough time to click one of my instant heals...</p><p>The fact of the matter is anytime you have over 100% of something, the proportions are going to be blown out...</p><p>SOE is just like when you tell people "I'm 110% ready!"</p><p>Bullsitting...</p>

Efrath
11-02-2011, 03:56 PM
<p>Well, I recently returned to EQ2 and I see that scouts still has the upper hand in PVP while other classes gets screwed over.</p><p>Though, as of now, I really blame the whole "Seperate PVE and PVP items" thing the game has going on now. Yeah, it's great fun to move around in PVE gear and have literary no chance against anyone.I dunno what's so wrong with having stuff being good for BOTH PVE and PVP, with top PVP items having an edge in PVP compared to top PVE gear and vice versa.</p><p>It doesn't have to, you know, make it so you have zero % of a chance to win an encounter in PVP just because you don't have a full PVP set equipment. Buffing Defilers/Templar wards could be nice too. I kinda want to say "Buff mages" too, but while I die repeatedly as a warlock currently with PVE gear, I want to at least know how powerful a decently PVP geared warlock is first V:</p><p>Though it would be great if SOE made it so Warlocks/Wizards weren't so dependant on Manashield by buffing the classes but nerfing manashield or make manashield a permanent clickie so you only need to run away and come back in 30 seconds to easily kill a sorcerer. But I might be wrong here and maybe 90 sorcerers doesn't need MS so much when they have good gear.</p>

Crismorn
11-02-2011, 04:07 PM
<p>You can get a full set of MC pvp gear with 2 adorn slots per piece in roughly 10 mins from a crafter.</p>

thesiren
11-02-2011, 10:21 PM
<p><cite>[email protected] wrote:</cite></p><blockquote><p>Well, I recently returned to EQ2 and I see that scouts still has the upper hand in PVP while other classes gets screwed over.</p><p>Though, as of now, I really blame the whole "Seperate PVE and PVP items" thing the game has going on now. Yeah, it's great fun to move around in PVE gear and have literary no chance against anyone.I dunno what's so wrong with having stuff being good for BOTH PVE and PVP, with top PVP items having an edge in PVP compared to top PVE gear and vice versa.</p><p>It doesn't have to, you know, make it so you have zero % of a chance to win an encounter in PVP just because you don't have a full PVP set equipment. Buffing Defilers/Templar wards could be nice too. I kinda want to say "Buff mages" too, but while I die repeatedly as a warlock currently with PVE gear, I want to at least know how powerful a decently PVP geared warlock is first V:</p><p>Though it would be great if SOE made it so Warlocks/Wizards weren't so dependant on Manashield by buffing the classes but nerfing manashield or make manashield a permanent clickie so you only need to run away and come back in 30 seconds to easily kill a sorcerer. But I might be wrong here and maybe 90 sorcerers doesn't need MS so much when they have good gear.</p></blockquote><p>Everyone complains about the separation of PvE and PvP gear, but wasn't this originally done to appease all the whiners who complained about raid gear being so powerful?</p><p>I mean, wasn't SOE just responding to the complaints of the player base?</p><p>So now everybody appears to want things back the way they were?  <img src="/eq2/images/smilies/97ada74b88049a6d50a6ed40898a03d7.gif" border="0" />  So...they can just keep complaining about what they were complaining about previously to this newest complaint.....</p>

Kimber
11-02-2011, 10:34 PM
<p><cite>thesiren wrote:</cite></p><blockquote><p><cite>[email protected] wrote:</cite></p><blockquote><p>Well, I recently returned to EQ2 and I see that scouts still has the upper hand in PVP while other classes gets screwed over.</p><p>Though, as of now, I really blame the whole "Seperate PVE and PVP items" thing the game has going on now. Yeah, it's great fun to move around in PVE gear and have literary no chance against anyone.I dunno what's so wrong with having stuff being good for BOTH PVE and PVP, with top PVP items having an edge in PVP compared to top PVE gear and vice versa.</p><p>It doesn't have to, you know, make it so you have zero % of a chance to win an encounter in PVP just because you don't have a full PVP set equipment. Buffing Defilers/Templar wards could be nice too. I kinda want to say "Buff mages" too, but while I die repeatedly as a warlock currently with PVE gear, I want to at least know how powerful a decently PVP geared warlock is first V:</p><p>Though it would be great if SOE made it so Warlocks/Wizards weren't so dependant on Manashield by buffing the classes but nerfing manashield or make manashield a permanent clickie so you only need to run away and come back in 30 seconds to easily kill a sorcerer. But I might be wrong here and maybe 90 sorcerers doesn't need MS so much when they have good gear.</p></blockquote><p>Everyone complains about the separation of PvE and PvP gear, but wasn't this originally done to appease all the whiners who complained about raid gear being so powerful?</p><p>I mean, wasn't SOE just responding to the complaints of the player base?</p><p>So now everybody appears to want things back the way they were?  <img src="/eq2/images/smilies/97ada74b88049a6d50a6ed40898a03d7.gif" border="0" />  So...they can just keep complaining about what they were complaining about previously to this newest complaint.....</p></blockquote><p>The further seperation of PvE gear and PvP gear came from the Blue servers after the intro of BG's since PvE players were using BG's to gear up toons for PvE.  Most of the players on Naggy would agree that as far as PvP gear goes the TSO PvP sets were a very nice balance of PvE and PvP gear which is what we asked for. </p><p>So nice try there I have an idea since you prefer the FTP server why not play there and post there.  Just a thought.</p>