View Full Version : Idea for guild hall amenity - A sage!

04-02-2011, 11:14 AM
<p>It occurred to me this morning that a sage would be a wonderful addition (imo) to the list of guild hall amenities.  After buying nearly everything I'd ever want/use in my person guild hall I still have free slots.   A sage npc would be great for guild hall libraries.  I'd also like to see a chronomancer. </p>

04-02-2011, 12:40 PM
<p>I think a chronomancer or spell merchant would be a great idea for new amentities for guildhall</p>

04-02-2011, 02:59 PM
<p><cite>Senya wrote:</cite></p><blockquote><p>A sage npc would be great for guild hall libraries.</p></blockquote><p>This.</p><p>I'm not too upset about not having a Chronomancer. If you take the world bell to Kelethin, the Chronomancer is <em>right there</em>, and if you're using him, you're about to go out in the world to do stuff anyway. But a sage, I could use. A sage would mean not having to zone all over the place to get the million and three books! (Or.... whatever the current count is *grin*)</p>